Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 16:30:31 Player: Lazz Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (54) 270 Value Destroyed (1699) 1699 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (1335) 1335 TOTAL SCORE: 11364 Bonus ------- Follower Combat Kills 35 Entered DSFs 500 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 100/300 Energy 99/100 System Corruption 10% Temperature Cool (2) Movement Hovering (70) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Improved Signal Interpreter Melee Analysis Suite System Shield Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Cooled Gravmag System Improved Target Analyzer High-powered Disruptor Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite Advanced ECM Suite Advanced Hardlight Generator System Shield System Shield Advanced System Shield Experimental Field Recycling Unit > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Ion Engine Armored Wheel Centrium Wheel Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Energy Well Improved Signal Interpreter Advanced Signal Interpreter Improved Target Analyzer Advanced System Restoration Module Transdimensional Reconstructor HERF Cannon HERF Cannon Heavy Flail [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Gravmag System Treads Armored Treads Wheel Compact Wheel Hover Unit Improved Gravmag System Utility System Shield Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Flail Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Slots Evolved 16 | . . 2 . 2 2 2 . 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . 1 Propulsion 5 | . . . . . 1 2 . . . . . . . 1 . 1 Utility 8 | . . 2 . 2 1 . . . . . . . 2 1 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 84 | 6 9 1 3 6 5 . 1 8 3 5 4 10 4 2 8 9 Power 12 | 1 1 . . 2 . . . 2 . . 1 2 1 . 2 . Engine 4 | 1 1 . . . . . . 1 . . . . 1 . . . Core 5 | . . . . 2 . . . 1 . . . 2 . . . . Reactor 3 | . . . . . . . . . . . 1 . . . 2 . Propulsion 29 | 2 2 . . 1 2 . . 5 . 2 . 5 . 2 3 5 Treads 2 | . . . . . . . . . . 2 . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 7 | 2 2 . . 1 2 . . . . . . . . . . . Hover 20 | . . . . . . . . 5 . . . 5 . 2 3 5 Flight . | . . . . . . . . . . . . . . . . . Utility 25 | 1 3 . 3 2 1 . 1 1 . 1 3 1 3 . 3 2 Device 12 | . 1 . 2 . . . . 1 . 1 1 . 2 . 3 1 Storage 4 | 1 1 . . . . . 1 . . . . . . . . 1 Processor 3 | . 1 . . 1 . . . . . . . 1 . . . . Hackware 3 | . . . . 1 . . . . . . 1 . 1 . . . Protection 3 | . . . 1 . 1 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 18 | 2 3 1 . 1 2 . . . 3 2 . 2 . . . 2 Energy Gun 3 | . 2 . . . . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . 1 2 . . . . . . Ballistic Gun 4 | 2 . 1 . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . . 1 Launcher 3 | . . . . . . . . . 2 . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . . . 4 . . . 3 1 Parts Lost 47 | . 4 1 . 2 . . 1 . . 10 . 11 . 1 9 8 Power 8 | . . . . 1 . . . . . 2 . 2 . . 3 . Propulsion 17 | . 2 . . 1 . . 1 . . 2 . 5 . 1 1 4 Utility 11 | . . . . . . . . . . 5 . 1 . . 3 2 Weapon 11 | . 2 1 . . . . . . . 1 . 3 . . 2 2 Highest Loss Streak 8 | . 3 1 . 2 . . 1 . . 3 . 6 . 1 8 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 11 | 3 7 7 9 9 9 9 10 13 14 11 12 12 11 13 13 7 Power . | . . . . . . 1 1 1 1 . . . . . . . Propulsion 1 | 2 3 3 3 2 . . . . 1 1 1 1 1 2 4 3 Utility 4 | . 1 2 2 3 2 2 2 4 5 5 5 5 5 6 5 3 Weapon 3 | 1 1 1 1 2 5 6 6 6 6 5 4 4 3 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 19 | 1 . . 1 4 1 . . 1 3 . . . . . . 