Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 03:04:43 Player: corey Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2297) 2297 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (503) 503 TOTAL SCORE: 6610 Bonus ------- High Alert Combat Kills 231 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 170/300 Energy 285/290 System Corruption 20% Temperature Critical (830) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Lightpack 2.0 Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (40) --- Titanium Leg Wheel Coolant Injector High-capacity Battery (250) High-capacity Matter Pod (200) High-capacity Matter Pod (0) Compact Matter Pod (98) Advanced Weight Redist. System Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array Improved Terrain Scan Processor Hardened Heavy Armor Plating Hacking Suite Component Analysis Suite Corruption Screen System Restoration Module High-powered Tractor Beam Backup Laser I Backup Laser I Heavy Particle Gun XL Autogun Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Lightpack 2.0 Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON ----------- Latent Energy Streamer Gauss Rifle > --- INVENTORY -------- Medium Treads Titanium Leg Wheel Coolant Injector High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Compact Matter Pod Advanced Weight Redist. System Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array Improved Terrain Scan Processor Hardened Heavy Armor Plating Hacking Suite Component Analysis Suite Corruption Screen System Restoration Module High-powered Tractor Beam Backup Laser I Backup Laser I Heavy Particle Gun Advanced Beam Cannon Heavy Ion Cannon Heavy Ion Cannon XL Autogun Array [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Transport Network Coupler Device Advanced Weight Redist. System Storage Lightpack 2.0 Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . . 2 . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 93 | 7 2 4 3 7 20 44 6 Power 14 | 1 . 1 . 2 2 7 1 Engine 10 | 1 . 1 . 1 1 5 1 Core 4 | . . . . 1 1 2 . Reactor . | . . . . . . . . Propulsion 29 | 2 . 2 . 2 7 15 1 Treads 6 | . . . . . 1 4 1 Leg 4 | . . 2 . 2 . . . Wheel 5 | 2 . . . . 3 . . Hover . | . . . . . . . . Flight 14 | . . . . . 3 11 . Utility 15 | 1 1 . 1 . 4 8 . Device 8 | . . . . . 1 7 . Storage 4 | 1 . . 1 . 2 . . Processor 3 | . 1 . . . 1 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 35 | 3 1 1 2 3 7 14 4 Energy Gun 9 | 1 1 . 1 2 1 3 . Energy Cannon 13 | . . . 1 1 3 4 4 Ballistic Gun 10 | 2 . 1 . . . 7 . Ballistic Cannon 3 | . . . . . 3 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 2 . Parts Lost 29 | . . . . 1 6 13 9 Power 6 | . . . . 1 1 3 1 Propulsion 17 | . . . . . 3 9 5 Utility 1 | . . . . . 1 . . Weapon 5 | . . . . . 1 1 3 Highest Loss Streak 8 | . . . . 1 2 8 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 93 100 99 97 63 74 74 Engine 8 | . 14 14 14 6 1 5 14 Core 3 | . . . . 6 8 6 . Treads 1 | . . . . . . 4 21 Leg 15 | . . 18 28 28 12 . . Wheel 2 | . 28 10 . . 1 . . Flight 4 | . . . . . 2 22 . Device 2 | . . . . . 4 6 7 Storage 13 | . 14 14 14 14 18 7 7 Processor 9 | . 8 14 14 14 4 7 7 Energy Gun 8 | . 1 14 13 26 . 4 . Energy Cannon 2 | . . . . . 7 1 13 Ballistic Gun 7 | . 26 14 14 . . 5 1 Peak Build Rating 85 | 6 9 9 17 23 66 81 85 Average Rating 35 | 4 7 8 9 17 57 70 73 On Entrance 24 | . 6 9 9 15 18 60 77 Naked Turns . | . . . . . . . . Heaviest Build 41 | 14 14 14 27 33 30 30 41 Greatest Support 121 | 26 26 26 20 20 22 121 121 Greatest Overweight (x) 7 | . . . 1 1 7 2 . Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 40 | 8 8 8 15 15 40 40 40 Average Capacity 25 | 7 8 8 14 15 40 40 40 Most Carried 40 | 3 8 8 15 15 40 40 30 Average Carried 20 | 1 7 7 11 14 28 37 27 Final Capacity 40 | 8 8 8 15 15 40 40 40 Final Carried 40 | 3 8 8 15 15 40 30 26 Class Distribution -------------------- 49% | Mutant 34% | Hauler-Mutant 11% | Hauler-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 2070 | 223 139 32 91 73 774 738 . Remotely . | . . . . . . . . Salvage Created 2847 | . 