Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 14:57:10 Player: Centeno Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (3370) 3370 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 6136 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 21 Cogmind --------- Core Integrity 314/550 Matter 210/300 Energy 44/160 System Corruption 0% Temperature Warm (102) Movement Treading (243) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Improved Treads Armored Treads > --- UTILITY (3) ------ Cooling System Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- EM Pulse Cannon > --- INVENTORY (25) --- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Heat Sink Compact Matter Pod (137) Seismic Detector Particle Charger Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Particle Gun Datajack Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Hardlight Generator > --- WEAPON ----------- EM Pulse Cannon Advanced Beam Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Heat Sink Cooling System High-capacity Battery Compact Matter Pod Seismic Detector Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite EM Pulse Cannon EM Pulse Cannon Grenade Launcher Datajack Maul [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 57 | 7 9 3 21 4 13 Power 4 | 1 1 . 1 . 1 Engine 3 | 1 1 . 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 20 | 2 2 2 9 1 4 Treads 13 | 1 . 1 6 1 4 Leg . | . . . . . . Wheel 7 | 1 2 1 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 3 1 2 1 5 Device 7 | 1 1 1 1 1 2 Storage 5 | 1 2 . 1 . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 19 | 2 3 . 9 2 3 Energy Gun 6 | 1 1 . 4 . . Energy Cannon 5 | . 1 . 2 . 2 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 4 | . . . 2 1 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 22 | . 1 3 5 . 13 Power . | . . . . . . Propulsion 10 | . 1 1 3 . 5 Utility 2 | . . 1 . . 1 Weapon 10 | . . 1 2 . 7 Highest Loss Streak 7 | . 1 3 2 . 7 To Critical Strikes . | . . . . . . Average Backups 18 | 2 8 12 21 22 21 Power 2 | . 1 2 2 3 3 Propulsion 4 | 1 1 . 6 5 3 Utility 5 | . 2 4 6 7 7 Weapon 5 | . 3 5 5 6 5 Tool/Special . | . . . . . . Unused Backups 33 | . 3 . 14 2 14 Power 6 | . 1 . 2 . 3 Propulsion 6 | . 1 . 2 1 2 Utility 9 | . . . 2 . 7 Weapon 11 | . 1 . 8 1 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 99 | . 100 94 99 100 99 Engine 10 | . 14 14 11 11 6 Treads 24 | . 14 15 22 31 35 Wheel 7 | . 14 12 10 1 . Device 11 | . 14 9 11 11 8 Storage 11 | . 14 14 11 11 9 Processor 1 | . . . . . 8 Energy Gun 9 | . 14 13 14 1 . Energy Cannon 7 | . 2 14 12 2 3 Ballistic Gun 2 | . 10 . 2 . . Ballistic Cannon 7 | . . . 3 19 19 Launcher 1 | . . . . 10 3 Peak Build Rating 28 | 7 9 9 23 23 28 Average Rating 17 | 5 8 8 18 19 23 On Entrance 11 | . 7 9 9 23 19 Avg Prop Armor Cover (%) 14 | 5 10 12 17 16 . Naked Turns . | . . . . . . Heaviest Build 106 | 14 91 92 103 103 106 Greatest Support 86 | 20 20 40 60 66 86 Greatest Overweight (x) 10 | 1 9 9 10 10 1 Average Overweight (x) 5 | . 3 8 8 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 25 Most Carried 25 | 5 14 14 25 25 23 Average Carried 18 | 3 8 12 21 22 21 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 4 14 12 25 22 16 Class Distribution -------------------- 56% | Gunner 21% | Mutant 8% | Scavenger-Gunner 7% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2064 | 278 181 52 578 156 819 Remotely . | . . . . . . Salvage Created 3918 | 122 576 115 1905 142 1058 Parts 235 | 3 32 17 108 7 68 Haulers Intercepted 5 | . . . 3 . 2 Recyclers Shooed 3 | 1 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 85 | . 15 6 35 5 24 Guns 35 | . 13 4 18 . . Cannons 46 | . 