Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.16 @ 20:15:41 Player: Owlsley Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (357) 1785 Value Destroyed (21387) 21387 Prototype IDs (288) 5760 Alien Tech Used (8) 1600 Bonus (26740) 26740 TOTAL SCORE: 68772 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 2388 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Friendly Fire -727 Cogmind --------- Core Integrity 0/1600 Matter 268/300 Energy 890/980 System Corruption 3% Temperature Cool (0) Movement Treading (146) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (15) ----- Experimental Power Amplifier Coolant Network Huge Storage Unit Experimental Energy Well Experimental Optical Array Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Charger SHELL Armor Experimental Thermal Shield AEGIS Remote Shield > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (25) --- Antimatter Reactor Zero-point Reactor Zero-point Reactor Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads Experimental Power Amplifier Advanced Heat Sink Experimental Cooling System Coolant Network Experimental Matter Compressor (500) Experimental Weapon Cycler Medium Regenerative Plating Graphene Brace Heavy Quantum Rifle Heavy Quantum Rifle Neutron Cannon Neutron Cannon Omega Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Huge Storage Unit Experimental Energy Well Experimental Optical Array Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Accelerator Experimental Phase Shifter SHELL Armor Graphene Brace > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Matter Compressor Advanced Terrain Scanner Advanced Terrain Scan Processor Medium Regenerative Plating Beam Splitter AEGIS Remote Shield Transdimensional Reconstructor Integrity Redistributor Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 257] Favorites ----------- Power Zero-point Reactor Engine Cooled Ion Engine Reactor Zero-point Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility Advanced Targeting Computer Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection SHELL Armor Artifact Spacefold Activator Weapon Enhanced Nova Cannon Energy Gun Heavy Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Helical Railgun Ballistic Cannon Improved Light Cannon Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Ac0 Slots Evolved 19 | . 1 . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Utility 13 | . 1 . 1 . . . 1 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 1 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 330 | 2 11 . 14 1 . . 21 15 . . 2 28 . 3 . 2 . 1 3 1 . 5 1 7 4 14 1 5 23 7 48 34 6 46 25 Power 32 | . . . 1 . . . 1 3 . . . 4 . . . . . . . . . . . . . . 1 . 2 2 2 3 2 11 . Engine 5 | . . . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 27 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . 2 2 2 3 2 11 . Propulsion 54 | 2 1 . 6 . . . 8 . . . . 5 . . . 1 . . 1 . . . 1 . . 3 . 2 5 . 8 4 1 4 2 Treads 43 | 2 1 . 6 . . . 8 . . . . . . . . . . . . . . . . . . 2 . 2 5 . 6 4 1 4 2 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . 5 . . . 1 . . 1 . . . 1 . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 182 | . 4 . 5 1 . . 6 10 . . 1 11 . 3 . 1 . 1 2 1 . 5 . 7 4 9 . 2 13 4 25 21 2 26 18 Device 102 | . . . . . . . 2 2 . . . 3 . 1 . . . . 2 1 . 4 . 3 3 4 . 1 8 2 11 19 1 21 14 Storage 16 | . 1 . 1 . . . 1 . . . 1 . . 1 . . . . . . . . . . 1 . . . . 1 5 . . 3 1 Processor 15 | . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . 3 . . . . 3 1 . 1 . 1 1 Hackware 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protection 43 | . 2 . 4 . . . 3 1 . . . 8 . 1 . 1 . 1 . . . 1 . 1 . 4 . 1 2 . 9 1 . 1 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 62 | . 6 . 2 . . . 6 2 . . 1 8 . . . . . . . . . . . . . 2 . 1 3 1 13 6 1 5 5 Energy Gun 14 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . 2 . 1 . . 2 2 . 2 . Energy Cannon 37 | . . . 1 . . . 5 2 . . . 3 . . . . . . . . . . . . . . . . 3 1 11 3 1 2 5 Ballistic Gun 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . 2 . . . . 1 . . . 12 . . . . . . . 1 . 3 . . 1 4 . . 4 . 12 8 . 6 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 . . . . . . . Parts Lost 26 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 2 1 5 8 . . 6 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Utility 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 4 3 . . 4 Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . . 2 Highest Loss Streak 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 1 2 3 . . 2 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Average Slot Usage (%) 88 | . 99 100 91 90 90 90 91 91 92 92 92 96 92 93 93 93 93 93 91 93 94 93 94 94 95 89 90 90 89 90 87 82 80 78 78 Engine 3 | . 12 12 10 10 10 10 8 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 5 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 7 8 7 7 6 7 Treads 16 | . 24 25 30 30 30 30 32 28 28 28 28 19 . . . . . . . . . . . . . 8 10 10 9 8 8 8 11 13 13 Hover 2 | . . . . . . . . . . . . 8 28 25 25 25 25 25 22 22 22 22 22 20 20 2 . . . . . . . . . Device 13 | . . . . . . . 8 12 7 7 7 7 7 12 12 12 12 12 19 21 22 21 22 21 18 18 20 19 24 22 16 18 18 18 19 Storage 7 | . 12 12 10 10 10 10 8 7 7 7 11 7 7 6 6 6 6 6 5 5 5 5 5 5 8 10 10 10 6 4 5 8 7 6 5 Processor 16 | . 4 12 10 10 10 10 8 14 21 21 21 21 21 18 18 18 18 18 16 16 16 16 16 23 23 20 20 20 19 27 24 15 15 15 15 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 4 4 4 3 . . . Protection 7 | . 19 12 11 10 10 10 7 7 7 7 2 10 7 12 12 12 12 12 11 11 11 11 11 10 10 12 10 10 7 4 6 5 7 3 3 Energy Gun 2 | . . . . . . . . . . . . 8 14 12 12 12 12 12 11 11 11 11 11 10 10 9 10 10 1 . . 1 3 5 . Energy Cannon 7 | . . . . . . . 15 14 14 14 13 5 . . . . . . . . . . . . . . . . 10 12 11 9 5 4 10 Ballistic Cannon 3 | . 18 25 19 20 20 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 244 | 20 34 34 51 51 51 51 52 69 64 64 244 239 48 51 51 51 51 51 54 54 54 56 54 57 59 72 71 73 97 123 155 155 158 182 214 Greatest Support 245 | 40 40 40 66 66 66 66 112 100 100 100 100 100 60 60 60 60 53 53 58 58 58 58 58 58 58 160 160 160 160 140 160 155 225 245 245 Greatest Overweight (x) 2 | . . . . . . . . . . . 2 2 . . . . . . 1 . . . . . 1 . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 10 15 15 15 15 15 15 15 15 15 15 35 35 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 25 25 Average Capacity 18 | 10 11 15 15 15 15 15 15 15 15 15 27 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 21 25 Most Carried 33 | 7 13 13 15 15 15 15 15 15 14 14 33 33 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 25 25 Average Carried 17 | 7 10 13 14 14 15 15 14 14 12 14 24 15 14 14 15 14 15 14 14 15 15 14 14 14 14 14 15 14 14 14 19 19 19 21 23 Final Capacity 35 | 10 15 15 15 15 15 15 15 15 15 15 35 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 25 25 Final Carried 33 | 7 13 13 15 15 15 15 15 12 14 14 33 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 19 20 20 20 24 24 Class Distribution -------------------- 33% | Hacker-Mutant 31% | Scavenger-Gunner 11% | Scavenger-Mutant 6% | Hacker-Gunner 5% | Hauler-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Extension Scavenger-Skirmisher | -4/Cetus Scavenger-Skirmisher | -4/Archives Scavenger-Skirmisher | -4/Hub_04(d) Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Hacker-Gunner | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Ac0 Matter Collected 5469 | 200 443 15 769 99 . 