Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.07 @ 16:43:41 // Halloween2020/ForbiddenLore Player: Majikthise Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (4474) 4474 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-167) -167 TOTAL SCORE: 9757 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 119 Friendly Fire -320 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 169/170 System Corruption 4% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Visual Processing Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Weight Redist. System Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Fusion Compressor Compact Battery Matter Compressor Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Advanced Transmission Jammer Improved Medium Armor Plating Corruption Screen > --- WEAPON ----------- Mass Driver Improved Remote Datajack > --- INVENTORY -------- Improved Light Armor Plating Improved Light Armor Plating High-powered Shock Rifle [Rating: 97] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Heavy Treads Leg Flexi-carbon Leg Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Advanced Trap Extractor Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon KE Penetrator Energy Gun High-powered Shock Rifle Energy Cannon Disruptor Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Slots Evolved 13 | . 1 2 2 2 . 2 2 . 2 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 10 | . 1 2 . 1 . 2 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 204 | 7 3 9 12 8 7 56 22 50 30 Power 35 | 1 . 2 6 2 2 6 3 7 6 Engine 15 | 1 . 2 6 . 1 1 . 2 2 Core 19 | . . . . 2 1 5 3 5 3 Reactor 1 | . . . . . . . . . 1 Propulsion 32 | 2 . 2 1 3 . 8 3 10 3 Treads 2 | . . . . . . . . 1 1 Leg 23 | 2 . . . . . 8 3 8 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 7 | . . 2 1 3 . . . 1 . Utility 57 | 2 1 4 1 2 1 12 6 20 8 Device 31 | . 1 1 1 2 1 5 4 14 2 Storage 5 | 1 . . . . . 2 . . 2 Processor 11 | 1 . 2 . . . 2 . 4 2 Hackware 2 | . . . . . . 1 1 . . Protection 8 | . . 1 . . . 2 1 2 2 Artifact . | . . . . . . . . . . Weapon 80 | 2 2 1 4 1 4 30 10 13 13 Energy Gun 27 | 2 1 . 1 1 2 7 1 4 8 Energy Cannon 2 | . . . . . . . 1 1 . Ballistic Gun 26 | . . 1 1 . 1 11 5 6 1 Ballistic Cannon 2 | . . . . . . . . 1 1 Launcher 20 | . 1 . 2 . 1 11 3 1 1 Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 4 1 . . . Parts Lost 82 | . . . . . 11 1 5 34 31 Power 13 | . . . . . 2 . . 5 6 Propulsion 14 | . . . . . 4 . . 5 5 Utility 32 | . . . . . 3 1 2 16 10 Weapon 23 | . . . . . 2 . 3 8 10 Highest Loss Streak 17 | . . . . . 11 1 5 17 13 Average Slot Usage (%) 83 | . 99 99 96 98 91 95 99 65 75 Engine 3 | . 12 10 16 2 5 3 . . 3 Core 5 | . . . . 11 9 7 10 4 . Leg 12 | . 25 . . . . 23 22 5 10 Flight 2 | . . 19 25 26 22 . . . . Device 17 | . 12 20 16 21 19 12 23 19 16 Storage 3 | . 12 . . . . 6 5 1 4 Processor 20 | . 12 21 16 14 14 21 16 20 26 Hackware 1 | . . . . . . 4 5 1 . Protection 2 | . . 8 8 7 7 1 2 2 2 Energy Gun 2 | . 20 . . 7 3 1 . . 2 Ballistic Gun 4 | . . 9 6 . 4 4 8 5 1 Launcher 2 | . 4 10 6 7 5 4 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 14 17 18 20 22 29 56 76 76 57 Greatest Support 85 | 20 20 20 18 33 33 76 76 75 85 Greatest Overweight (x) 17 | 1 . 1 1 . 