2 2 16 4 22 AOE 2 | . . . . 1 1 Classes Destroyed 12 | 2 4 . 5 . 1 Worker 2 | . . . 1 . 1 Builder 3 | . 1 . 1 . 1 Tunneler 3 | 1 . 1 1 . . Hauler 5 | . . . 3 . 2 Recycler 3 | 1 . . 2 . . Operator 3 | . 1 . . . 2 Watcher 8 | . . . 5 . 3 Swarmer 16 | . 2 6 3 1 4 Grunt 53 | . 13 . 21 4 15 Brawler 4 | . . . 3 . 1 Sentry 11 | . . . 8 . 3 Hunter 1 | . . . . . 1 Best Kill Streak 8 | 1 5 3 7 2 8 Combat Bots Only 6 | . 5 3 6 2 6 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 427 | . 57 23 131 18 198 Missed 108 | . 20 4 36 7 41 Hits 319 | . 37 19 95 11 157 Melee 10 | . . . 5 . 5 Projectile 309 | . 37 19 90 11 152 AOE 1 | . . 1 . . . Critical Strikes 8 | . 1 . 3 . 4 Damage Taken 4065 | . 446 171 1128 139 2181 Core 568 | . 98 69 157 8 236 Absorbed by Shields 360 | . . . . . 360 Regen/Repaired (Parts) 62 | . . . 62 . . Core Remaining (%) 63 | 100 . 33 . 58 . Volleys Fired 249 | 8 63 12 87 9 70 Largest 3 | 2 2 2 3 2 3 Hottest 194 | 70 110 125 187 60 194 Shots Fired 615 | 16 128 22 255 16 178 Gun 307 | 16 114 11 166 . . Cannon 304 | . 14 11 89 14 176 Launcher 4 | . . . . 2 2 Special . | . . . . . . Kinetic 260 | 8 50 . 62 14 126 Thermal 309 | 8 78 22 172 . 29 Explosive 4 | . . . . 2 2 Electromagnetic 42 | . . . 21 . 21 Robot Hit Streak 18 | 3 8 5 12 6 18 Robot Miss Streak 3 | 2 3 3 3 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 365 | 9 74 12 146 7 117 Core Hits 169 | 4 35 7 62 6 55 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 12 | 1 2 . 5 1 3 Burn 6 | 1 2 . 3 . . Destroy 1 | . . . 1 . . Blast 4 | . . . . 1 3 Corrupt 1 | . . . 1 . . Melee Attacks 15 | . 7 . 6 . 2 Impact 3 | . . . 1 . 2 Slashing 12 | . 7 . 5 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7027 | 78 914 200 2604 183 3048 Guns 2396 | 78 767 89 1462 . . Cannons 4186 | . 147 111 1134 136 2658 Explosions 437 | . . . . 47 390 Melee . | . . . . . . Ramming 8 | . . . 8 . . Kinetic 2639 | 41 233 . 440 136 1789 Thermal 3040 | 37 681 200 1712 . 410 Explosive 437 | . . . . 47 390 Electromagnetic 903 | . . . 444 . 459 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 5 1 1 . Average Corruption 2 | . 3 5 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 59 | . 26 11 13 9 . Message Errors 12 | . 6 1 4 1 . Matter Fused 10 | . 4 3 2 1 . Heat Flow Errors 11 | . 3 3 1 4 . Energy Discharges 10 | . 2 1 4 3 . Parts Fused 1 | . . 1 . . . Data Loss (minor) 7 | . 6 1 . . . Data Loss (major) 3 | . 1 . 2 . . Misfires 3 | . 3 . . . . Weapon Failures 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 87 | . . . 35 . 52 Projectiles 87 | . . . 35 . 52 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 27 | . . . 4 2 21 Impact . | . . . . . . Kinetic 23 | . . . 4 2 17 Secondary 4 | . . . . . 4 Self-Inflicted Damage 18 | . . . 4 . 14 Shots 2 | . . . . . 2 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 539 | 90 241 336 339 260 539 Average Temperature 96 | 35 68 116 78 110 141 Received Heat Transfer 1771 | . 258 . 429 42 1042 Effects 12 | . . 1 . . 11 Shutdowns 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 1 | . . 1 . . . Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 19 | . 5 . 13 . 1 Heat Transferred 7474 | 185 1924 444 4218 . 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 74 | 100 100 100 51 100 73 Level 1 25 | . . . 48 . 22 Level 2 . | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 603 | 5 111 65 291 179 603 Initial 105 | . . 7 5 105 . Average 104 | . 29 17 165 55 104 Influence Increases 2962 | 10 455 175 1099 216 1007 Destroy 0b10 Robot/C 1760 | . 300 120 700 160 480 Destroy 0b10 Robot/NC 135 | 10 10 5 65 . 45 Destroy Leader 416 | . 60 20 196 30 110 Allied During Kill 5 | . . . . 5 . Successful Hack 138 | . 