8 Power 3 | 1 . . . 1 . . . 1 . . . . . . . . Propulsion 5 | . . . . 2 . . . . . . . . . . . 3 Utility 7 | . . . . . 1 . . . 1 . . . . . . 5 Weapon 4 | . . . 1 1 . . . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 92 86 100 85 95 93 92 84 90 66 56 71 65 70 70 49 Engine 4 | . 14 11 11 2 . . . 2 5 1 . . 1 4 . . Core 3 | . . . . 2 7 6 6 4 5 5 5 4 5 4 1 . Treads 1 | . . . . . . . . . . 6 10 . . . . . Wheel 8 | . 26 22 22 13 23 26 25 2 . . . . . . . . Hover 14 | . . . . . . . . 25 29 19 17 21 15 18 22 18 Device 9 | . 2 9 21 18 15 13 13 11 17 1 . 1 7 9 10 2 Storage 6 | . 14 11 11 9 7 6 6 5 5 5 5 5 5 4 4 3 Processor 8 | . 11 11 11 16 15 13 13 10 5 5 5 8 10 9 9 8 Hackware 5 | . . . . 6 7 6 6 5 5 5 5 11 13 14 14 12 Protection 2 | . . . . . 3 6 6 5 5 2 2 1 . . . . Energy Gun 2 | . 8 14 11 9 2 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 6 . 1 . . . 1 Ballistic Gun 3 | . 12 7 11 9 4 . . . . . . . . . . . Launcher 1 | . . . . . . . . . 3 4 . 1 . . . . Impact Weapon 1 | . . . . . 2 6 6 5 3 . 1 2 . . 1 . Peak Build Rating 106 | 6 8 10 21 31 39 40 42 71 78 70 59 72 62 75 106 105 Average Rating 45 | 4 6 9 19 26 36 40 40 61 70 48 42 56 57 70 82 65 On Entrance 40 | . 6 8 9 21 31 39 40 41 71 70 51 47 45 62 71 84 Avg Prop Armor Cover (%) 13 | . . . . . . . . 4 . 17 26 . . . 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 69 | 13 19 19 21 21 32 32 42 47 50 57 29 46 34 34 69 60 Greatest Support 83 | 26 26 26 26 32 42 54 54 51 51 51 30 54 32 55 68 83 Greatest Overweight (x) 2 | . 1 . . . . . . . . 1 . 2 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 10 10 13 15 15 15 15 15 15 15 15 8 Most Carried 15 | 7 9 8 10 10 10 9 14 15 15 15 15 15 13 15 15 15 Average Carried 11 | 4 7 7 9 9 9 9 10 13 14 11 12 12 11 13 13 8 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 8 7 10 10 10 9 14 15 14 11 15 11 12 15 15 5 Class Distribution -------------------- 27% | Mutant 21% | Hacker-Mutant 15% | Scavenger-Skirmisher 11% | Scout 10% | Ninja 9% | Scavenger-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -6/DSF Scout | -5/Factory Ninja | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Matter Collected 1788 | 292 166 49 61 110 . . 28 . 114 460 105 338 15 . 21 29 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1845 | 136 579 49 20 205 . . 78 . 23 331 105 289 15 . . 15 Parts 104 | 11 27 3 4 9 . . . . 4 23 . 19 2 . . 2 Haulers Intercepted 4 | . 2 . . 2 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 1 14 . 12 . . . . Prevented 4 | . . . . . . . . . . 3 . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Combat Hostiles Destroyed 42 | . 10 1 . 2 . . 1 . 4 18 . 6 . . . . Melee 2 | . . . . . . . . . . . . 2 . . . . Guns 12 | . 9 1 . 2 . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . 2 . 1 . . . . AOE 21 | . 1 . . . . . . . 4 14 . 2 . . . . Classes Destroyed 8 | 2 3 1 . . . . . . . 1 . . 1 . . . Worker 2 | . . . . . . . . . . . . . 1 . . 1 Tunneler 4 | 3 . . 1 . . . . . . . . . . . . . Hauler 4 | . 2 . . 2 . . . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . . Swarmer 22 | . 3 . . . . . . . 4 14 . 1 . . . . Grunt 11 | . 7 . . 1 . . 1 . . 1 . 1 . . . . Sentry 4 | . . 1 . 1 . . . . . 1 . 1 . . . . Programmer 5 | . . . . . . . . . . 2 . 3 . . . . Best Kill Streak 7 | 3 5 1 2 1 . . 1 . 4 7 . 4 1 . . 1 Combat Bots Only 7 | . 5 1 . 1 . . 1 . 4 7 . 4 . . . . Max Kills in Single Turn 2 | 1 1 1 1 1 . . 1 . 2 2 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . 2 2 . 1 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Hostile Shots Fired 549 | . 75 9 . 