Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 00:48:59 Player: Sharky Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1896) 1896 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4636 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 100/100 System Corruption 9% Temperature Cool (27) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Improved Heat Sink Trap Scanner Hardened Medium Armor Plating Improved Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved Light Cannon Advanced Assault Cannon Great Axe > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Heat Sink Trap Scanner Hardened Medium Armor Plating Improved Light Cannon Improved Light Cannon Great Maul [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 41 | 7 6 10 6 12 Power 6 | 1 1 1 2 1 Engine 6 | 1 1 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 4 . 3 Treads 9 | 2 . 4 . 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 3 . 4 Device 4 | 1 . 2 . 1 Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 15 | 2 3 2 4 4 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 2 . 1 Ballistic Cannon 4 | . . . 3 1 Launcher 3 | . 2 . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 18 | . . 4 . 14 Power 3 | . . 1 . 2 Propulsion 6 | . . 2 . 4 Utility 4 | . . . . 4 Weapon 5 | . . 1 . 4 Highest Loss Streak 14 | . . 2 . 14 To Critical Strikes . | . . . . . Average Backups 5 | 1 1 3 6 7 Power 1 | . 1 1 2 1 Propulsion . | . . . . . Utility 1 | . . . 2 2 Weapon 1 | . . 1 1 2 Tool/Special . | . . . . . Unused Backups 7 | . 3 . . 4 Power 3 | . 2 . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 100 97 97 92 Engine 12 | . 14 10 9 13 Treads 30 | . 28 32 36 27 Device 8 | . 14 11 9 5 Storage 9 | . 14 11 9 7 Processor 4 | . . 10 9 2 Protection 5 | . . . . 12 Ballistic Gun 7 | . 15 17 7 . Ballistic Cannon 9 | . . . 16 14 Launcher 2 | . 11 3 1 . Impact Weapon 2 | . . . . 5 Peak Build Rating 41 | 7 8 14 19 41 Average Rating 19 | 5 7 10 16 29 On Entrance 9 | . 7 8 14 18 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 64 | 12 21 24 31 64 Greatest Support 100 | 40 40 60 80 100 Greatest Overweight (x) 7 | . . . . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 5 4 5 10 10 Average Carried 5 | 1 1 3 6 7 Final Capacity 10 | 8 10 10 10 5 Final Carried 9 | 2 4 5 9 5 Class Distribution -------------------- 57% | Mutant 22% | Scavenger-Mutant 20% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1616 | 282 93 404 133 704 Remotely . | . . . . . Salvage Created 1939 | 118 199 537 234 851 Parts 103 | 6 21 36 9 31 Haulers Intercepted 5 | . 1 1 2 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 47 | . 8 15 5 19 Melee 5 | . . . . 5 Guns 10 | . 2 8 . . Cannons 12 | . . . 2 10 AOE 18 | . 6 7 3 2 Classes Destroyed 12 | 2 6 2 . 2 Worker 2 | . 1 . . 1 Builder 8 | . . 2 . 6 Tunneler 2 | 2 . . . . Hauler 5 | . 1 1 2 1 Recycler 4 | 1 . . . 3 Operator 1 | . 1 . . . Watcher 3 | . 1 2 . . Swarmer 17 | . 6 7 . 4 Grunt 21 | . 2 5 3 11 Sentry 5 | . . 3 2 . Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Best Kill Streak 7 | 3 6 7 2 4 Combat Bots Only 6 | . 4 6 2 3 Max Kills in Single Turn 3 | 1 2 3 1 2 Gunslinging . | . . . . . Exploded 3 | . 2 3 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 370 | . 19 70 15 266 Missed 94 | . 6 18 3 67 Hits 276 | . 13 52 12 199 Melee 1 | . . . . 1 Projectile 275 | . 13 52 12 198 AOE 3 | . . . . 3 Critical Strikes 9 | . . 1 2 6 Damage Taken 4415 | . 225 604 210 3376 Core 835 | . 53 58 14 710 Absorbed by Shields 138 | . . . . 138 Regen/Repaired (Parts) 137 | . . . . 137 Core Remaining (%) 90 | 100 78 85 97 . Volleys Fired 153 | 16 22 40 16 59 Largest 3 | 2 2 2 3 3 Hottest 99 | 70 50 53 99 99 Shots Fired 284 | 28 33 65 46 112 Gun 136 | 28 26 53 18 11 Cannon 120 | . . . 