Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 21:53:05 Player: MasterLemons Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (60) 300 Value Destroyed (2506) 2506 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (955) 955 TOTAL SCORE: 10161 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 121 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 39/300 Energy 58/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Combat Antigrav System Improved Cloaking Device Focal Shield Improved Force Field Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Trap Scanner Microactuators Cloaking Device Improved Medium Armor Plating > --- WEAPON ----------- Great Maul Great Maul Powered Hammer Chainsword Makeshift Axe Heavy Pick > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Advanced Power Amplifier Force Booster Force Booster Focal Shield Advanced Shield Generator Hardcell Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Smartbomb Launcher Smartbomb Launcher Great Maul [Rating: 94] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Cooled Linear Gravjet Flight Unit Surge Thruster Utility Microactuators Device Microactuators Storage High-capacity Storage Unit Protection Medium Reactive Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Smartbomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . 1 1 . 1 . . Utility 3 | . . . . . 2 . . . . . . 1 . . Weapon 4 | . . . . . . 2 . . 1 1 . . . . Parts Attached 125 | 6 11 1 . 1 24 23 4 . 8 1 14 22 6 4 Power 13 | 1 2 . . . 1 2 . . . . 3 2 2 . Engine 5 | 1 2 . . . . 2 . . . . . . . . Core 7 | . . . . . 1 . . . . . 3 1 2 . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 39 | 2 4 . . . 6 8 . . 3 . 7 6 3 . Treads 2 | . 2 . . . . . . . . . . . . . Leg 30 | 2 2 . . . 6 4 . . 3 . 7 6 . . Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 3 . Flight 4 | . . . . . . 4 . . . . . . . . Utility 28 | 1 1 . . . 8 5 . . 4 . 1 6 1 1 Device 13 | . . . . . 2 1 . . 3 . . 5 1 1 Storage 4 | 1 1 . . . . 2 . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 11 | . . . . . 6 2 . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 4 1 . 1 9 8 4 . 1 1 3 8 . 3 Energy Gun 7 | 2 2 1 . . 2 . . . . . . . . . Energy Cannon 5 | . . . . . 2 . . . . . . 2 . 1 Ballistic Gun 1 | . . . . . 1 . . . . . . . . . Ballistic Cannon 3 | . . . . 1 1 . . . . . . 1 . . Launcher 5 | . 2 . . . . . . . . . . 2 . 1 Special Weapon 3 | . . . . . 1 . 1 . . . 1 . . . Impact Weapon 13 | . . . . . 2 6 . . . . 1 3 . 1 Slashing Weapon 6 | . . . . . . 2 1 . 1 1 1 . . . Piercing Weapon 2 | . . . . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . . . . . 1 . Parts Lost 50 | . 2 . . . 9 . . . 3 . 8 22 2 4 Power 8 | . 1 . . . 1 . . . . . 3 2 1 . Propulsion 18 | . 1 . . . 3 . . . 3 . . 9 1 1 Utility 11 | . . . . . 3 . . . . . 2 5 . 1 Weapon 13 | . . . . . 2 . . . . . 3 6 . 2 Highest Loss Streak 13 | . 2 . . . 4 . . . 2 . 4 13 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 81 84 85 85 87 78 92 92 95 88 97 82 9 6 Engine 7 | . 12 14 14 14 4 4 7 7 6 5 2 . . . Leg 26 | . 8 28 28 28 34 22 30 30 30 23 33 28 . . Device 5 | . . . . . 1 6 7 7 11 11 11 13 3 . Storage 8 | . 14 14 14 14 9 6 7 7 6 5 5 4 . . Protection 4 | . . . . . 14 4 7 7 5 5 4 3 . . Energy Gun 7 | . 27 27 28 22 3 . . . . . . . . . Ballistic Cannon 1 | . . . . 5 7 . . . . . . . . . Impact Weapon 5 | . . . . . 2 19 8 7 6 5 8 10 . 1 Slashing Weapon 8 | . . . . . . 5 14 15 20 23 18 7 . . Piercing Weapon 3 | . . . . . . . 