Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 18:37:55 Player: Exceptionally Mediocre Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (709) 709 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 1647 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 90/100 System Corruption 2% Temperature Cool (62) Movement Rolling (93) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheeled Compact Exoskeleton > --- UTILITY (2) ------ Armored Scrap Engine > --- WEAPON (2) ------- Directed Construct/C Charged Pulse Construct/G > --- INVENTORY (5) ---- Small Storage Unit Improved Terrain Scanner Hacking Suite Makeshift Hacking Suite Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Engine Construct > --- PROPULSION ------- Wheeled Compact Exoskeleton Wheel > --- UTILITY ---------- Armored Scrap Engine > --- WEAPON ----------- Directed Construct/C Charged Pulse Construct/G > --- INVENTORY -------- Small Storage Unit Improved Terrain Scanner Hacking Suite Makeshift Hacking Suite Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Improved Assault Rifle Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 8 5 8 1 Power 4 | 2 . 2 . Engine 4 | 2 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads . | . . . . Leg . | . . . . Wheel 6 | 2 2 2 . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 3 4 . Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 2 2 2 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 6 | . 1 4 1 Power 1 | . . . 1 Propulsion 4 | . 1 3 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 4 | . 1 4 1 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 88 | . 100 97 61 Engine 13 | . 14 14 11 Wheel 23 | . 28 25 14 Device 14 | . 14 14 14 Storage 10 | . 14 14 . Energy Cannon 3 | . . 2 9 Ballistic Gun 18 | . 27 14 11 Launcher 4 | . . 11 . Naked Turns . | . . . . Heaviest Build 17 | 14 17 17 16 Greatest Support 26 | 26 26 26 24 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 5 Most Carried 8 | 8 8 8 8 Average Carried 6 | 3 7 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 8 8 7 5 Scrap Engine Consumption 34 | . . . 34 Constructs Created 4 | . . . 4 Constructs Modified 1 | . . . 1 Class Distribution -------------------- 78% | Mutant 21% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1028 | 288 228 214 298 Remotely . | . . . . Salvage Created 1666 | 166 357 187 956 Parts 85 | 12 28 9 36 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 14 | . 4 7 3 Guns 7 | . 4 2 1 Cannons 2 | . . . 2 AOE 5 | . . 5 . Classes Destroyed 12 | 3 5 3 1 Worker 2 | 2 . . . Builder 3 | . 2 . 1 Tunneler 4 | 3 1 . . Hauler 2 | . 2 . . Recycler 11 | 1 . . 10 Operator 2 | . 2 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 4 | . . 4 . Grunt 5 | . 4 . 1 Sentry 2 | . . . 2 Subdweller 3 | . . 3 . Best Kill Streak 9 | 5 4 6 9 Combat Bots Only 4 | . 1 4 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 159 | . 22 108 29 Missed 69 | . 5 60 4 Damage Taken 1102 | . 270 468 364 Core 261 | . 71 131 59 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 43 | . . . 43 Core Remaining (%) 100 | 100 . . . Volleys Fired 124 | 26 36 31 31 Largest 2 | 2 2 2 2 Hottest 90 | 40 46 90 90 Shots Fired 224 | 52 70 40 62 Gun 164 | 52 67 14 31 Cannon 38 | . . 7 31 Launcher 22 | . 3 19 . Special . | . . . . Kinetic 133 | 52 67 14 . Thermal 38 | . . 7 31 Explosive 22 | . 3 19 . Electromagnetic 31 | . . . 31 Robot Hit Streak 13 | 5 12 5 13 Robot Miss Streak 5 | 4 5 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 126 | 31 42 11 42 Core Hits 66 | 12 20 14 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2341 | 304 601 637 799 Guns 1312 | 304 466 123 419 Cannons 431 | . . 51 380 Explosions 598 | . 135 463 . Melee . | . . . . Ramming . | . . . . Kinetic 893 | 304 466 123 . Thermal 431 | . . 51 380 Explosive 598 | . 135 463 . Electromagnetic 419 | . . . 419 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 1 2 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . 6 2 4 Message Errors 2 | . 1 . 1 Matter Fused 3 | . . 1 2 Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 2 . . Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . 1 . 1 Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 31 | . 8 23 . Projectiles . | . . . . Explosions 31 | . 8 23 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 138 | . 56 82 . Shots 6 | . 2 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 207 | . 207 20 204 Average Temperature 64 | . 58 12 68 Received Heat Transfer 450 | . 117 198 135 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 635 | 30 213 . 635 Initial 520 | . 19 . 520 Average 253 | 9 101 . 545 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 62 | 100 99 . . Level 1 . | . . . . Level 2 37 | . . . 100 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 12 50 6 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 7 | . 1 3 3 Max in Single Turn 3 | . 1 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 7 | . 2 . 5 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 3 . 11 Successful 5 | . 2 . 3 Failed 9 | . 1 . 8 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 5 | . 2 . 3 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 1 . 8 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 . 2 Terminals 3 | . 1 . 2 Botnet 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . . . 4 Full Trace Events 2 | . . . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 3 . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 1653 | 174 532 524 423 Spaces Moved 1397 | 93 463 485 356 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 1394 | 90 463 485 356 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 80 80 Average Speed 89 | 88 90 90 87 Slowest Speed 100 | 95 100 95 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 7 74 23 56 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 17 | . . 17 . Terrain Destroyed 97 | . 3 94 . Melee . | . . . . Projectile . | . . . . AOE 97 | . 3 94 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1601 | 134 518 533 416 Wait 10 | . 1 . 9 Move 1394 | 92 462 484 356 Hop . | . . . . Pick Up 26 | 8 7 6 5 Fast Attach 7 | 6 . . 1 Attach 6 | 1 1 4 . Detach 4 | . . . 4 Swap 9 | 1 4 4 . Drop 21 | . 7 4 10 Fire 124 | 26 36 31 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 11) 458 | -10/Materials | Discovered new exit (range 11) 672 | -10/Materials | Discovered new exit (range 7) 707 | -10/Materials | Entered Subcaves 716 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 717 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 735 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 950 | -10/Subcaves | Core integrity fell below 50% 1141 | -10/Subcaves | Discovered new exit (range 13) 1158 | -10/Subcaves | Core integrity fell below 20% 1188 | -10/Subcaves | Lost 4 parts (3n1w) 1231 | -10/Subcaves | Entered Recycling 1236 | -8/Recycling | Found Scrap Engine 1350 | -8/Recycling | Discovered new exit (range 15) 1604 | -8/Recycling | Build established: Construct 1654 | -8/Recycling | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01638_ Arm. Scrap Engine consumes Corrupted Beam Rifle. 01638_ System corrupted: Matter fused (-8). 01641_ Arm. Scrap Engine consumes Lgt. Ion Engine. 01643_ Arm. Scrap Engine consumes Com. Wheel. 01644_ Acquired 36 matter. 01645_ R-06 Scavenger inserts Sml. Storage Unit into recycling unit. 01647_ Recycling Unit disabled. 01648_ Arm. Scrap Engine consumes Corrupted Imp. Ion Engine. 01648_ Recycling Unit disabled. 01649_ Arm. Scrap Engine consumes Imp. Ion Engine. 01651_ Acquired 3 matter. 01651_ R-06 Scavenger inserts Corrupted Beam Rifle into recycling unit. 01652_ R-06 Scavenger collects Heat Sink. 01654_ Acquired 3 matter. 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