21 99 Launcher 28 | . 7 12 7 2 Special . | . . . . . Kinetic 240 | 12 26 53 39 110 Thermal 16 | 16 . . . . Explosive 28 | . 7 12 7 2 Electromagnetic . | . . . . . Robot Hit Streak 15 | 7 3 14 15 7 Robot Miss Streak 8 | 2 5 6 2 8 Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 167 | 17 13 35 23 79 Core Hits 92 | 5 16 30 11 30 Critical Kills . | . . . . . Critical Parts Destroyed 5 | . . 1 . 4 Critical Strikes 11 | 1 . 1 1 8 Burn 1 | 1 . . . . Destroy 1 | . . 1 . . Blast 3 | . . . 1 2 Smash 5 | . . . . 5 Sever 1 | . . . . 1 Melee Attacks 31 | . . . . 31 Impact 22 | . . . . 22 Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks 10 | . . . . 10 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 5777 | 196 384 1177 709 3311 Guns 935 | 196 89 389 113 148 Cannons 1491 | . . . 262 1229 Explosions 1751 | . 295 788 334 334 Melee 1545 | . . . . 1545 Ramming 55 | . . . . 55 Kinetic 2277 | 47 89 389 375 1377 Thermal 552 | 149 . . 94 309 Explosive 1348 | . 295 788 240 25 Electromagnetic . | . . . . . Impact 1212 | . . . . 1212 Slashing 333 | . . . . 333 Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . . 13 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 6 | . . . . 6 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 668 | . . 50 . 618 Projectiles 30 | . . . . 30 Explosions 56 | . . 50 . 6 Melee 582 | . . . . 582 Knockbacks 22 | . . . 2 20 Impact 9 | . . . . 9 Kinetic 12 | . . . 2 10 Secondary 1 | . . . . 1 Self-Inflicted Damage 253 | . 131 68 27 27 Shots 11 | . 4 3 2 2 Rammed 13 | . . . . 13 Targets Rammed 15 | . . . . 15 Kicked . | . . . . . Crushed 2 | . . . . 2 Highest Temperature 360 | 170 20 55 75 360 Average Temperature 102 | 77 10 12 26 125 Received Heat Transfer 1623 | . 9 168 108 1338 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . . . 5 Combat Hostiles 2 | . . . . 2 Parts Fried 9 | . . . . 9 Impact Corruptions 18 | . . . . 18 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 2 . . . . Heat Transferred 768 | 518 . . 50 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 60 | 100 100 55 62 43 Level 1 39 | . . 44 37 56 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 333 | 15 182 333 236 322 Initial 137 | . . 60 137 77 Average 161 | 1 72 164 179 208 Influence Increases 1894 | 15 292 543 224 820 Destroy 0b10 Robot/C 940 | . 160 300 100 380 Destroy 0b10 Robot/NC 135 | 15 20 35 10 55 Destroy Leader 236 | . 34 76 34 92 Successful Hack 56 | . . 6 . 50 Disable Machine 195 | . 15 30 30 120 Destroy Structure 242 | . 33 96 50 63 Lose Combat Pursuer 90 | . 30 . . 60 Influence Decreases 1751 | 15 148 362 378 848 Entered New Map 366 | . . 84 188 94 Time Decay 1055 | 15 148 238 190 464 Lost Part 180 | . . 40 . 140 Purge Threat 150 | . . . . 150 Squads Dispatched 15 | . . 3 1 11 Investigation 7 | . . 2 . 5 Extermination 1 | . . . . 1 Reinforcement 4 | . . 1 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 11 16 6 26 Peak Tracking Total 5 | . 3 4 2 5 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 13 | . 1 2 2 8 Max in Single Turn 4 | . 1 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 2 1 2 9 Terminals 11 | . 2 1 2 6 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 37 | . 7 2 3 25 Successful 18 | . 2 2 3 11 Failed 19 | . 5 . . 14 Catastrophic 4 | . . . . 4 Database Lockouts . | . . . . . Manual 5 | . . 2 1 2 Terminals 28 | . 7 2 3 16 Fabricators 4 | . . . . 4 Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 14 | . 2 2 3 7 Record 2 | . . . . 2 Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 4 | . . 1 2 1 Unreport Threat 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Zone Layout 3 | . 