6 4 1 17 5 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 4 4 4 10 10 10 4 Average Capacity 6 | 7 8 4 4 4 4 8 10 5 4 Most Carried 10 | 7 8 7 4 4 4 10 10 10 4 Average Carried 5 | 4 7 4 3 3 3 8 9 3 2 Final Capacity 10 | 8 8 4 4 4 4 10 10 4 4 Final Carried 10 | 6 8 4 4 3 3 10 10 4 2 Class Distribution -------------------- 49% | Hacker-Mutant 29% | Hacker-Skirmisher 10% | Scavenger-Skirmisher 9% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Scout | -9/Materials Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Matter Collected 3872 | 265 20 158 215 160 116 692 386 1181 679 Remotely . | . . . . . . . . . . Salvage Created 4335 | 104 26 185 189 98 202 1266 531 1348 386 Parts 250 | 8 4 11 15 7 9 84 34 62 16 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 13 | 1 . . . . . 5 . 7 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Combat Hostiles Destroyed 68 | . . 5 3 2 4 17 8 19 10 Guns 32 | . . 4 1 . 3 4 6 10 4 Cannons 2 | . . . . . . . . 1 1 AOE 31 | . . 1 2 2 1 11 2 7 5 Classes Destroyed 14 | 2 1 4 1 . . 4 . 2 . Worker 9 | . . 1 1 . . 5 . 1 1 Builder 6 | . . . . . . 1 3 2 . Tunneler 6 | 1 . . . 1 . 4 . . . Recycler 5 | 1 . . . . . 2 . 2 . Operator 2 | . . . 2 . . . . . . Watcher 9 | . 1 1 1 . . 3 1 2 . Swarmer 15 | . . . . . . 2 3 6 4 Grunt 18 | . . 2 2 2 3 4 . 4 1 Duelist 1 | . . 1 . . . . . . . Sentry 13 | . . 2 1 . 1 4 2 3 . Hunter 9 | . . . . . . 4 1 2 2 Programmer 10 | . . . . . . 3 2 2 3 Behemoth 2 | . . . . . . . . 2 . Savage 1 | . . . . . . . . 1 . Best Kill Streak 6 | 2 1 5 6 2 4 5 4 6 6 Combat Bots Only 6 | . . 4 3 2 4 3 3 6 6 Max Kills in Single Turn 4 | 1 1 2 2 1 1 4 2 3 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 1 2 1 1 2 1 2 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Damage Taken 11231 | 1 21 124 89 51 888 990 1457 3725 3885 Core 2507 | . . 16 26 . 161 179 234 734 1157 Absorbed by Shields 751 | . . . . . 112 . 315 324 . Core Remaining (%) 78 | 100 100 96 95 . 77 78 . 3 . Volleys Fired 336 | 3 2 15 13 7 19 54 32 153 38 Largest 2 | 2 2 2 1 1 2 2 2 2 2 Hottest 161 | 80 90 55 30 50 80 123 113 161 117 Shots Fired 477 | 5 4 28 13 7 27 89 60 197 47 Gun 359 | 5 4 15 7 3 20 47 50 174 34 Cannon 20 | . . . . . . . . 14 6 Launcher 96 | . . 13 6 4 7 42 10 9 5 Special 2 | . . . . . . . . . 2 Kinetic 275 | . . 15 7 . 10 27 46 155 15 Thermal 32 | 2 2 . . . 2 13 4 5 4 Explosive 64 | . . 13 6 4 7 17 3 9 5 Electromagnetic 104 | 3 2 . . 3 8 32 7 28 21 Robot Hit Streak 43 | 4 6 6 10 15 14 25 38 40 43 Robot Miss Streak 3 | . 1 2 1 1 2 1 1 3 1 Penetration Max 1 | . . . . . . 1 . 1 1 Secondary Targets 3 | . . . . . 1 . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . Shots Hit Robots 386 | 4 3 12 9 6 17 67 51 174 43 Core Hits 215 | 2 1 13 12 6 12 59 26 58 26 Critical Hits 21 | . . 1 . 1 . 3 5 10 1 Critical Kills 6 | . . 1 . 1 . 2 1 1 . Critical Parts Destroyed 14 | . . . . . . 1 4 8 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13029 | 61 49 504 312 415 367 3123 1603 4995 1600 Guns 6505 | 50 49 172 141 52 225 855 896 3564 501 Cannons 442 | . . . . . . . . 182 260 Explosions 5934 | . . 332 170 363 142 2249 694 1179 805 Melee . | . . . . . . . . . . Ramming 148 | 11 . . 1 . . 19 13 70 34 Kinetic 5269 | . . 172 141 . 140 439 800 3225 352 Thermal 774 | 10 25 . . . . 300 96 136 207 Explosive 4601 | . . 332 170 363 142 1201 507 1179 707 Electromagnetic 2237 | 40 24 . . 52 85 1164 187 385 300 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . 1 . . . 4 10 4 Average Corruption 6 | . . . 1 . . . 2 9 1 Corruption Purged . | . . . . . . . . . . Effects 118 | . . . . . . . 