Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 04:37:15 Player: ChCbias Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (132) 660 Value Destroyed (4717) 4717 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1306) 1306 TOTAL SCORE: 9843 Bonus ------- High Alert Combat Kills 518 Follower Combat Kills 108 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 59/300 Energy 300/300 System Corruption 11% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core (fused) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Advanced Beam Rifle Heavy Laser Flak Gun > --- INVENTORY (20) --- Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Transmission Jammer Medium Reactive Plating Insulated Plating Hacking Suite System Shield Relay Coupler [Swarmer] (42) Relay Coupler [Hunter] (23) Improved Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Gravmag System > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Beamcaster Coil Gun Coil Gun > --- INVENTORY -------- Light Nuclear Core Improved Sensor Array Improved Sensor Array Target Analyzer Kinecellerator Medium Reactive Plating Insulated Plating Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Hunter] Advanced Beam Rifle Heavy Laser Heavy Laser Improved Remote Datajack Greatsword [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Flak Gun Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . . 1 2 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 90 | 6 2 . 9 21 20 20 12 Power 10 | 1 1 . . 2 4 1 1 Engine 4 | 1 . . . 1 2 . . Core 6 | . 1 . . 1 2 1 1 Reactor . | . . . . . . . . Propulsion 30 | 2 . . 5 5 4 9 5 Treads 24 | 2 . . 4 5 4 4 5 Leg 4 | . . . . . . 4 . Wheel 1 | . . . 1 . . . . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 25 | 1 1 . 2 7 7 3 4 Device 7 | . . . . 2 4 1 . Storage 2 | 1 . . 1 . . . . Processor 6 | . 1 . 1 3 1 . . Hackware 5 | . . . . 2 . . 3 Protection 5 | . . . . . 2 2 1 Artifact . | . . . . . . . . Weapon 25 | 2 . . 2 7 5 7 2 Energy Gun 9 | 1 . . 1 3 1 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 1 . . 1 2 2 3 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 1 1 . Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 3 1 . 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 2 | . . . . . . 2 . Parts Lost 24 | . . . 1 2 6 12 3 Power 3 | . . . . 1 1 1 . Propulsion 7 | . . . . . 2 4 1 Utility 5 | . . . . 1 1 1 2 Weapon 9 | . . . 1 . 2 6 . Highest Loss Streak 4 | . . . 1 1 3 4 1 To Critical Strikes . | . . . . . . . . Average Backups 16 | 4 6 7 15 19 18 18 17 Power . | . . . . 1 1 . 1 Propulsion 2 | 2 2 2 4 4 2 1 2 Utility 8 | . 2 4 5 7 8 11 12 Weapon 4 | . 1 1 5 6 5 4 1 Tool/Special . | . . . . . . . . Unused Backups 36 | . 3 . 7 8 3 5 10 Power 2 | . 1 . . . . . 1 Propulsion 5 | . 2 . 3 . . . . Utility 19 | . . . 1 1 3 5 9 Weapon 9 | . . . 3 6 . . . Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 99 | . 96 100 98 98 99 99 99 Engine 2 | . 5 . . 2 4 4 . Core 5 | . 8 14 11 6 2 2 7 Treads 23 | . 27 28 31 26 22 15 22 Leg 1 | . . . . . . 5 . Device 5 | . . . . 5 10 6 5 Storage 8 | . 14 14 11 9 7 7 7 Processor 12 | . 12 14 21 21 7 7 7 Hackware 11 | . . . . 7 15 15 20 Protection 2 | . . . . . 3 6 3 Energy Gun 11 | . 13 14 10 4 17 8 15 Ballistic Gun 9 | . 14 14 10 12 4 12 3 Peak Build Rating 47 | 6 10 9 17 38 44 47 47 Average Rating 33 | 4 8 9 14 33 40 42 41 On Entrance 19 | . 6 9 9 17 35 40 40 Avg Prop Armor Cover (%) 4 | . . . 3 . 7 3 . Naked Turns . | . . . . . . . . Heaviest Build 72 | 12 14 14 51 56 67 72 63 Greatest Support 62 | 40 40 40 60 62 62 60 60 Greatest Overweight (x) 6 | . . . . . 