Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 22:25:59 Player: Gumbus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (2045) 2045 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-39) -39 TOTAL SCORE: 4116 Bonus ------- Follower Combat Kills 33 Friendly Fire -72 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 75/100 System Corruption 0% Temperature Danger (429) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Core Shielding > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (8) ---- Light Deuterium Engine Improved Hover Unit Heat Sink Transmission Jammer Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Flak Cannon Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Treads Improved Heat Sink Medium Armor Plating [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 57 | 5 5 14 4 29 Power 10 | 1 . 3 . 6 Engine 8 | 1 . 3 . 4 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 20 | 2 2 8 . 8 Treads 7 | 2 . 3 . 2 Leg 3 | . 2 . . 1 Wheel 4 | . . 2 . 2 Hover 1 | . . 1 . . Flight 5 | . . 2 . 3 Utility 13 | . 2 1 3 7 Device 6 | . 1 . 2 3 Storage 1 | . . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 6 | . 1 1 1 3 Artifact . | . . . . . Weapon 14 | 2 1 2 1 8 Energy Gun 9 | . . 1 . 8 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 30 | . 1 3 . 26 Power 7 | . . 1 . 6 Propulsion 8 | . . 2 . 6 Utility 6 | . . . . 6 Weapon 9 | . 1 . . 8 Highest Loss Streak 9 | . 1 3 . 9 To Critical Strikes . | . . . . . Average Backups 3 | 1 3 3 3 3 Power . | . 1 . 1 . Propulsion 1 | . 2 1 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 6 | . . . 1 5 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . . 1 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 83 76 93 80 Engine 13 | . 14 12 18 13 Core 1 | . . . . 2 Treads 14 | . 17 12 27 12 Leg 3 | . 10 3 . . Wheel 3 | . . 1 . 4 Device 12 | . 10 11 9 13 Storage 1 | . . . . 2 Protection 9 | . 6 11 17 9 Energy Gun 10 | . . 8 4 15 Ballistic Gun 2 | . 16 . . . Ballistic Cannon 2 | . . . 7 2 Launcher 3 | . . 6 9 1 Slashing Weapon 1 | . 6 4 . . Peak Build Rating 26 | 5 9 19 25 26 Average Rating 15 | 3 7 12 23 19 On Entrance 11 | . 5 8 19 25 Naked Turns . | . . . . . Heaviest Build 42 | 8 10 28 41 42 Greatest Support 69 | 40 40 69 69 69 Greatest Overweight (x) 6 | . . 6 . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 Most Carried 6 | 3 5 5 5 6 Average Carried 3 | 1 3 3 3 3 Final Capacity 8 | 5 5 5 5 8 Final Carried 5 | 3 4 4 5 5 Class Distribution -------------------- 66% | Mutant 14% | Scavenger-Gunner 8% | Scavenger-Mutant 6% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1365 | 177 217 136 40 795 Remotely . | . . . . . Salvage Created 1904 | . 292 167 91 1354 Parts 104 | . 13 20 3 68 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 49 | . 7 4 3 35 Melee 6 | . 5 1 . . Guns 24 | . 2 2 . 20 Cannons 6 | . . . . 6 AOE 13 | . . 1 3 9 Classes Destroyed 8 | . 2 3 . 3 Builder 2 | . . 1 . 1 Recycler 2 | . . . . 2 Watcher 5 | . 2 1 . 2 Swarmer 8 | . . 2 . 6 Grunt 29 | . 7 . 2 20 Duelist 2 | . . . . 2 Protector 1 | . . . . 1 Sentry 9 | . . 2 1 6 Best Kill Streak 11 | . 3 3 3 11 Combat Bots Only 9 | . 3 2 3 9 Max Kills in Single Turn 3 | . 1 2 1 3 Gunslinging . | . . . . . Exploded 3 | . . 1 1 3 Melee 1 | . 1 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 414 | . 67 52 20 275 Missed 105 | . 22 16 3 64 Hits 309 | . 45 36 17 211 Melee 1 | . . . . 1 Projectile 308 | . 45 36 17 210 Critical Strikes 10 | . . . . 10 Actively Blocked 2 | . . . . 2 Damage Taken 4210 | . 535 342 250 3083 Core 726 | . 73 99 15 539 Absorbed by Shields . | . . . . . Redirected to Shielding 54 | . 16 19 . 19 Regen/Repaired (Parts) 11 | . 11 . . . Core Remaining (%) 81 | 100 70 75 . . Volleys Fired 167 | . 23 10 6 128 Largest 3 | . 2 2 3 3 Hottest 177 | . 40 89 126 177 Shots Fired 311 | . 