Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.13 @ 15:14:21 Player: ChromeKnight Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (132) 660 Value Destroyed (4995) 4995 Prototype IDs (32) 640 Alien Tech Used (4) 800 Bonus (10484) 10484 TOTAL SCORE: 25479 Bonus ------- High Alert Combat Kills 318 Follower Combat Kills 1088 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Acquired SGEMP 2000 Friendly Fire -222 Cogmind --------- Core Integrity 0/1300 Matter 288/300 Energy 100/100 System Corruption 25% Temperature Cool (42) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Graphene Brace Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Nuclear Pulse Thruster Tachyon Dispersion Ray SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Gyrokinetic Inverter > --- UTILITY ---------- Experimental Heat Sink Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Cloaking Device Heavy Regenerative Plating Graphene Brace Experimental EM Disruption Field Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Deep Network Scanner Advanced System Shield > --- WEAPON ----------- Tachyon Dispersion Ray Guided Remote Datajack > --- INVENTORY -------- Medium Regenerative Plating Transdimensional Reconstructor Transdimensional Reconstructor Warp Cannon [Rating: 164] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Light Treads Leg Myomer Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Weapon Shielding Weapon Heavy Hammer Energy Gun Tachyon Dispersion Ray Energy Cannon Light EM Pulse Cannon Ballistic Gun Hypervelocity Railgun Launcher Mini Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Slots Evolved 14 | . . . 2 2 2 . . . . 2 2 . . . . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 1 1 . . . . 2 2 . . . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 210 | 6 7 2 10 13 6 4 . 8 1 27 5 1 19 3 . 9 4 12 22 32 13 6 Power 24 | 1 . 1 1 2 . . . . . 2 1 . 1 1 . 1 . 2 3 3 3 2 Engine 7 | 1 . 1 1 1 . . . . . 2 . . . . . . . . . . 1 . Core 4 | . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 . Reactor 13 | . . . . . . . . . . . . . . 1 . 1 . 2 3 3 1 2 Propulsion 36 | 2 . . 2 4 1 . . . . 7 . . 5 . . 2 1 3 3 5 1 . Treads 5 | 2 . . 2 1 . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . 4 . . 1 1 3 3 2 . . Flight 13 | . . . . 3 1 . . . . 7 . . 1 . . 1 . . . . . . Utility 105 | 1 3 . 6 3 4 4 . 6 1 15 3 1 8 2 . 6 3 5 13 12 6 3 Device 42 | . 1 . . . 2 2 . 3 . 5 . . 1 1 . 1 1 3 10 6 4 2 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . Processor 9 | . . . . 2 . . . . . 4 . 1 1 . . . . . 1 . . . Hackware 14 | . . . . . . . . . . 2 3 . 2 1 . 1 2 2 . 1 . . Protection 37 | . 1 . 6 1 1 2 . 3 1 4 . . 4 . . 4 . . 2 5 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 4 1 1 4 1 . . 2 . 3 1 . 5 . . . . 2 3 12 3 1 Energy Gun 10 | 2 . . . . . . . . . . . . . . . . . . . 5 2 1 Energy Cannon 6 | . 2 . . . . . . . . . . . . . . . . . . 3 1 . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . 1 . . . 1 . 3 1 . 3 . . . . 1 1 1 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Impact Weapon 7 | . 2 1 1 2 1 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . . . . 2 . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . . . . 2 . . . . 1 . . 5 . . 6 13 2 . Corrupted Parts 5 | . . . 1 . . . . . . . . . . . . . . . . 4 . . System Corruption 31 | . . . 5 . . . . . . . . . . . . . . . . 26 . . Parts Lost 41 | . 1 . 2 . . . . . . 7 2 . 3 . . . 5 1 1 2 5 12 Power 4 | . 1 . . . . . . . . 1 . . . . . . . . . . 1 1 Propulsion 11 | . . . 2 . . . . . . 2 1 . . . . . 2 . . 2 1 1 Utility 23 | . . . . . . . . . . 4 1 . 3 . . . 2 1 1 . 3 8 Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 Highest Loss Streak 9 | . 1 . 1 . . . . . . 4 2 . 2 . . . 3 1 1 2 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 89 91 88 99 99 100 100 100 92 93 76 85 94 100 98 93 94 95 85 90 69 Engine 2 | . 11 4 11 5 . . . . . 3 3 . . . . . . . . . . . Core 1 | . . . . 3 7 7 7 7 7 1 1 5 4 2 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 5 5 5 5 4 5 8 8 Treads 6 | . 28 28 16 12 . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . 3 13 11 Hover 5 | . . . . . . . . . . . . . 7 23 23 22 20 16 17 9 3 . Flight 7 | . . . . 6 30 30 30 30 30 24 16 11 8 . . . . . . . . . Device 8 | . 9 . . . 