Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 18:00:30 Player: CheifClapdad Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (3561) 3561 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2419) 2419 TOTAL SCORE: 10755 Bonus ------- High Alert Combat Kills 396 Follower Combat Kills 823 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 229/300 Energy 92/100 System Corruption 17% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (13) Relay Coupler [Hunter] (6) > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (15) --- Improved Heat Sink Medium Matter Pod (100) Improved Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Relay Coupler [NC] (28) Relay Coupler [Swarmer] (25) Relay Coupler [Demolisher] (19) Relay Coupler [Hunter] (17) Heavy Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Humpback Improved Targeting Computer Layered Medium Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Laser High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Large Storage Unit Medium Matter Pod Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Gatling Laser Autogun Autogun Minigun Improved Datajack Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 61] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Advanced Heat Sink Storage Humpback Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Layered Medium Armor Plating Weapon Minigun Energy Gun Heavy Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 2 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . . 2 2 . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 81 | 5 5 1 . 1 8 11 3 25 19 3 Power 8 | 1 . . . . 1 . 1 3 2 . Engine 6 | 1 . . . . 1 . 1 2 1 . Core 1 | . . . . . . . . . 1 . Reactor 1 | . . . . . . . . 1 . . Propulsion 24 | 1 2 . . 1 3 4 . 8 5 . Treads 13 | . 1 . . . 1 . . 6 5 . Leg . | . . . . . . . . . . . Wheel 11 | 1 1 . . 1 2 4 . 2 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 2 1 . . 1 3 2 6 6 2 Device 6 | . . . . . . 3 1 2 . . Storage 5 | 1 1 1 . . . . . 2 . . Processor 1 | . . . . . . . 1 . . . Hackware 6 | . . . . . . . . 1 3 2 Protection 6 | . 1 . . . 1 . . 1 3 . Artifact . | . . . . . . . . . . . Weapon 25 | 2 1 . . . 3 4 . 8 6 1 Energy Gun 3 | 1 . . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 19 | 1 1 . . . 2 4 . 4 6 1 Ballistic Cannon 2 | . . . . . 1 . . 1 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 51 | . 1 . . 1 . . . 24 15 10 Power 7 | . . . . . . . . 4 3 . Propulsion 17 | . 1 . . 1 . . . 8 4 3 Utility 10 | . . . . . . . . 3 5 2 Weapon 17 | . . . . . . . . 9 3 5 Highest Loss Streak 13 | . 1 . . 1 . . . 6 13 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | 2 6 15 15 15 15 15 15 23 20 10 Power 1 | . 1 2 2 2 2 1 1 1 1 . Propulsion 2 | 2 2 6 6 5 3 4 5 2 . . Utility 10 | . . 2 2 3 4 3 3 15 16 8 Weapon 3 | . 1 4 5 5 4 5 5 3 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 34 | . 1 1 . . 4 5 . . 15 8 Power 3 | . . . . . 1 1 . . 1 . Propulsion 4 | . 1 . . . 2 1 . . . . Utility 23 | . . 1 . . 1 . . . 13 8 Weapon 3 | . . . . . . 2 . . 1 . Tool/Special 1 | . . . . . . 1 . . . . Average Slot Usage (%) 89 | . 96 100 100 99 98 99 95 86 75 83 Engine 6 | . 14 14 14 14 9 7 6 4 3 . Treads 11 | . 13 14 14 14 9 6 6 8 15 19 Wheel 12 | . 11 14 14 13 26 23 20 12 2 . Device 5 | . . . . . . 14 15 8 3 . Storage 8 | . 