45 12 16 238 Gun 252 | . 45 10 5 192 Cannon 40 | . . . 6 34 Launcher 19 | . . 2 5 12 Special . | . . . . . Kinetic 93 | . 45 8 6 34 Thermal 183 | . . 2 5 176 Explosive 19 | . . 2 5 12 Electromagnetic 16 | . . . . 16 Robot Hit Streak 25 | . 6 6 8 25 Robot Miss Streak 10 | . 2 1 3 10 Penetration Max . | . . . . . Secondary Targets 5 | . . . . 5 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 222 | . 40 13 8 161 Core Hits 131 | . 15 9 8 99 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . . 6 Burn 6 | . . . . 6 Melee Attacks 21 | . 17 4 . . Impact . | . . . . . Slashing 21 | . 17 4 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4767 | . 527 247 279 3714 Guns 2369 | . 269 103 28 1969 Cannons 609 | . . . 67 542 Explosions 1410 | . . 51 184 1175 Melee 351 | . 258 93 . . Ramming 28 | . . . . 28 Kinetic 966 | . 269 88 67 542 Thermal 1870 | . . 15 28 1827 Explosive 1364 | . . 51 184 1129 Electromagnetic 188 | . . . . 188 Impact . | . . . . . Slashing 351 | . 258 93 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . . 2 . 19 Projectiles . | . . . . . Explosions 19 | . . . . 19 Melee 2 | . . 2 . . Knockbacks 9 | . . . 1 8 Impact 1 | . . . . 1 Kinetic 8 | . . . 1 7 Secondary . | . . . . . Self-Inflicted Damage 137 | . . . . 137 Shots 4 | . . . . 4 Rammed 6 | . . . . 6 Targets Rammed 6 | . . . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 567 | . 9 3 189 567 Average Temperature 153 | . 8 2 87 164 Received Heat Transfer 1794 | . 291 36 108 1359 Effects 24 | . . . . 24 Shutdowns 9 | . . . . 9 Energy Bleed 1 | . . . . 1 Interference 5 | . . . . 5 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Damage (major) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 16 | . . . . 16 Heat Transferred 4921 | . . 37 74 4810 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 58 | 100 100 100 100 21 Level 1 41 | . . . . 78 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 398 | . 65 72 97 398 Initial 24 | . . 11 13 24 Average 148 | . 22 20 47 259 Influence Increases 1498 | . 199 165 107 1027 Destroy 0b10 Robot/C 980 | . 140 80 60 700 Destroy 0b10 Robot/NC 50 | . 10 10 . 30 Destroy Leader 250 | . 34 32 20 164 Allied During Kill 7 | . . . . 7 Disable Machine 45 | . . 15 . 30 Destroy Structure 106 | . . 13 27 66 Lose Combat Pursuer 60 | . 15 15 . 30 Influence Decreases 1211 | . 172 161 81 797 Entered New Map 67 | . . 16 18 33 Time Decay 843 | . 162 135 63 483 Lost Part 280 | . 10 10 . 260 Lost Ally 21 | . . . . 21 Squads Dispatched 10 | . 2 . 1 7 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . 2 . 3 Communications Jammed 2 | . . . . 2 Distress Signals 2 | . . . . 2 Times Spotted 71 | . 11 7 2 51 Peak Tracking Total 5 | . 4 5 2 5 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . 1 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 3 | . 1 1 . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 2 3 . 3 Successful 6 | . 2 3 . 1 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 5 | . 2 . . 3 Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 2 . . 1 Scan Component 2 | . 1 . . 1 Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . . 3 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled 1 | . . 1 . . Recycled Matter 136 | . . 136 . . Retrieved Matter 308 | . . 308 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 14 | . . . . 14 Total Damage 294 | . . . . 294 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 295 | . . . 8 287 Jamming 295 | . . . 8 287 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2474 | 78 410 497 176 1313 Spaces Moved 1148 | 44 167 272 91 574 Core 42 | 4 . 5 . 33 Treads 579 | 40 91 111 91 246 Legs 167 | . 76 52 . 39 Wheels 267 | . . 18 . 249 Hover 68 | . . 68 . . Flight 25 | . . 18 . 