Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.15 @ 21:57:01 Player: ArabianSandBoa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (241) 1205 Value Destroyed (7331) 7331 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3220) 3220 TOTAL SCORE: 15016 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1982 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -262 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 268/290 System Corruption 0% Temperature Cool (95) Movement Rolling (120) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- Guided Plasma Cannon Katana Katana > --- INVENTORY (15) --- Light Angular Momentum Engine Light Treads Graphene Brace Authchip [Processor] Relay Coupler [NC] (25) Relay Coupler [NC] (32) Relay Coupler [Swarmer] (37) Relay Coupler [Swarmer] (35) Relay Coupler [Swarmer] (32) Relay Coupler [Duelist] (28) Relay Coupler [Specialist] (23) Long-range Tractor Beam Improved Recalibrator Heavy Flail Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Melee Analysis Suite > --- WEAPON ----------- Guided Plasma Cannon Heavy Flail Katana > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Weapon Cycler Graphene Brace Authchip [Processor] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Duelist] Long-range Tractor Beam Improved Recalibrator Flak Cannon Katana Katana [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 2 | . . . 2 . . . . . Weapon 1 | . . . . . . . 1 . Parts Attached 187 | 6 29 17 44 2 4 8 63 14 Power 13 | 1 1 2 4 . . 1 4 . Engine 8 | 1 1 2 3 . . . 1 . Core 5 | . . . 1 . . 1 3 . Reactor . | . . . . . . . . . Propulsion 41 | 2 6 3 8 . 2 1 17 2 Treads 18 | 2 1 . 2 . . 1 12 . Leg 9 | . . 3 2 . 2 . 2 . Wheel 13 | . 5 . 4 . . . 2 2 Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 45 | 1 6 2 12 . . 3 16 5 Device 22 | . 2 2 4 . . 2 9 3 Storage 4 | 1 1 . 1 . . . 1 . Processor 9 | . 3 . 3 . . . 1 2 Hackware 5 | . . . 4 . . 1 . . Protection 5 | . . . . . . . 5 . Artifact . | . . . . . . . . . Weapon 88 | 2 16 10 20 2 2 3 26 7 Energy Gun 6 | . . 2 4 . . . . . Energy Cannon 8 | . . . . . 1 1 4 2 Ballistic Gun 33 | 2 11 5 7 1 . 2 5 . Ballistic Cannon 5 | . . . . . . . 5 . Launcher 6 | . . 2 4 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 20 | . 5 1 5 1 1 . 5 2 Slashing Weapon 10 | . . . . . . . 7 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 . Parts Lost 36 | . 2 4 11 . . . 16 3 Power 8 | . 1 1 3 . . . 3 . Propulsion 12 | . 1 . 3 . . . 7 1 Utility 9 | . . . 4 . . . 3 2 Weapon 7 | . . 3 1 . . . 3 . Highest Loss Streak 6 | . 1 2 6 . . . 4 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 93 93 89 100 97 100 88 93 Engine 7 | . 12 9 9 . . . 5 9 Core 2 | . . . . 11 11 11 2 . Treads 9 | . 10 . 7 . . 6 15 14 Leg 7 | . . 27 2 22 22 15 1 . Wheel 7 | . 17 . 6 . . . 8 11 Device 6 | . 2 6 13 . . 4 5 11 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 5 | . 7 7 12 . . . . 8 Hackware 8 | . . . 5 33 33 28 9 . Protection 1 | . . . . . . . 6 2 Energy Gun 1 | . . 8 1 . . . . . Energy Cannon 1 | . . . . . 8 3 . 6 Ballistic Gun 10 | . 23 9 11 18 . 11 6 . Ballistic Cannon 1 | . . . . . . . 7 . Impact Weapon 4 | . 4 3 5 3 10 7 1 3 Slashing Weapon 3 | . . . . . . . 7 16 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 13 29 40 38 31 38 40 75 59 Greatest Support 63 | 40 40 25 43 34 34 34 63 60 Greatest Overweight (x) 6 | . 6 1 2 . 1 1 6 2 Average Overweight (x) . | . . 1 . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 Most Carried 15 | 6 13 15 15 15 15 15 15 15 Average Carried 12 | 3 8 14 13 15 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 13 13 15 15 15 15 14 15 Class Distribution -------------------- 36% | Mutant 30% | Scavenger-Mutant 21% | Hacker-Mutant 6% | Scavenger-Skirmisher 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 5479 | 255 985 349 1031 188 . 472 2064 135 Remotely 95 | . . . . . . . 95 . Salvage Created 8567 | . 1681 498 2082 161 . 375 2608 1162 Parts 480 | . 99 39 116 14 . 19 156 37 Haulers Intercepted 7 | . 2 . 3 . . . 2 . Recyclers Shooed 3 | . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 181 | . 29 16 50 3 . 10 54 19 Melee 35 | . . . 9 . . . 20 6 Guns 90 | . 29 7 28 3 . 5 18 . Cannons 34 | . . . . . . 5 16 13 AOE 19 | . . 8 11 . . . . . Classes Destroyed 18 | . 8 2 4 . . 1 3 . Worker 24 | . 11 . 6 1 . 1 5 . Builder 20 | . 8 . 5 1 . . 6 . Tunneler 10 | . 3 3 . 3 . . 1 . Hauler 7 | . 2 . 3 . . . 2 . Recycler 8 | . 1 1 2 . . . 4 . Mechanic 2 | . . . 2 . . . . . Operator 1 | . . . 1 . . . . . Watcher 11 | . 3 . 5 . . . 3 . Swarmer 37 | . 6 4 14 3 . 4 6 . Grunt 115 | . 23 8 30 . . 4 34 16 Brawler 3 | . . . 2 . . . 1 . Duelist 5 | . . . . . . 2 2 1 Protector 1 | . . . 1 . . . . . Sentry 13 | . . 2 3 . . . 7 1 Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . . . . . 1 1 Heavy 1 | . . . . . . . 1 . Assembled 2 | . . 2 . . . . . . Thug 1 | . . 1 . . . . . . Best Kill Streak 10 | . 6 5 10 5 . 4 7 4 Combat Bots Only 6 | . 6 4 6 3 . 4 5 4 Max Kills in Single Turn 3 | . 1 2 3 1 . 2 2 1 Gunslinging 1 | . . 1 1 . . 1 . . Exploded 2 | . . 1 2 . . . . . Melee 1 | . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 7726 | . 876 583 1555 61 . 122 3656 873 Core 1195 | . 91 157 366 7 . 19 414 141 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 814 | . 120 . 59 . . . 635 . Core Remaining (%) 34 | 100 . . . . . 2 . . Volleys Fired 485 | 1 110 55 105 4 . 18 143 49 Largest 3 | 2 2 2 2 2 . 2 3 1 Hottest 150 | 40 46 150 53 46 . 120 127 120 Shots Fired 899 | 2 220 89 195 8 . 23 313 49 Gun 635 | 2 220 72 179 8 . 12 142 . Cannon 231 | . . . . . . 11 171 49 Launcher 33 | . . 17 16 . . . . . Special . | . . . . . . . . . Kinetic 768 | 2 220 57 179 8 . 12 290 . Thermal 98 | . . 15 . . . 11 23 49 Explosive 33 | . . 17 16 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | 2 14 7 24 3 . 5 14 10 Robot Miss Streak 11 | . 6 3 2 1 . 2 11 . Penetration Max . | . . . . . . . . . Secondary Targets 11 | . 4 1 4 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . Shots Hit Robots 653 | 2 140 50 158 9 . 10 237 47 Core Hits 380 | 1 61 33 82 6 . 12 161 24 Critical Kills 4 | . 1 . 2 . . . 1 . Critical Parts Destroyed 17 | . 7 . 8 1 . . 1 . Critical Strikes 29 | . 8 1 10 1 . . 6 3 Burn 1 | . . 1 . . . . . . Destroy 5 | . 2 . 1 . . . 2 . Blast 3 | . . . . . . . 3 . Smash 16 | . 6 . 9 1 . . . . Sever 4 | . . . . . . . 1 3 Melee Attacks 341 | . 47 14 85 5 . . 116 74 Impact 169 | . 47 14 85 5 . . 4 14 Slashing 172 | . . . . . . . 112 60 Piercing . | . . . . . . . . . Sneak Attacks 38 | . 16 . 8 5 . . 8 1 Combat Hostiles 5 | . . . 1 . . . 4 . Follow-up Attacks 15 | . . . 1 . . . 5 9 Damage Inflicted 20414 | 18 3110 1557 4976 491 . 541 6675 3046 Guns 6165 | 18 1748 758 1937 63 . 132 1509 . Cannons 5400 | . . . . . . 409 3432 1559 Explosions 2464 | . 37 750 1622 . . . 55 . Melee 6374 | . 1325 49 1417 417 . . 1679 1487 Ramming 11 | . . . . 11 . . . . Kinetic 8790 | 18 1748 593 1937 63 . 132 4299 . Thermal 2775 | . . 