11 106 1 Message Errors 33 | . . . . . . . 5 27 1 Matter Fused 21 | . . . . . . . 1 20 . Heat Flow Errors 5 | . . . . . . . . 5 . Energy Discharges 12 | . . . . . . . 2 10 . Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 12 | . . . . . . . 1 11 . Data Loss (major) 2 | . . . . . . . . 2 . Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Misdirections 9 | . . . . . . . . 9 . Targeting Errors 16 | . . . . . . . 2 14 . Weapon Failures 4 | . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . Overflow Damage 248 | . . 18 . 25 . 82 53 39 31 Projectiles 12 | . . . . . . . . 12 . Explosions 236 | . . 18 . 25 . 82 53 27 31 Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 Impact 1 | . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 549 | 1 . 14 24 55 11 37 288 25 94 Shots 22 | . . 1 1 2 1 2 10 1 4 Rammed 17 | 1 . . 1 . . 1 1 4 9 Targets Rammed 24 | 2 . . 1 . . 3 1 7 10 Kicked 7 | 1 . . . . . 2 . 3 1 Crushed . | . . . . . . . . . . Highest Temperature 487 | 36 60 7 8 36 457 216 289 487 294 Average Temperature 109 | 20 30 3 4 13 148 38 148 151 107 Received Heat Transfer 2458 | . 21 66 18 . 602 219 134 513 885 Effects 21 | . . . . . 5 . . 13 3 Shutdowns 8 | . . . . . 4 . . 4 . Energy Bleed 1 | . . . . . . . . 1 . Interference 4 | . . . . . . . . 1 3 Matter Decay 1 | . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . 2 . Damage (minor) 2 | . . . . . 1 . . 1 . Damage (major) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . 1 . Combat Hostiles 3 | . . . . . . 2 . 1 . Parts Fried 6 | . . . . . . 4 . 1 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 1 1 Heat Transferred 1113 | 25 74 . . . . 457 148 185 224 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 4 . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Peak Influence 466 | 10 29 262 352 306 232 285 466 201 248 Initial 115 | . 4 8 79 115 100 56 80 . 25 Average 84 | 1 14 83 155 181 142 91 234 29 59 Maximum Alert Level 2 | . . 1 1 1 1 1 2 1 1 Low Security (%) 83 | 100 100 72 72 53 82 83 35 99 89 Level 1 16 | . . 27 27 46 17 16 60 . 10 Level 2 . | . . . . . . . 4 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . . 1 1 . 1 7 7 2 4 Investigation 1 | . . . . . . 1 . . . Extermination 7 | . . . . . . 4 1 . 2 Reinforcement 11 | . . 1 1 . 1 2 3 2 1 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Distress Signals 6 | . . 2 . . 1 . 1 2 . Communications Jammed 13 | . . . . . . . 12 . 1 Distress Signals 12 | . . . . . . . 12 . . Times Spotted 146 | . 3 13 12 6 9 24 16 38 25 Peak Tracking Total 10 | . 2 10 3 4 8 4 7 7 6 Tactical Retreats 13 | . . 1 2 3 . . 1 5 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Traps Triggered 10 | . . . . . 2 4 1 3 . Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Machines Disabled 50 | . . 3 1 1 1 16 20 5 3 Max in Single Turn 6 | . . 2 1 1 1 6 5 1 2 Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Machines Accessed 25 | . 2 . 4 2 . 5 2 7 3 Terminals 22 | . 1 . 4 1 . 4 2 7 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 60 | . 5 . 14 6 . 13 3 15 4 Successful 50 | . 5 . 13 6 . 13 2 8 3 Failed 10 | . . . 1 . . . 1 7 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 38 | . 2 . 14 2 . 11 2 4 3 Terminals 51 | . 2 . 14 2 . 11 3 15 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 3 . . 4 . . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . . . 1 . . 