Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 00:33:33 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (122) 610 Value Destroyed (3521) 3521 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 7345 Bonus ------- High Alert Combat Kills 226 Follower Combat Kills 48 Cogmind --------- Core Integrity 361/700 Matter 242/300 Energy 290/290 System Corruption 5% Temperature Cool (0) Movement Rolling (140) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Structural Scanner Machine Analyzer Transmission Jammer > --- WEAPON (5) ------- Autogun Flak Gun Flail > --- INVENTORY (15) --- Light Treads Armored Treads High-capacity Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Improved Terrain Scan Processor Core Analyzer Weapon Cycler Weapon Cycler Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Seismic Detector Weapon Cycler > --- WEAPON ----------- Assault Rifle Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads Wheel High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Core Analyzer Weapon Cycler Transmission Jammer Long-range Tractor Beam Flail [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 1 2 . Weapon 3 | . . . . . 3 . . Parts Attached 87 | 1 14 . . 6 32 29 5 Power 7 | . 1 . . . 3 3 . Engine 6 | . 1 . . . 2 3 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 20 | . 5 . . 1 9 3 2 Treads 17 | . 3 . . 1 9 3 1 Leg . | . . . . . . . . Wheel 3 | . 2 . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 3 . . 5 6 5 3 Device 12 | 1 1 . . 4 . 3 3 Storage 2 | . 2 . . . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 8 | . . . . 1 6 1 . Artifact . | . . . . . . . . Weapon 37 | . 5 . . . 14 18 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 28 | . 4 . . . 12 12 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 9 | . 1 . . . 2 6 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 21 | . 2 . . . 1 13 5 Power 3 | . 1 . . . 1 1 . Propulsion 3 | . . . . . . 2 1 Utility 5 | . 1 . . . . 2 2 Weapon 10 | . . . . . . 8 2 Highest Loss Streak 5 | . 2 . . . 1 5 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 97 95 79 Engine 8 | . 13 14 14 14 4 6 7 Core 1 | . . . . . 4 . . Treads 15 | . 10 14 14 21 18 14 10 Leg 1 | . 5 . . . . . . Wheel 3 | . 12 14 14 7 . . 2 Device 13 | . 13 14 14 13 9 16 18 Storage 9 | . 14 14 14 14 9 7 7 Processor 2 | . . . . . . 6 7 Protection 4 | . . . . . 9 4 . Ballistic Gun 34 | . 27 28 28 28 43 34 16 Naked Turns . | . . . . . . . . Heaviest Build 59 | 12 30 30 30 30 50 59 50 Greatest Support 48 | 20 32 16 16 40 40 48 40 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 4 Average Overweight (x) . | . . 1 1 . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 12 Average Carried 13 | 6 9 15 15 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 12 10 Class Distribution -------------------- 41% | Scavenger-Tank 33% | Mutant 14% | Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 3788 | 266 655 . . 145 1269 1381 72 Remotely . | . . . . . . . . Salvage Created 4934 | 139 841 . . 102 1756 2024 72 Parts 273 | 11 49 . . 3 112 97 1 Haulers Intercepted 8 | . 2 . . . 5 1 . Recyclers Shooed 5 | . 1 . . . 1 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 82 | . 14 . . 3 32 30 3 Guns 82 | . 14 . . 3 32 30 3 Classes Destroyed 17 | 2 6 . . . 6 3 . Worker 1 | . . . . . . 1 . Builder 3 | . . . . . 1 2 . Tunneler 4 | 3 1 . . . . . . Hauler 8 | . 2 . . . 5 1 . Recycler 13 | 1 1 . . . 1 10 . Mechanic 1 | . 1 . . . . . . Operator 2 | . 1 . . . . 1 . Watcher 8 | . 3 . . . 3 2 . Swarmer 25 | . 3 . . 1 8 11 2 Grunt 28 | . 11 . . 2 10 5 . Brawler 4 | . . . . . 2 2 . Duelist 3 | . . . . . 2 1 . Protector 1 | . . . . . . 1 . Sentry 14 | . . . . . 8 5 1 Hunter 3 | . . . . . 1 2 . Programmer 3 | . . . . . . 3 . Heavy 1 | . . . . . 1 . . Best Kill Streak 9 | 2 9 . . 2 7 9 3 Combat Bots Only 7 | . 5 . . 2 7 6 3 Max Kills in Single Turn 2 | 1 1 . . 1 2 2 1 Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 505 | . 49 . . 1 115 255 85 Missed 154 | . 7 . . . 28 81 38 Damage Taken 4616 | . 488 . . 7 1356 2309 456 Core 551 | . 120 . . 7 85 257 82 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 282 | . 149 . . . 133 . . Core Remaining (%) 77 | 100 . . . 49 84 . . Volleys Fired 234 | 14 60 . . 4 66 79 11 Largest 5 | 2 2 . . 2 5 5 4 Hottest 122 | 40 40 . . 