165 . . . 409 642 1559 Explosive 2464 | . 37 750 1622 . . . 55 . Electromagnetic . | . . . . . . . . . Impact 3280 | . 1325 49 1417 417 . . 72 . Slashing 3094 | . . . . . . . 1607 1487 Piercing . | . . . . . . . . . Highest Corruption 7 | . 7 7 7 7 7 7 . . Average Corruption 6 | . 6 7 6 7 7 7 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 155 | . 38 49 4 7 21 36 . . Message Errors 52 | . 12 21 1 3 6 9 . . Matter Fused 42 | . 11 8 1 4 5 13 . . Heat Flow Errors 13 | . 4 3 . . 2 4 . . Energy Discharges 17 | . 3 6 . . 2 6 . . Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 17 | . 7 2 2 . 3 3 . . Data Loss (major) 2 | . . 2 . . . . . . Misfires 1 | . 1 . . . . . . . Alerts 6 | . . 3 . . 3 . . . Weapon Failures 4 | . . 3 . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 2009 | . 783 36 660 217 . . 184 129 Projectiles 145 | . . . . . . . 90 55 Explosions 62 | . . 17 45 . . . . . Melee 1802 | . 783 19 615 217 . . 94 74 Knockbacks 72 | . 7 1 4 . . . 60 . Impact 11 | . 7 1 3 . . . . . Kinetic 55 | . . . . . . . 55 . Secondary 6 | . . . 1 . . . 5 . Self-Inflicted Damage 338 | . . 161 177 . . . . . Shots 10 | . . 6 4 . . . . . Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . 3 . . . . Kicked 3 | . . . . 3 . . . . Crushed . | . . . . . . . . . Highest Temperature 567 | . 249 567 251 4 212 312 525 556 Average Temperature 119 | . 67 179 18 3 90 128 124 146 Received Heat Transfer 2853 | . 447 150 456 . . 54 1368 378 Effects 21 | . . 3 . . . 2 12 4 Shutdowns 8 | . . 1 . . . . 5 2 Energy Bleed 3 | . . . . . . 1 1 1 Interference 3 | . . . . . . 1 2 . Short Circuit 2 | . . 1 . . . . . 1 Damage (minor) 1 | . . . . . . . 1 . Damage (major) 2 | . . . . . . . 2 . Damage (core) 2 | . . 1 . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 34 | . 11 . 16 7 . . . . Impact Corruptions 52 | . 28 1 18 5 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 Heat Transferred 5838 | . . 370 . . . 880 1428 3160 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 1782 | . 1181 638 1782 1195 . 160 1207 1501 Initial 1100 | . . 444 248 1100 . . 18 784 Average 578 | . 555 542 847 1151 . 34 409 1195 Maximum Alert Level 5 | . 4 2 5 4 . . 4 4 Low Security (%) 25 | 100 30 . . . . 100 28 . Level 1 10 | . 7 . 8 . . . 30 . Level 2 30 | . 31 99 24 . . . 27 . Level 3 15 | . 18 . 42 . . . 6 27 Level 4 16 | . 12 . 18 100 . . 7 72 Level 5 . | . . . . . . . . . High Security 1 | . . . 6 . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 45 | . 11 . 15 . . . 19 . Investigation 28 | . 11 . 8 . . . 9 . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 2 . . . 3 . Assault 5 | . . . 5 . . . . . Garrison 7 | . . . . . . . 7 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 17 | . 3 . 6 . . . 8 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 214 | . 36 17 69 3 . 7 65 17 Peak Tracking Total 8 | . 6 3 8 3 . 4 6 4 Tactical Retreats 15 | . 1 . 3 . . . 10 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 18 | . 10 . 2 . . . 1 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled 67 | . 27 4 20 . . . 10 6 Max in Single Turn 2 | . 2 2 1 . . . 1 1 Garrison Relay 3 | . . . . . . . . 3 Machines Sabotaged 4 | . 2 . 1 . . . 1 . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 32 | . 10 . 10 1 1 . 10 . Terminals 22 | . 7 . 7 1 . . 7 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . Recycling Units 4 | . 2 . 1 . . . 1 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 115 | . 38 . 35 5 1 . 