35 . 48 5 50 Disable Machine 75 | . 15 . 30 . 30 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 43 | . 5 . 15 16 7 Partial Spotted 30 | . . 15 . . 15 Lose Combat Pursuer 210 | . 30 15 45 . 120 Influence Decreases 2399 | 10 434 181 843 487 444 Entered New Map 190 | . . 14 10 166 . Time Decay 1819 | 10 424 137 633 301 314 Lost Part 220 | . 10 30 50 . 130 Lost Ally 20 | . . . . 20 . Purge Threat 150 | . . . 150 . . Squads Dispatched 11 | . 2 . 4 . 5 Investigation 5 | . 1 . 3 . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 8 | . 2 . 4 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 139 | . 28 9 45 8 49 Peak Tracking Total 7 | . 4 3 7 4 6 Tactical Retreats 10 | . 2 1 1 . 6 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 2 | . 2 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . 1 . 2 . 3 Max in Single Turn 1 | . 1 . 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 27 | . 9 . 12 1 5 Terminals 21 | . 7 . 8 1 5 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 80 | . 27 . 34 1 18 Successful 37 | . 14 . 14 1 8 Failed 43 | . 13 . 20 . 10 Catastrophic 8 | . 1 . 5 . 2 Database Lockouts . | . . . . . . Manual 44 | . 19 . 15 . 10 Terminals 65 | . 22 . 24 1 18 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 7 | . 5 . 2 . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 30 | . 10 . 11 1 8 Part Schematic 1 | . 1 . . . . Robot Analysis 13 | . 4 . 4 . 5 Prototype ID Bank 2 | . . . 1 . 1 Emergency Access Points 3 | . . . 2 . 1 Terminal Index 1 | . 1 . . . . Alert Level 3 | . . . 2 . 1 Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 5 | . 4 . 1 . . Report Inventory 3 | . 2 . 1 . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 24 | . 7 . 11 1 5 Full Trace Events 10 | . 2 . 5 . 3 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 19 | . . . 19 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 12 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 14 | . . . . 14 . Total Damage 233 | . . . . 233 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1393 | 7 1364 22 . . . Seismic 1393 | 7 1364 22 . . . Robot Analysis Total 13 | . 4 . 4 . 5 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 7695 | 130 1364 429 3321 980 1471 Spaces Moved 2867 | 62 575 171 1235 394 430 Core 4 | 4 . . . . . Treads 1084 | 55 199 12 49 339 430 Legs . | . . . . . . Wheels 1779 | 3 376 159 1186 55 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 215 175 215 240 Average Speed 214 | 151 173 222 218 237 240 Slowest Speed 480 | 160 240 320 480 240 242 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 89 54 93 75 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 13 | . 6 . 5 . 2 Terrain Destroyed 30 | . 6 . 5 16 3 Melee 13 | . 6 . 5 . 2 Projectile 1 | . . . . . 1 AOE 16 | . . . . 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3898 | 81 812 197 1665 423 720 Wait 565 | . 135 10 236 11 173 Move 2862 | 61 574 170 1234 393 430 Hop . | . . . . . . Pick Up 77 | 5 16 1 40 1 14 Fast Attach 10 | 6 . . 4 . . Attach 29 | 1 1 3 8 . 16 Detach 2 | . . . 1 . 1 Swap 40 | . 9 1 19 5 6 Drop 48 | . 7 . 29 4 8 Fire 249 | 8 63 12 87 9 70 Melee 15 | . 7 . 6 . 