3 1 5 1 Record 1 | . . . . . . . . . 1 Open Door 6 | . . . . . . . 1 5 . Branch Access Points 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . . 4 . . . . . Recycle Component 2 | . 1 . . 1 . . . . . Process 2 | . 1 . . 1 . . . . . Retrieve Matter 3 | . 1 . . 2 . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 30 | . 2 . 12 2 . 8 1 3 2 Terminals 30 | . 2 . 12 2 . 8 1 3 2 Track 13 | . 1 . 4 1 . 4 . 2 1 Assimilate 3 | . . . 3 . . . . . . Botnet 13 | . 1 . 4 1 . 4 1 1 1 Detonate 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 . 2 1 . 5 1 4 3 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 2 | . 1 . . 1 . . . . . Recycled Matter 75 | . 43 . . 32 . . . . . Retrieved Matter 75 | . 43 . . 32 . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Total Allies 7 | . . . . . . . . 7 . Largest Group 4 | . . . . . . . . 4 . Highest-Rated Group 119 | . . . . . . . . 119 . Highest-Rated Ally 37 | . . . . . . . . 37 . Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . . . . . . . 40 . Total Damage 761 | . . . . . . . . 761 . Kills 6 | . . . . . . . . 6 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Turns Passed 7544 | 92 268 203 321 177 145 1814 863 2452 1209 Spaces Moved 5181 | 58 202 296 520 359 139 1250 584 1015 758 Core 350 | 8 . . . . 7 60 . 191 84 Treads 535 | . . . . . . . . 324 211 Legs 2889 | 50 202 4 . . . 1190 584 396 463 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1407 | . . 292 520 359 132 . . 104 . Fastest Speed 31 | 50 120 37 34 31 31 50 120 100 100 Average Speed 116 | 112 120 38 50 31 37 120 122 190 137 Slowest Speed 900 | 120 120 120 114 34 350 250 152 900 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . 5 1 1 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 37 37 32 10 38 38 18 84 21 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 54 | . . 29 18 . 7 . . . . Terrain Destroyed 634 | . . 74 43 41 30 249 63 115 19 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . 2 6 1 AOE 625 | . . 74 43 41 30 249 61 109 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Total 6133 | 76 224 358 561 414 207 1442 668 1321 862 Wait 253 | . 9 30 8 35 23 45 13 75 15 Move 5158 | 57 201 295 509 356 136 1249 583 1014 758 Hop 7 | . . . 5 1 1 . . . . Pick Up 57 | 7 6 1 3 2 . 17 8 8 5 Fast Attach 97 | 6 1 4 5 4 3 24 5 26 19 Attach 43 | 1 1 3 2 2 2 3 7 15 7 Detach 4 | . . . 1 . 1 1 . 1 . Swap 64 | . 1 2 5 2 2 29 10 9 4 Drop 70 | . 3 8 9 5 4 17 9 9 6 Fire 336 | 3 2 15 13 7 19 54 32 153 38 Melee . | . . . . . . . . . . Ram 7 | . . . 1 . . . . 1 5 Kick 14 | 2 . . . . . 3 1 5 3 Crush 3 | . . . . . . . . 1 2 Escape Stasis 20 | . . . . . 16 . . 4 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Evolved 1 slot: Utility x1 221 | -10/Materials | Identified exit to Materials 221 | -10/Materials | Discovered exit to Materials (range 16) 312 | -10/Materials | Build established: Hacker-Mutant 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Utility x2 559 | -9/Materials | Identified exit to Materials 559 | -9/Materials | Discovered exit to Materials (range 12) 564 | -9/Materials | Entered another Materials area 564 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 878 | -8/Materials | Identified exit to Factory 878 | -8/Materials | Discovered exit to Factory (range 19) 885 | -8/Materials | Entered Factory 885 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1029 | -7/Factory | Identified exit to Storage 