Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 01:30:37 Player: Nebula avali Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8906) 8906 TOTAL SCORE: 15806 Bonus ------- Pacifist 7906 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 244/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Plasma Cutter Axe Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit > --- WEAPON ----------- Axe > --- INVENTORY -------- Axe Axe Axe [Rating: 6] Favorites ----------- Power None Propulsion None Utility Advanced Visual Processing Unit Processor Advanced Visual Processing Unit Weapon Axe Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 2 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 18 | . . 2 2 2 . 2 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 7 | . . . 1 1 . . 1 . . 1 . 3 Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 1 | . . . . 1 . . . . . . . . Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 6 | . . . 1 . . . 1 . . 1 . 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . 1 . . 1 . 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 3 | . . . . . . . . . 1 . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . . . Weapon 2 | . . . . . . . . . . . . 2 Highest Loss Streak 2 | . . . . . . . . . 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 3 | . . . 2 4 7 6 9 10 5 1 . 2 Processor 1 | . . . . 4 7 6 5 5 3 . . . Slashing Weapon 1 | . . . 2 . . . 3 5 1 1 . 2 Naked Turns 273 | . 17 45 41 7 . . . . 13 67 30 53 Heaviest Build 3 | . . . 3 . . . 3 3 3 3 . 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 4 4 4 4 4 4 3 4 5 5 5 Average Carried 3 | . . 2 3 4 4 4 3 3 3 3 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 4 4 4 4 4 3 3 4 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Matter Collected 189 | 189 . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 227 | . . 14 5 . 1 . . . 52 8 . 147 Missed 91 | . . 8 2 . . . . . 10 6 . 65 Damage Taken 3085 | . . 82 148 . 41 . . . 1030 52 . 1732 Core 2940 | . . 82 148 . 41 . . . 993 52 . 1624 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 85 | 100 100 79 73 . 94 100 100 . 13 96 100 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . 2 . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 22 | . . . 1 . . . 6 . 1 1 . 13 Impact . | . . . . . . . . . . . . . Slashing 22 | . . . 1 . . . 6 . 1 1 . 13 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 123 | . . . 2 . . . 116 . . 5 . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 116 | . . . . . . . 116 . . . . . Ramming 7 | . . . 2 . . . . . . 5 . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 116 | . . . . . . . 116 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 5 6 . . Average Corruption 3 | . . . . . . . . . 5 3 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . 1 1 . . Message Errors 1 | . . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . 2 . . Shots . | . . . . . . . . . . . . . Rammed 4 | . . . 2 . . . . . . 2 . . Targets Rammed 4 | . . . 2 . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 203 | . . . . . . . . . 203 . . . Average Temperature 171 | . . . . . . . . . 171 . . . Received Heat Transfer 231 | . . 42 . . . . . . 180 9 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Peak Influence 182 | . 15 35 75 38 26 13 29 14 11 32 48 182 Initial 33 | . . 5 14 33 26 13 6 14 9 . 18 28 Average 29 | . . 14 41 33 26 13 21 14 6 4 31 70 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . . . . . . . 1 . 1 1 . 1 Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . . . . . . . 1 . 1 1 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Distress Signals 1 | . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 47 | . 1 4 6 . 1 . 1 . 6 6 1 21 Peak Tracking Total 13 | . . 3 6 . . . 1 . 6 6 1 13 Tactical Retreats 4 | . . . 1 . . . . . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Traps Triggered 2 | . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Accessed 2 | . . . . 1 . . . 1 . . . . Terminals 2 | . . . . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 3 | . . . . 1 . . . 2 . . . . Successful 2 | . . . . 1 . . . 1 . . . . Failed 1 | . . . . . . . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 3 | . . . . 1 . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 2 | . . . . 1 . . . 1 . . . . Open DSF 2 | . . . . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Turns Passed 559 | 10 17 45 45 23 15 8 68 26 30 112 30 130 Spaces Moved 951 | 20 33 81 78 42 30 16 101 52 53 210 60 175 Core 951 | 20 33 81 78 42 30 16 101 52 53 210 60 175 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 16 | 3 15 14 14 2 48 2 6 3 84 9 1 11 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 16 | . . . 