1 1 1 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 11 | . 2 1 1 7 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 95 | . . . . 95 Total Part Build Rating 10 | . . . . 10 Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 13 | . . . . 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1711 | 40 403 504 397 367 Sensors 1226 | . . 462 397 367 Seismic 485 | 40 403 42 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2631 | 165 403 505 397 1161 Spaces Moved 1182 | 69 207 236 201 469 Core 21 | 2 . . . 19 Treads 1161 | 67 207 236 201 450 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 161 | 156 160 160 160 164 Slowest Speed 400 | 160 160 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 23 | 4 58 22 22 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 248 | . 32 98 55 63 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 241 | . 32 98 55 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1583 | 100 252 305 242 684 Wait 74 | . . 1 3 70 Move 1178 | 68 206 235 200 469 Hop . | . . . . . Pick Up 50 | 9 9 11 11 10 Fast Attach . | . . . . . Attach 34 | 7 3 9 4 11 Detach 4 | . . 1 . 3 Swap 20 | . 5 4 3 8 Drop 25 | . 7 4 5 9 Fire 153 | 16 22 40 16 59 Melee 30 | . . . . 30 Ram . | . . . . . Kick . | . . . . . Crush 15 | . . . . 15 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Entered another Materials area 569 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 662 | -9/Materials | Discovered new exit (range 3) 666 | -9/Materials | Identified exit to Storage 964 | -9/Materials | Discovered new exit (range 3) 967 | -9/Materials | Identified exit to Materials 1074 | -9/Materials | Entered another Materials area 1074 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1410 | -8/Materials | Discovered new exit (range 14) 1438 | -8/Materials | Build established: Scavenger-Skirmisher 1443 | -8/Materials | Identified exit to Factory 1471 | -8/Materials | Entered Factory 1471 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1975 | -7/Factory | Build established: Scavenger-Mutant 2030 | -7/Factory | Repaired Lgt. Treads 2161 | -7/Factory | Fabricated Imp. Medium Treads (x2) 2257 | -7/Factory | Garrison activated, responded to threat 2464 | -7/Factory | Build established: Mutant 2537 | -7/Factory | Crushed by falling debris 2606 | -7/Factory | Core integrity fell below 50% 2621 | -7/Factory | Core integrity fell below 20% 2632 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02605_ R-06 Scavenger destroyed. 02606_ R-06 Scavenger collects Com. Wheel. 02608_ R-06 Scavenger collects Tractor Beam. 02609_ K-01 Serf collects debris. 02609_ R-06 Scavenger collects Com. Wheel. 02611_ R-06 Scavenger collects Targeting Computer. 02612_ R-06 Scavenger collects Tractor Beam. 02612_ K-01 Serf collects debris. 02614_ R-06 Scavenger collects Great Maul. 02615_ R-06 Scavenger collects Com. Wheel. 02616_ K-01 Serf collects debris. 02617_ R-06 Scavenger destroyed. 02618_ System corrupted: Heat flow error (+102). 02618_ R-06 Scavenger collects Com. Wheel. 02619_ K-01 Serf collects debris. 02622_ R-06 Scavenger collects Great Maul. 02622_ Great Axe destroyed. 02624_ K-01 Serf collects debris. 02632_ Med. Storage Unit destroyed. 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Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory Repaired ---------- Lgt. Treads | 2% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmGravitonCleaver Manual? 0 Play Time 00:27:08 Cumulative 18.7 hours Start 2026.06.23 @ 00:22:17 End 2026.06.23 @ 00:48:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 3 Adventurer 0 Explorer 21 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78d07d02-faa9-4d6a-90b3-9d22288e18a6