Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 15:02:21 Player: Fangrelle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (82) 410 Value Destroyed (1838) 1838 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 3272 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/400 Matter 1/300 Energy 265/265 System Corruption 23% Temperature Warm (125) Movement Core (1700) Ox33 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Cooled Ion Engine Light Treads Improved Treads Improved Flight Unit Huge Storage Unit Trap Extractor (0/4) Beam Rifle Beam Rifle Beam Rifle Spread Laser Assault Cannon Rocket Launcher Rocket Launcher Datajack Scythe Scythe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Titanium Leg Armored Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Cooled Ion Engine Light Treads Improved Treads Improved Flight Unit Heat Sink Huge Storage Unit Weight Redist. System Improved Targeting Computer Light Armor Plating Light Armor Plating Trap Extractor Beam Rifle Beam Rifle Spread Laser Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher Datajack Scythe Scythe [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Surge Thruster Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 59 | . 14 45 Power 6 | . 2 4 Engine 6 | . 2 4 Core . | . . . Reactor . | . . . Propulsion 18 | . 4 14 Treads 7 | . 2 5 Leg 1 | . . 1 Wheel 7 | . 2 5 Hover . | . . . Flight 3 | . . 3 Utility 19 | . 3 16 Device 4 | . . 4 Storage 2 | . 2 . Processor 2 | . 1 1 Hackware 1 | . . 1 Protection 10 | . . 10 Artifact . | . . . Weapon 16 | . 5 11 Energy Gun 6 | . 1 5 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon 6 | . 2 4 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 2 | . . 2 Parts Lost 18 | . 5 13 Power 1 | . 1 . Propulsion 6 | . 2 4 Utility 8 | . . 8 Weapon 3 | . 2 1 Highest Loss Streak 5 | . 2 5 To Critical Strikes 1 | . 1 . Average Slot Usage (%) 96 | . 99 94 Engine 12 | . 14 11 Treads 11 | . 23 4 Wheel 10 | . 3 14 Device 3 | . . 5 Storage 12 | . 15 11 Processor 5 | . 12 1 Hackware 6 | . . 10 Protection 8 | . . 13 Energy Gun 10 | . 6 12 Ballistic Gun 7 | . 17 . Ballistic Cannon 6 | . 2 9 Peak Build Rating 24 | . 7 24 Average Rating 13 | . 6 18 On Entrance 6 | 6 6 7 Naked Turns . | . . . Heaviest Build 108 | 13 91 108 Greatest Support 43 | 20 40 43 Greatest Overweight (x) 33 | . 4 33 Average Overweight (x) 3 | . 1 3 Largest Inventory Capacity 25 | . 25 25 Average Capacity 24 | . 23 25 Most Carried 25 | . 7 25 Average Carried 13 | . 4 18 Final Capacity 25 | 8 25 25 Final Carried 18 | 6 6 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1500 | 200 386 914 Remotely . | . . . Salvage Created 2319 | . 701 1618 Parts 170 | . 60 110 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 57 | . 21 36 Guns 40 | . 20 20 Cannons 17 | . 1 16 Classes Destroyed 12 | . 6 6 Worker 4 | . 1 3 Builder 3 | . . 3 Tunneler 2 | . . 2 Hauler 3 | . 1 2 Recycler 1 | . . 1 Operator 4 | . 2 2 Watcher 8 | . 3 5 Swarmer 21 | . 11 10 Grunt 23 | . 10 13 Brawler 2 | . . 2 Duelist 1 | . . 1 Sentry 10 | . . 10 Best Kill Streak 9 | . 9 5 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 474 | . 155 319 Missed 128 | . 57 71 Damage Taken 3671 | . 913 2758 Core 612 | . 201 411 Absorbed by Shields 297 | . . 297 Regen/Repaired (Parts) 234 | . . 234 Core Remaining (%) 59 | 100 19 . Volleys Fired 221 | . 74 147 Largest 2 | . 2 2 Hottest 112 | . 70 112 Shots Fired 401 | . 128 273 Gun 267 | . 120 147 Cannon 133 | . 8 125 Launcher 1 | . . 1 Special . | . . . Kinetic 238 | . 113 125 Thermal 162 | . 15 147 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 14 | . 14 11 Robot Miss Streak 8 | . 3 8 Penetration Max . | . . . Secondary Targets 6 | . 4 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 224 | . 82 142 Core Hits 108 | . 41 67 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 12 | . . 12 Burn 7 | . . 7 Blast 5 | . . 5 Melee Attacks 2 | . . 2 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3638 | . 919 2719 Guns 2166 | . 841 1325 Cannons 1446 | . 75 1371 Explosions . | . . . Melee . | . . . Ramming 26 | . 3 23 Kinetic 2157 | . 786 1371 Thermal 1455 | . 130 1325 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 23 | . . 23 Average Corruption 16 | . . 16 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 136 | . . 136 Message Errors 27 | . . 27 Matter Fused 33 | . . 33 Heat Flow Errors 16 | . . 16 Energy Discharges 18 | . . 18 Parts Rejected 2 | . . 2 Parts Fused 1 | . . 1 Data Loss (minor) 13 | . . 13 Data Loss (major) 6 | . . 6 Misfires 3 | . . 3 Alerts 8 | . . 8 Misdirections 2 | . . 2 Weapon Failures 7 | . . 7 Overload Shots . | . . . Overflow Damage 32 | . . 32 Projectiles 32 | . . 32 Explosions . | . . . Melee . | . . . Knockbacks 12 | . 1 11 Impact . | . . . Kinetic 11 | . 1 10 Secondary 1 | . . 1 Self-Inflicted Damage 11 | . . 11 Shots . | . . . Rammed 3 | . 1 2 Targets Rammed 3 | . 1 2 Kicked . | . . . Crushed . | . . . Highest Temperature 523 | . 64 523 Average Temperature 146 | . 19 154 Received Heat Transfer 1286 | . 252 1034 Effects 33 | . . 