13 13 15 15 13 6 5 5 6 2 5 5 8 15 14 19 14 15 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 4 . . . Processor 9 | . . . . 8 7 7 7 7 7 15 5 11 14 17 17 17 17 15 15 14 9 7 Hackware 10 | . . . . . . . . . . 1 22 17 22 19 23 23 21 25 25 22 21 10 Protection 10 | . 1 14 31 27 16 16 15 14 16 18 17 11 5 5 5 3 1 . . 2 8 8 Energy Cannon 1 | . 16 . . . . . . . . . . . . . . . . . . . 2 2 Launcher 2 | . . . . . 7 7 7 7 7 6 5 5 2 5 5 5 3 4 5 1 . . Impact Weapon 5 | . 4 28 22 14 6 7 7 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 7 6 5 . 3 5 5 5 5 4 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 11 31 32 38 38 19 19 19 20 20 25 26 21 25 32 32 40 40 42 40 56 78 78 Greatest Support 95 | 40 46 40 40 40 22 22 22 22 22 27 27 21 53 44 44 44 44 43 42 75 95 70 Greatest Overweight (x) 9 | . . . 1 2 . . . . . 3 1 . 1 . . 9 . 1 . 4 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 9 | 6 12 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 15 | . 15 15 15 15 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Carried 8 | . 9 14 14 14 8 8 8 7 8 7 7 7 7 8 8 7 7 7 7 4 3 3 Final Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 15 | . 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 7 8 5 5 4 4 Class Distribution -------------------- 31% | Mutant 14% | Hacker-Scout 13% | Sprinter 10% | Hacker-Mutant 6% | Wizard-Mutant 6% | Wizard-Scout 4% | Scout 3% | Wizard-Ninja 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Ninja | -4/Armory Hacker-Assassin | -4/Lab Wizard-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Matter Collected 4670 | 182 156 41 75 120 28 297 331 133 94 543 431 10 355 299 221 130 175 152 353 381 148 15 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5779 | . 465 105 337 486 51 229 270 . 191 396 487 164 156 222 272 237 36 173 412 63 814 213 Parts 218 | . 17 4 9 7 2 9 7 . 9 16 29 . 6 7 8 . 3 5 33 1 25 21 Haulers Intercepted 3 | . . . . 1 . . . . . . . . 1 . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 2 10 . 15 . . . . . 2 . 1 . . . . . Prevented 7 | . . . . . . 3 4 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Combat Hostiles Destroyed 102 | . 10 4 11 9 4 4 4 . 6 12 2 1 . . 6 . 2 1 14 1 8 3 Melee 20 | . 2 3 4 5 . . . . . . . . . . . . . . 5 1 . . Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . 4 . . . . . . . . . . . . . . . . . . . 7 3 AOE 53 | . . . . 2 4 4 4 . 6 12 2 1 . . 6 . 2 1 9 . . . Classes Destroyed 18 | . 6 1 1 2 . 1 . . 2 1 . 1 . 1 1 . . . 1 . . . Worker 6 | . 1 . 1 1 . . . . . 1 2 . . . . . . . . . . . Builder 4 | . . . . . . . . . . 1 2 . . . . . . . . . . 1 Hauler 3 | . . . . 1 . . . . . . . . 1 . . . . . . . 1 . Recycler 8 | . 1 1 . . . . . . . 1 3 . . . . . . 1 . . 1 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Operator 5 | . 1 . . . . . . . . . 2 . 1 . . . . . 1 . . . Watcher 5 | . 1 . . 2 . . . . . . . . 1 . . . . . 1 . . . Swarmer 29 | . 5 . 5 . 4 . . . 3 3 . . . . . . . . 9 . . . Grunt 40 | . 5 . 3 7 . 3 3 . 2 9 . . . . 3 . . . . . 5 . Brawler 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 6 | . . . 3 1 . . . . . . . . . . 1 . . 1 . . . . Programmer 13 | . . . . . . . . . 1 . 2 . . . . . 2 . 4 . 1 3 Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 5 | . . . . . . 1 2 . . . . . . 2 . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 4 2 4 3 4 3 3 . 3 4 6 1 1 . 5 . 2 1 7 1 5 4 Combat Bots Only 6 | . 3 2 4 3 4 3 3 . 3 3 2 1 . . 5 . 2 1 6 1 5 3 Max Kills in Single Turn 3 | . 1 1 1 1 2 1 2 . 2 2 1 1 1 1 2 . 1 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 2 1 2 . 2 2 1 1 . . 2 . 1 1 3 . . . Melee 1 | . 1 1 1 1 . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Damage Taken 9140 | . 366 138 376 257 101 115 16 . 137 771 322 . 313 . 20 . 610 265 527 356 1736 2714 Core 2053 | . 94 22 61 28 5 38 . . 29 183 144 . 89 . . . 35 29 70 107 46 1073 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 227 | . 2 . 47 42 8 10 5 . . 54 59 . . . . . . . . . . . Regen/Repaired (Parts) 1486 | . . . 174 . . . . 129 . . . . 153 . . . . . 87 81 250 612 Core Remaining (%) 81 | 100 . 53 84 94 . . . . 89 78 . . . . . . 73 . . 82 . . Volleys Fired 194 | . 16 . . 3 3 10 10 . 8 24 7 8 6 . 10 . 9 4 7 8 42 19 Largest 2 | . 2 . . 1 1 1 1 . 1 1 1 1 1 . 1 . 1 1 1 1 1 1 Hottest 112 | . 112 . . 30 30 30 30 . 30 30 43 43 43 . 43 . 43 43 43 80 100 100 Shots Fired 210 | . 32 . . 3 3 10 10 . 