1 6 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 Average Capacity 18 | 7 8 8 18 20 20 20 20 Most Carried 20 | 6 8 7 20 20 20 20 20 Average Carried 17 | 4 6 7 15 19 18 19 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 Final Carried 20 | 6 7 7 20 20 20 19 18 Class Distribution -------------------- 30% | Scavenger-Tank 17% | Scavenger-Skirmisher 16% | Mutant 7% | Scavenger-Mutant 6% | Bothacker-Skirmisher 6% | Hacker-Mutant 5% | Hacker-Skirmisher 5% | Hacker-Tank 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Bothacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Matter Collected 3506 | 188 191 171 294 932 290 1061 379 Remotely . | . . . . . . . . Salvage Created 5351 | . 191 . 923 1448 1258 1045 486 Parts 301 | . 7 . 70 98 35 68 23 Haulers Intercepted 10 | . . . 3 6 1 . . Recyclers Shooed 3 | . . . . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 102 | . 4 . 16 25 25 25 7 Guns 94 | . 4 . 16 25 21 21 7 AOE 6 | . . . . . 3 3 . Classes Destroyed 14 | . 1 1 4 4 3 1 . Worker 4 | . . 1 . 3 . . . Builder 3 | . . . . 3 . . . Hauler 10 | . . . 3 6 1 . . Recycler 3 | . . . . . 1 . 2 Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 8 | . . . 4 2 1 1 . Swarmer 23 | . . . 3 9 4 7 . Grunt 36 | . 4 . 7 6 11 6 2 Brawler 1 | . . . . . . 1 . Duelist 4 | . . . . . 3 . 1 Sentry 22 | . . . 6 7 2 5 2 Hunter 4 | . . . . 3 1 . . Programmer 12 | . . . . . 4 6 2 Best Kill Streak 10 | . 2 1 5 10 5 3 3 Combat Bots Only 9 | . 2 . 4 9 5 3 2 Max Kills in Single Turn 2 | . 2 1 1 2 2 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . . 2 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Hostile Shots Fired 672 | . 18 . 66 120 126 258 84 Missed 199 | . 5 . 20 27 39 78 30 Hits 473 | . 13 . 46 93 87 180 54 Melee 11 | . . . . . 9 1 1 Projectile 462 | . 13 . 46 93 78 179 53 Critical Strikes 12 | . 1 . 1 . 4 4 2 Part Disruptions 2 | . . . . . 1 1 . Damage Taken 6817 | . 190 . 593 1282 1716 2099 937 Core 1012 | . 56 . 49 187 312 274 134 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 29 | . . . . . . 29 . Regen/Repaired (Parts) 442 | . 80 . 292 70 . . . Core Remaining (%) 82 | 100 . 77 87 66 . . . Volleys Fired 359 | . 16 1 53 98 71 88 32 Largest 3 | . 2 2 2 2 3 3 3 Hottest 205 | . 60 60 79 122 185 205 199 Shots Fired 786 | . 32 2 106 194 197 198 57 Gun 756 | . 32 2 106 194 193 187 42 Cannon . | . . . . . . . . Launcher 15 | . . . . . 4 11 . Special 15 | . . . . . . . 15 Kinetic 400 | . 16 1 53 156 33 129 12 Thermal 315 | . . . 29 38 160 58 30 Explosive 4 | . . . . . 4 . . Electromagnetic 52 | . 16 1 24 . . 11 . Robot Hit Streak 19 | . 5 . 19 19 18 17 17 Robot Miss Streak 7 | . 4 2 5 3 6 7 3 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 1 . . 4 3 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . Shots Hit Robots 539 | . 18 . 75 152 128 123 43 Core Hits 299 | . 9 . 36 56 76 86 36 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 . 1 . Critical Strikes 20 | . 1 . 3 3 9 3 1 Burn 16 | . . . 3 1 9 2 1 Destroy 2 | . . . . 1 . 1 . Corrupt 1 | . 1 . . . . . . Smash 1 | . . . . 1 . . . Melee Attacks 11 | . . . . 8 3 . . Impact 8 | . . . . 8 . . . Slashing 3 | . . . . . 3 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11198 | . 294 2 1049 2972 3080 2909 892 Guns 10341 | . 257 . 1040 2797 2700 2827 720 Cannons . | . . . . . . . . Explosions 671 | . 37 . . . 380 82 172 Melee 148 | . . . . 148 . . . Ramming 38 | . . 2 9 27 . . . Kinetic 5887 | . 136 . 420 2367 484 2265 215 Thermal 4114 | . 37 . 364 430 2216 562 505 Explosive 552 | . . . . . 380 . 172 Electromagnetic 459 | . 121 . 256 . . 82 . Impact 148 | . . . . 148 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . 4 2 9 11 Average Corruption 5 | . . . . 3 1 7 9 Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 171 | . . . . 