20 27 . 11 . 16 63 . 91 . 10 102 125 Missed 188 | . 16 . . 7 10 . 5 . 9 20 . 20 . 4 46 51 Hits 361 | . 59 9 . 13 17 . 6 . 7 43 . 71 . 6 56 74 Melee 36 | . . . . . . . 1 . . . . . . . . 35 Projectile 325 | . 59 9 . 13 17 . 5 . 7 43 . 71 . 6 56 39 AOE 2 | . . . . . . . . . . . . . . . . 2 Critical Strikes 37 | . 1 1 . . . . 1 . . 3 . 6 . . 2 23 Actively Blocked 2 | . . . . . . . . . . . . 2 . . . . Part Disruptions 1 | . . . . . . . . . . . . 1 . . . . Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . Damage Taken 7442 | . 658 121 2 296 118 . 168 . 151 815 . 1491 . 112 1126 2384 Core 3042 | . 237 . 2 121 26 . . . 54 116 . 529 . 52 415 1490 Absorbed by Shields 15 | . . . . . . . 15 . . . . . . . . . Redirected to Shielding 163 | . . . . . . . . . . . . 163 . . . . Core Remaining (%) 74 | 100 5 . 99 78 96 . 100 . . . . 30 100 . 58 . Volleys Fired 125 | 8 54 4 6 13 . . . . 4 21 . 8 . . 1 6 Largest 3 | 2 2 2 2 2 . . . . 2 3 . 2 . . 1 2 Hottest 176 | 40 80 63 63 65 . . . . 60 148 . 118 . . 88 176 Shots Fired 203 | 16 82 7 12 26 . . . . 8 31 . 13 . . 1 7 Gun 140 | 16 77 7 12 26 . . . . . . . . . . . 2 Cannon 20 | . . . . . . . . . . 10 . 4 . . 1 5 Launcher 38 | . . . . . . . . . 8 21 . 9 . . . . Special 5 | . 5 . . . . . . . . . . . . . . . Kinetic 87 | 16 46 4 6 13 . . . . . . . . . . . 2 Thermal 37 | . 14 2 6 13 . . . . . . . . . . . 2 Explosive 38 | . . . . . . . . . 8 21 . 9 . . . . Electromagnetic 41 | . 22 1 . . . . . . . 10 . 4 . . 1 3 Robot Hit Streak 11 | 4 10 6 7 11 . . . . 3 11 . 8 . . . 9 Robot Miss Streak 3 | 1 2 2 3 3 . . . . 1 3 . 1 . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 146 | 9 52 6 6 19 . . 1 . 5 18 2 25 1 . . 2 Core Hits 94 | 5 25 2 1 7 . . . . 9 30 1 12 1 . . 1 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . . Critical Strikes 5 | 1 . . . . . . . . . . . 4 . . . . Destroy 1 | 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . Sever 3 | . . . . . . . . . . . . 3 . . . . Melee Attacks 52 | . . . . . 8 . 9 4 . . 2 21 3 2 3 . Impact 29 | . . . . . 8 . 9 4 . . 2 5 . . 1 . Slashing 23 | . . . . . . . . . . . . 16 3 2 2 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 5 . . . . Damage Inflicted 4511 | 124 736 73 83 254 . . 51 . 422 1548 240 824 63 . . 93 Guns 1159 | 124 629 73 79 254 . . . . . . . . . . . . Cannons 458 | . . . . . . . . . . 273 . 107 . . . 78 Explosions 1999 | . 107 . . . . . . . 422 1275 . 195 . . . . Melee 876 | . . . . . . . 51 . . . 240 522 63 . . . Ramming 19 | . . . 4 . . . . . . . . . . . . 15 Kinetic 747 | 124 358 43 33 145 . . . . . . . . . . . 44 Thermal 339 | . 164 20 46 109 . . . . . . . . . . . . Explosive 1892 | . . . . . . . . . 422 1275 . 195 . . . . Electromagnetic 638 | . 214 10 . . . . . . . 273 . 107 . . . 34 Impact 418 | . . . . . . . 51 . . . 240 127 . . . . Slashing 458 | . . . . . . . . . . . . 395 63 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 2 2 9 . . 1 10 Average Corruption 3 | . . . . . . . . . . 1 2 6 . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . 8 . 14 . . 2 2 Message Errors 11 | . . . . . . . . . . 3 . 7 . . . 1 Matter Fused 5 | . . . . . . . . . . 1 . 3 . . 1 . Heat Flow Errors 3 | . . . . . . . . . . 1 . 1 . . 1 . Energy Discharges 4 | . . . . . . . . . . 2 . 2 . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 178 | . 15 . . . . . 1 . 11 53 75 23 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 79 | . 15 . . . . . . . 11 53 . . . . . . Melee 99 | . . . . . . . 1 . . . 75 23 . . . . Knockbacks 3 | . . . . . . . 1 . . . . 1 . . . 