36 . Successful 71 | . 27 . 17 2 1 . 24 . Failed 42 | . 10 . 17 3 . . 12 . Catastrophic 2 | . . . 2 . . . . . Database Lockouts 2 | . 1 . 1 . . . . . Manual 79 | . 25 . 28 5 1 . 20 . Terminals 91 | . 27 . 30 5 . . 29 . Fabricators . | . . . . . . . . . Repair Stations 10 | . 3 . 3 . . . 4 . Recycling Units 10 | . 8 . 1 . . . 1 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 23 | . 6 . 7 1 1 . 8 . Robot Analysis 7 | . 1 . 5 . . . 1 . Prototype ID Bank 4 | . 2 . . . . . 2 . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 3 | . 1 . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Alert Level 2 | . . . 1 . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . 3 . 2 . . . 4 . Scan Component 5 | . 2 . 1 . . . 2 . Repair 4 | . 1 . 1 . . . 2 . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 36 | . 16 . 8 1 . . 11 . Terminals 28 | . 12 . 6 1 . . 9 . Botnet 18 | . 7 . 4 1 . . 6 . Disrupt 2 | . 1 . . . . . 1 . Sabotage 8 | . 4 . 2 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 4 . 1 . . . 1 . Monitor 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . Scanalyzers 1 | . . . 1 . . . . . Extract 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Reprogram 1 | . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 9 . 8 1 . . 9 . Full Trace Events 15 | . 4 . 5 1 . . 5 . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . 2 . Time 127 | . 26 . 19 . . . 82 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 11 Machine Destruction 11 | . . . . . . . . 11 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 16 | . . . . . . . 16 . Highest-Rated Ally 16 | . . . . . . . 16 . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . . 3 . Total Damage 36 | . . . . . . . 36 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 6 | . 1 . 4 . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 12837 | 88 2441 1483 2232 260 705 1409 3090 1129 Spaces Moved 5805 | 47 1561 621 903 163 396 636 950 528 Core 11 | 6 5 . . . . . . . Treads 1618 | 41 383 . 381 . . 291 406 116 Legs 1699 | . . 617 99 163 396 345 79 . Wheels 2477 | . 1173 4 423 . . . 465 412 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 95 130 130 130 110 120 Average Speed 149 | 145 110 189 156 130 175 199 149 132 Slowest Speed 410 | 160 350 190 240 130 200 240 410 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 5 100 98 69 44 70 97 57 77 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 . . . 1 . Known Exits Taken 4 | . 1 . 1 . . 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . Scrap Searched 4 | . . 1 . 1 . 2 . . Spaces Dug 50 | . 6 . 6 . . . 32 6 Terrain Destroyed 483 | . 105 148 124 . . . 98 8 Melee 50 | . 6 . 6 . . . 32 6 Projectile 26 | . . . . . . . 24 2 AOE 407 | . 99 148 118 . . . 42 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 8591 | 65 1967 809 1382 193 407 759 2192 817 Wait 1519 | . 182 82 175 17 3 78 869 113 Move 5797 | 46 1560 620 902 162 395 635 949 528 Hop . | . . . . . . . . . Pick Up 144 | 12 24 11 39 . 1 8 36 13 Fast Attach 25 | . 5 1 4 . 1 3 10 1 Attach 79 | 6 9 9 23 . 1 1 25 5 Detach 33 | . 4 4 10 . 2 2 9 2 Swap 83 | . 15 7 17 2 2 4 28 8 Drop 88 | . 11 6 23 . 2 10 28 8 Fire 485 | 1 110 55 105 4 . 18 143 49 Melee 303 | . 47 14 84 5 . . 95 58 Ram . | . . . . . . . . . Kick 3 | . . . . 3 . . . . Crush . | . . . . . . . . . Escape Stasis 32 | . . . . . . . . 