8 24 7 8 6 . 10 . 9 4 7 8 42 19 Gun 19 | . 8 . . . . . . . . . . . . . . . . . . 8 3 . Cannon 82 | . 24 . . . . . . . . . . . . . . . . . . . 39 19 Launcher 109 | . . . . 3 3 10 10 . 8 24 7 8 6 . 10 . 9 4 7 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 62 | . 4 . . . . . . . . . . . . . . . . . . . 39 19 Explosive 109 | . . . . 3 3 10 10 . 8 24 7 8 6 . 10 . 9 4 7 . . . Electromagnetic 39 | . 28 . . . . . . . . . . . . . . . . . . 8 3 . Robot Hit Streak 38 | . 8 . . . . 2 6 . 11 5 3 11 12 . 5 . 11 6 2 . 31 38 Robot Miss Streak 4 | . 4 . . . 3 1 2 . 1 1 2 . . . 1 . 1 . 1 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 230 | . 27 7 21 26 . 4 10 . 9 11 8 8 7 9 6 3 9 5 12 8 33 7 Core Hits 192 | . 10 2 2 11 5 10 12 . 21 28 10 2 3 2 18 2 5 5 20 3 17 4 Critical Kills 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 10 | . 1 . 5 4 . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . 1 . 6 6 . . . . . . . . . . . . . . 1 . 1 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Smash 13 | . 1 . 6 6 . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 216 | . 14 13 31 35 . 1 5 . 4 12 8 . 14 9 1 3 2 14 34 16 . . Impact 99 | . 14 13 31 35 . 1 5 . . . . . . . . . . . . . . . Slashing 117 | . . . . . . . . . 4 12 8 . 14 9 1 3 2 14 34 16 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . 2 2 2 2 . 1 3 . 1 1 3 . 1 4 1 . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . 1 2 1 4 . . . . . . . . . . . . . . . . . . Damage Inflicted 16553 | . 905 346 812 1268 224 558 827 . 859 1930 904 1278 398 558 893 273 486 249 1250 538 1616 381 Guns 76 | . 20 . . . . . . . . . . . . . . . . . . . 56 . Cannons 2275 | . 353 . . . . . . . . . . . . . . . . . . . 1560 362 Explosions 7805 | . . . . 219 224 437 504 . 704 1789 519 1278 72 . 819 . 453 136 651 . . . Melee 6378 | . 532 346 812 1049 . 121 323 . 155 141 385 . 326 558 74 273 33 113 599 538 . . Ramming 19 | . . . . . . . . . . . . . . . . . . . . . . 19 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 2258 | . . . . . . . . . . 336 . . . . . . . . . . 1560 362 Explosive 7469 | . . . . 219 224 437 504 . 704 1453 519 1278 72 . 819 . 453 136 651 . . . Electromagnetic 429 | . 373 . . . . . . . . . . . . . . . . . . . 56 . Impact 3183 | . 532 346 812 1049 . 121 323 . . . . . . . . . . . . . . . Slashing 3195 | . . . . . . . . . 155 141 385 . 326 558 74 273 33 113 599 538 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . 2 2 5 2 . . . . . 7 1 7 13 13 13 13 18 . . 26 2 25 Average Corruption 7 | . 2 2 5 2 . . . . . 7 1 5 7 13 13 13 16 . . 15 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 162 | . 14 10 8 4 . . . . . 6 . 2 23 11 25 8 22 . . 15 5 9 Message Errors 38 | . 3 3 3 . . . . . . . . . 5 4 7 2 4 . . 3 . 4 Matter Fused 39 | . 3 1 1 3 . . . . . 3 . 1 6 . 9 1 3 . . 5 2 1 Heat Flow Errors 17 | . 1 2 . . . . . . . 2 . . 3 1 1 1 4 . . 2 . . Energy Discharges 27 | . 3 3 2 . . . . . . . . . 3 2 6 . 2 . . 5 1 . Parts Rejected 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 25 | . 4 1 1 . . . . . . 1 . . 4 1 1 2 8 . . . . 2 Data Loss (major) 6 | . . . . 1 . . . . . . . . 1 . . 2 . . . . 1 1 Alerts 6 | . . . . . . . . . . . . 1 . 3 1 . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1731 | . 165 127 241 309 . 53 137 . 67 46 138 . 28 182 . . 54 . 68 . 109 7 Projectiles 116 | . . . . . . . . . . . . . . . . . . . . . 109 7 Explosions 262 | . . . . . . 9 . . . 46 92 . . . . . 54 . 61 . . . Melee 1353 | . 165 127 241 309 . 44 137 . 67 . 46 . 28 182 . . . . 7 . . . Knockbacks 12 | . 1 2 2 5 . 1 1 . . . . . . . . . . . . . . . Impact 11 | . 1 2 2 4 . 1 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 364 | . . . . . 38 38 . . . 176 58 . . . . . . . 51 . . 3 Shots 10 | . . . . . 2 1 . . . 4 2 . . . . . . . 1 . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 215 170 . 6 . 3 2 . 15 277 1 . 197 232 239 253 292 16 14 244 413 55 Average Temperature 56 | . 40 76 . 3 . 2 2 . 8 87 1 . 101 93 24 72 91 4 1 30 70 26 Received Heat Transfer 1373 | . 153 20 87 90 9 45 9 . 30 99 . . 12 . 9 . 18 63 66 . 414 249 Effects 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 28 | . 7 . 14 7 . . . . . . . . . . . . . . . . . . Impact Corruptions 48 | . 6 5 11 14 . 4 8 . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 6 | . . . . . . . . . . . . . . . . . . . 4 . 