1 Impact 2 | . . . . . . . 1 . . . . 1 . . . . Kinetic 1 | . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . 37 . 2 . . . . . 22 42 . 33 . . . 7 Shots 7 | . 2 . . . . . . . 1 2 . 2 . . . . Rammed 2 | . . . 1 . . . . . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 429 | . 85 14 3 16 . . . . 24 156 . 232 . . 248 429 Average Temperature 88 | . 26 6 2 7 . . . . 12 57 . 58 . . 100 223 Received Heat Transfer 798 | . 225 54 . 63 30 . 18 . 36 45 . 63 . . 210 54 Effects 5 | . . . . . . . . . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . 2 . 1 . . . . Combat Hostiles 4 | . . . . . . . 1 . . 2 . 1 . . . . Parts Fried 4 | . . . . 1 . . 3 . . . . . . . . . Impact Corruptions 6 | . . . . . . . 1 . . . 4 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . Heat Transferred 675 | . 275 50 100 250 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 130 | 10 112 33 13 62 4 . 57 34 . . . . 15 4 130 67 Initial 67 | . . 33 8 . 4 . . 29 . . . . . . . 67 Average 21 | 2 54 24 . 21 . . 11 6 . . . . 3 . 39 25 Influence Increases 1685 | 20 307 30 5 129 4 . 67 37 165 415 10 170 22 4 214 86 Destroy 0b10 Robot/C 860 | . 200 20 . 60 . . 20 . 80 360 . 120 . . . . Destroy 0b10 Robot/NC 70 | 20 15 . 5 10 . . . . . . 10 . 5 . . 5 Destroy Leader 158 | . 54 10 . 24 . . . . 10 40 . 20 . . . . Allied During Kill 2 | . . . . 2 . . . . . . . . . . . . Successful Hack 32 | . 16 . . . . . . 16 . . . . . . . . Disable Machine 90 | . . . . 30 . . 15 15 . . . . 15 . 15 . Destroy Structure 38 | . 7 . . 3 4 . 2 6 . . . . 2 4 4 6 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 420 | . . . . . . . 30 . 75 15 . 30 . . 195 75 Influence Decreases 1640 | 20 226 88 28 117 15 1 10 94 108 438 44 170 22 4 94 161 Entered New Map 199 | . . 48 15 . 8 1 . 28 . 12 34 . . . . 53 Time Decay 1132 | 20 186 30 13 97 7 . . 66 108 326 10 130 22 4 60 53 Lost Part 309 | . 40 10 . 20 . . 10 . . 100 . 40 . . 34 55 Squads Dispatched 12 | . 2 . . 3 1 . 1 1 . . . . . . 3 1 Investigation 4 | . 1 . . . 1 . . 1 . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . . . 1 . . . . . . . 2 1 Assault 2 | . . . . 2 . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Distress Signals 5 | . 1 . . . . . . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 125 | . 19 7 . 3 1 . 5 . 8 19 . 11 . 3 39 10 Peak Tracking Total 13 | . 7 6 . 2 1 . 4 . 4 5 . 4 . 3 13 10 Tactical Retreats 18 | . . . . . . . 2 . 3 1 . 2 . . 8 2 ECM-based Alert Blocks 17 | . . . . . . . . . . . . . . . 17 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Traps Triggered 7 | . . . . . . . 3 . . . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Disabled 6 | . . . . 2 . . 1 1 . . . . 1 . 1 . Max in Single Turn 1 | . . . . . . . 1 1 . . . . 1 . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Accessed 17 | . 3 . . . 1 1 . 2 1 . 5 . 2 . 1 1 Terminals 10 | . 3 . . . 1 1 . 2 . . . . 1 . 1 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 56 | . 9 . . . 2 2 . 9 1 . 22 . 6 . 1 4 Successful 32 | . 4 . . . . 1 . 3 1 . 22 . 1 . . . Failed 24 | . 5 . . . 2 1 . 6 . . . . 5 . 1 4 Catastrophic 6 | . . . . . 1 . . 1 . . . . 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 12 | . 2 . . . . . . 3 . . . . 2 . 1 4 Terminals 29 | . 9 . . . 2 2 . 9 . . . . 2 . 1 4 Fabricators 4 | . . . . . . . . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 31 | . 4 . . . . 1 . 3 1 . 22 . . . . . Record 10 | . . . . . . . . . . . 10 . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . 1 . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . 2 . . . . . . 1 . . 4 . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 3 . . . 1 . . 2 . . . . 2 . 1 1 Full Trace Events 4 | . 2 . . . 1 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . 1 . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Total Allies 1 | . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . . . . . . . Total Damage 214 | . . . . 214 . . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Active Infowar (turns) 2866 | . 518 62 403 242 156 3 129 299 625 193 . . 30 86 120 . Sensors 2155 | . . . 336 242 156 3 129 299 625 193 . . 3 86 83 . Terrain 1846 | . . . 388 242 156 3 129 299 625 4 . . . . . . Seismic 222 | . 95 60 67 . . . . . . . . . . . . . T.N.C. 1667 | . 423 62 403 242 156 3 129 249 . . . . . . . . Jamming 678 | . . . . . . . . 50 625 3 . . . . . . ECM 194 | . . . . . . . . . . . . . 30 47 117 . Robot Analysis Total 5 | . 1 . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . . 2 1 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Turns Passed 4454 | 81 518 62 403 242 156 3 129 299 625 727 177 419 86 100 254 173 Spaces Moved 4021 | 43 295 39 391 194 137 3 94 362 660 558 170 408 80 129 234 224 Core 3 | 3 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 1193 | 40 295 39 391 194 137 3 94 . . . . . . . . . Hover 2825 | . . . . . . . . 362 660 558 170 408 80 129 234 224 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 90 90 90 90 90 92 92 44 44 44 52 44 52 48 48 46 Average Speed 74 | 89 90 90 90 96 91 92 92 47 44 113 91 51 68 56 77 56 Slowest Speed 160 | 100 95 90 90 100 93 92 96 53 44 142 92 160 108 108 100 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . 4 . 6 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 4 60 7 88 16 4 . 72 9 81 73 62 61 2 4 43 7 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . . . Known Exits Taken 11 | . . . . 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 9 | . . . 1 . . . . . 3 2 . 3 . . . . Spaces Dug 24 | . . . . . 8 . 8 3 . . . . 1 2 2 . Terrain Destroyed 192 | . 6 . . . 8 . 8 3 39 94 . 27 1 2 2 2 Melee 24 | . . . . . 8 . 8 3 . . . . 1 2 2 . Projectile 2 | . . . . . . . . . . . . . . . . 2 AOE 166 | . 6 . . . . . . . 39 94 . 27 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Total 5214 | 71 464 57 429 229 157 3 122 487 987 622 191 576 106 152 301 260 Wait 771 | . 97 10 23 1 . . . 97 311 29 . 120 15 15 42 11 Move 4005 | 42 294 38 390 193 136 2 93 361 659 557 169 407 79 128 233 224 Hop . | . . . . . . . . . . . . . . . . . Pick Up 98 | 14 8 1 5 8 4 . 6 7 5 3 8 8 5 5 7 4 Fast Attach 17 | . . . . 2 1 . . 1 1 . . 3 . . 1 8 Attach 72 | 6 5 2 1 2 2 1 . 7 1 8 6 10 4 2 9 6 Detach 8 | . . . . . . . . 2 . 3 2 . . . 1 . Swap 18 | . 4 2 2 2 2 . 1 1 1 . . 1 . . 2 . Drop 39 | 1 2 . 1 8 4 . 1 7 5 1 4 3 . . 2 . Fire 125 | 8 54 4 6 13 . . . . 4 21 . 8 . . 1 6 Melee 47 | . . . . . 8 . 9 4 . . 2 16 3 2 3 . Ram 2 | . . . 1 . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . 12 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Lost 3 parts (2n1w) 308 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 351 | -10/Materials | Core integrity fell below 50% 511 | -10/Materials | Core integrity fell below 20% 586 | -10/Materials | Discovered new exit (range 15) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Utility x2 630 | -9/Materials | Discovered new exit (range 10) 632 | -9/Materials | Build established: Scavenger-Mutant 662 | -9/Materials | Entered Mines 722 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 724 | -9/Mines | Found Prototype Device 729 | -9/Mines | Identified Exp. Sensor