1029 | -7/Factory | Discovered exit to Storage (range 20) 1043 | -7/Factory | Build established: Hacker-Scout 1062 | -7/Factory | Entered Storage 1145 | -7/Storage | Identified exit to Factory 1145 | -7/Storage | Discovered exit to Factory (range 20) 1207 | -7/Storage | Entered Factory 1207 | -6/Factory | Evolved 2 slots: Utility x2 1237 | -6/Factory | Lost 11 parts (2p4n3u2w) 2044 | -6/Factory | Build established: Hacker-Skirmisher 2385 | -6/Factory | Identified exit to Lower Caves 2385 | -6/Factory | Discovered exit to Lower Caves (range 12) 3012 | -6/Factory | Identified exit to Factory 3012 | -6/Factory | Discovered exit to Factory (range 8) 3021 | -6/Factory | Entered another Factory area 3021 | -5/Factory | Evolved 2 slots: Utility x2 3421 | -5/Factory | Lost 5 parts (2u3w) 3847 | -5/Factory | Identified exit to Extension 3847 | -5/Factory | Discovered exit to Extension (range 9) 3884 | -5/Factory | Entered Extension 4025 | -5/Extension | Rescued a captive Derelict 4026 | -5/Extension | Rescued a captive Derelict 4234 | -5/Extension | Spotted B-75 Beast 4319 | -5/Extension | Spotted B-75 Beast 4362 | -5/Extension | Lost 8 parts (4n2u2w) 4387 | -5/Extension | Core integrity fell below 50% 4411 | -5/Extension | System corruption reached 10% 4464 | -5/Extension | Lost 17 parts (3p9u5w) 4569 | -5/Extension | Build established: Hacker-Mutant 5145 | -5/Extension | Rescued a captive Derelict 5379 | -5/Extension | Destroyed B-75 Beast 5461 | -5/Extension | Core integrity fell below 20% 5634 | -5/Extension | Disrupted transfer network 5754 | -5/Extension | Destroyed B-75 Beast 6136 | -5/Extension | Rescued a captive Derelict 6137 | -5/Extension | Rescued a captive Derelict 6164 | -5/Extension | Rescued a captive Derelict 6216 | -5/Extension | Rescued a captive Derelict 6272 | -5/Extension | Disrupted transfer network 6279 | -5/Extension | Identified exit to Factory 6279 | -5/Extension | Discovered exit to Factory (range 13) 6279 | -5/Extension | Identified exit to Cetus 6279 | -5/Extension | Discovered exit to Cetus (range 9) 6336 | -5/Extension | Entered Factory 6336 | -4/Factory | Evolved 2 slots: Utility x2 6372 | -4/Factory | Build established: Scavenger-Skirmisher 6598 | -4/Factory | Lost 8 parts (2p2n2u2w) 6839 | -4/Factory | Build established: Hacker-Mutant 7331 | -4/Factory | Lost 3 parts (1p1n1u) 7388 | -4/Factory | Core integrity fell below 50% 7416 | -4/Factory | Lost 13 parts (2p2n5u4w) 7463 | -4/Factory | Core integrity fell below 20% 7499 | -4/Factory | Lost 4 parts (1u3w) 7545 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07445_ R-10 Processor suffers critical hit. 07447_ R-10 Processor inserts Imp. Target Analyzer into recycling unit. 07450_ R-10 Processor inserts Myomer Leg into recycling unit. 07451_ Plasma Rifle destroyed. 07451_ Slug penetrates Wall. 07452_ Acquired Mic. Fission Core. 07453_ R-10 Processor inserts Adv. Heat Sink into recycling unit. 07456_ R-10 Processor inserts Myomer Leg into recycling unit. 07456_ Slug penetrates Wall. 07459_ R-10 Processor inserts Antigrav System into recycling unit. 07464_ R-10 Processor collects Antigrav System. 07464_ Slug penetrates Wall. 07468_ Adv. Transmission Jammer destroyed. 07470_ Penetrated by Slug. 07531_ Slammed into S-27 Virus. 07538_ Penetrated by Slug. 07539_ Slammed into S-27 Virus. 07539_ Destabilizing: System corrupted (+2). 07542_ #HPTWET