2 . Heat Transferred 1680 | . . . . . . . . . . 200 . . . . . . . . . . 1221 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Peak Influence 1311 | . 200 80 199 161 199 . . . . 607 390 79 178 . . . . 251 1311 . 216 106 Initial 170 | . . 75 . 21 35 . . . . 170 32 15 55 . . . . . 117 . . 20 Average 134 | . 64 27 52 83 107 . . . . 341 95 57 69 . . . . 49 533 . 49 37 Maximum Alert Level 4 | . 1 . . . . . . . . 2 1 . . . . . . 1 4 . 1 . Low Security (%) 81 | 100 99 100 100 100 100 . . . . 15 79 100 100 . . . . 97 22 . 96 100 Level 1 8 | . . . . . . . . . . 43 20 . . . . . . 2 26 . 3 . Level 2 6 | . . . . . . . . . . 40 . . . . . . . . 16 . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . 21 . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . 13 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 1 . 1 . . . . 4 4 . 1 . . . . 2 3 . 4 4 Investigation 6 | . . . . . 1 . . . . 2 2 . 1 . . . . . . . . . Extermination 6 | . . . . . . . . . . . 1 . . . . . . 1 2 . 1 1 Reinforcement 11 | . 1 . 1 . . . . . . 2 1 . . . . . . 1 1 . 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Distress Signals 6 | . . . . . . . . . . . 1 . . . . . . 1 2 . 1 1 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Times Spotted 238 | . 20 4 15 15 11 8 8 . 10 21 18 6 3 . 5 . 3 17 35 2 19 18 Peak Tracking Total 11 | . 3 2 5 5 5 3 5 . 6 4 11 5 1 . 5 . 2 10 7 1 5 8 Tactical Retreats 25 | . 3 . 1 1 2 2 4 . . 5 2 . . . . . 1 2 2 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Traps Triggered 4 | . 1 . . 2 . . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Triggered 4 | . . . . . . 2 1 . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Disabled 16 | . 2 . . 2 . . . . . 3 2 . 1 . . . . . 5 1 . . Max in Single Turn 2 | . 1 . . 2 . . . . . 1 2 . 1 . . . . . 1 1 . . Garrison Access 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Accessed 53 | . 4 . 6 3 1 2 1 . . 8 2 . 6 1 . 4 . 2 7 2 2 2 Terminals 27 | . 4 . 4 3 . . . . . 3 1 . 3 . . . . 2 4 . 2 1 Fabricators 4 | . . . . . . . . . . 2 1 . . . . . . . 1 . . . Repair Stations 6 | . . . 1 . . . . . . 1 . . 1 . . . . . 2 . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . 2 . . 2 . . . . . . . . . Total Hacks 176 | . 12 . 22 5 2 9 1 . . 22 9 . 23 1 . 17 . 5 17 19 8 4 Successful 133 | . 6 . 11 3 . 9 1 . . 15 5 . 16 1 . 17 . 4 15 19 7 4 Failed 43 | . 6 . 11 2 2 . . . . 7 4 . 7 . . . . 1 2 . 1 . Catastrophic 5 | . . . 1 1 2 . . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 12 . 16 5 . . . . . 7 4 . 7 . . . . 5 10 1 6 2 Terminals 86 | . 12 . 16 5 . . . . . 14 7 . 7 . . . . 5 10 . 8 2 Fabricators 9 | . . . . . . . . . . 4 2 . . . . . . . 3 . . . Repair Stations 22 | . . . 4 . . . . . . 1 . . 11 . . . . . 4 . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 . . . . 3 . . 5 . . . . . . . . . Terminal Hacks 60 | . . . . . . 9 1 . . 4 1 . 1 1 . 17 . . 3 19 4 . Record 34 | . . . . . . 8 1 . . . . . . 1 . 5 . . . 19 . . Part Schematic 6 | . . . . . . . . . . . . . . . . 4 . . . . 2 . Robot Analysis 6 | . . . . . . . . . . 1 . . . . . 4 . . 1 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . . . . 4 1 . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . Build 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . Repair Station Hacks 20 | . . . 4 . . . . . . 1 . . 9 . . . . . 4 . . 2 Scan Component 10 | . . . 2 . . . . . . . . . 5 . . . . . 2 . . 1 Repair 9 | . . . 2 . . . . . . . . . 4 . . . . . 2 . . 1 Refit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . Seal Access 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . Unauthorized Hacks 42 | . 6 . 5 3 . . . . . 4 3 . 5 . . . . 4 7 . 3 2 Terminals 40 | . 6 . 5 3 . . . . . 4 2 . 5 . . . . 4 6 . 3 2 Track 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Botnet 25 | . 4 . 4 2 . . . . . 3 1 . 3 . . . . 2 3 . 2 1 Operators 12 | . 2 . 1 1 . . . . . 1 1 . 1 . . . . 2 2 . 1 . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 3 2 1 . . . . 5 1 . 5 . . . . 1 3 . 1 2 Full Trace Events 5 | . . . . . 1 . . . . 2 1 . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . 152 . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . 10 . . . Part Schematics Acquired 21 | . . . 1 . . . . 14 . . . . . . . 4 . . . . 2 . Parts Built 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . . . . . Parts Repaired 8 | . . . 