234 32 . 129 1316 733 403 Parts 133 | . 14 7 . 5 62 31 14 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 3 | . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 Prevented 4 | . . . . . . . 4 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 53 | . 5 3 . 4 22 11 8 Guns 19 | . 5 3 . 4 . 7 . Cannons 14 | . . . . . 6 1 7 AOE 18 | . . . . . 15 2 1 Classes Destroyed 15 | . 2 1 . . 11 1 . Worker 6 | . . . . . 5 1 . Builder 3 | . . . . . 2 1 . Tunneler 1 | . . . . . 1 . . Hauler 2 | . . . . . 2 . . Recycler 1 | . . . . . 1 . . Mechanic 2 | . . . . . 1 1 . Operator 1 | . . . . . 1 . . Watcher 5 | . 1 . . . 3 1 . Swarmer 13 | . . 3 . 1 7 . 2 Grunt 26 | . 5 . . 3 9 6 3 Brawler 3 | . . . . . 1 1 1 Duelist 3 | . . . . . 1 . 2 Sentry 4 | . . . . . 2 2 . Hunter 3 | . . . . . 2 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 16 | . 6 3 . 3 16 3 5 Combat Bots Only 10 | . 5 3 . 3 10 2 5 Max Kills in Single Turn 7 | . 1 2 . 1 7 2 2 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . . 3 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 475 | . 17 22 . 47 90 174 125 Missed 159 | . 3 4 . 11 40 71 30 Damage Taken 5024 | . 202 142 . 390 829 1793 1668 Core 1106 | . 30 52 . 68 254 347 355 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 64 | 100 . . . 40 53 . . Volleys Fired 157 | . 21 6 . 23 31 60 16 Largest 2 | . 2 2 . 2 2 2 2 Hottest 133 | . 85 85 . 115 112 93 133 Shots Fired 256 | . 42 12 . 32 41 99 30 Gun 180 | . 42 12 . 32 . 92 2 Cannon 76 | . . . . . 41 7 28 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 138 | . 39 6 . . 23 68 2 Thermal 102 | . 3 6 . 32 9 27 25 Explosive . | . . . . . . . . Electromagnetic 16 | . . . . . 9 4 3 Robot Hit Streak 10 | . 9 4 . 5 6 10 4 Robot Miss Streak 7 | . 6 7 . 3 6 6 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 162 | . 26 5 . 20 28 71 12 Core Hits 150 | . 13 3 . 6 64 41 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 2 | . . . . 1 . 1 . Burn 1 | . . . . 1 . . . Destroy 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6867 | . 281 59 . 331 3478 2132 586 Guns 1895 | . 281 59 . 331 . 1224 . Cannons 934 | . . . . . 471 63 400 Explosions 4038 | . . . . . 3007 845 186 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1721 | . 281 27 . . 338 1075 . Thermal 1163 | . . 32 . 331 198 202 400 Explosive 442 | . . . . . 442 . . Electromagnetic 3541 | . . . . . 2500 855 186 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 22 | . . . . . 22 16 20 Average Corruption 11 | . . . . . 10 9 19 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . . . . . 25 12 7 Message Errors 10 | . . . . . 8 1 1 Matter Fused 8 | . . . . . 4 3 1 Heat Flow Errors 7 | . . . . . 3 2 2 Energy Discharges 4 | . . . . . 2 2 . Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 10 | . . . . . 6 3 1 Data Loss (major) 1 | . . . . . 1 . . Alerts 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 379 | . . . . . 293 86 . Projectiles . | . . . . . . . . Explosions 379 | . . . . . 293 86 . Melee . | . . . . . . . . Knockbacks 8 | . . . . . 8 . . Impact . | . . . . . . . . Kinetic 8 | . . . . . 8 . . Secondary . | . . . . . . . . Self-Inflicted Damage 422 | . . . . . 209 213 . Shots 8 | . . . . . 5 3 . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 821 | . 68 184 . 440 266 262 821 Average Temperature 112 | . 18 86 . 195 91 42 248 Received Heat Transfer 1371 | . 132 . . 117 135 366 621 Effects 17 | . . . . 3 1 . 13 Shutdowns 4 | . . . . 2 . . 2 Energy Bleed 2 | . . . . . 1 . 1 Interference 1 | . . . . 1 . . . Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 18 | . . . . . 9 8 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 3 | . . . . 1 . 