14 14 14 14 9 7 6 7 5 6 Processor 3 | . . . . . . . 6 6 6 1 Hackware 2 | . . . . . . . . 3 5 17 Protection 8 | . 13 14 14 14 9 7 6 5 7 12 Energy Gun 1 | . . . . . . . . 1 3 . Ballistic Gun 22 | . 28 28 28 28 26 23 20 20 16 20 Ballistic Cannon 1 | . . . . . 8 7 6 1 . . Special Melee Weapon 1 | . . . . . . . . 1 . 5 Peak Build Rating 61 | 5 8 8 10 10 23 34 43 49 61 48 Average Rating 32 | 4 6 8 9 9 19 31 39 43 43 45 On Entrance 21 | . 5 8 8 10 10 23 34 43 46 45 Naked Turns . | . . . . . . . . . . . Heaviest Build 232 | 13 30 50 50 50 60 64 69 232 231 50 Greatest Support 100 | 10 20 16 16 16 42 48 48 48 100 70 Greatest Overweight (x) 14 | 1 1 3 3 3 1 1 1 14 14 . Average Overweight (x) 3 | . . 1 3 3 1 1 1 5 6 . Largest Inventory Capacity 35 | 8 15 20 20 20 20 20 20 35 35 15 Average Capacity 25 | 7 9 17 20 20 20 20 20 34 25 15 Most Carried 35 | 5 15 16 20 20 20 20 20 34 35 14 Average Carried 20 | 3 6 15 16 19 19 19 19 26 21 10 Final Capacity 35 | 8 15 20 20 20 20 20 20 35 15 15 Final Carried 32 | 5 15 15 20 19 20 20 20 32 10 12 Class Distribution -------------------- 26% | Bothacker-Skirmisher 24% | Mutant 15% | Hauler-Skirmisher 15% | Skirmisher 6% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Garrison Bothacker-Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Matter Collected 3738 | 197 205 . . 91 295 532 149 1300 684 285 Remotely 742 | . . . . . . 532 149 61 . . Salvage Created 2805 | . 205 . . 91 228 368 137 1090 457 229 Parts 117 | . 14 . . . 15 17 6 42 20 3 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 5 | . . . . . . 2 . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Combat Hostiles Destroyed 55 | . 5 . . 2 3 4 3 24 9 5 Melee 1 | . . . . . . . . . . 1 Guns 50 | . 5 . . 2 2 3 3 22 9 4 Cannons 4 | . . . . . 1 1 . 2 . . Classes Destroyed 11 | . 1 . . 1 4 2 1 1 1 . Worker 2 | . . . . . . . . . 2 . Hauler 1 | . . . . . 1 . . . . . Recycler 5 | . . . . . 1 3 . . 1 . Swarmer 11 | . . . . . 1 . . 7 3 . Grunt 27 | . 5 . . 1 . . 2 15 1 3 Brawler 1 | . . . . 1 . . . . . . Duelist 3 | . . . . . . . 1 . 1 1 Sentry 7 | . . . . . 2 1 . 1 3 . Hunter 2 | . . . . . . 1 . . 1 . Programmer 3 | . . . . . . 2 . . . 1 Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 3 . . 2 3 6 2 6 4 3 Combat Bots Only 6 | . 3 . . 2 1 3 2 6 4 3 Max Kills in Single Turn 2 | . 1 . . 1 2 2 1 2 2 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Hostile Shots Fired 695 | . 30 . . 6 14 38 5 233 263 106 Missed 214 | . 7 . . 2 5 19 2 62 81 36 Hits 481 | . 23 . . 4 9 19 3 171 182 70 Melee 10 | . . . . 1 . . . . 2 7 Projectile 471 | . 23 . . 3 9 19 3 171 180 63 Critical Strikes 16 | . . . . . . 1 . 4 5 6 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 7851 | . 325 . . 67 104 251 60 3146 2755 1143 Core 967 | . 53 . . . 23 38 . 378 386 89 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 3 | . . . . 3 . . . . . . Core Remaining (%) 91 | 100 . . . 78 95 94 . . . . Volleys Fired 238 | . 23 . . 5 23 22 8 91 45 21 Largest 4 | . 2 . . 2 4 4 4 4 4 4 Hottest 161 | . 40 . . 40 96 108 111 161 144 106 Shots Fired 691 | . 46 . . 10 59 88 32 264 129 63 Gun 622 | . 46 . . 10 36 66 24 248 129 63 Cannon 69 | . . . . . 23 22 8 16 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 657 | . 46 . . 10 59 88 32 243 116 63 Thermal 34 | . . . . . . . . 21 13 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | . 11 . . 8 10 9 5 15 10 11 Robot Miss Streak 9 | . 2 . . 2 7 6 5 9 7 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 16 | . . . . 1 . . . 9 3 3 Max Gunslinging Chain 1 | . . . . 1 . . . 1 1 1 Shots Hit Robots 447 | . 34 . . 8 23 52 22 176 93 39 Core Hits 215 | . 9 . . 4 7 15 11 88 59 22 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . 2 1 . Critical Strikes 9 | . . . . . . . . 7 2 . Burn 3 | . . . . . . . . 2 1 . Destroy 5 | . . . . . . . . 4 1 . Blast 1 | . . . . . . . . 1 . . Melee Attacks 10 | . . . . . . . . 2 6 2 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7896 | . 430 . . 100 354 1021 361 3131 1760 739 Guns 7122 | . 430 . . 100 245 699 257 2907 1750 734 Cannons 759 | . . . . . 109 322 104 224 . . Explosions 10 | . . . . . . . . . 10 . Melee . | . . . . . . . . . . . Ramming 5 | . . . . . . . . . . 5 Kinetic 7383 | . 430 . . 100 354 1021 361 2782 1601 734 Thermal 498 | . . . . . . . . 349 149 . Explosive . | . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . 10 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . 1 1 1 4 . . . 8 13 17 Average Corruption 6 | . 1 1 1 3 . . . 7 9 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 94 | . 3 1 4 11 . . . 29 29 17 Message Errors 24 | . 1 1 2 3 . . . 6 9 2 Matter Fused 22 | . 2 . . 2 . . . 9 3 6 Heat Flow Errors 8 | . . . 1 . . . . 2 3 2 Energy Discharges 10 | . . . . 4 . . . 1 3 2 Parts Fused 3 | . . . . 1 . . . 1 1 . Data Loss (minor) 8 | . . . . 1 . . . 4 3 . Data Loss (major) 3 | . . . . . . . . 2 1 . Misfires 5 | . . . . . . . . 1 2 2 Alerts 4 | . . . 1 . . . . 1 1 1 Misdirections 2 | . . . . . . . . . 2 . Weapon Failures 5 | . . . . . . . . 2 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 23 | . . . . . . 23 . . . . Projectiles 23 | . . . . . . 23 . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . 3 . 4 . . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . 3 . 4 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . 11 . Shots 1 | . . . . . . . . . 1 . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 223 | . 2 . 138 . 90 56 3 62 208 223 Average Temperature 42 | . 2 . 78 . 38 26 3 22 36 84 Received Heat Transfer 1794 | . 156 . . 18 27 . 27 654 630 282 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 1272 | . . . . . . . . 902 370 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Maximum Alert Level 4 | . . . . . . . . 4 3 2 Low Security (%) 42 | 100 100 100 . 100 100 100 100 13 . . Level 1 10 | . . . . . . . . 23 . . Level 2 27 | . . . . . . . . 29 60 100 Level 3 12 | . . . . . . . . 16 39 . Level 4 7 | . . . . . . . . 17 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1437 | . 51 . . 30 45 92 69 1437 848 679 Initial 753 | . . . . . . 2 28 30 753 541 Average 393 | . 16 . . 2 8 25 38 592 675 589 Influence Increases 3118 | . 136 . . 50 123 152 95 1667 647 248 Destroy 0b10 Robot/C 1500 | . 100 . . 40 60 80 60 560 440 160 Destroy 0b10 Robot/NC 45 | . . . . . 10 15 . . 20 . Destroy Leader 262 | . 20 . . 10 22 40 10 40 110 10 Allied During Kill 80 | . . . . . . . . 12 60 8 Successful Hack 24 | . . . . . . . 24 . . . Disable Machine 30 | . . . . . . 15 . . 15 . Anti-Garrison Action 950 | . . . . . . . . 900 . 50 Destroy Structure 17 | . 1 . . . 1 2 1 5 2 5 Lose Combat Pursuer 210 | . 15 . . . 30 . . 150 . 