33 Shutdowns 9 | . . 9 Energy Bleed 8 | . . 8 Interference 12 | . . 12 Short Circuit 3 | . . 3 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 13 | . . 13 Heat Transferred 4148 | . 300 3848 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 651 | . 272 651 Initial 33 | . . 33 Average 216 | . 120 278 Maximum Alert Level 2 | . 1 2 Low Security (%) 66 | . 90 51 Level 1 12 | . 9 14 Level 2 20 | . . 33 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 10 | . 4 6 Investigation 5 | . 2 3 Extermination . | . . . Reinforcement 4 | . 2 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 89 | . 31 58 Peak Tracking Total 7 | . 7 4 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 6 | . . 6 Indirectly . | . . . Trap Hack Attempts 20 | . . 20 Triggered . | . . . Disarmed 1 | . . 1 Reprogrammed 1 | . . 1 Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 1 3 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 18 | . 6 12 Terminals 12 | . 4 8 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 4 | . 2 2 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 62 | . 21 41 Successful 41 | . 13 28 Failed 21 | . 8 13 Catastrophic . | . . . Database Lockouts . | . . . Manual 47 | . 17 30 Terminals 43 | . 15 28 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 12 | . 6 6 Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 1 | . . 1 Robot Analysis 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 7 | . 4 3 Report Inventory 4 | . 2 2 Retrieve Components 3 | . 2 1 Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 27 | . 9 18 Terminals 23 | . 7 16 Assimilate 8 | . 3 5 Botnet 11 | . 3 8 Operators 2 | . 1 1 Skim 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 2 2 Tunnel 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 16 | . 6 10 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 64 | . . 64 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 16 | . 12 4 Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 find_station 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 5518 | . 2162 3356 Spaces Moved 2138 | 1 779 1358 Core 16 | . . 16 Treads 747 | . 566 181 Legs 48 | 1 47 . Wheels 1323 | . 166 1157 Hover . | . . . Flight 4 | . . 4 Fastest Speed 120 | 120 120 130 Average Speed 212 | 120 245 194 Slowest Speed 1700 | 120 480 1700 Overloaded Moves 4 | . . 4 Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 61 | 2 88 94 Regions Visited 2 Branch Regions . Pre-discovered Areas 4 | . 2 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . . 7 Terrain Destroyed 22 | . . 22 Melee . | . . . Projectile 15 | . . 15 AOE 7 | . . 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2720 | . 908 1812 Wait 182 | . 31 151 Move 2136 | . 778 1358 Hop . | . . . Pick Up 52 | . 5 47 Fast Attach 22 | . 4 18 Attach 19 | . 5 14 Detach 1 | . . 1 Swap 18 | . 5 13 Drop 44 | . 5 39 Fire 221 | . 74 147 Melee 2 | . . 2 Ram 2 | . . 2 Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap 20 | . . 20 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 9) 557 | -10/Materials | Discovered new exit (range 12) 936 | -10/Materials | Core integrity fell below 50% 1395 | -10/Materials | Discovered new exit (range 6) 1545 | -10/Materials | Discovered new exit (range 11) 1932 | -10/Materials | Core integrity fell below 20% 2163 | -10/Materials | Entered another Materials area 2163 | -9/Materials | Evolved 2 slots: Utility x2 2595 | -9/Materials | System corruption reached 10% 2625 | -9/Materials | Lost 3 parts (2n1u) 3193 | -9/Materials | Discovered new exit (range 9) 3701 | -9/Materials | Discovered new exit (range 8) 3936 | -9/Materials | Repaired Beam Rifle 3970 | -9/Materials | Repaired Hrd. Light Armor Plating 4125 | -9/Materials | Discovered new exit (range 3) 4484 | -9/Materials | Core integrity fell below 50% 4757 | -9/Materials | Discovered new exit (range 15) 4933 | -9/Materials | Discovered new exit (range 5) 5363 | -9/Materials | First assault squad dispatched 5485 | -9/Materials | Core integrity fell below 20% 5519 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05480_ Lgt. Armor Plating destroyed. 05481_ System corrupted: Matter fused (-5). 05481_ System corrupted: Assault Cannon jammed. 05485_ Broken Arm. Wheel destroyed. 05485_ G-47 Trooper knocked back. 05488_ G-34 Mercenary Sml. Laser blasted off. 05488_ G-34 Mercenary destroyed. 05490_ M-13 Machinist repairs G-47 Trooper. 05491_ Assault Cannon destroyed. 05492_ M-13 Machinist repairs Imp. Heat Sink. 05498_ Arm. Wheel destroyed. 05498_ G-34 Mercenary knocked back. 05500_ Power failure, Rnf. Ion Engine shutdown. 05501_ System corrupted: IFF burst signal emitted. 05504_ Heat Sink broken. 05504_ Overheating: Short circuit. 05504_ Dropped Broken Heat Sink. 05508_ M-13 Machinist repairs Ion Engine. 05510_ M-13 Machinist repairs Aluminum Leg. 05511_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????# #?# #?# ? | | ???????####+### / #?# %#?# ? | | ????????? ### ###?# #?#! ?? | | ??????? ###+##### #?# ???? | | ????? 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