40 115 122 107 Shots Fired 823 | 28 120 . . 8 318 326 23 Gun 823 | 28 120 . . 8 318 326 23 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 823 | 28 120 . . 8 318 326 23 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 4 17 . . 4 18 20 7 Robot Miss Streak 11 | 2 3 . . 1 5 11 5 Penetration Max 1 | . . . . . . 1 . Secondary Targets 11 | . . . . . 7 4 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 532 | 15 76 . . 4 193 225 19 Core Hits 280 | 6 35 . . 3 80 144 12 Critical Kills 3 | . 1 . . . 2 . . Critical Parts Destroyed 5 | . 2 . . . 1 2 . Critical Strikes 8 | . 3 . . . 3 2 . Destroy 8 | . 3 . . . 3 2 . Melee Attacks 14 | . 1 . . . 3 10 . Impact 14 | . 1 . . . 3 10 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8455 | 152 940 . . 71 2772 4188 332 Guns 8285 | 152 940 . . 71 2772 4018 332 Cannons . | . . . . . . . . Explosions 147 | . . . . . . 147 . Melee . | . . . . . . . . Ramming 23 | . . . . . . 23 . Kinetic 8285 | 152 940 . . 71 2772 4018 332 Thermal . | . . . . . . . . Explosive 59 | . . . . . . 59 . Electromagnetic 88 | . . . . . . 88 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 2 2 2 2 . 5 5 Average Corruption 2 | . 2 2 2 2 . 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . 11 . 6 3 . 14 3 Message Errors 9 | . 1 . 2 1 . 4 1 Matter Fused 7 | . 3 . 1 2 . 1 . Heat Flow Errors 4 | . 2 . 1 . . 1 . Energy Discharges 7 | . 4 . 1 . . 2 . Data Loss (minor) 5 | . 1 . . . . 3 1 Data Loss (major) 1 | . . . 1 . . . . Misfires 2 | . . . . . . 2 . Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 125 | . . . . . . 125 . Shots 2 | . . . . . . 2 . Rammed 4 | . . . . . . 4 . Targets Rammed 6 | . . . . . . 6 . Kicked . | . . . . . . . . Crushed 2 | . . . . . . 2 . Highest Temperature 373 | . 225 . 119 . 373 361 22 Average Temperature 95 | . 56 . 69 . 88 113 10 Received Heat Transfer 1167 | . 240 . . . 369 456 102 Effects 4 | . . . . . 1 3 . Shutdowns 1 | . . . . . . 1 . Interference 1 | . . . . . . 1 . Matter Decay 2 | . . . . . 1 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 810 | 20 272 . . 131 388 810 . Initial 147 | . 13 . . . 50 147 . Average 216 | 11 82 . . 57 198 372 . Maximum Alert Level 3 | . 1 . . . 1 3 . Low Security (%) 54 | 100 93 100 . 100 47 22 . Level 1 32 | . 6 . . . 52 37 . Level 2 10 | . . . . . . 32 . Level 3 2 | . . . . . . 7 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 6 . . . 5 7 . Investigation 7 | . 4 . . . 1 2 . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . 2 . . . 1 2 . Assault 1 | . . . . . . 1 . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 6 | . 1 . . . 1 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 21 . . 7 47 41 7 Peak Tracking Total 8 | . 5 . . 3 8 6 3 Tactical Retreats 7 | . 2 . . . 2 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . 3 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 8 | . . . . 1 1 6 . Max in Single Turn 2 | . . . . . 1 2 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 25 | . 6 1 1 1 11 5 . Terminals 15 | . 4 1 . . 7 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . 1 . . . 2 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 79 | . 26 2 4 1 31 15 . Successful 48 | . 13 . 4 1 17 13 . Failed 30 | . 13 2 . . 13 2 . Catastrophic 5 | . 2 . . . 2 1 . Database Lockouts 1 | . . . . . 1 . . Manual 40 | . 14 2 . . 17 7 . Terminals 50 | . 17 2 . . 19 12 . Fabricators 2 | . . . . . . 2 . Repair Stations 13 | . 8 . . . 5 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 4 | . . . . . 3 1 . Terminal Hacks 19 | . 3 . 4 1 6 5 . Record 4 | . . . 4 . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 3 | . 2 . . . 1 . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . . . . . 1 1 . Alert Level 4 | . . . . . 2 2 . Unreport Threat 2 | . . . . . 2 . . Locate Traps 1 | . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 11 | . 7 . . . 4 . . Scan Component 6 | . 4 . . . 2 . . Repair 5 | . 3 . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 1 | . . . . . 1 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 3 . . . 3 6 . Terminals 10 | . 2 . . . 3 5 . Assimilate 3 | . 1 . . . . 2 . Botnet 6 | . 1 . . . 3 2 . Operators 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Jam 1 | . . . . . . 1 . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 18 | . 5 1 . . 