2 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 10) 631 | -10/Materials | Derelicts attacked the area 1393 | -10/Materials | Discovered new exit (range 8) 1495 | -10/Materials | Entered Mines 1517 | -10/Mines | Core integrity fell below 50% 1550 | -10/Mines | Lost 3 parts (1n1u1w) 1664 | -10/Mines | Discovered new exit (range 11) 1891 | -10/Mines | Assembled infested the area 1896 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1900 | -10/Mines | Learned Materials trap positions 1900 | -10/Mines | Discovered new exit (range 7) 1924 | -10/Mines | Entered Materials 1924 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1925 | -9/Materials | Loaded intel: 8 trap records 2415 | -9/Materials | Build established: Gunner 2543 | -9/Materials | Discovered new exit (range 16) 2736 | -9/Materials | Build established: Scavenger-Gunner 3338 | -9/Materials | Build established: Gunner 3605 | -9/Materials | Discovered new exit (range 4) 3779 | -9/Materials | Discovered new exit (range 12) 4510 | -9/Materials | Discovered new exit (range 7) 5200 | -9/Materials | Repaired EM Pulse Cannon 5245 | -9/Materials | Entered Mines 5247 | -9/Mines | Met a Derelict bent on vengeance 5248 | -9/Mines | Received a Mining Laser from a helpful Derelict 5834 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5837 | -9/Mines | Discovered new exit (range 5) 5939 | -9/Mines | Build established: Tank 6199 | -9/Mines | Discovered new exit (range 9) 6225 | -9/Mines | Entered Materials 6225 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6532 | -8/Materials | Build established: Gunner 7565 | -8/Materials | Garrison activated, responded to threat 7639 | -8/Materials | Lost 4 parts (2n1u1w) 7696 | -8/Materials | Self-destructed Last Messages --------------- 07680_ Destroyed Particle Gun. 07681_ G-47 Trooper system terminally corrupted. 07682_ Power failure, Lgt. Nuclear Core shutdown. 07682_ C-45 Heavy ARC bursts open, deploying its payload. 07682_ G-50 Soldier unfolds itself. 07682_ G-47 Trooper unfolds itself. 07682_ L-31 Rogue unfolds itself. 07682_ G-47 Trooper unfolds itself. 07682_ I-25 Savior unfolds itself. 07685_ Overheating: Adv. Beam Cannon damaged (-12). 07686_ G-47 Trooper destroyed. 07688_ Overheating: Energy bleed (-4). 07690_ EM Pulse Cannon destroyed. 07692_ Grenade Launcher destroyed. 07692_ Adv. Beam Cannon destroyed. 07692_ Lgt. Treads destroyed. 07695_ I-25 Savior destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????? ??????????? | | ????????????????????? ??????????? | | ????????????????????? #?????????? | | ????????????????????# #?????????? | | #???????????????????# #?????????? | | #???????????????????# #?????????? | | #???????????????????+ ?????????? | | #???????????????????# #?????????? | | % #???????????????????# #?????????? | | #???????????????????# #####?????? | | #???????????????????# !!#?????? | | #???????????????????# !!#?????? | | #???????????????????# !!#?????? | | #????????????######## !!#?????? | | %#????????????# k !!#?????? | | % ############## *!=!@ !!#?????? | | % %%[ r ^^""g=gl #####?????? | | #############% "G=g=%###?????????? | | #??? ??# = =%[T#??????????? | | #?????""" # %=[%##??????????? | | #?????""" / !*%###?????????? | | ##??????"" ! # #?????????? | | #??????? r ?+ " +?????????? | | #??????? ????# ^!!% #?????????? | | % #????????????#### ^!!" #?????????? | | #???????????????# !!!! #?????????? | | #???????????????+ ^ #?????????? | | #?????????????? # #?????????? | | ?????????????? # #?????????? | | ????????????? ?# #?????????? | | ??????????? ?# "T" #?????????? | | #####??????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????# # ?????????? | | ???????????????????# # ?????????? | | ???????????????????# ?? #????????? | | ???????????????????? ??????????????? | | ????????????????????+#???????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Cannon | 17% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingElectronDriveblaster Manual? 0 Play Time 01:09:19 Cumulative 16.8 hours Start 2025.12.24 @ 13:58:34 End 2025.12.25 @ 14:57:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x20 Zoom Use 73% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64ba0189-1f43-45c9-ab1e-e06cbe0af217