26 190 120 65 5 10 290 . 30 . 19 . 11 . 25 25 60 10 60 50 158 . 55 215 78 510 526 . 1151 254 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23022 | . 407 19 1075 41 . 30 1523 556 330 . . 480 52 65 . 171 . 289 52 . . 380 59 625 1390 502 . 53 471 1904 2435 4364 199 2455 3095 Parts 1092 | . 28 4 81 . . 2 77 19 17 . . 36 4 4 . 9 . 15 3 . . 4 3 39 48 23 . 9 17 96 138 175 11 77 153 Haulers Intercepted 15 | . 2 . 5 . . . 4 . . . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . Recyclers Shooed 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 286 | . 8 . 27 2 . 1 27 8 8 . . 10 2 1 . 3 . 5 . . . . 1 7 8 9 . . 5 25 30 54 2 10 33 Guns 54 | . 6 . . . . . . . . . . 9 2 1 . 3 . 5 . . . . 1 7 8 9 . . . . . 2 1 . . Cannons 208 | . 2 . 27 2 . 1 27 8 8 . . 1 . . . . . . . . . . . . . . . . 5 23 24 43 1 9 27 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Classes Destroyed 23 | . 5 . 6 . . . . 2 . . . 2 . . . . . . . . . . . 1 1 . . . . 1 4 1 . . . Worker 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . 1 . Builder 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 2 . . . . Tunneler 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Hauler 15 | . 2 . 5 . . . 4 . . . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . Recycler 11 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 . 2 . Operator 12 | . . . 3 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 2 3 . 1 . Watcher 21 | . 2 . 3 . . . . 1 . . . . . . . . . . 1 . . . . 3 2 . . . 1 1 1 4 1 1 . Swarmer 33 | . . . 5 . . . 3 . 3 . . . 2 . . . . . . . . . . 3 . 3 . . 1 3 3 7 . . . Grunt 70 | . 8 . 11 2 . 1 17 3 5 . . . . . . . . 3 . . . . . . 1 . . . 1 3 2 8 1 4 . Brawler 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Duelist 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 42 | . . . 9 . . . 6 2 . . . . . 1 . 1 . . . . . . . 2 3 . . . 1 4 . 10 . 3 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 22 | . . . . . . . . 1 . . . . . . . 1 . 2 . . . . . 2 1 2 . . . 7 . 6 . . . Programmer 50 | . . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . 6 19 18 1 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 1 6 2 . 1 8 2 4 . . 3 2 1 . 1 . 2 1 . . . 1 3 4 5 . 3 3 4 4 7 1 7 5 Combat Bots Only 8 | . 2 . 5 2 . 1 8 2 4 . . 3 2 1 . 1 . 2 . . . . 1 2 3 5 . . 3 4 3 7 1 4 5 Max Kills in Single Turn 3 | . 2 1 2 1 . 1 1 2 1 . . 2 2 1 . 1 . 1 1 . . . 1 2 2 2 . 3 1 3 2 2 1 2 1 Gunslinging 1 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 4 Z-Imprinter (-7/Deep Caves) A7 (-4/Cetus) MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Ac0 Damage Taken 20741 | . 172 . 386 41 . 24 731 299 184 . . 412 13 . . 182 . 24 51 . . . 120 128 124 394 92 113 272 714 2541 3729 314 1303 8378 Core 1802 | . 6 . 34 20 . . 36 13 17 . . 53 . . . 15 . . 9 . . . . . 14 15 . 19 16 27 162 306 70 25 945 Absorbed by Shields 4947 | . . . . . . . 48 47 . . . . . . . . . . . . . . . . 111 236 35 8 . 424 393 121 . 28 3496 Reduced by Siege Mode 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . Redirected to Shielding 159 | . 9 . 2 . . . . . . . . 73 . . . 19 . 11 . . . . 14 9 8 14 . . . . . . . . . Regen/Repaired (Parts) 9493 | . 53 . 104 . . . 301 . . . . . . . . . . . . . . . . . . . . . . 275 1176 2193 71 1429 3891 Core Remaining (%) 90 | 100 . 97 . . . 86 93 . . . . . 88 . . . . 98 . . . . 99 . . . . 95 98 . . 48 . . . Volleys Fired 1114 | . 40 1 87 4 . 2 82 27 13 . . 41 22 4 . 12 . 10 5 1 2 6 5 28 53 44 8 8 12 39 103 134 11 74 236 Largest 3 | . 2 2 2 2 . 2 2 2 2 . . 2 2 2 . 2 . 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 Hottest 360 | . 78 78 78 78 . 78 136 133 133 . . 163 133 133 . 133 . 133 133 133 133 133 133 133 133 140 140 133 293 323 353 353 305 360 360 Shots Fired 2633 | . 80 2 174 8 . 4 164 54 26 . . 67 23 6 . 24 . 20 10 2 4 12 10 53 92 61 11 15 34 104 287 363 20 212 691 Gun 543 | . 40 . . . . . . . . . . 42 23 6 . 24 . 20 10 2 4 12 10 53 92 61 11 15 10 . . 39 7 32 30 Cannon 2090 | . 40 2 174 8 . 4 164 54 26 . . 25 . . . . . . . . . . . . . . . . 24 104 287 324 13 180 661 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 290 | . 80 2 174 8 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 12 5 5 . Thermal 2139 | . . . . . . . 164 54 26 . . 55 22 2 . 12 . 10 5 1 2 6 5 28 39 19 3 7 24 104 287 351 15 207 691 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 204 | . . . . . . . . . . . . 12 1 4 . 12 . 10 5 1 2 6 5 25 53 42 8 8 10 . . . . . . Robot Hit Streak 68 | . 16 17 41 22 . 3 27 35 47 . . 28 4 6 . 14 . 14 14 . . 9 19 31 30 21 4 11 27 42 35 60 34 26 68 Robot Miss Streak 3 | . 2 . 1 . . 1 2 1 2 . . 1 . . . 1 . 1 1 . . 1 . 2 3 1 1 . 3 1 1 2 1 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . . . . . . 1 1 . . . . . . . . . . 2 . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . . . . . . . . Shots Hit Robots 2023 | . 66 1 114 7 . 3 131 49 21 . . 50 2 2 . 20 . 15 7 . . 9 10 39 76 52 8 11 23 67 208 271 11 136 614 Core Hits 835 | . 19 1 43 2 . 2 51 20 9 . . 26 2 2 . 5 . 9 3 . . 5 3 19 33 20 4 13 13 47 82 101 7 62 232 Critical Kills 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 . 3 6 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 49 | . . . 7 . . . . . . . . . . . . 1 . 2 . . . 1 . 5 4 3 . . 1 . 6 10 . 3 6 Meltdown 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 . 3 6 Blast 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intensify 17 | . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . 5 4 3 . . 1 . . . . . . Melee Attacks 23 | . . . . . . . 1 . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . Impact 23 | . . . . . . . 1 . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81408 | . 1181 22 2489 163 . 70 2872 1258 538 . . 1685 68 66 . 666 . 568 233 . . 323 345 1439 2665 1738 293 866 1022 3946 7477 11854 464 6847 30250 Guns 14395 | . 502 . . . . . . . . . . 1099 68 66 . 666 . 568 233 . . 323 345 1439 2665 1738 293 392 328 . . 980 201 1349 1140 Cannons 65673 | . 679 22 2489 163 . 70 2872 1258 538 . . 540 . . . . . . . . . . . . . . . . 694 3164 7439 10874 263 5498 29110 Explosions 1302 | . . . . . . . . . . . . 46 . . . . . . . . . . . . . . . 474 . 744 38 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . Kinetic 4277 | . 1181 22 2489 163 . 70 . . . . . . . . . . . . . . . . . . . . . . . . . 213 139 . . Thermal 70515 | . . . . . . . 2872 1258 538 . . 1322 35 33 . 270 . 271 101 . . 158 180 647 1021 517 95 178 694 3785 7477 11641 325 6847 30250 Explosive 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 . . . . . Electromagnetic 474 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 474 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 5981 | . . . . . . . . . . . . 363 33 33 . 396 . 297 132 . . 165 165 792 1644 1221 198 214 328 . . . . . . Highest Corruption 11 | . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . 2 2 11 . 1 4 10 . 3 3 Average Corruption 2 | . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . 2 2 2 . 1 2 3 . 2 2 Corruption Purged 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 20 . 3 . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 18 . . . . Effects 127 | . . . . . . . . 1 3 7 . . . . . . . . . . . . . . . 8 4 3 . 4 19 42 . 10 26 Message Errors 31 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 4 . . 1 6 11 . 2 5 Matter Fused 26 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . 2 . 1 . . 6 9 . 3 2 Heat Flow Errors 19 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . . 3 . 1 . 1 2 4 . 1 3 Energy Discharges 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 2 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Data Loss (minor) 13 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 1 4 . 1 3 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 3 . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 Weapon Failures 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1168 | . 14 . 48 . . . 18 24 . . . 27 . . . . . . . . . . . . . . . 24 16 115 242 480 . 51 109 Projectiles 1143 | . 14 . 48 . . . 18 24 . . . 27 . . . . . . . . . . . . . . . . 16 114 242 480 . 51 109 Explosions 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 37 | . 8 . 25 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 35 | . 8 . 24 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . 99 . . . . . Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 198 27 240 114 . 30 144 189 198 198 . 199 12 3 . 18 . 37 7 . . . . . . 207 . 41 75 362 480 475 192 540 115 Average Temperature 78 | . 45 16 50 62 . 20 34 69 109 95 . 83 8 2 . 8 . 11 6 . . . . . . 92 . 41 24 103 120 97 59 133 77 Received Heat Transfer 2395 | . 141 . 228 36 . 18 547 64 126 . . 207 12 . . 12 . 18 9 . . . 30 18 13 24 6 42 60 11 139 261 . 369 4 Effects 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 6 . 2 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Interference 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 2 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . Longest Duration 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 . 3 6 Combat Hostiles 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 . 2 6 Parts Melted 137 | . . . . . . . 5 8 1 . . 6 . . . . . 1 . . . . . . . . . . . 1 24 49 . 14 28 Heat Transferred 45212 | . . . . . . . 4921 1850 814 . . 1182 37 37 . 296 . 296 111 . . 185 185 703 1073 592 111 185 74 942 5340 10101 296 3201 12680 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Ac0 Peak Influence 693 | . 181 11 353 70 . 52 316 235 . . . . . 61 . . . . 181 . . . . 340 374 693 268 369 221 324 337 499 175 466 . Initial 143 | . . 1 . . . . 14 13 . . . . . 24 . . . . 86 . . . . 9 19 35 110 64 143 18 14 16 30 85 . Average 106 | . 27 2 96 40 . 18 115 26 . . . . . 40 . . . . 129 . . . . 158 142 334 206 113 60 116 75 197 130 258 . Maximum Alert Level 2 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 1 2 1 1 1 1 1 2 . 2 . Low Security (%) 83 | 100 100 100 87 100 . 100 85 98 . . . . . 100 . . . . 100 . . . . 55 73 26 48 90 88 80 89 50 100 93 . Level 1 13 | . . . 12 . . . 14 1 . . . . . . . . . . . . . . . 44 26 50 51 9 11 19 10 36 . 3 . Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . 12 . 2 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . . 4 1 . . 8 5 . . . . . 1 . . . . 2 . . . . 2 . . . . 2 6 8 12 . 1 . Investigation 10 | . . . 1 1 . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 . . . Extermination 19 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 3 6 6 . 1 . Reinforcement 18 | . . . 3 . . . 3 3 . . . . . . . . . . 1 . . . . . . . . . 2 2 1 3 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Ac0 Distress Signals 30 | . 2 . 1 . . . 3 1 . . . . . . . . . . . . . . . 1 1 2 . 7 9 . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 518 | . 14 . 43 3 . 2 42 16 13 . . 11 5 . . 4 . 6 5 3 . . 7 15 24 29 4 12 16 30 40 73 6 13 82 Peak Tracking Total 8 | . 3 . 3 2 . 2 7 5 8 . . 3 3 1 . 3 . 1 5 3 . . 6 4 5 6 1 8 4 5 3 5 3 5 7 Tactical Retreats 8 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . 2 1 . . . . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Ac0 Traps Triggered 20 | . 2 . . . . . 4 3 . . . . . . . . . . 1 . . . . . 2 . . . 2 . 3 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Ac0 Machines Disabled 45 | . 1 . 1 . . . 2 . . . . 1 . . . . . . . 1 . 1 . . 2 1 2 2 1 2 8 12 1 3 4 Max in Single Turn 2 | . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . 1 2 1 1 1 2 . 1 1 Garrison Access 8 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 3 . 1 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Ac0 Machines Accessed 105 | . 10 1 13 1 1 . 11 5 . . . . . 2 1 . 4 . . 2 . 4 . 2 4 1 . 3 3 4 14 12 4 3 . Terminals 66 | . 7 1 8 1 . . 7 2 . . . . . 2 1 . . . . 1 . . . 1 4 1 . 2 . 2 9 12 2 3 . Fabricators 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 . . Repair Stations 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Garrison Access 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . . . Total Hacks 302 | . 34 2 40 5 1 . 26 24 . . . . . 5 1 . 28 . . 2 . 16 . 4 8 2 . 6 4 16 35 31 6 6 . Successful 213 | . 21 1 28 3 1 . 17 16 . . . . . 3 1 . 28 . . 2 . 16 . 3 6 1 . 3 3 10 23 22 4 1 . Failed 89 | . 13 1 12 2 . . 9 8 . . . . . 2 . . . . . . . . . 1 2 1 . 3 1 6 12 9 2 5 . Catastrophic 12 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . 1 1 . . . . . 3 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 141 | . 24 2 18 6 . . 19 13 . . 1 . . 4 . . . . . . . . . 2 7 1 . 1 . 10 14 13 3 3 . Terminals 182 | . 26 2 26 5 . . 17 10 . . . . . 5 1 . . . . 1 . . . 1 8 2 . 5 . 10 24 31 2 6 . Fabricators 18 | . . . . . . . . 10 . . . . . . . . . . . . . . . 3 . . . . . 2 2 . 1 . . Repair Stations 20 | . 4 . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . 4 5 . . . . Recycling Units 13 | . 4 . 6 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . Garrison Access 10 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 4 . 1 . . . . Terminal Hacks 128 | . 11 1 16 3 1 . 7 3 . . . . . 1 1 . 28 . . 2 . 16 . . 3 1 . 1 . 4 10 18 . 1 . Record 23 | . . . . . 1 . . . . . . . . . 1 . 11 . . 2 . 5 . . . . . . . . 1 2 . . . Part Schematic 24 | . 3 1 1 2 . . 2 1 . . . . . . . . 10 . . . . 3 . . . . . . . . 1 . . . . Robot Schematic 7 | . . . 2 . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . 4 . . 1 . . . . . . 2 . . . Prototype ID Bank 9 | . . . 1 . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . 1 . . . . Open Door 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 5 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Index 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unreport Threat 16 | . 2 . 3 1 . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . 3 1 2 . . . Locate Traps 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Recall Reinforcements 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Fabricator Hacks 14 | . . . . . . . . 8 . . . . . . . . . . . . . . . 2 . . . . . 2 2 . . . . Load Schematic 7 | . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Build 7 | . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Repair Station Hacks 18 | . 