17 29 68 57 Message Errors 44 | . . . . 3 9 18 14 Matter Fused 39 | . . . . 3 8 15 13 Heat Flow Errors 17 | . . . . 4 2 6 5 Energy Discharges 17 | . . . . . 1 6 10 Parts Rejected 2 | . . . . . . 1 1 Parts Fused 2 | . . . . . 1 . 1 Data Loss (minor) 18 | . . . . 4 6 4 4 Data Loss (major) 15 | . . . . 2 . 7 6 Misfires 7 | . . . . . . 5 2 Alerts 3 | . . . . . . 3 . Weapon Failures 7 | . . . . 1 2 3 1 Overload Shots . | . . . . . . . . Overflow Damage 235 | . . . . 126 68 . 41 Projectiles . | . . . . . . . . Explosions 109 | . . . . . 68 . 41 Melee 126 | . . . . 126 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 556 | . . . . . 322 21 213 Shots 9 | . . . . . 5 2 2 Rammed 5 | . . . 2 3 . . . Targets Rammed 6 | . . 1 2 3 . . . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 381 | . 42 6 144 300 381 252 240 Average Temperature 77 | . 16 4 34 114 86 92 80 Received Heat Transfer 1455 | . 120 . 198 297 351 297 192 Effects 11 | . . . . 7 . 1 3 Energy Bleed 4 | . . . . 3 . 1 . Interference 7 | . . . . 4 . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 1 . . 1 1 . . Impact Corruptions 4 | . . . . 4 . . . Robots Melted 2 | . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Melted 22 | . . . 3 . 13 2 4 Heat Transferred 8893 | . 50 . 1147 962 4588 1184 962 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Maximum Alert Level 4 | . . . . 1 1 4 3 Low Security (%) 42 | 100 100 100 100 62 40 . . Level 1 23 | . . . . 37 59 14 4 Level 2 16 | . . . . . . 14 80 Level 3 13 | . . . . . . 51 14 Level 4 4 | . . . . . . 18 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1594 | . 78 58 147 335 384 1594 836 Initial 836 | . . . . 56 137 274 836 Average 349 | . 23 11 46 155 193 840 534 Influence Increases 4327 | . 150 140 548 818 941 1440 290 Destroy 0b10 Robot/C 2160 | . 80 100 340 500 500 500 140 Destroy 0b10 Robot/NC 150 | . . 5 35 80 15 5 10 Destroy Leader 524 | . 20 20 114 156 124 40 50 Allied During Kill 19 | . . 15 4 . . . . Trap Triggered on 0b10 40 | . . . . . 40 . . Successful Hack 126 | . 2 . 37 31 25 10 21 Select Force Hacks 20 | . . . . . 20 . . Disable Machine 285 | . . . . 30 120 105 30 Anti-Garrison Action 600 | . . . . . . 600 . Destroy Structure 163 | . 3 . 3 6 67 75 9 Lose Combat Pursuer 240 | . 45 . 15 15 30 105 30 Influence Decreases 3876 | . 150 140 413 650 852 238 1433 Entered New Map 1121 | . . . . 79 166 118 758 Time Decay 2425 | . 150 120 383 551 626 . 595 Lost Part 240 | . . . 10 20 60 120 30 Lost Ally 90 | . . 20 20 . . . 50 Squads Dispatched 24 | . 1 . 3 2 14 . 4 Investigation 8 | . . . 3 1 4 . . Extermination 6 | . . . . . 3 . 3 Reinforcement 5 | . 1 . . 1 2 . 1 Assault 2 | . . . . . 2 . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Distress Signals 9 | . . . 3 4 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 174 | . 8 5 28 35 47 28 23 Peak Tracking Total 6 | . 2 2 5 5 6 5 5 Tactical Retreats 11 | . 3 . 1 1 1 4 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Traps Triggered 11 | . . . 1 4 2 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 5 | . . . . . 5 . . Reused 4 | . . . . . 4 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . . 4 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Disabled 19 | . . . . 2 8 7 2 Max in Single Turn 4 | . . . . 1 4 2 2 Garrison Access 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Accessed 43 | . 2 . 9 14 11 2 5 Terminals 28 | . 1 . 7 10 4 2 4 Fabricators 3 | . . . . . 3 . . Repair Stations 5 | . 1 . 2 2 . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 3 | . . . . 2 1 . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 122 | . 10 . 29 49 25 3 6 Successful 72 | . 4 . 17 32 12 2 5 Failed 49 | . 