32 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 14) 543 | -10/Materials | Repaired Lgt. Treads 638 | -10/Materials | Central database locked down 796 | -10/Materials | Identified exit to Mines 1022 | -10/Materials | Discovered new exit (range 3) 1338 | -10/Materials | Discovered new exit (range 10) 2530 | -10/Materials | Entered Mines 2601 | -10/Mines | Core integrity fell below 50% 2640 | -10/Mines | Discovered new exit (range 8) 2736 | -10/Mines | Discovered new exit (range 17) 2994 | -10/Mines | Learned location of 1 exit from Materials 2994 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3145 | -10/Mines | Learned Materials security intel 3303 | -10/Mines | Build established: Scavenger-Mutant 3433 | -10/Mines | Core integrity fell below 20% 3532 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3589 | -10/Mines | Excavation squad dispatched 3589 | -10/Mines | A large section of the Mines collapsed 4013 | -10/Mines | Entered Materials 4013 | -9/Materials | Evolved 2 slots: Utility x2 4014 | -9/Materials | Identified exit to Mines 4217 | -9/Materials | Discovered new exit (range 3) 4380 | -9/Materials | Discovered new exit (range 4) 4555 | -9/Materials | Discovered exit to Mines (range 14) 4686 | -9/Materials | Build established: Mutant 4693 | -9/Materials | Repaired Carbon-fiber Leg 5784 | -9/Materials | Identified exit to Materials 5784 | -9/Materials | Central database locked down 5965 | -9/Materials | Core integrity fell below 50% 6013 | -9/Materials | First assault squad dispatched 6102 | -9/Materials | Core integrity fell below 20% 6106 | -9/Materials | High security lockdown imminent 6134 | -9/Materials | Lost 6 parts (1p1n3u1w) 6157 | -9/Materials | Discovered new exit (range 12) 6186 | -9/Materials | High security lockdown engaged 6245 | -9/Materials | Entered Mines 6328 | -9/Mines | Discovered exit to Materials (range 5) 6383 | -9/Mines | Build established: Hacker-Mutant 6500 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6500 | -9/Mines | Discovered new exit (range 5) 6505 | -9/Mines | Entered Exiles 6537 | -9/Exiles | Met 8R-AWN 6560 | -9/Exiles | Met EX-HEX 6629 | -9/Exiles | Met EX-BIN 6644 | -9/Exiles | Aligned with FarCom system 6646 | -9/Exiles | Given EX-Vault access code 6678 | -9/Exiles | Opened EX-Vault 6690 | -9/Exiles | Found Gui. Plasma Cannon 6776 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6832 | -9/Exiles | Met EX-DEC 7194 | -9/Exiles | Discovered new exit (range 10) 7210 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 7210 | -9/Exiles | Entered Mines 8373 | -8/Mines | Discovered exit to Materials (range 4) 8507 | -8/Mines | Discovered exit to Materials (range 3) 8619 | -8/Mines | Entered Materials 8619 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8821 | -8/Materials | Garrison activated, responded to threat 8993 | -8/Materials | Identified exit to Garrison 9100 | -8/Materials | Build established: Hacker-Skirmisher 9249 | -8/Materials | Garrison activated, responded to threat 9570 | -8/Materials | Lost 4 parts (2n2u) 9760 | -8/Materials | Lost 3 parts (1p2n) 9884 | -8/Materials | Core integrity fell below 50% 9994 | -8/Materials | Discovered new exit (range 8) 10085 | -8/Materials | Repaired Hrd. Heavy Armor Plating 10124 | -8/Materials | Repaired Arm. Treads 10202 | -8/Materials | Build established: Scavenger-Skirmisher 10355 | -8/Materials | Garrison activated, responded to threat 10875 | -8/Materials | Build established: Scavenger-Mutant 11461 | -8/Materials | Sterilization system engaged 11461 | -8/Materials | Non-combat units ordered