4 . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . Scan Component 10 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Repair 8 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Recycling Unit Hacks 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Insert Component 7 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Analyze 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . . . Seal Access 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . . . Unauthorized Hacks 31 | . 4 . 2 . . . 4 2 . . . . . 2 . . . . . . . . . 1 3 . . 1 . 1 5 4 2 . . Terminals 23 | . 2 . 1 . . . 2 2 . . . . . 2 . . . . . . . . . . 3 . . 1 . 1 4 4 1 . . Track 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . Botnet 12 | . 1 . . . . . 2 1 . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 1 2 1 . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Operators 4 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . 1 . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hacking Detections 70 | . 9 1 9 1 . . 9 4 . . . . . 2 1 . . . . . . . . 2 4 1 . 2 1 4 8 7 2 3 . Full Trace Events 8 | . . . 1 1 . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . 2 . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . Robots Built 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . 58 . . . . Total Robot Build Rating 18 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Part Schematics Acquired 30 | . 3 1 3 2 . . 1 2 . . . . . . . . 10 . . . . 3 . . . . . . . . 5 . . . . Parts Built 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Authchips 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 185 | . . . . . . . . 67 . . . . . . . . . . . . . . . 93 . . . . . 25 . . . . . Total Part Build Rating 13 | . . . . . . . . 5 . . . . . . . . . . . . . . . 7 . . . . . 1 . . . . . Parts Repaired 8 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Time 518 | . 52 . 38 . . . 76 . . . . . . . . . . . . . . . . . . . . . . 136 216 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 10 . 17 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Ac0 Total Allies 35 | . . 1 . 3 . . . 4 . . 2 . . . . . . 1 . . . . . . 5 5 . . 3 . 2 . 6 3 . Largest Group 5 | . . 1 . 3 3 3 3 4 4 3 2 2 . . . . . 1 1 1 . . . . 5 4 4 4 3 3 2 . 3 . . Highest-Rated Group 409 | . . 31 . 40 40 40 40 84 84 57 192 192 . . . . . 96 96 96 . . . . 318 409 384 384 138 122 42 . 374 . . Highest-Rated Ally 159 | . . 31 . 16 16 16 16 21 21 21 96 96 . . . . . 96 96 96 . . . . 159 143 96 96 46 41 21 . 131 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 450 | . . . . 14 . 9 35 16 33 6 . 32 . . . . . 9 2 . . . . . 76 72 25 33 35 17 17 . 17 2 . Total Damage 12211 | . . . . 140 . 125 352 427 589 158 . 837 . . . . . 142 47 . . . . . 2482 2787 1108 882 1065 241 247 . 524 58 . Kills 68 | . . . . . . 1 6 3 6 . . 4 . . . . . 2 1 . . . . . 13 14 4 6 4 1 . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Ac0 Robot Analysis Total 12 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . 4 . . 1 . . . . . . 2 . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . 2 1 1 . . . . 1 . 3 . 2 . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Ac0 Turns Passed 31724 | 3 1308 772 2000 433 351 69 1743 1501 364 599 2707 904 198 295 164 213 38 344 155 125 127 125 158 535 667 506 227 168 2053 1251 2661 2743 335 4324 1558 Spaces Moved 20160 | 1 670 471 981 289 243 41 891 868 213 395 1165 660 316 552 341 355 79 584 237 247 252 158 271 627 699 240 124 83 1199 571 1370 1461 208 2714 584 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15075 | 1 670 471 981 289 243 41 891 868 213 395 1165 324 . . . . . . . . . . . . . 213 124 83 1199 571 1370 1461 204 2714 584 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5081 | . . . . . . . . . . . . 336 316 552 341 355 79 584 237 247 252 158 271 627 699 27 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 160 160 160 145 145 145 145 145 152 152 152 152 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 160 160 160 165 152 145 145 141 141 Average Speed 130 | 160 160 160 159 145 145 145 148 152 152 152 225 106 48 48 48 48 48 48 49 48 48 48 48 48 51 147 160 160 162 165 152 154 145 142 143 Slowest Speed 312 | 160 160 160 160 145 145 145 160 152 152 152 312 312 48 48 48 48 48 48 115 48 48 48 48 48 118 160 160 160 170 165 165 225 145 150 223 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Spacefolds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 1 97 99 87 70 66 16 77 22 44 65 86 65 47 12 67 56 72 77 6 48 46 61 56 17 85 74 88 24 34 18 98 91 10 72 42 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 8 | . . . . . . . . . . . 2 . . . . . 1 1 . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 35 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . . . 2 1 3 . 4 . 1 3 . 4 . 2 1 . 1 . . . . . . . . . . . . Spaces Dug 86 | . 1 . 4 . . . 1 . . . 2 . 7 4 . . . . . . 4 . . 2 . . . 2 . 6 11 8 4 12 18 Terrain Destroyed 511 | . 3 . 12 1 . . 1 . 1 . 2 3 21 4 . 3 . 3 3 . 4 . . 9 7 5 1 154 8 66 44 49 6 33 68 Melee 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 311 | . 3 . 12 1 . . . . 1 . . 3 21 4 . 3 . 3 3 . 4 . . 9 7 5 1 3 8 21 43 49 6 33 68 AOE 197 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 . 45 1 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Ac0 Total 23526 | 2 836 488 1258 295 242 47 1150 995 227 394 1214 801 339 577 340 374 78 627 262 250 253 195 288 808 913 334 142 105 1277 788 1747 1742 233 3040 865 Wait 1289 | . 89 17 131 . . 3 125 74 . . 3 10 . 12 . . . 29 16 . . 17 12 133 126 11 9 . . 158 150 54 . 107 3 Move 20121 | . 669 470 980 288 242 40 890 867 212 394 1164 659 315 551 340 354 78 583 236 246 251 157 270 626 698 239 123 82 1198 570 1368 1460 204 2713 584 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 255 | . 15 . 18 1 . 1 13 3 2 . 20 21 1 4 . 3 . 2 2 . . 2 . 9 2 7 . 5 17 9 24 25 7 31 11 Fast Attach 165 | . 5 . 6 . . . 5 7 . . 1 18 . . . 1 . . . 2 . 6 . . 1 9 1 . 15 . 35 20 1 29 3 Attach 75 | . 1 . 1 . . . 6 5 . . . 1 . 2 . 1 . . 2 . . . 1 4 . 1 . 3 4 4 8 14 1 6 10 Detach 8 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . 1 . Swap 101 | 2 5 . 7 1 . . 10 3 . . 1 9 . 1 . . . 1 1 . . . . 3 3 4 . 2 4 3 5 6 4 13 13 Drop 336 | . 12 . 27 1 . 1 17 8 . . 3 42 1 3 . 3 . 2 . 1 . 7 . 4 4 18 1 5 27 4 52 28 5 55 5 Fire 1114 | . 40 1 87 4 . 2 82 27 13 . . 41 22 4 . 12 . 10 5 1 2 6 5 28 53 44 8 8 12 39 103 134 11 74 236 Melee 23 | . . . . . . . 1 . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . 1 . . . . Rewire 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 0) 4 | -11/Scrapyard | Entered Materials 4 | -10/Materials | Evolved 1 slot: Utility x1 212 | -10/Materials | Identified exit to Materials 212 | -10/Materials | Discovered exit to Materials (range 8) 307 | -10/Materials | Build established: Hacker-Mutant 421 | -10/Materials | Repaired Lgt. Armor Plating 449 | -10/Materials | Repaired Lgt. Treads 476 | -10/Materials | Discovered exit to Materials (range 16) 636 | -10/Materials | Identified exit to Mines 636 | -10/Materials | Discovered exit to Mines (range 5) 703 | -10/Materials | Discovered exit to Materials (range 4) 877 | -10/Materials | Discovered exit to Mines (range 6) 1312 | -10/Materials | Entered Mines 1343 | -10/Mines | Discovered exit to Materials (range 13) 1434 | -10/Mines | Discovered exit to Materials (range 16) 1447 | -10/Mines | Learned Materials terminal intel 1795 | -10/Mines | Received a Mining Laser from a helpful Derelict 2084 | -10/Mines | Entered Materials 2084 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2085 | -9/Materials | Loaded intel: 12 terminal locations 2923 | -9/Materials | Identified exit to Mines 3033 | -9/Materials | Identified exit to Materials 3033 | -9/Materials | Discovered exit to Materials (range 16) 3115 | -9/Materials | Repaired Hvy. Armor Plating 3858 | -9/Materials | Discovered exit to Materials (range 5) 4084 | -9/Materials | Entered Mines 4095 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4137 | -9/Mines | Learned Materials stockpile data 4208 | -9/Mines | Discovered exit to Materials (range 14) 4211 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4304 | -9/Mines | Discovered exit to Materials (range 5) 4324 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4459 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4511 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4511 | -9/Mines | Identified exit to Exiles 4511 | -9/Mines | Discovered exit to Exiles (range 5) 4517 | -9/Mines | Entered Exiles 4517 | -9/Exiles | Found Exiles lab abandoned 4517 | -9/Exiles | Accompanied by 3 allies 4850 | -9/Exiles | Identified exit to Mines 4850 | -9/Exiles | Discovered exit to Mines (range 14) 4868 | -9/Exiles | Entered Mines 4868 | -8/Mines | Accompanied by 3 allies 4919 | -8/Mines | Discovered exit to Materials (range 8) 4937 | -8/Mines | Entered Materials 4937 | -8/Materials | Accompanied by 3 allies 4937 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5234 | -8/Materials | Identified exit to Factory 5234 | -8/Materials | Discovered exit to Factory (range 9) 5678 | -8/Materials | Discovered exit to Factory (range 14) 5695 | -8/Materials | Garrison activated, responded to threat 5801 | -8/Materials | Destroyed 8 combat bots 5969 | -8/Materials | Repaired Hvy. Armor Plating 6008 | -8/Materials | Repaired Hardlight Generator 6535 | -8/Materials | Discovered exit to Factory (range 16) 6680 | -8/Materials | Entered Factory 6680 | -7/Factory | Evolved 2 slots: Utility x2 7331 | -7/Factory | Identified exit to Factory 7331 | -7/Factory | Discovered exit to Factory (range 11) 7947 | -7/Factory | Fabricated H-55 Commando? 8064 | -7/Factory | Fabricated H-55 Commando (x2) 8101 | -7/Factory | Cargo convoy interrupted 8128 | -7/Factory | Fabricated Adv. Visual Processing Unit (x1) 8153 | -7/Factory | Identified exit to Lower Caves 8153 | -7/Factory | Discovered exit to Lower Caves (range 11) 8160 | -7/Factory | Fabricated Imp. Targeting Computer? 8181 | -7/Factory | Entered Lower Caves 8181 | -7/Lower Caves | Accompanied by 4 allies 8188 | -7/Lower Caves | Learned 4 Factory zone layouts 8214 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8484 | -7/Lower Caves | Learned Factory trap positions 8539 | -7/Lower Caves | Identified exit to Lower Caves 8539 | -7/Lower Caves | Discovered exit to Lower Caves (range 4) 8545 | -7/Lower Caves | Entered another Lower Caves area 8545 | -7/Lower Caves | Accompanied by 3 allies 8815 | -7/Lower Caves | Learned Factory terminal intel 9009 | -7/Lower Caves | Encountered a Warlord checkpoint 9115 | -7/Lower Caves | Identified exit to Zion 9115 | -7/Lower Caves | Discovered exit to Zion (range 12) 9144 | -7/Lower Caves | Entered Zion 9283 | -7/Zion | Given the Hacking Drone Bay 9283 | -7/Zion | Found Prototype Device 9313 | -7/Zion | Identified exit to Proximity Caves 9313 | -7/Zion | Discovered exit to Proximity Caves (range 15) 9342 | -7/Zion | System corruption cleaned by Quarantine Array 9434 | -7/Zion | Learned location of Extension (-4) 9930 | -7/Zion | Learned location of Quarantine (-3) 9940 | -7/Zion | Given A8's code to call for help 10417 | -7/Zion | Build established: Hauler-Mutant 11265 | -7/Zion | Received a hallucinogenic algorithm 11817 | -7/Zion | Identified exit to Deep Caves 11817 | -7/Zion | Discovered exit to Deep Caves (range 5) 11820 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11846 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11848 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11851 | -7/Zion | Entered Deep Caves 11851 | -7/Deep Caves | Accompanied by 2 allies 11890 | -7/Deep Caves | Identified Hacking Drone Bay 12012 | -7/Deep Caves | Z-Facility disabled 12024 | -7/Deep Caves | Attacked by Z-Imprinter 12041 | -7/Deep Caves | Destroyed Z-Imprinter 12090 | -7/Deep Caves | Found Prototype Protection 12090 | -7/Deep Caves | Identified Zio. Weapon Casing 12352 | -7/Deep Caves | Found Zio. Weapon Casing 12615 | -7/Deep Caves | Found Prototype Protection 12615 | -7/Deep Caves | Identified Zio. Heavy Carapace 12618 | -7/Deep Caves | Found Zio. Heavy Carapace 12624 | -7/Deep Caves | Found Zio. Weapon Casing 12630 | -7/Deep Caves | Found Zio. Heavy Carapace 12640 | -7/Deep Caves | Found Zio. Weapon Casing 12706 | -7/Deep Caves | Build established: Scavenger-Mutant 12753 | -7/Deep Caves | Identified exit to Proximity Caves 12753 | -7/Deep Caves | Discovered exit to Proximity Caves (range 7) 12755 | -7/Deep Caves | Entered Proximity Caves 12829 | -6/Proximity Caves | Spotted B-75 Beast 12949 | -6/Proximity Caves | Discovered exit to Factory (range 11) 12953 | -6/Proximity Caves | Entered Factory 12953 | -6/Factory | Evolved 2 slots: Utility x2 12954 | -6/Factory | Identified exit to Factory 12955 | -6/Factory | Loaded intel: 77 trap records 12956 | -6/Factory | Loaded intel: 26 terminal locations 13129 | -6/Factory | Identified exit to Lower Caves 13129 | -6/Factory | Discovered exit to Lower Caves (range 7) 13248 | -6/Factory | Entered Lower Caves 13264 | -6/Lower Caves | Spotted B-75 Beast 13308 | -6/Lower Caves | Encountered a Warlord checkpoint 13408 | -6/Lower Caves | Identified exit to Lower Caves 13408 | -6/Lower Caves | Discovered exit to Lower Caves (range 8) 13412 | -6/Lower Caves | Entered another Lower Caves area 13511 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13585 | -6/Lower Caves | Identified exit to Data Miner 13585 | -6/Lower Caves | Discovered exit to Data Miner (range 19) 13615 | -6/Lower Caves | Learned 8 Factory zone layouts 13625 | -6/Lower Caves | Entered Data Miner 13625 | -6/Data Miner | Identified exit to Proximity Caves 13625 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 13633 | -6/Data Miner | Met Data Miner 13643 | -6/Data Miner | Learned location of Section 7 (-2) 13643 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13651 | -6/Data Miner | Received God Mode back door access code from Data Miner 13663 | -6/Data Miner | Entered Proximity Caves 13673 | -5/Proximity Caves | Escorted by Enhanced Grunt 13700 | -5/Proximity Caves | Learned location of Armory (-4) 13913 | -5/Proximity Caves | Learned Factory terminal intel 13990 | -5/Proximity Caves | Discovered exit to Factory (range 8) 14007 | -5/Proximity Caves | Entered Factory 14007 | -5/Factory | Accompanied