2 . Heat Transferred 2468 | . . 74 . 925 248 666 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Latent Energy Used 1882 | . . . . . 1171 543 168 LE Corruption 33 | . . . . . 20 9 4 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 716 | . 157 131 . 130 716 706 . Initial 292 | . . 61 . . 50 292 . Average 261 | . 38 117 . 84 238 491 . Maximum Alert Level 3 | . . . . . 3 3 . Low Security (%) 55 | 100 100 100 . 100 64 . . Level 1 11 | . . . . . 8 25 . Level 2 29 | . . . . . 19 72 . Level 3 3 | . . . . . 7 2 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 . . . 4 6 . Investigation 3 | . . . . . 2 1 . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . . . 2 1 . Assault 1 | . . . . . . 1 . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 3 | . 1 . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 9 3 . 8 27 29 21 Peak Tracking Total 14 | . 4 3 . 3 6 6 14 Tactical Retreats 13 | . . . . 2 1 7 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . . . . . 2 1 . Indirectly 2 | . . . . . 1 1 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 6 | . . . . . 5 1 . Max in Single Turn 2 | . . . . . 2 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 10 | . 2 . 2 . 2 4 . Terminals 5 | . 2 . . . 1 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 15 | . 2 . 4 . 4 5 . Successful 11 | . 1 . 4 . 3 3 . Failed 4 | . 1 . . . 1 2 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 8 | . 1 . 3 . 2 2 . Terminals 6 | . 2 . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units 2 | . . . . . 2 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . 4 . 1 1 . Record 4 | . . . 3 . 1 . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . . 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 3792 | 58 238 65 1339 353 901 697 141 Spaces Moved 2558 | 51 164 34 733 146 395 983 52 Core 4 | 4 . . . . . . . Treads 134 | . . . . . 19 63 52 Legs 1180 | . . 31 733 146 270 . . Wheels 294 | 47 164 3 . . 80 . . Hover . | . . . . . . . . Flight 946 | . . . . . 26 920 . Fastest Speed 26 | 50 90 90 120 190 100 26 160 Average Speed 116 | 87 90 117 177 190 179 39 160 Slowest Speed 595 | 100 90 120 190 190 595 195 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 13 | . . . . . . 13 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 5 31 5 93 21 30 29 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 173 | . . . . . 112 55 6 Melee . | . . . . . . . . Projectile 5 | . . . . . . . 5 AOE 168 | . . . . . 112 55 1 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 3108 | 60 216 49 772 190 547 1194 80 Wait 143 | . 21 . 9 10 42 56 5 Move 2529 | 50 163 33 732 145 394 960 52 Hop 9 | . . . . . . 9 . Pick Up 100 | 3 7 2 9 1 46 32 . Fast Attach 19 | 6 1 . 1 . 6 4 1 Attach 44 | . 1 . . 2 9 28 4 Detach 14 | . . . 1 . 4 9 . Swap 30 | 1 . 4 2 5 5 12 1 Drop 53 | . 2 4 9 3 10 24 1 Fire 157 | . 21 6 . 23 31 60 16 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 9 | . . . 9 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 7) 297 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 355 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 356 | -10/Mines | Discovered new exit (range 5) 362 | -10/Mines | Entered Exiles 397 | -10/Exiles | Met 8R-AWN 422 | -10/Exiles | Met EX-HEX 595 | -10/Exiles | Met EX-DEC 641 | -10/Exiles | Visited The Gauntlet 922 | -10/Exiles | Learned location of Zion (-7) 1085 | -10/Exiles | Discovered new exit (range 12) 1282 | -10/Exiles | Met EX-BIN 1303 | -10/Exiles | Aligned with FarCom system 1305 | -10/Exiles | Given EX-Vault access code 1451 | -10/Exiles | Opened EX-Vault 1468 | -10/Exiles | Found Prototype Energy Cannon 1469 | -10/Exiles | Identified Latent Energy Streamer 1476 | -10/Exiles | Found Prototype Ballistic Gun 1486 | -10/Exiles | Identified XL Autogun Array 1488 | -10/Exiles | Found Lightpack 2.0 1545 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1701 