Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.19 @ 02:47:28 Player: Kom Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (844) 844 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2789 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 138/160 System Corruption 4% Temperature Cool (5) Movement Treading (185) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Pulse Rifle Heavy Mace > --- INVENTORY (16) --- Medium Storage Unit Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Electrolaser EM Pulse Cannon Heavy Mace > --- INVENTORY -------- Light Nuclear Core Medium Storage Unit Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Drone Bay Pulse Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Electrolaser Energy Gun Electrolaser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 34 | 6 3 6 10 9 Power 4 | 1 . . 1 2 Engine 3 | 1 . . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 . . 2 2 Treads 2 | . . . . 2 Leg 3 | 2 . . 1 . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 4 2 1 Device . | . . . . . Storage 4 | 1 . 3 . . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . 2 1 2 1 Artifact . | . . . . . Weapon 14 | 2 1 2 5 4 Energy Gun 7 | 1 1 . 3 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 1 14 4 Power 3 | . . . 2 1 Propulsion 4 | . . . 4 . Utility 3 | . . . 2 1 Weapon 9 | . . 1 6 2 Highest Loss Streak 8 | . . 1 8 2 Average Slot Usage (%) 63 | . 94 87 61 51 Engine 9 | . 14 11 5 8 Treads 2 | . . . . 3 Leg 7 | . 28 22 8 . Storage 18 | . 14 21 18 18 Protection 9 | . 9 11 8 9 Energy Gun 8 | . 14 9 2 8 Energy Cannon 1 | . . . . 2 Ballistic Gun 3 | . 14 11 4 . Launcher 1 | . . 1 9 . Naked Turns . | . . . . . Heaviest Build 52 | 12 15 43 46 52 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 14 | . . 2 11 14 Average Overweight (x) 2 | . . . 2 7 Largest Inventory Capacity 16 | 6 6 16 16 16 Average Capacity 13 | 5 6 9 16 16 Most Carried 13 | 6 6 12 13 10 Average Carried 6 | 3 4 7 9 6 Final Capacity 16 | 6 6 16 16 16 Final Carried 12 | 4 6 12 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 784 | 236 56 222 . 270 Remotely . | . . . . . Salvage Created 778 | . 56 222 240 260 Parts 40 | . 6 13 10 11 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 17 | . 1 6 6 4 Melee 1 | . . . . 1 Guns 10 | . 1 5 2 2 AOE 5 | . . 1 4 . Classes Destroyed 7 | . 2 2 1 2 Builder 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 2 | . 1 . 1 . Swarmer 2 | . . 2 . . Grunt 9 | . 1 1 5 2 Duelist 1 | . . . . 1 Sentry 5 | . . 3 1 1 Best Kill Streak 4 | . 2 4 3 4 Combat Bots Only 4 | . 1 4 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3255 | . 82 317 1709 1147 Core 595 | . . 41 365 189 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 100 89 . . Volleys Fired 62 | . 7 17 25 13 Largest 3 | . 2 2 3 2 Hottest 126 | . 70 70 106 126 Shots Fired 114 | . 14 32 47 21 Gun 92 | . 14 31 34 13 Cannon 8 | . . . . 8 Launcher 14 | . . 1 13 . Special . | . . . . . Kinetic 38 | . 7 17 14 . Thermal 51 | . 7 14 17 13 Explosive 14 | . . 1 13 . Electromagnetic 11 | . . . 3 8 Robot Hit Streak 12 | . 6 12 5 7 Robot Miss Streak 2 | . 2 2 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 83 | . 8 23 28 24 Core Hits 40 | . 3 10 18 9 Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks 12 | . . . . 12 Impact 12 | . . . . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2003 | . 76 257 1079 591 Guns 800 | . 76 233 320 171 Cannons 80 | . . . . 80 Explosions 821 | . . 24 746 51 Melee 289 | . . . . 289 Ramming 13 | . . . 13 . Kinetic 219 | . 15 93 111 . Thermal 710 | . 61 140 287 222 Explosive 668 | . . 24 644 . Electromagnetic 104 | . . . 24 80 Impact 289 | . . . . 289 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 22 | . . . . 22 Message Errors 10 | . . . . 10 Matter Fused 2 | . . . . 