15 Influence Decreases 2469 | . 136 . . 50 118 99 110 273 1310 373 Entered New Map 963 | . . . . . . 3 30 13 684 233 Time Decay 816 | . 126 . . 40 118 96 80 . 356 . Lost Part 510 | . 10 . . 10 . . . 240 150 100 Lost Ally 180 | . . . . . . . . 20 120 40 Squads Dispatched 13 | . 1 . . . 1 1 . . 10 . Investigation 2 | . 1 . . . . . . . 1 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 5 | . . . . . 1 1 . . 3 . Assault 1 | . . . . . . . . . 1 . Garrison 4 | . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Distress Signals 6 | . 1 . . . 3 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 6 . . 2 7 8 3 37 31 13 Peak Tracking Total 7 | . 3 . . 2 3 3 3 5 7 7 Tactical Retreats 10 | . 1 . . . 2 . . 6 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Traps Triggered 8 | . 2 . . . . 1 . 4 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Machines Disabled 7 | . . . . . . 1 . 4 1 1 Max in Single Turn 1 | . . . . . . 1 . 1 1 1 Garrison Relay 5 | . . . . . . . . 4 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Machines Accessed 5 | . 1 . 1 . . 1 1 . 1 . Terminals 2 | . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 9 | . 5 . 1 . . 1 1 . 1 . Successful 4 | . 1 . 1 . . . 1 . 1 . Failed 5 | . 4 . . . . 1 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . 5 . 1 . . 1 . . . . Terminals 6 | . 5 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 1 | . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . 1 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 7 | . . . . . . . . 1 4 2 Non-combat . | . . . . . . . . . . . Combat 7 | . . . . . . . . 1 4 2 Robot Hacks Applied 8 | . . . . . . . . 2 4 2 parse_system 2 | . . . . . . . . 1 1 . formatsys_high 6 | . . . . . . . . 1 3 2 Relay Couplers Released 27 | . . . . . . . . 22 . 5 Machine Destruction 24 | . . . . . . . . 19 . 5 Programmers 3 | . . . . . . . . 3 . . Attached 6 | . . . . . . . . 1 3 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Total Allies 6 | . . . . . . . . 1 3 2 Largest Group 2 | . . . . . . . . 1 2 2 Highest-Rated Group 64 | . . . . . . . . 32 58 64 Highest-Rated Ally 41 | . . . . . . . . 32 41 32 Total Orders . | . . . . . . . . . . . Ally Attacks 102 | . . . . . . . . 15 80 7 Total Damage 4401 | . . . . . . . . 528 3548 325 Kills 21 | . . . . . . . . 4 14 3 Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . 1 . Turrets Deployed 3 | . . . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Turns Passed 6591 | 72 409 91 445 478 570 445 166 2712 819 384 Spaces Moved 3215 | 69 233 67 305 275 396 275 120 1067 251 157 Core 8 | 8 . . . . . . . . . . Treads 512 | . 116 . . . . . . 91 148 157 Legs . | . . . . . . . . . . . Wheels 2695 | 61 117 67 305 275 396 275 120 976 103 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 115 145 145 108 108 115 115 160 160 Average Speed 167 | 87 133 127 145 145 108 113 115 217 250 160 Slowest Speed 1040 | 95 160 145 145 145 108 115 115 1040 320 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 5 21 11 62 57 29 6 3 63 5 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 1 | . . . . . 1 . . . . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Total 3969 | 78 285 74 308 344 506 372 130 1296 335 241 Wait 271 | . 12 . . 64 59 42 . 47 1 46 Move 3204 | 68 232 66 304 274 395 274 119 1065 250 157 Hop . | . . . . . . . . . . . Pick Up 90 | 5 12 2 4 . 