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Latent Energy Streamer, XL Autogun Array 1701 | -10/Exiles | Entered Mines 1722 | -9/Mines | Met a Derelict bent on vengeance 1822 | -9/Mines | Core integrity fell below 50% 1986 | -9/Mines | Discovered new exit (range 8) 2054 | -9/Mines | Entered Materials 2054 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2350 | -8/Materials | Build established: Hauler-Mutant 2593 | -8/Materials | System corruption reached 10% 2679 | -8/Materials | Destroyed 10 combat bots 2944 | -8/Materials | Discovered new exit (range 11) 2955 | -8/Materials | Entered Factory 2955 | -7/Factory | Evolved 2 slots: Propulsion x2 2957 | -7/Factory | FarCom data flow suspended 3208 | -7/Factory | Garrison activated, responded to threat 3262 | -7/Factory | Lost 3 parts (1p2n) 3355 | -7/Factory | First assault squad dispatched 3498 | -7/Factory | System corruption reached 10% 3569 | -7/Factory | Lost 8 parts (2p5n1w) 3591 | -7/Factory | Discovered new exit (range 15) 3614 | -7/Factory | Identified exit to Lower Caves 3652 | -7/Factory | Entered Lower Caves 3666 | -7/Lower Caves | Encountered a Warlord checkpoint 3666 | -7/Lower Caves | Core integrity fell below 50% 3667 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3717 | -7/Lower Caves | Lost 4 parts (2n2w) 3778 | -7/Lower Caves | Core integrity fell below 20% 3793 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 03784_ Overheating: Adv. Weight Redist. System damaged (-1). 03785_ Power failure, Imp. Deuterium Engine shutdown. 03785_ Hvy. Ion Cannon broken. 03785_ Overheating: Short circuit. 03785_ Dropped Broken Hvy. Ion Cannon. 03785_ Penetrated by Slug. 03786_ G-47 Trooper destroyed. 03787_ Overheating: Imp. Signal Interpreter damaged (-6). 03787_ Overheating: Lightpack 2.0 damaged (-91). 03788_ Lgt. Nuclear Core fries itself beyond repair. 03788_ Med. Treads destroyed. 03788_ Penetrated by Slug. 03790_ Imp. Signal Interpreter broken. 03790_ Overheating: Short circuit. 03790_ Med. Treads destroyed. 03790_ Imp. Deuterium Engine destroyed. 03792_ Hvy. Ion Cannon destroyed. 03793_ Overheating: Adv. Beam Cannon damaged (-70). 03793_ Overheating: Imp. Deuterium Engine damaged (-1). 03793_ Overheating: Broken Imp. Signal Interpreter damaged (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#????##????????????????? | | ??????????????????????????# ??## ##??????????????? | | ???????????????????????? ## ### ??????????????? | | ???????????????????????? ??????????????? | | ?????????????????????????? #??????????????? | | ???????????????????????????# ##?????????????? | | ?????????????????????????????# ###???????????? | | ????????????????????????????## ##??????????? | | ????????????????????????????# ##??######## | | ?????????????????????????????# #### | | ????????????????????????####?## | | ????????????????????????# ##?# ## #### | | ????????????????????????# ### ### #??# | | ????????????????????????#@=%g;# #########??## | | ????????????????????????#;% ## ##???????????? | | ???????????????????????###g%## #????????????? | | ???????????????????????# Y%;# ##???????????? | | ???????????????????????## #???????????? | | ????????????????????????## #???????????? | | ?????????????????????????# ## ??????# | | ?????????????????????????# #? ?????? | | ?????????????????????????## ## #? ?????? | | ??????????????????????????### #####?? ?????? | | ????????????????????????????####?????? ?????? | | ?????????????????????????????????????? #?????? | | ??????????????????????????????????????? #?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Packrat Challenges ------------ None Game ------ Seed QuantumCoolingArmor Manual? 0 Play Time 01:10:06 Cumulative 21.8 hours Start 2024.10.29 @ 16:12:49 End 2024.10.30 @ 03:04:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a186875-d657-460f-a4dc-b3e248a1d890