1 . . . 4 . 1 1 . 9 Terrain Destroyed 16 | . . . 1 . . . 4 . 1 1 . 9 Melee 16 | . . . 1 . . . 4 . 1 1 . 9 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total 984 | 19 32 84 82 42 29 15 107 51 54 215 59 195 Wait 3 | . . . . . . . . . . . . 3 Move 939 | 19 32 80 77 41 29 15 100 51 52 209 59 175 Hop . | . . . . . . . . . . . . . Pick Up 5 | . . 4 . . . . . . . 1 . . Fast Attach 1 | . . . . 1 . . . . . . . . Attach 6 | . . . 1 . . . 1 . . 1 . 3 Detach 4 | . . . 1 . . . . . 1 1 . 1 Swap . | . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . Melee 22 | . . . 1 . . . 6 . 1 1 . 13 Ram 4 | . . . 2 . . . . . . 2 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 3) 28 | -10/Materials | Entered another Materials area 28 | -9/Materials | Evolved 2 slots: Utility x2 69 | -9/Materials | Discovered new exit (range 8) 73 | -9/Materials | Entered another Materials area 73 | -8/Materials | Evolved 2 slots: Utility x2 110 | -8/Materials | Discovered new exit (range 16) 118 | -8/Materials | Entered Factory 118 | -7/Factory | Evolved 2 slots: Utility x2 140 | -7/Factory | Identified exit to DSF 141 | -7/Factory | Entered DSF 146 | -7/DSF | Discovered new exit (range 19) 156 | -7/DSF | Entered Factory 156 | -6/Factory | Evolved 2 slots: Utility x2 159 | -6/Factory | Discovered new exit (range 10) 164 | -6/Factory | Entered another Factory area 164 | -5/Factory | Evolved 2 slots: Utility x2 229 | -5/Factory | Discovered new exit (range 6) 232 | -5/Factory | Entered another Factory area 232 | -4/Factory | Evolved 2 slots: Utility x2 258 | -4/Factory | Identified exit to DSF 258 | -4/Factory | Entered DSF 275 | -4/DSF | Additional patrols routed to DSF 277 | -4/DSF | Core integrity fell below 50% 281 | -4/DSF | Discovered new exit (range 14) 287 | -4/DSF | Core integrity fell below 20% 288 | -4/DSF | Entered Research 288 | -3/Research | Evolved 2 slots: Utility x2 303 | -3/Research | Build established: Mutant 398 | -3/Research | Discovered new exit (range 4) 400 | -3/Research | Entered another Research area 400 | -2/Research | Evolved 2 slots: Utility x2 423 | -2/Research | Discovered new exit (range 15) 430 | -2/Research | Entered Access 430 | -1/Access | Evolved 2 slots: Utility x2 532 | -1/Access | Core integrity fell below 50% 550 | -1/Access | Spotted B-99 Colossus 555 | -1/Access | Core integrity fell below 20% 557 | -1/Access | Spotted B-99 Colossus 558 | -1/Access | Spotted B-99 Colossus 560 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 00531_ Door malfunctions. 00546_ Penetrated by Slug. 00546_ Slug penetrates Wall. 00546_ Penetrated by Slug. 00550_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00551_ Penetrated by Slug. 00551_ Slug penetrates Wall. 00552_ Slug penetrates Recycling Unit. 00554_ Slug penetrates Wall. 00554_ Penetrated by Slug. 00554_ Slug penetrates Recycling Unit. 00554_ Slug penetrates Wall. 00555_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 00558_ Penetrated by Slug. 00558_ Slug penetrates Wall. 00558_ Penetrated by Slug. 00558_ Knocked back. 00558_ Slug penetrates Wall. 00558_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#""""""""??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# BB B??????????????????????? | | ??????????????????# BB B??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# +??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ??????????????? # #??????????????????????? | | ?????????????####+###; %########???????????????? | | ??????????? !!! ###?????????????? | | ?????????? !! #?????????????? | | ??????????? !! #?????????????? | | ??????????? k k "##?????????????? | | ????????????########## s ##??????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# A ########????????? | | ?????????????????????# #????????? | | ?????????????????????# h #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# ""Y"" #????????? | | ?????????????????????# """"" + ???????? | | ?????????????????????# # "?????? | | ?????????????????????# #? ????? | | ?????????????????????# #?? / ???? | | ?????????????????######+#+###############???##???? | | ?????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 289 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed soup Manual? 1 Play Time 00:09:21 Cumulative 64.1 hours Start 2024.05.02 @ 01:19:05 End 2024.05.02 @ 01:30:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 95 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f98b0cc2-0513-4927-984c-285953056db3