Array 893 | -9/Mines | Learned Materials emergency access door positions 952 | -9/Mines | Received a Mining Laser from a helpful Derelict 984 | -9/Mines | Discovered new exit (range 11) 1012 | -9/Mines | Discovered new exit (range 5) 1034 | -9/Mines | Build established: Scavenger-Skirmisher 1065 | -9/Mines | Entered Materials 1065 | -8/Materials | Accompanied by 1 ally 1065 | -8/Materials | Evolved 2 slots: Utility x2 1130 | -8/Materials | Garrison activated, responded to threat 1249 | -8/Materials | Discovered new exit (range 12) 1306 | -8/Materials | Identified exit to Factory 1307 | -8/Materials | Entered Factory 1307 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1395 | -7/Factory | Discovered new exit (range 16) 1462 | -7/Factory | Identified exit to Factory 1463 | -7/Factory | Entered another Factory area 1463 | -6/Factory | Evolved 2 slots: Propulsion x2 1466 | -6/Factory | Identified exit to DSF 1466 | -6/Factory | Entered DSF 1519 | -6/DSF | Additional patrols routed to DSF 1559 | -6/DSF | Discovered new exit (range 15) 1594 | -6/DSF | Identified exit to Factory 1595 | -6/DSF | Entered Factory 1595 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 1862 | -5/Factory | Discovered new exit (range 13) 1868 | -5/Factory | Identified exit to Upper Caves 1894 | -5/Factory | Entered Upper Caves 1895 | -5/Upper Caves | Encountered a Warlord checkpoint 2142 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2150 | -5/Upper Caves | Build established: Ninja 2441 | -5/Upper Caves | Learned Factory interactive machine intel 2495 | -5/Upper Caves | Learned Factory trap positions 2510 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2514 | -5/Upper Caves | Discovered new exit (range 9) 2519 | -5/Upper Caves | Identified exit to Upper Caves 2519 | -5/Upper Caves | Entered another Upper Caves area 2554 | -5/Upper Caves | Discovered new exit (range 13) 2555 | -5/Upper Caves | Lost 3 parts (3u) 2556 | -5/Upper Caves | Spotted B-75 Beast 2563 | -5/Upper Caves | Identified exit to Factory 2764 | -5/Upper Caves | Destroyed 7 combat bots 2769 | -5/Upper Caves | Lost 3 parts (1p1n1u) 2796 | -5/Upper Caves | Learned Factory garrison access intel 2837 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2840 | -5/Upper Caves | Build established: Mutant 2870 | -5/Upper Caves | Lost 3 parts (1p1u1w) 3115 | -5/Upper Caves | Discovered new exit (range 7) 3139 | -5/Upper Caves | Identified exit to Zhirov 3246 | -5/Upper Caves | Entered Zhirov 3248 | -5/Zhirov | Discovered new exit (range 3) 3259 | -5/Zhirov | Identified exit to Proximity Caves 3273 | -5/Zhirov | Met Zhirov 3291 | -5/Zhirov | Learned location of Quarantine (-2) 3291 | -5/Zhirov | Learned location of Testing (-3) 3291 | -5/Zhirov | Learned location of Command (-1) 3306 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3323 | -5/Zhirov | Found Alien Artifact 3324 | -5/Zhirov | Identified Integrated Reactor 3324 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3379 | -5/Zhirov | Found Alien Artifact 3423 | -5/Zhirov | Entered Proximity Caves 3619 | -4/Proximity Caves | Learned Research emergency access door positions 3624 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3625 | -4/Proximity Caves | Lost 6 parts (2p3n1u) 3629 | -4/Proximity Caves | Core integrity fell below 50% 3787 | -4/Proximity Caves | Spotted B-86 Titan 3821 | -4/Proximity Caves | Lost 4 parts (2n2w) 3824 | -4/Proximity Caves | Discovered exit to Factory (range 12) 3827 | -4/Proximity Caves | Learned 4 Research zone