2 . . . . . . . . . 4 . . . . . 1 . . 1 Time 335 | . . . 64 . . . . . . . . . 170 . . . . . 70 . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . 2 . . . 11 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total Allies 26 | . . . . . . . . 4 . . . . . . 2 . . . 20 . . . Largest Group 9 | . . . . . . . . 4 4 1 . . . . 2 1 1 . 9 6 . . Highest-Rated Group 434 | . . . . . . . . 121 121 31 . . . . 40 20 20 . 434 285 . . Highest-Rated Ally 58 | . . . . . . . . 39 39 31 . . . . 20 20 20 . 58 56 . . Total Orders 15 | . . . . . . . . . . . . . . . . . . . 2 13 . . STAY 7 | . . . . . . . . . . . . . . . . . . . 1 6 . . FOLLOW 8 | . . . . . . . . . . . . . . . . . . . 1 7 . . Ally Attacks 188 | . . . . . . . . . 34 4 . . . . . . . . 124 26 . . Total Damage 5224 | . . . . . . . . . 503 65 . . . . . . . . 3943 713 . . Kills 28 | . . . . . . . . . 4 . . . . . . . . . 23 1 . . Allies Corrupted 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Robot Analysis Total 6 | . . . . . . . . . . 1 . . . . . 4 . . 1 . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 1 2 . . . . 1 1 . 3 . . . . . Drone Launches 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Turns Passed 14144 | 81 1351 1100 922 923 215 461 618 406 246 1133 413 66 748 295 702 221 471 664 889 1007 807 405 Spaces Moved 12853 | 47 708 440 318 435 495 428 1032 800 346 1260 402 106 889 389 1067 177 512 786 898 722 467 129 Core 20 | 2 . . . . . . . . . . . . . . . 1 . . . . . 17 Treads 1835 | 45 708 440 318 324 . . . . . . . . . . . . . . . . . . Legs 745 | . . . . . . . . . . . . . . . . . . . . 166 467 112 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4542 | . . . . . . . . . . . . . 158 389 1067 176 512 786 898 556 . . Flight 5711 | . . . . 111 495 428 1032 800 346 1260 402 106 731 . . . . . . . . . Fastest Speed 26 | 50 160 160 160 160 26 26 26 26 26 26 34 37 34 48 48 48 48 38 38 40 120 50 Average Speed 65 | 155 160 160 199 173 26 26 26 26 26 41 34 37 38 48 48 50 51 44 38 98 126 171 Slowest Speed 500 | 160 160 160 240 240 26 26 26 26 26 275 117 37 120 48 48 500 55 104 40 330 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . 1 . . 1 . . . . . . . . 3 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 50 | 4 80 95 29 34 8 57 80 82 53 27 15 84 28 54 82 61 65 26 51 96 13 26 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . 1 . 1 . . . . . . . 3 1 . . . . . Known Exits Taken 16 | . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . 4 4 5 . . . . . 4 2 . 2 . . . . . Spaces Dug 145 | . . . . 1 . . 1 . . 24 1 . 60 . 17 . 1 13 15 . 5 7 Terrain Destroyed 794 | . . . . 13 20 75 24 . 63 97 32 64 95 . 73 . 62 41 117 . 6 12 Melee 46 | . . . . 1 . . 1 . . 8 1 . 6 . . . 1 13 15 . . . Projectile 18 | . . . . . . . . . . . . . . . . . . . . . 6 12 AOE 730 | . . . . 12 20 75 23 . 63 89 31 64 89 . 73 . 61 28 102 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total 18023 | 52 874 818 554 550 576 764 1362 996 486 1836 657 124 1265 482 1245 303 702 1076 1379 987 640 295 Wait 4268 | . 100 361 190 53 64 320 314 182 125 488 226 7 319 81 161 103 176 249 351 172 105 121 Move 12823 | 46 707 439 317 434 488 427 1031 799 345 1259 402 105 885 388 1066 176 511 785 897 721 466 129 Hop 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . Pick Up 80 | . 21 3 4 8 6 . 1 2 . 7 4 . 8 . 1 2 . 4 2 3 2 2 Fast Attach 136 | 6 4 1 4 6 . 2 . 3 . 12 3 . 11 3 . 8 2 5 18 33 10 5 Attach 40 | . 2 . 2 6 3 . . 1 . 6 . 1 6 . . 1 1 4 2 . 3 2 Detach 13 | . . . . . 1 . . . . 2 . 2 3 . . . . 1 . . 2 2 Swap 40 | . 1 1 4 1 3 2 . 4 1 9 2 . 2 . . 1 1 3 2 2 1 . Drop 156 | . 10 3 4 10 5 2 1 5 . 17 5 1 9 1 1 9 . 7 17 32 9 8 Fire 194 | . 16 . . 3 3 10 10 . 8 24 7 8 6 . 10 . 9 4 7 8 42 19 Melee 204 | . 13 10 29 29 . 1 5 . 4 12 8 . 14 9 1 3 2 14 34 16 . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kick 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Rewire 54 | . . . . . . . . . . . . . . . 5 . . . 