by 1 ally 14007 | -5/Factory | Evolved 2 slots: Utility x2 14008 | -5/Factory | Identified exit to Upper Caves 14010 | -5/Factory | Loaded intel: 26 terminal locations 14142 | -5/Factory | Garrison activated, responded to threat 14162 | -5/Factory | Entered Upper Caves 14162 | -5/Upper Caves | Accompanied by 1 ally 14169 | -5/Upper Caves | Found Alien Artifact 14169 | -5/Upper Caves | Identified Dimensional Node Initializer 14169 | -5/Upper Caves | Initialized slip node 14277 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14281 | -5/Upper Caves | Learned location of 1 exit from Factory 14283 | -5/Upper Caves | Identified exit to Upper Caves 14283 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 14287 | -5/Upper Caves | Entered another Upper Caves area 14407 | -5/Upper Caves | Identified exit to Zhirov 14407 | -5/Upper Caves | Discovered exit to Zhirov (range 7) 14414 | -5/Upper Caves | Entered Zhirov 14414 | -5/Zhirov | Identified exit to Proximity Caves 14414 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 14423 | -5/Zhirov | Met Zhirov 14434 | -5/Zhirov | Found Alien Artifact 14434 | -5/Zhirov | Identified Integrated Dissipator 14434 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14507 | -5/Zhirov | Found Alien Artifact 14518 | -5/Zhirov | Learned location of Testing (-2) 14518 | -5/Zhirov | Learned location of Command (-1) 14523 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14539 | -5/Zhirov | Entered Proximity Caves 14631 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14647 | -4/Proximity Caves | Learned 4 Research zone layouts 14662 | -4/Proximity Caves | Spotted B-86 Titan 14686 | -4/Proximity Caves | Identified exit to Factory 14686 | -4/Proximity Caves | Discovered exit to Factory (range 16) 14697 | -4/Proximity Caves | Entered Factory 14697 | -4/Factory | Evolved 2 slots: Utility x2 14698 | -4/Factory | Identified exit to Upper Caves 14974 | -4/Factory | Spotted B-86 Titan 15083 | -4/Factory | Identified exit to Extension 15083 | -4/Factory | Discovered exit to Extension (range 13) 15144 | -4/Factory | Incoming investigation squad redirected 15158 | -4/Factory | Build established: Scavenger-Scout 15213 | -4/Factory | Fabricated Exp. Optical Array (x1) 15232 | -4/Factory | Entered Extension 15246 | -4/Extension | Rescued a captive Derelict 15246 | -4/Extension | Rescued a captive Derelict 15296 | -4/Extension | Rescued a captive Derelict 15300 | -4/Extension | Rescued a captive Derelict 15361 | -4/Extension | Rescued A7 15588 | -4/Extension | Spotted B-86 Titan 15601 | -4/Extension | Destroyed B-86 Titan 15612 | -4/Extension | Spotted B-86 Titan 15632 | -4/Extension | Disrupted transfer network 15632 | -4/Extension | Destroyed B-86 Titan 15839 | -4/Extension | Energy Cycler disabled 15873 | -4/Extension | Identified exit to Research 15873 | -4/Extension | Discovered exit to Research (range 10) 15873 | -4/Extension | Identified exit to Cetus 15873 | -4/Extension | Discovered exit to Cetus (range 6) 15899 | -4/Extension | Entered Cetus 15899 | -4/Cetus | Accompanied by 1 ally (A7) 15904 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 15904 | -4/Cetus | Spotted Cetus Guard 15904 | -4/Cetus | Spotted Cetus Guard 15906 | -4/Cetus | Spotted Cetus Guard 15911 | -4/Cetus | Spotted Cetus Guard 15917 | -4/Cetus | Allies destroyed Cetus Guard 15918 | -4/Cetus | Destroyed Cetus Guard 15921 | -4/Cetus | Destroyed Cetus Guard 15933 | -4/Cetus | Allies destroyed Cetus Guard 16067 | -4/Cetus | Started Cetus Manufacturing Module 16081 | -4/Cetus | Escorted A7 to Cetus Mainframe 16092 | -4/Cetus | Manufactured an Enhanced Grunt 16108 | -4/Cetus | Identified exit to Archives 16108 | -4/Cetus | Discovered exit to Archives (range 23) 16117 | -4/Cetus | Manufactured an Enhanced Grunt 16140 | -4/Cetus | Spotted Cetus Guard 16142 | -4/Cetus | Manufactured an Enhanced Grunt 16142 | -4/Cetus | Spotted Cetus Guard 16144 | -4/Cetus | Spotted Cetus Guard 16150 | -4/Cetus | Spotted Cetus Guard 16167 | -4/Cetus | Manufactured an Enhanced Grunt 16167 | -4/Cetus | Destroyed Cetus Guard 16182 | -4/Cetus | Allies destroyed Cetus Guard 16183 | -4/Cetus | Destroyed Cetus Guard 16183 | -4/Cetus | Destroyed A7 16188 | -4/Cetus | Discovered exit to Research (range 23) 16192 | -4/Cetus | Manufactured an Enhanced Grunt 16196 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 16209 | -4/Cetus | Found Prototype Device 16209 | -4/Cetus | Identified Exp. Thermal Shield 16257 | -4/Cetus | Build established: Scavenger-Skirmisher 16263 | -4/Cetus | Met Revision 17 16405 | -4/Cetus | Entered Archives 16405 | -4/Archives | Accompanied by 4 allies 16552 | -4/Archives | Unable to access archive contents 16568 | -4/Archives | Identified exit to Hub_04(d) 16568 | -4/Archives | Discovered exit to Hub_04(d) (range 22) 16576 | -4/Archives | Discovered exit to Hub_04(d) (range 19) 16581 | -4/Archives | Discovered exit to Research (range 23) 16632 | -4/Archives | Entered Hub_04(d) 16632 | -4/Hub_04(d) | Accompanied by 4 allies 16784 | -4/Hub_04(d) | Network Hub disabled 16799 | -4/Hub_04(d) | System corruption reached 10% 16800 | -4/Hub_04(d) | Entered Research 16800 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17000 | -3/Research | Revision forces began assault on 0b10 17030 | -3/Research | Met up with Revision 17++ 17209 | -3/Research | Build established: Scavenger-Gunner 17500 | -3/Research | Research terminal network offline 17594 | -3/Research | Allied Derelicts emerged from ambush trap array 18201 | -3/Research | Spotted Striker 18291 | -3/Research | Build established: Scavenger-Tank 18571 | -3/Research | Identified exit to Research 18571 | -3/Research | Discovered exit to Research (range 17) 18594 | -3/Research | Spotted Striker 18608 | -3/Research | Found Prototype Processor 18608 | -3/Research | Identified Exp. Core Analyzer 18615 | -3/Research | Found Prototype Processor 18615 | -3/Research | Identified Exp. Targeting Computer 18791 | -3/Research | Spotted Striker 18792 | -3/Research | Spotted Executioner 18815 | -3/Research | Allies destroyed Striker 18853 | -3/Research | Entered another Research area 18853 | -2/Research | Accompanied by 3 allies 18853 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18894 | -2/Research | Build established: Scavenger-Gunner 19385 | -2/Research | Repaired Broken Centrium Heavy Treads 19901 | -2/Research | Fabricated Hcp. Storage Unit (x1) 19911 | -2/Research | Identified exit to Testing 19911 | -2/Research | Discovered exit to Testing (range 16) 20104 | -2/Research | Entered Testing 20213 | -2/Testing | Found Prototype Leg 20213 | -2/Testing | Identified Myomer Exoskeleton 20488 | -2/Testing | Repaired Centrium Medium Armor Plating 20616 | -2/Testing | Repaired Centrium Medium Armor Plating 20869 | -2/Testing | Found Prototype Energy Gun 20869 | -2/Testing | Identified Warp Gun 20985 | -2/Testing | Found Prototype Energy Cannon 20985 | -2/Testing | Identified Hpw. Disruptor Cannon 21204 | -2/Testing | Spotted Striker 21260 | -2/Testing | Spotted Striker 21271 | -2/Testing | Spotted Alpha 7 21281 | -2/Testing | Destroyed Striker 21285 | -2/Testing | Destroyed Striker 21308 | -2/Testing | Destroyed Alpha 7 21425 | -2/Testing | Stole the SGEMP Prototype 21450 | -2/Testing | Crushed by falling debris 21546 | -2/Testing | Spotted PG-04PNQ46VNX 21552 | -2/Testing | Destroyed PG-04PNQ46VNX 21587 | -2/Testing | Identified exit to Access 21587 | -2/Testing | Discovered exit to Access (range 15) 21680 | -2/Testing | Found Prototype Protection 21680 | -2/Testing | Identified Med. Regenerative Plating 21685 | -2/Testing | Found Prototype Protection 21685 | -2/Testing | Identified SHELL Armor 21689 | -2/Testing | Found Med. Regenerative Plating 21700 | -2/Testing | Found Med. Regenerative Plating 21928 | -2/Testing | Fabricated H-55 Commando? 