11 7 . 32 11 6 Fast Attach 34 | 5 2 . . . 2 2 1 9 13 . Attach 36 | . 1 . . 1 3 2 1 20 5 3 Detach 2 | . . . . . . . . 2 . . Swap 23 | . 2 1 . . 3 9 1 3 3 1 Drop 36 | . 1 3 . . 10 14 . 7 1 . Fire 238 | . 23 . . 5 23 22 8 91 45 21 Melee 10 | . . . . . . . . 2 6 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 Escape Stasis 18 | . . . . . . . . 18 . . Rewire 4 | . . 2 . . . . . . . 2 Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 482 | -10/Materials | Entered Mines 560 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 561 | -10/Mines | Discovered new exit (range 5) 573 | -10/Mines | Entered Exiles 608 | -10/Exiles | Discovered new exit (range 15) 627 | -10/Exiles | Met 8R-AWN 655 | -10/Exiles | Met EX-HEX 710 | -10/Exiles | Met EX-BIN 730 | -10/Exiles | Aligned with FarCom system 732 | -10/Exiles | Given EX-Vault access code 778 | -10/Exiles | Opened EX-Vault 790 | -10/Exiles | Found Deploy-a-Sentry 792 | -10/Exiles | Found Deploy-a-Sentry 794 | -10/Exiles | Found Deploy-a-Sentry 829 | -10/Exiles | Warned to stay clear of 0b10 Research branches 882 | -10/Exiles | Met EX-DEC 998 | -10/Exiles | Discovered new exit (range 11) 1018 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1018 | -10/Exiles | Entered Mines 1026 | -9/Mines | Learned Materials interactive machine intel 1203 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1419 | -9/Mines | Learned 2 Materials zone layouts 1449 | -9/Mines | Discovered new exit (range 10) 1496 | -9/Mines | Entered Materials 1496 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1497 | -8/Materials | Identified exit to Factory 1498 | -8/Materials | Loaded intel: 19 interactive machine locations 1802 | -8/Materials | Build established: Skirmisher 2005 | -8/Materials | Discovered exit to Factory (range 15) 2066 | -8/Materials | Entered Factory 2066 | -7/Factory | Evolved 2 slots: Utility x2 2314 | -7/Factory | Discovered new exit (range 14) 2511 | -7/Factory | Entered another Factory area 2511 | -6/Factory | Evolved 2 slots: Utility x2 2676 | -6/Factory | Identified exit to Garrison 2677 | -6/Factory | Entered Garrison 2780 | -6/Garrison | Build established: Scavenger-Skirmisher 2787 | -6/Garrison | Triggered checkpoint 2810 | -6/Garrison | Garrison Relay disabled 3169 | -6/Garrison | Spotted B-75 Beast 3259 | -6/Garrison | Destroyed B-75 Beast 3279 | -6/Garrison | Lost 6 parts (3n1u2w) 3337 | -6/Garrison | Triggered checkpoint 3388 | -6/Garrison | Lost 3 parts (3w) 3443 | -6/Garrison | Triggered checkpoint 3523 | -6/Garrison | Lost 5 parts (1p2n1u1w) 3529 | -6/Garrison | Build established: Hauler-Skirmisher 3673 | -6/Garrison | Garrison Relay disabled 3744 | -6/Garrison | Discovered new exit (range 14) 3837 | -6/Garrison | Triggered checkpoint 3958 | -6/Garrison | Installed Relay Interface Framework 4065 | -6/Garrison | Discovered new exit (range 5) 4126 | -6/Garrison | Garrison Relay disabled 4271 | -6/Garrison | Triggered checkpoint 4271 | -6/Garrison | Build established: Bothacker-Skirmisher 4331 | -6/Garrison | Triggered checkpoint 4405 | -6/Garrison | Discovered new exit (range 13) 4495 | -6/Garrison | Triggered checkpoint 4580 | -6/Garrison | Garrison Relay disabled 4631 | -6/Garrison | Triggered checkpoint 5389 | -6/Garrison | Entered Factory 5739 | -6/Factory | First assault squad dispatched 5753 | -6/Factory | Garrison activated, responded to threat 5843 | -6/Factory | Core integrity fell below 50% 5890 | -6/Factory | DAS Turret deployed 5896 | -6/Factory | System corruption reached 10% 5920 | -6/Factory | Garrison activated, responded to threat 5959 | -6/Factory | DAS Turret deployed 5981 | -6/Factory | DAS Turret deployed 6005 | -6/Factory | Lost 13 parts (2p3n5u3w) 6089 | -6/Factory | Core integrity fell below 20% 6206 | -6/Factory | Identified exit to Garrison 6208 | -6/Factory | Entered Garrison 6234 | -6/Garrison | Lost 4 allies 6304 | -6/Garrison | Triggered checkpoint 6418 | -6/Garrison | Garrison Relay disabled 6592 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06569_ Switching to secondary target: P-60 Hacker. 06569_ Slug penetrates Wall. 06569_ Critical hit (Burn: +37). 06571_ Flak Gun destroyed. 06572_ Acquired 74 matter. 06573_ Slammed into G-50 Soldier. 06575_ Crushed G-50 Soldier. 06575_ G-50 Soldier destroyed. 06576_ Acquired 43 matter. 06578_ System corrupted: Matter fused (-7). 06580_ Slug penetrates P-60 Hacker. 06581_ Lgt. Treads destroyed. 06583_ Slug penetrates P-60 Hacker. 06583_ P-60 Hacker destroyed. 06585_ Lyr. Medium Armor Plating destroyed. 06588_ Hpw. Shotgun destroyed. 06590_ Slug penetrates L-41 Fighter. 06590_ Hpw. Shotgun destroyed. 06592_ Imp. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ???# #??????????????????? ?????????????????????? | | ???# #############??????! ?????????????????????? | | ???# #?????? ?????????????????????? | | ???# #?????? ?????????????????????? | | ???############## #?????? ?????????????????????? | | ????????????????# #??????# ?????????????????????? | | #####???????????# #??????# ?????????????????????? | | #!!!###?????????# #?????Y# #????????????????????? | | # #?????????# #??????# #????????????????????? | | #!!!#%#?????????# #??????# #????????????????????? | | ##### ########### ########"##???????????????????? | | ^ #???????????????????? | | ###! ########## ^ #???????????????????? | | #?#%= #????????# ######## #???????????????????? | | #?#####????????# ######## #???????????????????? | | #??????????????# ## p @l!=#???????????????????? | | #??????????????# ## #####%p#???????????????????? | | #??????????????# #??????# #???????????????????? | | #??????????????# #??????#! #???????????????????? | | #??????????????# #??????#=%#????g??????????????? | | #??????????????# #??????#%g#???????????????????? | | T??????????????# #?????? % ???????????????????? | | ##?????????????# ????? * ???????????????????? | | ?????????????? ???? ! ???????????????????? | | ##??????????????####????## ##??????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????" ???????????????????? | | ?????????????????????????" ???????????????????? | | ?????????????????????????" ???????????????????? | | ?????????????????????????" ???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 250 Matter Stores 309 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 4 Relay Coupler Types 3 Relay Coupler Value 46 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedParticleBuckler Manual? 0 Play Time 00:45:35 Cumulative 76.8 hours Start 2025.06.13 @ 17:13:32 End 2025.06.13 @ 18:00:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: db7cdf45-b774-4619-a369-9a7668621b8b