49 . . . Trap 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp / Ext / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 11) 1093 | -10/Materials | Discovered new exit (range 13) 1287 | -10/Materials | Discovered new exit (range 16) 1433 | -10/Materials | Entered Mines 1497 | -10/Mines | Learned Materials emergency access door positions 1703 | -10/Mines | Assembled infested the area 2136 | -10/Mines | Discovered new exit (range 11) 2404 | -10/Mines | Discovered new exit (range 10) 2533 | -10/Mines | Entered Materials 2533 | -9/Materials | Evolved 2 slots: Utility x2 3140 | -9/Materials | Discovered new exit (range 9) 3407 | -9/Materials | Repaired Imp. Light Armor Plating 3434 | -9/Materials | Repaired Weapon Shielding 3455 | -9/Materials | Entered another Materials area 3455 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3933 | -8/Materials | Discovered new exit (range 16) 4376 | -8/Materials | Identified exit to Factory 4378 | -8/Materials | Entered Factory 4378 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4520 | -7/Factory | Discovered new exit (range 13) 4584 | -7/Factory | Identified exit to Lower Caves 4593 | -7/Factory | Entered Lower Caves 4681 | -7/Lower Caves | Build established: Sprinter 4927 | -7/Lower Caves | Learned location of Extension (-4) 4927 | -7/Lower Caves | Learned Extension stockpile data 4927 | -7/Lower Caves | Learned Armory trap positions 4945 | -7/Lower Caves | Discovered new exit (range 13) 4954 | -7/Lower Caves | Identified exit to Lower Caves 5054 | -7/Lower Caves | Entered another Lower Caves area 5416 | -7/Lower Caves | Learned location of 1 exit from Factory 5514 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5666 | -7/Lower Caves | Discovered new exit (range 15) 5670 | -7/Lower Caves | Identified exit to Zion 5672 | -7/Lower Caves | Entered Zion 5681 | -7/Zion | Given the Hacking Drone Bay 5681 | -7/Zion | Found Prototype Device 5713 | -7/Zion | Identified Hacking Drone Bay 5733 | -7/Zion | Discovered new exit (range 16) 5749 | -7/Zion | Learned location of Quarantine (-2) 5758 | -7/Zion | Gained Derelict followers 5829 | -7/Zion | Found Prototype Device 5829 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5923 | -7/Zion | Visited the Megawrench Repair Shop 5923 | -7/Zion | Megawrench repaired 8 parts 5980 | -7/Zion | Identified exit to Proximity Caves 6078 | -7/Zion | Entered Proximity Caves 6078 | -6/Proximity Caves | Accompanied by 4 allies 6079 | -6/Proximity Caves | Identified exit to Factory 6096 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 6248 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 6324 | -6/Proximity Caves | Entered Factory 6324 | -6/Factory | Accompanied by 1 ally 6324 | -6/Factory | Evolved 2 slots: Utility x2 6325 | -6/Factory | Identified exit to Lower Caves 6326 | -6/Factory | Identified exit to Factory 6387 | -6/Factory | Fabricated Xenon Bombardment Thruster? 7016 | -6/Factory | Discovered exit to Lower Caves (range 21) 7019 | -6/Factory | Discovered exit to Factory (range 21) 7057 | -6/Factory | Build established: Scout 7229 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 7256 | -6/Factory | Crushed by falling debris 7287 | -6/Factory | Lost 4 parts (1n3u) 7344 | -6/Factory | Discovered exit to Factory (range 8) 7457 | -6/Factory | Entered another Factory area 7457 | -5/Factory | Evolved 2 slots: Utility x2 7596 | -5/Factory | Build established: Hacker-Mutant 7870 | -5/Factory | Sucked down chute 7870 | -5/Factory | Entered Waste 7881 | -5/Waste | Spotted C-40 Crusher 7882 | -5/Waste | Spotted C-40 Crusher 7885 | -5/Waste | EMP discharged 7889 | -5/Waste | Destroyed C-40 Crusher 7896 | -5/Waste | Spotted C-40 Crusher 7896 | -5/Waste | Spotted C-40 Crusher 7916 | -5/Waste | Spotted C-40 Crusher 7918 | -5/Waste | Spotted C-40 Crusher 7931 | -5/Waste | Discovered new exit (range 15) 7936 | -5/Waste | Identified exit to Factory 7936 | -5/Waste | Entered Factory 7949 | -5/Factory | Found Powered Armor 8004 | -5/Factory | Repaired Lrn. Missile Launcher 8061 | -5/Factory | Repaired Mic. Fission Core 8101 | -5/Factory | Repaired Imp. Power Shielding 8128 | -5/Factory | Repaired Weapon Shielding 8240 | -5/Factory | Discovered new exit (range 5) 8241 | -5/Factory | Identified exit to Factory 8359 | -5/Factory | Imp. System Shield fried by hacking feedback 8413 | -5/Factory | Identified exit to Upper Caves 8421 | -5/Factory | Discovered exit to Factory (range 14) 8570 | -5/Factory | Spotted B-75 Beast 8583 | -5/Factory | Build established: Hacker-Scout 8676 | -5/Factory | Crushed by falling debris 8677 | -5/Factory | System corruption reached 10% 8684 | -5/Factory | Entered Upper Caves 8783 | -5/Upper Caves | Encountered a Warlord checkpoint 8873 | -5/Upper Caves | Discovered new exit (range 7) 8880 | -5/Upper Caves | Identified exit to Upper Caves 8979 | -5/Upper Caves | Entered another Upper Caves area 8980 | -5/Upper Caves | Encountered a Warlord checkpoint 8997 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9020 | -5/Upper Caves | Learned location of 2 exits from Factory 9405 | -5/Upper Caves | Discovered exit to Factory (range 6) 9452 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9566 | -5/Upper Caves | Discovered new exit (range 6) 9569 | -5/Upper Caves | Identified exit to Zhirov 9681 | -5/Upper Caves | Entered Zhirov 9681 | -5/Zhirov | Accompanied by 1 ally 9681 | -5/Zhirov | Discovered new exit (range 3) 9690 | -5/Zhirov | Met Zhirov 9701 | -5/Zhirov | Learned location of Testing (-3) 9701 | -5/Zhirov | Learned location of Command (-1) 9704 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9712 | -5/Zhirov | Found Alien Artifact 9712 | -5/Zhirov | Identified Integrated Reactor 9712 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9798 | -5/Zhirov | Found Alien Artifact 9886 | -5/Zhirov | Identified exit to Proximity Caves 9902 | -5/Zhirov | Entered Proximity Caves 9902 | -4/Proximity Caves | Accompanied by 1 ally 9961 | -4/Proximity Caves | Learned 8 Research zone layouts 10112 | -4/Proximity Caves | Lost 3 parts (1n2u) 10163 | -4/Proximity Caves | Spotted B-86 Titan 10277 | -4/Proximity Caves | Learned 4 Research zone layouts 10373 | -4/Proximity Caves | Entered Factory 10373 | -4/Factory | Evolved 2 slots: Utility x2 10374 | -4/Factory | Identified exit to Upper Caves 10375 | -4/Factory | Identified exit to Armory 10375 | -4/Factory | Identified exit to Extension 10844 | -4/Factory | Spotted B-86 Titan 10956 | -4/Factory | Build established: Wizard-Scout 11005 | -4/Factory | Discovered new exit (range 22) 11037 | -4/Factory | Entered Armory 11038 | -4/Armory | Loaded intel: 44 trap records 11099 | -4/Armory | Found Prototype Processor 11099 | -4/Armory | Identified Exp. Signal Interpreter 11328 | -4/Armory | Repaired Fusion Reactor 11368 | -4/Armory | Build established: Wizard-Ninja 11503 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 11637 | -4/Armory | Discovered new exit (range 4) 11638 | -4/Armory | Identified exit to Research 11771 | -4/Armory | Fabricated E-15 Imp (x2) 11828 | -4/Armory | Discovered new exit (range 3) 11828 | -4/Armory | Identified exit to Lab 11868 | -4/Armory | Build established: Wizard-Scout 11926 | -4/Armory | Entered Lab 11926 | -4/Lab | Accompanied by 6 allies 11926 | -4/Lab | Discovered exit to Research (range 8) 11932 | -4/Lab | Unable to decrypt terminal 11932 | -4/Lab | Opened the door to a hidden lab 11933 | -4/Lab | Gained access to the hidden lab's interior 12054 | -4/Lab | Detected by scanners 12060 | -4/Lab | Confronted by A5 12138 | -4/Lab | Destroyed A5 12159 | -4/Lab | Found Prototype Protection 12159 | -4/Lab | Identified Med. Regenerative Plating 12246 | -4/Lab | Found Prototype Energy Cannon 12246 | -4/Lab | Identified Warp Cannon 12250 | -4/Lab | Found Prototype Energy Gun 12250 | -4/Lab | Identified Tachyon Dispersion Ray 12273 | -4/Lab | Found Prototype Special Weapon 12273 | -4/Lab | Identified Gui. Remote Datajack 12290 | -4/Lab | Unable to decrypt terminal 12316 | -4/Lab | Unable to decrypt terminal 12324 | -4/Lab | Found Alien Artifact 12324 | -4/Lab | Identified Core Reset Matrix 12324 | -4/Lab | Identified Transdimensional Reconstructor 12324 | -4/Lab | Used Core Reset Matrix 12328 | -4/Lab | Sensed 3 artifacts in vicinity 12337 | -4/Lab | Discovered exit to Research (range 7) 12433 | -4/Lab | Build established: Hacker-Assassin 12442 | -4/Lab | Found Core Expander 12442 | -4/Lab | Installed Core Expander, added new Power slot 12447 | -4/Lab | Found Integrated Reactor 12447 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 12597 | -4/Lab | Found Prototype Hackware 12597 | -4/Lab | Identified Deep Network Scanner 12610 | -4/Lab | Found Prototype Protection 12610 | -4/Lab | Identified Hvy. Regenerative Plating 12640 | -4/Lab | Found Transdimensional Reconstructor 12691 | -4/Lab | System corruption reached 10% 12933 | -4/Lab | Entered Research 12933 | -3/Research | Evolved 2 slots: Utility x2 12984 | -3/Research | Found Prototype Device 12984 | -3/Research | Identified Exp. EM Disruption Field 13083 | -3/Research | Build established: Wizard-Mutant 13254 | -3/Research | Warped through subspace 13420 | -3/Research | Intercept squad dispatched 13450 | -3/Research | Spotted Tracker 13454 | -3/Research | Destroyed Tracker 13496 | -3/Research | Spotted Combat Programmer 13502 | -3/Research | Destroyed Combat Programmer 13543 | -3/Research | Discovered new exit (range 22) 13595 | -3/Research | Identified exit to Testing 13740 | -3/Research | Entered Testing 13771 | -3/Testing | Lost 3 parts (1n2u) 13868 | -3/Testing | Repaired Lgt. Antimatter Reactor 13898 | -3/Testing | Warped through subspace 14011 | -3/Testing | Crushed by falling debris 14014 | -3/Testing | Build established: Hacker-Mutant 14035 | -3/Testing | Crushed by falling debris 14035 | -3/Testing | System corruption reached 10% 14036 | -3/Testing | Crushed by falling debris 14086 | -3/Testing | Lost 9 parts (1p1n5u2w) 14117 | -3/Testing | Spotted Striker 14117 | -3/Testing | Spotted Striker 14133 | -3/Testing | Spotted Alpha 7 14136 | -3/Testing | Core integrity fell below 50% 14136 | -3/Testing | Stole the SGEMP Prototype 14142 | -3/Testing | Scanned by Researcher 14143 | -3/Testing | Core integrity fell below 20% 14145 | -3/Testing | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 14136_ Dropped Hvy. Regenerative Plating. 14136_ Acquired SGEMP Prototype. 14136_ Slug penetrates Machine. 14136_ Penetrated by Slug. 14138_ Knocked back. 14139_ Penetrated by Slug. 14139_ Slug penetrates Machine. 14140_ System corrupted: Substantial component data lost. 14141_ U-05 Engineer builds a Wall. 14142_ Slammed into Striker. 14142_ C-55 Analyst calls for reinforcements. 14142_ ALERT: Hostile activity reported, dispatching reinforcements to area. 14142_ Held in stasis. 14142_ C-55 Analyst is analyzing... 14142_ ALERT: Encountered unknown unique technology, formulating response. 14142_ Penetrated by Slug. 14145_ Med. Regenerative Plating destroyed. 14145_ Penetrated by Slug. 14145_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????########???????????????????????? | | ????????#""""""#???????????????????????? | | ????????#"" """#???????????????????????? | | ????????#""! ""####????????????????????? | | ????????#""c ## ########+####????????? | | ????????#"" % Kggg% [*[ +????????? | | ????????#" K@g %u =*= ####????????? | | ????????#" 7## ####### #???????????? | | ????????#""" #######??# #???????????? | | ????????##### #????????# #???????????? | | ????????????####????????# #???????????? | | ????????????????????????# ########????? | | ???????????????########## ####?? | | ???????????????# | | ???????????????#+######## ###### ###### | | ????????????????????????# #????# #????? | | ????????????????????????#%#????# #????? | | ??????????????????????###+###### #????? | | ??????????????????????# # #????? | | ??????????????????????# # #????? | | ??????????????????????# *! # #????? | | ??????????????????????# =%! # #????? | | ??????????????????????# |! # #????? | | ??????????????????????# # #????? | | ??????????????????????# / #????? | | ??????????????????????# ! # #????? | | ??????????????????????# # #????? | | ??????????????????????########## ##???? | | ??????????????????????????????# ##### | | ??????????????????????????????#!"" | | ??????????????????????????????#%T" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 61 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 825 Resistance: EX 50 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 69 Melee Accuracy 5 Launcher Accuracy 30 Recoil Reduction 2 Offensive Hacking 63 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Quantum Shading Machine | -3/Research | Hacked Centrium Leg | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -6/Factory Xenon Bombardment Thruster | x2 | -6/Factory E-15 Imp | x2 | -4/Armory | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Expander Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedSingularityLaser Manual? 0 Play Time 02:03:25 Cumulative 330.6 hours Start 2022.06.13 @ 11:59:32 End 2022.06.13 @ 15:14:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 581 Rogue 426 Adventurer 148 Explorer 7 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fa78690-8c83-4dd2-b339-2a3755d8029f