6 7 6 5 5 5 1 . Naked Turns 34 | . . . . . . . . . . . . . 22 12 Heaviest Build 97 | 12 29 29 28 30 94 87 90 85 89 92 92 97 12 11 Greatest Support 127 | 20 40 20 20 20 60 69 69 69 84 58 108 127 16 14 Greatest Overweight (x) 28 | . 1 1 1 1 5 28 1 1 1 1 1 6 2 3 Average Overweight (x) . | . . 1 1 1 . 1 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 7 13 15 15 15 15 17 20 20 20 20 20 19 5 5 Most Carried 20 | 6 8 5 6 11 15 20 20 20 20 19 20 20 5 5 Average Carried 13 | 3 6 4 4 8 12 14 19 19 19 19 18 15 4 4 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 5 5 5 Final Carried 20 | 4 5 4 6 11 15 20 20 20 20 19 19 5 5 4 Class Distribution -------------------- 54% | Gladiator 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -5/DSF Gladiator | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Matter Collected 1541 | 253 137 . 30 80 477 . 279 . 65 . 140 80 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1884 | . 238 . . 113 415 . 187 . 155 . 256 520 . . Parts 90 | . 19 . . 6 17 . 9 . 10 . 11 18 . . Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 57 | . 11 . . 3 12 . 8 . 3 . 6 14 . . Melee 18 | . . . . . . . 7 . 3 . 4 4 . . Guns 8 | . 5 . . 1 2 . . . . . . . . . Cannons 13 | . . . . 2 10 . . . . . 1 . . . AOE 15 | . 5 . . . . . . . . . . 10 . . Classes Destroyed 10 | . 2 . . . 3 . . . 2 . 1 2 . . Hauler 1 | . . . . . . . . . . . . 1 . . Recycler 1 | . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . . . . 1 . . Swarmer 24 | . 6 . . . 4 . 8 . . . 3 3 . . Grunt 20 | . 5 . . 3 6 . . . . . . 6 . . Brawler 1 | . . . . . 1 . . . . . . . . . Sentry 1 | . . . . . . . . . 1 . . . . . Specialist 3 | . . . . . . . . . . . 3 . . . Hunter 3 | . . . . . 1 . . . . . . 2 . . Programmer 5 | . . . . . . . . . 2 . . 3 . . Best Kill Streak 12 | . 3 . . 2 8 . 4 . 1 . 4 12 . . Combat Bots Only 10 | . 3 . . 2 7 . 4 . 1 . 4 10 . . Max Kills in Single Turn 3 | . 3 . . 1 1 . 1 . 1 . 1 3 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . . . . 3 . . Melee 1 | . . . . . . . 1 . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Hostile Shots Fired 894 | . 48 . . 15 142 . 107 . 51 . 167 297 4 63 Missed 281 | . 8 . . 1 35 . 26 . 13 . 53 115 1 29 Damage Taken 9926 | . 443 . . 180 1571 . 1214 . 391 . 1745 3705 112 565 Core 2109 | . 72 . . 35 436 . 135 . 50 . 230 704 112 335 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 339 | . . . . . 94 . . . 24 . 221 . . . Core Remaining (%) 71 | 100 . . . 57 20 . . 80 94 . 77 . . . Volleys Fired 91 | . 28 . . 8 45 . 1 . . . 1 7 . 1 Largest 3 | . 2 . . 2 2 . 1 . . . 1 3 . 1 Hottest 275 | . 100 . . 89 140 . . . . . . 275 . 105 Shots Fired 151 | . 54 . . 16 70 . 1 . . . 1 8 . 1 Gun 73 | . 49 . . 8 16 . . . . . . . . . Cannon 62 | . . . . 8 51 . . . . . . 2 . 1 Launcher 11 | . 5 . . . . . . . . . . 6 . . Special 5 | . . . . . 3 . 1 . . . 1 . . . Kinetic 45 | . . . . 8 37 . . . . . . . . . Thermal 80 | . 49 . . 8 20 . . . . . . 2 . 1 Explosive 11 | . 5 . . . . . . . . . . 6 . . Electromagnetic 10 | . . . . . 10 . . . . . . . . . Robot Hit Streak 11 | . 10 . . 5 10 . 7 . . . 8 11 . . Robot Miss Streak 6 | . 2 . . 1 6 . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 190 | . 38 . . 12 45 . 21 . 18 . 24 32 . . Core Hits 104 | . 14 . . 6 25 . 6 . 3 . 8 42 . . Critical Kills 1 | . . . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . 1 . . . . 2 . . Critical Strikes 19 | . 3 . . 1 2 . 2 . 4 . 1 6 . . Burn 5 | . 3 . . 1 1 . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . Smash 4 | . . . . . . . 1 . . . . 3 . . Sever 8 | . . . . . . . . . 4 . 1 3 . . Impale 1 | . . . . . . . 1 . . . . . . . Melee Attacks 210 | . . . . . . 2 44 . 43 . 46 71 . 4 Impact 55 | . . . . . . 2 7 . 3 . 27 12 . 4 Slashing 130 | . . . . . . . 25 . 38 . 17 50 . . Piercing 25 | . . . . . . . 12 . 2 . 2 9 . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 59 | . . . . . . . 16 . 11 . 17 15 . . Damage Inflicted 7757 | . 784 . . 195 903 . 740 . 650 . 945 3532 . 8 Guns 698 | . 449 . . 104 145 . . . . . . . . . Cannons 835 | . . . . 83 752 . . . . . . . . . Explosions 3032 | . 335 . . . . . . . . . . 2697 . . Melee 3170 | . . . . . . . 740 . 650 . 945 835 . . Ramming 22 | . . . . 8 6 . . . . . . . . 8 Kinetic 610 | . . . . 83 527 . . . . . . . . . Thermal 859 | . 449 . . 104 306 . . . . . . . . . Explosive 3032 | . 335 . . . . . . . . . . 2697 . . Electromagnetic 64 | . . . . . 64 . . . . . . . . . Impact 896 | . . . . . . . 189 . 31 . 535 141 . . Slashing 1983 | . . . . . . . 392 . 619 . 344 628 . . Piercing 291 | . . . . . . . 159 . . . 66 66 . . Highest Corruption 13 | . . . . . 4 . . . 3 . 6 13 13 13 Average Corruption 7 | . . . . . 4 . . . 2 . 4 6 13 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 58 | . . . . . 7 . . . 7 . 4 15 15 10 Message Errors 8 | . . . . . . . . . 2 . 1 . 1 4 Matter Fused 11 | . . . . . 1 . . . 1 . 1 3 3 2 Heat Flow Errors 4 | . . . . . 1 . . . . . . 1 2 . Energy Discharges 6 | . . . . . 1 . . . 2 . . 1 1 1 Parts Rejected 4 | . . . . . 1 . . . . . . 2 . 1 Data Loss (minor) 11 | . . . . . 1 . . . . . 2 4 2 2 Data Loss (major) 3 | . . . . . . . . . 2 . . . 1 . Alerts 1 | . . . . . 1 . . . . . . . . . Misdirections 8 | . . . . . . . . . . . . 3 5 . Weapon Failures 2 | . . . . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 428 | . . . . . . . 135 . 60 . 36 197 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 82 | . . . . . . . . . . . . 82 . . Melee 346 | . . . . . . . 135 . 60 . 36 115 . . Knockbacks 18 | . . . . . 12 . . . . . 6 . . . Impact 5 | . . . . . . . . . . . 5 . . . Kinetic 11 | . . . . . 11 . . . . . . . . . Secondary 2 | . . . . . 1 . . . . . 1 . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 7 | . . . . 3 2 . . . . . . . . 2 Kicked 5 | . . . . 3 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 796 | . 472 . . 132 796 . . . . . . 235 201 18 Average Temperature 194 | . 203 . . 60 219 . . . . . . 84 95 13 Received Heat Transfer 1650 | . 222 . . 99 666 . 27 . 54 . 186 378 . 18 Effects 39 | . 6 . . . 33 . . . . . . . . . Shutdowns 7 | . 2 . . . 5 . . . . . . . . . Energy Bleed 8 | . . . . . 8 . . . . . . . . . Matter Decay 3 | . . . . . 3 . . . . . . . . . Short Circuit 3 | . 1 . . . 2 . . . . . . . . . Damage (minor) 4 | . 1 . . . 3 . . . . . . . . . Damage (major) 11 | . 2 . . . 9 . . . . . . . . . Damage (core) 3 | . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . . . 2 . . . Impact Corruptions 8 | . . . . . . . 2 . . . 2 4 . . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Melted 6 | . 4 . . 2 . . . . . . . . . . Heat Transferred 2516 | . 1554 . . 370 592 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Peak Influence 573 | . 305 40 . 68 214 1 . . 73 35 201 573 193 211 Initial 193 | . . 40 . . 7 . . . . 35 24 97 193 121 Average 72 | . 169 40 . 7 87 . . . 17 35 88 177 181 137 Maximum Alert Level 2 | . 1 . . . 1 . . . . . 1 2 . 