22089 | -2/Testing | Build established: Hacker-Gunner 22321 | -2/Testing | Spotted PP-8R6MQ6MS10 22325 | -2/Testing | Destroyed PP-8R6MQ6MS10 22535 | -2/Testing | Spotted Fortress 22650 | -2/Testing | Destroyed Fortress 22756 | -2/Testing | Identified exit to Section 7 22756 | -2/Testing | Discovered exit to Section 7 (range 6) 22765 | -2/Testing | Entered Section 7 22878 | -2/Section 7 | Build established: Scavenger-Gunner 22907 | -2/Section 7 | Found Alien Artifact 23050 | -2/Section 7 | Discovered exit to Access (range 15) 23150 | -2/Section 7 | Destroyed 7 combat bots 23183 | -2/Section 7 | System corruption reached 10% 23245 | -2/Section 7 | Spotted B-90 Cyclops 23277 | -2/Section 7 | Build established: Hacker-Gunner 23337 | -2/Section 7 | Spotted Executioner 23938 | -2/Section 7 | Incoming investigation squad redirected 23964 | -2/Section 7 | Found Integrated Dissipator 23964 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24371 | -2/Section 7 | Build established: Hacker-Skirmisher 24383 | -2/Section 7 | Spotted Alpha 7 24389 | -2/Section 7 | Spotted Alpha 7 24407 | -2/Section 7 | Destroyed Alpha 7 24426 | -2/Section 7 | Destroyed Alpha 7 24453 | -2/Section 7 | Lost 3 parts (1p1u1w) 24551 | -2/Section 7 | Found Alien Artifact 24575 | -2/Section 7 | Spotted B-99 Colossus 24689 | -2/Section 7 | Spotted Executioner 24693 | -2/Section 7 | Spotted Executioner 24709 | -2/Section 7 | Spotted Striker 24709 | -2/Section 7 | Spotted Striker 24752 | -2/Section 7 | Found Alien Reactor 24790 | -2/Section 7 | Found Alien Artifact 24790 | -2/Section 7 | Identified Transdimensional Reconstructor (x2) 24790 | -2/Section 7 | Warped through subspace 24790 | -2/Section 7 | Spotted Executioner 24869 | -2/Section 7 | Destroyed Executioner 24872 | -2/Section 7 | Destroyed Executioner 24877 | -2/Section 7 | Found Exp. Core Analyzer 24881 | -2/Section 7 | Found Prototype Device 24882 | -2/Section 7 | Identified Adv. Kinecellerator 24996 | -2/Section 7 | Found Alien Artifact 24996 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 24996 | -2/Section 7 | Warped through subspace 25059 | -2/Section 7 | Found Alien Artifact 25059 | -2/Section 7 | Identified LRC Insulator 25059 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 25114 | -2/Section 7 | Found Alien Artifact 25114 | -2/Section 7 | Identified Integrity Redistributor 25114 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-117) 25115 | -2/Section 7 | Core integrity fell below 50% 25118 | -2/Section 7 | Found Integrity Redistributor 25167 | -2/Section 7 | Found Integrity Redistributor 25411 | -2/Section 7 | Build established: Scavenger-Gunner 25508 | -2/Section 7 | Entered Access 25508 | -1/Access | Evolved 2 slots: Propulsion x2 25509 | -1/Access | Loaded intel: 103 machine locations 25509 | -1/Access | Loaded intel: 72 trap records 25509 | -1/Access | Identified exit to Surface 25509 | -1/Access | Discovered exit to Surface (range 206) 25509 | -1/Access | Identified exit to Command 25509 | -1/Access | Discovered exit to Command (range 112) 25509 | -1/Access | Delivered the SGEMP Prototype to Zhirov 25509 | -1/Access | Zhirov transferred Access data 25700 | -1/Access | Zhirov warped through subspace 25739 | -1/Access | Identified Spacefold Activator (x2) 25739 | -1/Access | Identified Matter Drive 25843 | -1/Access | Entered Command 26161 | -1/Command | Spotted M Guard 26163 | -1/Command | Spotted M Guard 26163 | -1/Command | Spotted Combat Programmer 26164 | -1/Command | Spotted Combat Programmer 26284 | -1/Command | Met MAIN.C 26284 | -1/Command | 0b10 Conduit disabled 26329 | -1/Command | Destroyed MAIN.C Shell 26332 | -1/Command | MAIN.C activated Command garrisons 26337 | -1/Command | Zhirov used SGEMP to disable MAIN.C 26434 | -1/Command | Found Prototype Protection 26434 | -1/Command | Identified Exp. Powered Armor 26437 | -1/Command | Found Prototype Device 26437 | -1/Command | Identified Beam Splitter 26441 | -1/Command | Found Prototype Device 26441 | -1/Command | Identified Exp. Shock Absorption System 26444 | -1/Command | Discovered exit to Surface (range 40) 26444 | -1/Command | Discovered exit to Surface (range 96) 26444 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26463 | -1/Command | Found Zero-point Reactor 26471 | -1/Command | Found Zero-point Reactor 26478 | -1/Command | Found Exp. Targeting Computer 26483 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-143) 26489 | -1/Command | Found Omega Cannon 26714 | -1/Command | Found Vortex Chain Reactor 26718 | -1/Command | Found Vortex Chain Reactor 26737 | -1/Command | Found Adv. Particle Accelerator 26740 | -1/Command | Found Exp. System Purifier 26773 | -1/Command | Found Exp. Phase Shifter 26780 | -1/Command | Found Exp. Phase Shifter 27411 | -1/Command | Found AEGIS Remote Shield 27421 | -1/Command | All MAIN.C guards destroyed 27426 | -1/Command | Found Zero-point Reactor 27431 | -1/Command | Found Zero-point Reactor 29509 | -1/Command | Build established: Scavenger-Mutant 30159 | -1/Command | Warped through subspace to slip node 30159 | -1/Command | Identified exit to Access_0 30159 | -1/Command | Discovered exit to Access_0 (range 4) 30167 | -1/Command | Entered Access_0 30171 | -1/Access_0 | Met Architect 30193 | -1/Access_0 | Destroyed A8 30212 | -1/Access_0 | Architect warped through subspace 30240 | -1/Access_0 | Build established: Scavenger-Gunner 30245 | -1/Access_0 | Architect warped through subspace 30275 | -1/Access_0 | Architect warped through subspace 30334 | -1/Access_0 | Architect warped through subspace 30399 | -1/Access_0 | Architect warped through subspace 30447 | -1/Access_0 | A6 warped into view 30462 | -1/Access_0 | Destroyed A6 30470 | -1/Access_0 | Architect warped through subspace 30514 | -1/Access_0 | Architect warped through subspace 30553 | -1/Access_0 | Architect warped through subspace 30586 | -1/Access_0 | Architect warped through subspace 30622 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-316) 30623 | -1/Access_0 | Core integrity fell below 50% 30633 | -1/Access_0 | Architect warped through subspace 30664 | -1/Access_0 | Architect warped through subspace 30694 | -1/Access_0 | Architect warped through subspace 30721 | -1/Access_0 | Architect warped through subspace 30726 | -1/Access_0 | A5 warped into view 30750 | -1/Access_0 | Destroyed A5 30757 | -1/Access_0 | Architect warped through subspace 30781 | -1/Access_0 | Architect warped through