to evacuate 11561 | -8/Materials | Combat units ordered to evacuate 11709 | -8/Materials | Entered Garrison 11746 | -8/Garrison | Triggered checkpoint 11771 | -8/Garrison | Garrison Relay disabled 11921 | -8/Garrison | Core integrity fell below 20% 12048 | -8/Garrison | Triggered checkpoint 12081 | -8/Garrison | Triggered checkpoint 12275 | -8/Garrison | Discovered new exit (range 12) 12305 | -8/Garrison | Installed Relay Interface Framework 12360 | -8/Garrison | Triggered checkpoint 12417 | -8/Garrison | Garrison Relay disabled 12521 | -8/Garrison | Discovered new exit (range 14) 12580 | -8/Garrison | Triggered checkpoint 12621 | -8/Garrison | Garrison Relay disabled 12705 | -8/Garrison | Discovered new exit (range 8) 12838 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12705_ EXIT=FOUND 12705_ Triggered Stasis Trap. 12705_ A bubble of rippling energy engulfs the area. 12705_ Field strength at 90. 12707_ Field strength at 80. 12708_ Field strength at 70. 12709_ Field strength at 60. 12710_ Field strength at 50. 12711_ Field strength at 40. 12712_ Field strength at 30. 12713_ Field strength at 20. 12714_ Field strength at 10. 12715_ Stasis field depleted. 12733_ Triggered Fusion Bomb Trap. 12733_ An explosion rips through the floor. 12743_ The unstable cave ceiling collapses. 12809_ Y-45 Defender destroyed. 12810_ The unstable cave ceiling collapses. 12816_ Dropped Flak Cannon. 12818_ Acquired Lgt. Treads. Map ----- +----------------------------------------------------+ | ???????????????????????????????????" | | ???????????????????????????????????# ## ## | | ?????????????????????????########### ## ## | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ######## | | ?????????????????????????# #??????######""""##### | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????????########## #??????????????????# # | | ????????????????# #??????????????????# | | ????????????????# ^ #??????????????????### | | ????????????????# < ##### ###????????????????????? | | ????????????????#???????# #??????????????????????? | | ???????????????########## #??????????????????????? | | ???????????????# ### #??????????????????????# | | ???????????????# # !#[#??????????????????????# | | ???????????????# # *% #??????????????????????# | | ????????????????# # ###]#??????????????????????# | | ???????????????# ! #?# #??????????????????????# | | ???????????????# # # ## #??????????????????????# | | ???????????????# !!! ## #??????????????????????# | | ???????????????#### ### #??????????????????????# | | ??????????????????# ?# +g?????????????????????# | | ??????????????????# #####g# #????????????????????# | | ??????????????????! !???#@g;#????????????????????# | | ??????????????????! !???# ???????????????# | | ??????????????????!!!???######""""#????????????### | | ?????????????????####??????????????????????????#"# | | ???????????????????????????????????????????????#" | | ???????????????????????????????????????????????#" | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????#"# | | ???????????????????????????????????????????????##? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Com. Wheel | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellPointNanoactuators Manual? 0 Play Time 01:38:58 Cumulative 319.4 hours Start 2023.02.15 @ 20:06:31 End 2023.02.15 @ 21:57:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 394 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 404c3231-b862-44e0-8cc5-fbe66cae0cce