1 Low Security (%) 93 | 100 51 100 . 100 97 100 . . 100 100 98 80 100 98 Level 1 4 | . 48 . . . 2 . . . . . 1 . . 1 Level 2 2 | . . . . . . . . . . . . 18 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . . 3 1 . . 2 . 1 5 . 3 Investigation 5 | . 1 . . . 1 . . . . . . 1 . 2 Extermination 5 | . . . . . . . . . 2 . . 2 . 1 Reinforcement 8 | . 2 . . . 2 1 . . . . 1 2 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Distress Signals 3 | . . . . . 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 130 | . 16 . . 4 23 . 11 . 3 . 24 27 9 13 Peak Tracking Total 13 | . 5 . . 3 6 . 4 . 2 . 9 13 6 12 Tactical Retreats 19 | . 1 . . 1 1 . . . . . 6 6 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Traps Triggered 6 | . 1 . . . . . . . . . 2 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Machines Disabled 13 | . . . . . . . . . . . . 13 . . Max in Single Turn 5 | . . . . . . . . . . . . 5 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Machines Accessed 13 | . 1 . 1 . 4 1 . . 1 2 . 1 . 2 Terminals 9 | . 1 . . . 4 . . . . 2 . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 28 | . 2 . 1 . 10 2 . . 1 5 . 3 . 4 Successful 10 | . 1 . 1 . 3 2 . . 1 2 . . . . Failed 18 | . 1 . . . 7 . . . . 3 . 3 . 4 Catastrophic 1 | . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . Terminals 23 | . 2 . . . 10 . . . . 5 . 3 . 3 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 2 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 7 | . 1 . 1 . 3 . . . . 2 . . . . Record 1 | . . . . . . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 2 . . 1 . . . . . Retrieve Components 3 | . . . . . . 2 . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 2 . . . . 1 . 1 . 2 Full Trace Events 3 | . . . . . 1 . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Total Allies 5 | . . . . . 3 . 1 . . . 1 . . . Largest Group 2 | . . . . . 2 1 1 1 . . 1 . . . Highest-Rated Group 85 | . . . . . 20 19 85 85 . . 43 . . . Highest-Rated Ally 85 | . . . . . 19 19 85 85 . . 43 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . 13 . 5 . . . . . . . Total Damage 430 | . . . . . 144 . 286 . . . . . . . Kills 5 | . . . . . 2 . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . 3 . 1 . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Turns Passed 8324 | 59 460 319 449 1046 830 461 1342 449 1169 171 313 734 257 265 Spaces Moved 4502 | 45 180 168 236 512 331 256 660 234 559 89 160 417 330 325 Core 162 | 15 . . . . . 8 . . . . . . 101 38 Treads 101 | . 101 . . . . . . . . . . . . . Legs 3675 | 30 79 168 236 512 331 175 660 234 559 89 160 417 25 . Wheels . | . . . . . . . . . . . . . . . Hover 491 | . . . . . . . . . . . . . 204 287 Flight 73 | . . . . . . 73 . . . . . . . . Fastest Speed 26 | 50 120 190 190 190 120 26 190 190 190 190 115 112 40 40 Average Speed 155 | 96 161 190 190 190 169 149 190 190 190 190 124 129 58 43 Slowest Speed 1155 | 120 240 190 190 190 470 1155 190 190 190 190 190 540 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 42 31 60 77 27 4 80 27 11 2 86 12 87 9 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 8 | . . . . 2 . . 3 3 . . . . . . Spaces Dug 40 | . . . . . . 1 . . 11 . 1 22 . 5 Terrain Destroyed 157 | . 32 . . 4 6 1 . . 11 . 1 97 . 5 Melee 39 | . . . . . . 1 . . 11 . 1 22 . 4 Projectile 13 | . . . . 4 6 . . . . . . 2 . 1 AOE 105 | . 32 . . . . . . . . . . 73 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Total 5498 | 60 292 169 237 566 526 341 714 240 643 90 254 532 393 441 Wait 451 | . 