subspace 30805 | -1/Access_0 | Subspace Access Node disabled 30834 | -1/Access_0 | Architect warped through subspace 30868 | -1/Access_0 | Architect warped through subspace 30904 | -1/Access_0 | Architect warped through subspace 30934 | -1/Access_0 | Architect warped through subspace 30971 | -1/Access_0 | Architect warped through subspace 30975 | -1/Access_0 | Found Exp. Weapon Cycler 31000 | -1/Access_0 | Architect warped through subspace 31026 | -1/Access_0 | Architect warped through subspace 31054 | -1/Access_0 | Subspace Access Node disabled 31066 | -1/Access_0 | Architect warped through subspace 31084 | -1/Access_0 | Core integrity fell below 20% 31117 | -1/Access_0 | Architect warped through subspace 31148 | -1/Access_0 | Architect warped through subspace 31161 | -1/Access_0 | Found Exp. Thermal Shield 31171 | -1/Access_0 | Architect warped through subspace 31218 | -1/Access_0 | Architect warped through subspace 31221 | -1/Access_0 | Found Prototype Device 31221 | -1/Access_0 | Identified Desublimator 31229 | -1/Access_0 | Architect warped through subspace 31252 | -1/Access_0 | Architect warped through subspace 31280 | -1/Access_0 | Architect warped through subspace 31309 | -1/Access_0 | Architect warped through subspace 31326 | -1/Access_0 | Architect warped through subspace 31342 | -1/Access_0 | Architect warped through subspace 31360 | -1/Access_0 | Architect warped through subspace 31376 | -1/Access_0 | Architect warped through subspace 31404 | -1/Access_0 | Architect warped through subspace 31444 | -1/Access_0 | Architect warped through subspace 31471 | -1/Access_0 | Architect warped through subspace 31500 | -1/Access_0 | Architect warped through subspace 31536 | -1/Access_0 | Architect warped through subspace 31557 | -1/Access_0 | Architect warped through subspace 31566 | -1/Access_0 | A4 warped into view 31566 | -1/Access_0 | Subspace Access Node disabled 31581 | -1/Access_0 | Destroyed A4 31586 | -1/Access_0 | Architect warped through subspace 31608 | -1/Access_0 | Architect warped through subspace 31634 | -1/Access_0 | Architect warped through subspace 31655 | -1/Access_0 | Architect warped through subspace 31673 | -1/Access_0 | Architect warped through subspace 31706 | -1/Access_0 | Architect warped through subspace 31715 | -1/Access_0 | Architect warped through subspace 31725 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 31668_ Quantum Shear penetrates Wall. 31670_ Penetrated by Quantum Shear. Architect warps through subspace. 31687_ Penetrated by Quantum Shear. 31691_ Quantum Shear penetrates Wall. 31694_ Penetrated by Quantum Shear. 31699_ System corrupted: Adv. Particle Charger rejected. 31699_ Quantum Shear penetrates Wall. 31699_ Penetrated by Quantum Shear. 31699_ Quantum Shear penetrates Wall. 31699_ Acquired Adv. Particle Charger. 31701_ Penetrated by Quantum Shear. 31701_ Quantum Shear penetrates Earth. 31703_ Penetrated by Quantum Shear. Architect warps through subspace. 31714_ Penetrated by Quantum Shear. Architect warps through subspace. 31716_ System corrupted: Component data lost. 31722_ Quantum Shear penetrates Wall. 31725_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ??????# ????????????###?????????????????????????## | | ??????# ???????????? ###???????????????????????## | | ?????## #??????????? ????????????????????????# | | ????? ?????????## #????????????????????????# | | ?????? ?????????? ##??????????????????###??# | | ????? ?????????? ?????????????????###"#### | | ????# #?????????? ??????????????????# | | # #???# #??????????" ???????????????????# | | # #?## ##???????### #???????????# ##### ##"# | | # ## ##??????# "#??????????### ## # | | #??????# "#??????????# # ##### # ## | | ?? ##????## ;#####???????#" #????# "#?### | | ???? ###### ; ##??##?## ###?## #????? | | ?????# ##"" ;#! # ###"""# """##" #????? | | ??##### ##"" ===""" # #????? | | ?## " " " !=!!! "# ## ###?## | | ?#" " """ ;%! " " ] "### ## | | ?#" """" ;=! " ###" ""# | | ??# ""#" ;; " # """ | | ?## #""""""" ##; " ## """"" ## | | ?# "" #### ##; " ## ![ "##" """#? | | ## "#??# ##"### # ##### [%! #?#" """### | | ##??# ## ##; ;# #?### !!#??## "## | | # #; ; ; ; # #;;0 ##??## =]! | | "###;;; ;;;;; ;;;;;;; #???##!%! | | #### ;; ; ; @ ;#???#"!! | | #" " ### ;;;;; ###????## | | " ;; ; ; ;;;#;; ##??????##" | | ; ## ; ;###### ## ###???###""""" *! | | " ;;;;; "####??#?# ###?##### ""]"! =% | | ; ;;;; " #????# #;#### #" *=%!! | | ; ; " #####????####### " =="## | | """"" ###" ##"""#?????#####""# !%!"## | | #?## #" "##????# !] """# | | ### ###??# ## ##???# " | | ??# #????# ## ##??# """" "" !! "" | | ??# ???## ##" ##?# " ## ""## %%%]" # | | ??# ### #### #?" "#??# #### ##" *% | | ??### ### ##" "#??# #?# ###" "## | | ?????# ## "" #?#?# ?# #"###"" "# | | ?????# "# #?# ## #?#" "" | | ?##??### #?# ######" "" | | ##???# "" #?### !! | | #??# ##"""## "###???# !%] | | #???# #### " ## ##????# ######!!" | | #?# ##??#"" ##?? ?????# """ | | ?# ????# "#??? ?????# "" | | ## ###????## ""#???# ## #????##""" | | ##"##?????????### ###???# ?# ## #?????#" | | # #????????????#" #?????#??? #? #?????#" % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 227 Coolant Potential 120 Energy Generation 83 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 40 Corruption Block 20 Armor Coverage 2250 Resistance: KI 35 Resistance: TH 100 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 67 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 50 Offensive Hacking 32 Authchip Count 5 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Mines | Hacked Hardlight Generator | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed Med. Armor Plating | -9/Mines | Hacked Imp. Light Cannon | -9/Mines | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Ion Cannon | -7/Factory | Scanalyzed Adv. Visual Processing Unit | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Gyrokinetic Inverter | -2/Testing | Archive Shock Maul | -2/Testing | Archive Hvy. Regenerative Plating | -2/Testing | Hacked Exp. Target Analyzer | -2/Testing | Archive Centrium Heavy Armor Plating | -2/Testing | Archive Robot Schematics ------------------ Y-45 Defender | -9/Materials | Hacked G-34 Mercenary | -9/Materials | Hacked H-55 Commando | -8/Materials | Hacked S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-27 Freighter | -2/Testing | Archive Fabricated ------------ H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip Adv. Visual Processing Unit | x1 | -7/Factory | Authchip Imp. Targeting Computer | x1 | -7/Factory | Authchip Exp. Optical Array | x1 | -4/Factory Hcp. Storage Unit | x1 | -2/Research H-55 Commando | x2 | -2/Testing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor LRC Insulator Integrity Redistributor Spacefold Activator Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed DeepBiocellClaw Manual? 0 Play Time 04:28:15 Cumulative 229.1 hours Start 2022.04.13 @ 19:45:19 End 2022.04.16 @ 20:15:41 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 186 Rogue 165 Adventurer 6 Explorer 15 Win Type - Total 27 Types 12/1/3/7/1/0/0/1/2 Lore% 69 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea382816-fa86-4854-8410-ff6f56fe30a3