6 . 12 17 12 1 1 Catastrophic 7 | . . . 1 3 2 . 1 Database Lockouts 1 | . . . . . 1 . . Manual 35 | . 4 . 7 20 4 . . Terminals 73 | . 4 . 21 34 7 3 4 Fabricators 8 | . . . . . 8 . . Repair Stations 18 | . 6 . 8 4 . . . Recycling Units 3 | . . . . . 3 . . Scanalyzers 17 | . . . . 11 6 . . Garrison Access 3 | . . . . . 1 . 2 Terminal Hacks 32 | . . . 8 16 3 2 3 Part Schematic 2 | . . . . 2 . . . Robot Schematic 1 | . . . . . 1 . . Robot Analysis 5 | . . . 2 3 . . . Prototype ID Bank 4 | . . . 2 2 . . . Open DSF 2 | . . . . . 1 . 1 Branch Access Points 2 | . . . . 1 . . 1 Emergency Access Points 3 | . . . 1 1 . 1 . Terminal Index 1 | . . . . 1 . . . Repair Station Index 1 | . . . . . . . 1 Locate Traps 3 | . . . . 3 . . . Reprogram Traps 1 | . . . . . 1 . . Transport Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Registered Components 1 | . . . 1 . . . . Zone Layout 3 | . . . 2 1 . . . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 16 | . 4 . 8 4 . . . Scan Component 8 | . 2 . 4 2 . . . Repair 8 | . 2 . 4 2 . . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer 13 | . . . . 10 3 . . Insert Component 4 | . . . . 4 . . . Analyze 4 | . . . . 4 . . . Retrieve Study 5 | . . . . 2 3 . . Garrison Access Hacks 3 | . . . . . 1 . 2 Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks 5 | . . . 1 2 2 . . Terminals 3 | . . . 1 2 . . . Botnet 3 | . . . 1 2 . . . Fabricators 2 | . . . . . 2 . . Download 1 | . . . . . 1 . . Recompile 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 38 | . 2 . 9 13 9 2 3 Full Trace Events 6 | . 1 . 2 1 2 . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . . 6 1 . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 84 | . . . . . 84 . . Total Part Build Rating 8 | . . . . . 8 . . Part Studies Acquired 5 | . . . . 2 3 . . Parts Repaired 8 | . 2 . 4 2 . . . Time 241 | . 52 . 110 79 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . Part Schematics Acquired 4 | . . . . 4 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 8 | . . . . . . . 8 Non-combat 5 | . . . . . . . 5 Combat 3 | . . . . . . . 3 Robot Hacks Applied 10 | . . . . . . . 10 parse_system 1 | . . . . . . . 1 no_distress 1 | . . . . . . . 1 ignore_repairs 1 | . . . . . . . 1 locate_stockpiles 1 | . . . . . . . 1 map_route 2 | . . . . . . . 2 go_dormant 1 | . . . . . . . 1 formatsys_low 1 | . . . . . . . 1 formatsys_high 2 | . . . . . . . 2 Relay Couplers Released 9 | . . . . . 6 3 . Machine Destruction 2 | . . . . . 2 . . Programmers 7 | . . . . . 4 3 . Attached 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total Allies 6 | . . 3 . . . . 3 Largest Group 3 | . . 3 1 . . . 2 Highest-Rated Group 40 | . . 40 16 . . . 32 Highest-Rated Ally 16 | . . 16 16 . . . 16 Total Orders . | . . . . . . . . Ally Attacks 39 | . . 25 5 . . . 9 Total Damage 377 | . . 261 57 . . . 59 Kills 6 | . . 5 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Active Infowar (turns) 4565 | . . . . 2018 1471 . 1076 Optics 572 | . . . . 572 . . . Sensors 2875 | . . . . 1374 425 . 1076 Machine Analysis 3476 | . . . . 2005 1471 . . Robot Analysis Total 5 | . . . 2 3 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Turns Passed 11664 | 90 517 615 1342 2108 2526 2586 1880 Spaces Moved 5249 | 54 248 382 620 996 1105 1013 831 Core 9 | 9 . . . . . . . Treads 5021 | 45 248 382 620 996 1105 794 831 Legs 219 | . . . . . . 219 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 158 158 160 160 Average Speed 183 | 141 160 160 160 160 193 217 193 Slowest Speed 540 | 160 160 160 160 163 240 540 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 32 72 53 71 19 75 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . . 4 3 . . Terrain Destroyed 142 | . 3 . . 4 102 25 8 Melee 7 | . . . . 4 3 . . Projectile 12 | . . . . . . 12 . AOE 123 | . 3 . . . 99 13 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total 6561 | 65 337 383 865 1290 1338 1224 1059 Wait 665 | . 62 . 141 129 103 62 168 Move 5243 | 53 247 381 619 995 1105 1012 831 Hop . | . . . . . . . . Pick Up 73 | 6 4 . 23 10 16 12 2 Fast Attach 29 | 6 3 . 4 10 . 5 1 Attach 26 | . . . 2 . 13 9 2 Detach 3 | . . . . . 3 . . Swap 79 | . 1 . 8 21 14 16 19 Drop 58 | . 4 . 13 16 10 12 3 Fire 359 | . 16 1 53 98 71 88 32 Melee 11 | . . . . 8 3 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . 1 2 3 . . . Escape Stasis 8 | . . . . . . 8 . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 420 | -10/Materials | Repaired Lgt. Treads 447 | -10/Materials | Repaired EM Pulse Gun 458 | -10/Materials | Discovered new exit (range 15) 608 | -10/Materials | Entered Mines 639 | -10/Mines | Discovered new exit (range 7) 802 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1048 | -10/Mines | Learned location of Storage (-7) 1223 | -10/Mines | Entered Materials 1223 | -9/Materials | Accompanied by 1 ally 1223 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1661 | -9/Materials | Discovered new exit (range 16) 1817 | -9/Materials | Repaired Lgt. Treads 1845 | -9/Materials | Repaired Lgt. Treads 1872 | -9/Materials | Repaired Lgt. Treads 1951 | -9/Materials | Discovered new exit (range 15) 2167 | -9/Materials | Build established: Scavenger-Mutant 2427 | -9/Materials | Repaired Hvy. Assault Rifle 2552 | -9/Materials | Discovered new exit (range 7) 2565 | -9/Materials | Entered another Materials area 2565 | -8/Materials | Evolved 2 slots: Utility x2 2914 | -8/Materials | Repaired Broken Arm. Treads 2945 | -8/Materials | Build established: Scavenger-Skirmisher 3536 | -8/Materials | Repaired Lgt. Treads 3953 | -8/Materials | Destroyed 9 combat bots 4190 | -8/Materials | Discovered new exit (range 19) 4330 | -8/Materials | Build established: Hacker-Mutant 4462 | -8/Materials | Discovered new exit (range 20) 4673 | -8/Materials | Entered Factory 4673 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4962 | -7/Factory | Fabricated Kinecellerator? 4973 | -7/Factory | Build established: Hacker-Skirmisher 5289 | -7/Factory | Allied Derelicts emerged from ambush trap array 5404 | -7/Factory | Build established: Scavenger-Skirmisher 5554 | -7/Factory | Garrison activated, responded to threat 5862 | -7/Factory | Central database locked down 5932 | -7/Factory | Discovered new exit (range 9) 6145 | -7/Factory | Identified exit to Factory 6358 | -7/Factory | Build established: Hacker-Tank 6392 | -7/Factory | Lost 3 parts (1n2w) 6662 | -7/Factory | Build established: Scavenger-Tank 7068 | -7/Factory | Garrison activated, responded to threat 7199 | -7/Factory | Identified exit to Garrison 7199 | -7/Factory | Entered Garrison 7429 | -7/Garrison | Triggered checkpoint 7551 | -7/Garrison | Triggered checkpoint 7670 | -7/Garrison | Triggered checkpoint 7697 | -7/Garrison | Triggered checkpoint 7842 | -7/Garrison | Triggered checkpoint 7859 | -7/Garrison | Core integrity fell below 50% 8221 | -7/Garrison | Discovered new exit (range 10) 8242 | -7/Garrison | Identified exit to Factory 8282 | -7/Garrison | Triggered checkpoint 8772 | -7/Garrison | Spotted B-75 Beast 8772 | -7/Garrison | Spotted B-75 Beast 8929 | -7/Garrison | Triggered checkpoint 9060 | -7/Garrison | Lost 4 parts (1p1n2w) 9160 | -7/Garrison | Discovered exit to Factory (range 9) 9185 | -7/Garrison | Triggered checkpoint 9199 | -7/Garrison | Discovered exit to Factory (range 5) 9571 | -7/Garrison | Installed Relay Interface Framework 9637 | -7/Garrison | Core integrity fell below 20% 9785 | -7/Garrison | Entered Factory 10210 | -7/Factory | Build established: Bothacker-Skirmisher 10879 | -7/Factory | Identified exit to Storage 10879 | -7/Factory | Identified exit to Lower Caves 10925 | -7/Factory | Build established: Bothacker-Tank 11129 | -7/Factory | System corruption reached 10% 11665 | -7/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 11414_ System corrupted: Matter fused (-10). 