Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 20:46:05 Player: Cracklepappy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (711) 711 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1326 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 240/250 System Corruption 5% Temperature Cool (56) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (18) --- Light Ion Engine Aluminum Leg Compact Wheel Small Storage Unit Small Storage Unit Medium Storage Unit Large Storage Unit Large Battery (300) High-capacity Battery (400) High-capacity Matter Pod (200) Targeting Computer Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Compact Wheel Compact Wheel Small Storage Unit Small Storage Unit Large Battery High-capacity Battery High-capacity Matter Pod Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle Light Cannon Mining Laser [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 12 8 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 11 | 2 4 5 Treads 7 | 1 4 2 Leg 1 | . . 1 Wheel 3 | 1 . 2 Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device . | . . . Storage 5 | 2 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 2 | . 1 1 Propulsion 4 | . 1 3 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 98 | . 99 97 Engine 5 | . 3 12 Core 8 | . 10 . Treads 23 | . 24 17 Wheel 3 | . 2 7 Storage 28 | . 28 28 Energy Gun 10 | . 5 23 Ballistic Gun 11 | . 14 2 Ballistic Cannon 6 | . 7 2 Naked Turns . | . . . Heaviest Build 59 | 16 57 59 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 2 Largest Inventory Capacity 18 | 8 18 18 Average Capacity 13 | 6 12 18 Most Carried 18 | 8 18 18 Average Carried 12 | 5 11 17 Final Capacity 18 | 8 18 18 Final Carried 18 | 8 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 886 | 270 496 120 Remotely . | . . . Salvage Created 988 | 155 678 155 Parts 65 | 13 40 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 19 | . 13 6 Guns 16 | . 12 4 Cannons 1 | . . 1 AOE 1 | . 1 . Classes Destroyed 7 | 2 3 2 Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 4 | . . 4 Grunt 13 | . 13 . Sentry 2 | . . 2 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1267 | . 864 403 Core 254 | . 133 121 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 103 | 12 75 16 Largest 2 | 1 2 2 Hottest 90 | 40 80 90 Shots Fired 155 | 12 111 32 Gun 126 | 12 92 22 Cannon 29 | . 19 10 Launcher . | . . . Special . | . . . Kinetic 84 | . 64 20 Thermal 2 | . 2 . Explosive . | . . . Electromagnetic 69 | 12 45 12 Robot Hit Streak 13 | 4 10 13 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 103 | 9 73 21 Core Hits 47 | 5 34 8 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1484 | 117 1024 343 Guns 1064 | 117 755 192 Cannons 199 | . 124 75 Explosions 216 | . 140 76 Melee . | . . . Ramming 5 | . 5 . Kinetic 530 | . 408 122 Thermal 237 | . 161 76 Explosive . | . . . Electromagnetic 712 | 117 450 145 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 4 | . 4 5 Corruption Purged . | . . . Effects 43 | . 34 9 Message Errors 10 | . 10 . Matter Fused 12 | . 9 3 Heat Flow Errors 7 | . 5 2 Energy Discharges 1 | . 1 . Parts Rejected 1 | . 1 . Data Loss (minor) 6 | . 4 2 Data Loss (major) 1 | . . 1 Misfires 2 | . 2 . Targeting Errors 3 | . 2 1 Overload Shots . | . . . Overflow Damage 33 | . 15 18 Projectiles 27 | . 9 18 Explosions 6 | . 6 . Melee . | . . . Knockbacks 6 | . 3 3 Impact . | . . . Kinetic 6 | . 3 3 Secondary . | . . . Self-Inflicted Damage 53 | . 53 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 272 | . 263 272 Average Temperature 65 | . 61 77 Received Heat Transfer 495 | . 450 45 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 3 | . 1 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | . 250 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 3 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 286 | 20 286 132 Initial 27 | . 13 27 Average 85 | 7 92 87 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 89 100 Level 1 7 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 24 8 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 12 | . 12 . Failed 13 | . 13 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Part Schematic 2 | . 2 . Prototype ID Bank 2 | . 2 . Unreport Threat 2 | . 2 . Locate Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1677 | 118 1175 384 Spaces Moved 917 | 71 625 221 Core 1 | 1 . . Treads 544 | 1 474 69 Legs . | . . . Wheels 372 | 69 151 152 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 130 Average Speed 147 | 100 153 145 Slowest Speed 200 | 160 180 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 5 98 61 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 9 | . 6 3 Melee . | . . . Projectile . | . . . AOE 9 | . 6 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1102 | 104 748 250 Wait 8 | 1 5 2 Move 915 | 70 624 221 Hop . | . . . Pick Up 33 | 12 18 3 Fast Attach 10 | 5 4 1 Attach 7 | 2 2 3 Detach . | . . . Swap 10 | . 6 4 Drop 15 | 2 13 . Fire 103 | 12 75 16 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 4) 817 | -10/Materials | Discovered new exit (range 16) 982 | -10/Materials | Core integrity fell below 50% 1110 | -10/Materials | Discovered new exit (range 16) 1294 | -10/Materials | Entered Mines 1316 | -10/Mines | Core integrity fell below 20% 1473 | -10/Mines | Learned Materials emergency access door positions 1678 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01567_ U-05 Engineer lays Concrete. 01568_ System corrupted: Matter fused (-10). 01568_ U-05 Engineer lays Concrete. 01570_ K-01 Serf collects debris. 01570_ U-05 Engineer lays Concrete. 01577_ K-01 Serf collects debris. 01596_ Searching scrap... 01596_ Found 38 Matter. 01596_ Found 23 Matter. 01597_ Acquired 23 matter. 01598_ Acquired 7 matter. 01599_ K-01 Serf collects debris. 01612_ System corrupted: Matter fused (-6). 01620_ K-01 Serf collects debris. 01640_ System corrupted: Matter fused (-5). 01641_ K-01 Serf collects debris. 01661_ System corrupted: Heat flow error (+290). 01662_ K-01 Serf collects debris. 01675_ S-10 Pest destroyed. 01676_ K-01 Serf collects debris. 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Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionRemoteInterpreter Manual? 0 Play Time 00:15:47 Cumulative 188.2 hours Start 2020.09.28 @ 20:32:10 End 2020.09.28 @ 20:46:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7d8c5d4-20db-4972-8d0d-f5271d1ff908