7 Fastest Speed 50 | 50 120 100 160 100 Average Speed 146 | 150 141 156 160 140 Slowest Speed 360 | 160 160 350 160 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 39 24 9 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . . . 11 . Terrain Destroyed 134 | . . 15 40 79 Melee . | . . . . . Projectile . | . . . . . AOE 134 | . . 15 40 79 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1626 | 56 266 327 110 867 Wait 138 | . 46 6 1 85 Move 1144 | 43 166 271 90 574 Hop . | . . . . . Pick Up 61 | 8 6 13 5 29 Fast Attach 3 | . . 1 . 2 Attach 49 | 5 5 11 3 25 Detach 2 | . . 1 1 . Swap 11 | . 1 3 1 6 Drop 24 | . 2 7 3 12 Fire 167 | . 23 10 6 128 Melee 21 | . 17 4 . . Ram 6 | . . . . 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 13) 447 | -10/Materials | Repaired Mining Claw 471 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 601 | -9/Materials | Lost 3 parts (1p2n) 603 | -9/Materials | Met 8R-AWN 959 | -9/Materials | Discovered new exit (range 16) 986 | -9/Materials | Entered another Materials area 986 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1047 | -8/Materials | Discovered new exit (range 13) 1162 | -8/Materials | Entered Storage 1185 | -8/Storage | Met a pair of Derelict thieves 1386 | -8/Storage | Destroyed 9 combat bots 1759 | -8/Storage | Core integrity fell below 50% 1827 | -8/Storage | Lost 9 parts (2p3n3u1w) 2066 | -8/Storage | Core integrity fell below 20% 2105 | -8/Storage | Lost 3 parts (1p1u1w) 2223 | -8/Storage | Build established: Scavenger-Gunner 2475 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Switching to secondary target: G-47 Trooper. Power failure, Lgt. Ion Engine shutdown. G-47 Trooper suffers critical hit (Burn). Com. Wheel destroyed. Overheating: System interference. Beam Rifle temporarily disabled. Heat Sink destroyed. M-13 Machinist repairs G-47 Trooper. Critical hit (Burn: +37). Lgt. Ion Engine destroyed. K-01 Serf collects debris. Beam Rifle destroyed. Aluminum Leg melted. G-47 Trooper destroyed. Beam Rifle destroyed. K-01 Serf collects debris. Lgt. Ion Engine destroyed. Acquired Particle Gun. Com. Wheel destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????#?????? | | ??????????????????????????????????? #+#???? | | ????????????????????#####???????? #???? | | ????????????????????# #??????? #???? | | ????????????????????# ####### #???? | | ????????????????????# + %" ^ #???? | | ????????????????????# # #####????????? | | ????????????????????# # ##+#####????????? | | ????????#####???????# +%# #????????? | | ?######## ######### a # # #????????? | | ?# ## ##/## # #????????? | | ?# ###### ## +%% m/* #????????? | | ?# #????## ### ## g # #????????? | | ?# #?????# ### ## *# #????????? | | ## ####??# %+% ## =%########????????? | | # # #??# # ## k@#???????????????? | | # # #### ###+#####m #####???????????? | | ## # # %% # ####????????? | | ## # #######/##+## # T ?????????? | | + """## [%##% # #?##????????? | | ## # R"## %*## ###T####?????? | | ## # """ """## " "=##= # #?????? | | ?# # """ ##### "R %## # """" #?????? | | ?# # """ #??##% "" +%% + """" #?????? | | ##/#######??# % ## # """" #?????? | | ] #???????########## # """" ##????? | | #?????# #######??# % + #????? | | #?????# #???# ###+#####????? | | !#?????#""" ##### #?# #????????? | | #?????#""" / #?# #??##????? | | / #?????#""" ###### ### #?# ####?? | | #####?????# #????# #? #?? | | ???????????? ?????# # #?? | | ??????????####+######## # """ #?? | | ??????##### + """ #?? | | ??????#"""#[ # """ #?? | | #######"T"# # #?? | | % % #?######?? | | ##########"Y"##### #????????? | | ?????????#"""#???#################????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mining Claw | 72% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingChargeFragment Manual? 0 Play Time 00:29:39 Cumulative 4.2 hours Start 2025.09.04 @ 21:56:57 End 2025.09.04 @ 22:25:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 62edf5ef-bf10-4d0e-b6da-2c48e1a87c4f