11429_ Discarded Relay Coupler [NC]. 11485_ System corrupted: Matter fused (-10). 11519_ System corrupted: Energy discharge (-102). 11587_ System corrupted: FCS attempts to trigger Flak Gun+. 11587_ System corrupted: Flak Gun+ misfires. 11640_ System corrupted: Arm. Treads rejected. 11651_ P-60 Hacker destroyed. 11655_ R-06 Scavenger collects Arm. Treads. 11659_ R-06 Scavenger destroyed. 11661_ R-06 Scavenger collects Lgt. Ion Engine. 11662_ Acquired 50 matter. 11665_ Nuclear Reactor explodes. 11665_ Hacking Suite destroyed. 11665_ Destroyed Hacking Suite. 11665_ R-06 Scavenger destroyed. 11665_ Nuclear Reactor explodes. 11665_ Destroyed Unknown Hover Unit. Map ----- +----------------------------------------------------+ | " !#?????# #???????????????# """ | | #?????# #???????????????# """ | | #### #?????# #????????????? # | | ???## ##?????# #????????????? # | | ????# #??????# #??????? ? + | | ????# #??????# #???????? ??? ! # | | ??#?# #??????# #???????" "?" # | | ? ### ###???## #???????" """ # ## | | ? # #???# #????? # #? | | " # ##### #????? ! # ### | | " # #????#######+#### # | | " + #???????# ! # | | " # ######### # | | # ##### " # | | ! # #???# " # | | ####+########## """ " # | | ??# ## "T" = ! " # | | ??# "" ## " " ! " # | | ??# "Y ## """ """ """ " ## | | ??# "" ## // """ """ """ " ## | | ??# #### // """ """ """ ! " """## | | ??# #??# " T"## | | ### #??# """ """ """###+ | | + #??# """ """ #?# | | ## #??# """ """ #?# | | ## ! #### @* s ##### ###?# | | ## ! + w % s #???# #?### | | ## [ ###### #########???# #?# | | ###############???# [=[ #?????????# #?# | | #?????????????????# """ #????###### #?# | | #####??????????????# """"" #????# ## ### | | #??????????????# """"" #????# | | """ #??????????????# #????# ######### | | ""? #??????????????# """ #????## ##????#### | | ""??#??????????????# """"" #?????# #??# | | ????????????????# """"" #?????# #??# | | ???????????????????# #?????# #??? """"" | | ???????????????????# ####### #???????"" | | ???????????????????# + #????????" | | ???????????????????# ! #########????????? | | ???????????????????##############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 60 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Hacked Med. Armor Plating | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Adv. Shield Generator | -7/Factory | Downloaded Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked Fabricated ------------ Kinecellerator | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 67% | -10/Materials EM Pulse Gun | 24% | -10/Materials Lgt. Treads | 43% | -9/Materials Lgt. Treads | 45% | -9/Materials Lgt. Treads | 62% | -9/Materials Hvy. Assault Rifle | 26% | -9/Materials Arm. Treads | 99% | -8/Materials | Broken Lgt. Treads | 50% | -8/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Greatsword | -7/Factory | Hacked Hvy. Laser | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Gun Specialist More Dakka Please We Love MA Challenges ------------ None Game ------ Seed ScatterReflexNanovents Manual? 0 Play Time 01:36:20 Cumulative 53.0 hours Start 2026.07.14 @ 02:57:07 End 2026.07.14 @ 04:37:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40130a42-6cce-457d-b54d-6d074f1dd187