layouts 3828 | -4/Proximity Caves | Learned Research security intel 3842 | -4/Proximity Caves | Entered Factory 3842 | -4/Factory | Evolved 2 slots: Utility x2 3843 | -4/Factory | Loaded intel: 105 trap records 3844 | -4/Factory | Loaded intel: 54 interactive machine locations 3845 | -4/Factory | Loaded intel: 4 garrison access locations 3879 | -4/Factory | Discovered new exit (range 3) 3895 | -4/Factory | Identified exit to Research 3928 | -4/Factory | Entered Research 3928 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3974 | -3/Research | Build established: Hacker-Mutant 4022 | -3/Research | Discovered new exit (range 7) 4026 | -3/Research | Identified exit to Testing 4028 | -3/Research | Entered Testing 4133 | -3/Testing | Scanned by Researcher 4157 | -3/Testing | Identified Transdimensional Reconstructor 4157 | -3/Testing | Warped through subspace 4190 | -3/Testing | Lost 8 parts (3p1n3u1w) 4241 | -3/Testing | Discovered new exit (range 5) 4244 | -3/Testing | Identified exit to Research 4260 | -3/Testing | Found Prototype Energy Cannon 4282 | -3/Testing | Entered Research 4282 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4376 | -2/Research | Core integrity fell below 50% 4382 | -2/Research | Lost 5 parts (2n2u1w) 4443 | -2/Research | Core integrity fell below 20% 4455 | -2/Research | System corruption reached 10% 4455 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 04399_ Acquired Cld. Gravmag System. 04404_ P-80 Master resets C-57 Dissector, system corruption cleaned. 04405_ Cld. Gravmag System severed. 04414_ Slammed into K-01 Serf. 04414_ K-01 Serf destroyed. 04414_ Gyrokinetic Inverter destroyed. 04414_ System corrupted by crushing effect (+3). 04415_ Acquired 15 matter. 04420_ Acquired Enh. Quantum Rifle. 04421_ Enh. Quantum Rifle severed. 04423_ Acquired Enh. Quantum Rifle. 04424_ Cld. Gravmag System severed. 04425_ Enh. Quantum Rifle destroyed. 04431_ Gyrokinetic Inverter severed. 04442_ System Shield severed. 04444_ A YUZL8O JAF84BA33C6AZW2DT#FGAYKWHEEU 04446_ Energy Well severed. 04453_ Knocked back. 04454_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ####?????#######?????????????????????????????????? | | #????# ?????????????????????????????????? | | #????# ?????????????????????????????????? | | #????# ??????????????????????????????????? | | = #????# ??????????????????????????????????? | | "#########+##+##############+##+#????????????????? | | ! #????????????????? | | = ########+###########p ##### #????????????????? | | # # ?????????# #??????????????????????? | | + *# ?????????# #??????????????????????? | | ### # ????????# #??????????????????????? | | ??? # ????????# c#??????????????????????? | | ???? # ???????+ #??????????????????????? | | ????#### ???????# % #??????????????????????? | | ???????########??????# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ??????????????????? #??????????????????????? | | ??????????????????#### #??????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????#R ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????H???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 43 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 225 Propulsion Shielding 90 Evasion (%) 56 Melee Accuracy 5 Matter Filtering 50 Defensive Hacking 34 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RapidHeavyCharge Manual? 0 Play Time 01:01:15 Cumulative 113.7 hours Start 2025.12.06 @ 15:26:39 End 2025.12.06 @ 16:30:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 815d8ad2-496d-49fd-9050-3819c0af1374