2 Heat Flow Errors 5 | . . . . 5 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 109 | . . . 51 58 Projectiles 3 | . . . . 3 Explosions 79 | . . . 51 28 Melee 27 | . . . . 27 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 201 | . . . 158 43 Shots 5 | . . . 4 1 Rammed 7 | . . . 7 . Targets Rammed 8 | . . . 8 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 280 | . 134 97 279 280 Average Temperature 94 | . 59 35 134 105 Received Heat Transfer 1110 | . 45 102 558 405 Effects 2 | . . . 1 1 Energy Bleed 1 | . . . 1 . Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1643 | . 185 407 631 420 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 425 | . 42 327 425 209 Initial 162 | . . 17 137 162 Average 103 | . 10 160 248 80 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 83 | 100 100 51 36 99 Level 1 15 | . . 48 52 . Level 2 1 | . . . 10 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 3 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . 3 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 5 13 13 18 Peak Tracking Total 8 | . 3 7 6 8 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 10 | . . 1 7 2 Max in Single Turn 2 | . . 1 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 6 | . 3 1 . 2 Terminals 6 | . 3 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 9 3 . 2 Successful 11 | . 8 1 . 2 Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 14 | . 9 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 8 1 . 2 Record 8 | . 8 . . . Prototype ID Bank 1 | . . 1 . . Open Door 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2028 | 84 200 347 244 1153 Spaces Moved 727 | 61 138 216 87 225 Core 118 | 6 . . 3 109 Treads 116 | . . . . 116 Legs 445 | 55 138 216 36 . Wheels 48 | . . . 48 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 185 Average Speed 232 | 113 120 127 161 462 Slowest Speed 750 | 120 120 180 600 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 32 23 14 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 123 | . . 5 115 3 Melee . | . . . . . Projectile . | . . . . . AOE 123 | . . 5 115 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 933 | 76 160 260 140 297 Wait 37 | . 6 6 6 19 Move 723 | 60 137 215 86 225 Hop . | . . . . . Pick Up 46 | 10 6 12 4 14 Fast Attach . | . . . . . Attach 32 | 6 3 4 10 9 Detach . | . . . . . Swap 2 | . . 2 . . Drop 11 | . 1 4 1 5 Fire 62 | . 7 17 25 13 Melee 12 | . . . . 12 Ram . | . . . . . Kick 8 | . . . 8 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 530 | -9/Materials | Discovered new exit (range 15) 632 | -9/Materials | Entered another Materials area 632 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 789 | -8/Materials | Lost 8 parts (1p2n1u4w) 840 | -8/Materials | Discovered new exit (range 11) 852 | -8/Materials | Core integrity fell below 50% 876 | -8/Materials | Entered Storage 906 | -8/Storage | Lost 5 parts (2n1u2w) 1994 | -8/Storage | Core integrity fell below 20% 2029 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- S002. 01993_ U-05 Engineer lays Concrete. 01996_ U-05 Engineer builds a Wall. 01996_ U-05 Engineer lays Concrete. 02000_ U-05 Engineer builds a Wall. 02001_ U-05 Engineer lays Concrete. 02002_ U-05 Engineer builds a Door. 02003_ Acquired 10 matter. 02004_ G-47 Trooper IFF system glitched. 02005_ R-06 Scavenger collects Weight Redist. System. 02007_ M-13 Machinist fits Backup Power I on G-47 Trooper. 02007_ U-05 Engineer lays Concrete. 02009_ R-06 Scavenger collects Particle Gun. 02014_ U-05 Engineer lays Concrete. 02015_ R-06 Scavenger collects Adv. Beam Rifle. 02018_ R-06 Scavenger collects Prototype Engine. 02022_ EM Pulse Cannon destroyed. 02025_ Imp. Light Armor Plating destroyed. 02025_ U-05 Engineer lays Concrete. 02028_ QMQK#V1