67 . . 38 85 . 12 1 34 . 32 28 52 102 Move 4490 | 44 179 167 235 511 330 255 659 233 558 89 159 417 329 325 Hop . | . . . . . . . . . . . . . . . Pick Up 134 | 10 5 . 2 5 26 38 6 3 11 . 15 8 2 3 Fast Attach 16 | . . . . . 6 4 . . 1 . 1 1 3 . Attach 82 | 6 2 1 . . 12 14 1 . 7 1 12 19 3 4 Detach 10 | . . . . . . 3 . . 1 . . 4 2 . Swap 27 | . 9 . . 1 6 5 3 . . . 1 2 . . Drop 68 | . 2 1 . . 14 21 6 3 7 . 7 5 2 . Fire 91 | . 28 . . 8 45 . 1 . . . 1 7 . 1 Melee 122 | . . . . . . 1 26 . 24 . 26 41 . 4 Ram 2 | . . . . . . . . . . . . . . 2 Kick 5 | . . . . 3 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 520 | -10/Materials | Entered Mines 545 | -10/Mines | Learned location of Mines (-9) 658 | -10/Mines | Assembled infested the area 832 | -10/Mines | Discovered new exit (range 5) 839 | -10/Mines | Entered Exiles 887 | -10/Exiles | Met 8R-AWN 919 | -10/Exiles | Met EX-HEX 974 | -10/Exiles | Met EX-BIN 997 | -10/Exiles | Aligned with FarCom system 999 | -10/Exiles | Given EX-Vault access code 1043 | -10/Exiles | Opened EX-Vault 1056 | -10/Exiles | Found Field Lobotomy Kit 1095 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1152 | -10/Exiles | Met EX-DEC 1273 | -10/Exiles | Discovered new exit (range 10) 1288 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1288 | -10/Exiles | Entered Mines 1298 | -9/Mines | Discovered new exit (range 6) 1586 | -9/Mines | Discovered new exit (range 8) 1934 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2027 | -9/Mines | Learned location of 1 exit from Materials 2334 | -9/Mines | Entered Materials 2334 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2335 | -8/Materials | Identified exit to Factory 2499 | -8/Materials | Destroyed 7 combat bots 2744 | -8/Materials | Core integrity fell below 50% 2839 | -8/Materials | Lost 4 parts (1p2n1w) 2991 | -8/Materials | Assimilated S-10 Pest with FLK Orb 2999 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 3021 | -8/Materials | Lost 3 parts (3u) 3044 | -8/Materials | Assimilated W-25 Informer with FLK Orb 3105 | -8/Materials | Discovered exit to Factory (range 5) 3164 | -8/Materials | Entered Factory 3164 | -7/Factory | Accompanied by 1 ally 3164 | -7/Factory | Evolved 2 slots: Weapon x2 3398 | -7/Factory | Build established: Gladiator 3429 | -7/Factory | Discovered new exit (range 11) 3625 | -7/Factory | Entered Lower Caves 3951 | -7/Lower Caves | Encountered a Warlord checkpoint 4587 | -7/Lower Caves | Spotted B-75 Beast 4604 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 4724 | -7/Lower Caves | Discovered new exit (range 11) 4967 | -7/Lower Caves | Entered another Lower Caves area 4967 | -7/Lower Caves | Accompanied by 1 ally 5284 | -7/Lower Caves | Discovered new exit (range 16) 5416 | -7/Lower Caves | Entered Factory 5416 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6346 | -6/Factory | Discovered new exit (range 4) 6585 | -6/Factory | Entered another Factory area 6585 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6756 | -5/Factory | Identified exit to DSF 6756 | -5/Factory | Entered DSF 6760 | -5/DSF | Assimilated X-67 Chaingunner with FLK Orb 6781 | -5/DSF | Additional patrols routed to DSF 6949 | -5/DSF | Lost 4 parts (2p1u1w) 7055 | -5/DSF | Discovered new exit (range 12) 7069 | -5/DSF | Entered Factory 7069 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7093 | -4/Factory | Lost 3 parts (1u2w) 7539 | -4/Factory | Spotted B-86 Titan 7688 | -4/Factory | Destroyed 10 combat bots 7698 | -4/Factory | Lost 13 parts (1p7n1u4w) 7731 | -4/Factory | System corruption reached 10% 7734 | -4/Factory | Core integrity fell below 50% 7784 | -4/Factory | Lost 8 parts (1p1n4u2w) 7803 | -4/Factory | Sucked down chute 7803 | -4/Factory | Entered Waste 7823 | -4/Waste | Spotted C-40 Crusher 7851 | -4/Waste | Spotted C-40 Crusher 7858 | -4/Waste | Spotted C-40 Crusher 7863 | -4/Waste | Spotted C-40 Crusher 7873 | -4/Waste | Spotted C-40 Crusher 7876 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7879 | -4/Waste | Spotted C-40 Crusher 7942 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7972 | -4/Waste | Discovered new exit (range 11) 8060 | -4/Waste | Entered Factory 8061 | -4/Factory | Build established: Mutant 8299 | -4/Factory | Core integrity fell below 20% 8325 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08266_ ALERT: All DSF locations entering lockdown mode. 08270_ Acquired Imp. Force Field. 08273_ System corrupted: Great Maul rejected. 08282_ Matter Neutralizer destroyed. 08296_ Penetrated by Slug. 08296_ Cld. Linear Gravjet destroyed. 08300_ Penetrated by Slug. 08302_ R 33GXMGQ ZS6R2F#JPRHLB3PHJI6 08302_ K-01 Serf destroyed. 08302_ Penetrated by Slug. 08305_ Slug penetrates Wall. 08309_ Acquired Imp. Cloaking Device. 08310_ ALERT: Rogue bot located, Programmers report to Factory Zone 2L. 08310_ Adv. Phase Shifter destroyed. 08310_ Acquired Micro-nuke Launcher. 08318_ A-15 Conveyor suffers critical hit (Destroy). 08319_ ZKDSX9XHKM1R3XS9#&VHTJOS 08320_ Micro-nuke Launcher destroyed. 08322_ W-44 Eye sends out distress signal. 08322_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | + " " " " " #?????????????????????????????????? | | # " " " " " #?????????????????????????????????? | | # " " " " " #?????????????????????????????????? | | # " " " " " #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | ############/###?????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ????????#### ####????????????????????????????????? | | ????????# % #????????????????? ????????????? | | ????????# ############### ????????????? | | ????????# ???????????? | | ????????+ ! T ?????????????? | | ????????# ???????????? | | ????????# #######Y####### ??????????????? | | ????????# #?# #??????????????????? | | ????????## ######?# !! """ #??????????????????? | | ?????????# ???????# ! """ #??????????????????? | | ?????????# ???????# !! """ #??????????????????? | | ?????????# ???????#s #??????????????????? | | ?????????# ########s [ #???? ###??????????? | | ?????????+ A s #?? ##?????????? | | ?????????# ############# ?????????? | | ?????????# w sss ????????? | | ?????????# s Y ????????? | | ?????????#### @ ????????? | | ????????????# ############### ????????? | | ????????????# ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????#g???????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????g?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????H??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 675 Resistance: KI 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 64 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireWeaponsDetector Manual? 0 Play Time 01:09:41 Cumulative 22.4 hours Start 2024.04.05 @ 20:41:18 End 2024.04.05 @ 21:53:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 48 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66528ed3-becc-4dae-a3c5-ddc1fca39eb0