8 4 . Full Trace Events 4 | . 2 . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 51 | . . . . . . 51 . Total Part Build Rating 1 | . . . . . . 1 . Parts Repaired 5 | . 3 . . . 2 . . Time 142 | . 78 . . . 64 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 4 | . . . . 3 . 1 . Largest Group 3 | . . . . 3 . 1 . Highest-Rated Group 40 | . . . . 40 . 26 . Highest-Rated Ally 26 | . . . . 16 . 26 . Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . 18 . . . Total Damage 161 | . . . . 161 . . . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 1 | . . . . 1 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 7418 | 99 1692 60 267 376 2470 2339 115 Spaces Moved 3271 | 44 1020 53 233 229 874 796 22 Core . | . . . . . . . . Treads 1775 | . . . . 94 874 796 11 Legs 206 | 44 162 . . . . . . Wheels 1290 | . 858 53 233 135 . . 11 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 120 100 115 115 115 160 160 140 Average Speed 173 | 120 114 115 115 133 219 233 191 Slowest Speed 250 | 120 120 115 115 160 240 250 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 5 97 15 60 45 72 21 4 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 12 | . 1 . . . 2 9 . Terrain Destroyed 78 | . 1 . . . 2 75 . Melee 12 | . 1 . . . 2 9 . Projectile . | . . . . . . . . AOE 66 | . . . . . . 66 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 4501 | 64 1425 52 232 292 1265 1093 78 Wait 796 | 5 305 . . 44 249 154 39 Move 3264 | 43 1019 52 232 228 873 795 22 Hop . | . . . . . . . . Pick Up 49 | 1 17 . . 2 16 13 . Fast Attach 23 | 1 2 . . 6 10 3 1 Attach 26 | . 4 . . . 7 12 3 Detach 1 | . . . . . . . 1 Swap 38 | . 8 . . . 15 14 1 Drop 50 | . 9 . . 8 26 7 . Fire 234 | 14 60 . . 4 66 79 11 Melee 14 | . 1 . . . 3 10 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . . . . . 6 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 100 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 8) 532 | -10/Materials | Discovered new exit (range 15) 900 | -10/Materials | Derelicts attacked the area 1415 | -10/Materials | Discovered new exit (range 16) 1669 | -10/Materials | Repaired Assault Rifle 1697 | -10/Materials | Repaired Assault Rifle 1724 | -10/Materials | Repaired Lgt. Treads 1792 | -10/Materials | Entered Mines 1832 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1835 | -10/Mines | Discovered new exit (range 11) 1847 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1848 | -10/Mines | Discovered new exit (range 5) 1852 | -10/Mines | Entered Exiles 1880 | -10/Exiles | Met 8R-AWN 1900 | -10/Exiles | Met EX-HEX 1950 | -10/Exiles | Learned location of Zion (-7) 2008 | -10/Exiles | Met EX-DEC 2108 | -10/Exiles | Discovered new exit (range 10) 2119 | -10/Exiles | Entered Mines 2144 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2202 | -9/Mines | Found the Drone Emporium 2211 | -9/Mines | Found Prototype Device 2211 | -9/Mines | Identified Splice Drone Bay 2383 | -9/Mines | Core integrity fell below 50% 2472 | -9/Mines | Discovered new exit (range 6) 2495 | -9/Mines | Entered Materials 2495 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 2683 | -8/Materials | Repaired Med. Armor Plating 2803 | -8/Materials | Build established: Scavenger-Tank 3429 | -8/Materials | Garrison activated, responded to threat 3799 | -8/Materials | Discovered new exit (range 5) 3893 | -8/Materials | Repaired Med. Armor Plating 4359 | -8/Materials | Discovered new exit (range 15) 4374 | -8/Materials | Destroyed 7 combat bots 4456 | -8/Materials | Build established: Tank 4507 | -8/Materials | Central database locked down 4965 | -8/Materials | Entered Factory 4965 | -7/Factory | Evolved 2 slots: Utility x2 5301 | -7/Factory | Build established: Scavenger-Tank 5409 | -7/Factory | Identified exit to Lower Caves 5890 | -7/Factory | Discovered new exit (range 15) 6565 | -7/Factory | First assault squad dispatched 6689 | -7/Factory | Lost 3 parts (1u2w) 6759 | -7/Factory | Lost 5 parts (1n4w) 7096 | -7/Factory | Build established: Scavenger-Gunner 7229 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7304 | -7/Factory | Entered Lower Caves 7306 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7356 | -7/Lower Caves | Lost 5 parts (1n2u2w) 7419 | -7/Lower Caves | Self-destructed Last Messages --------------- 07262_ K-01 Serf cleans the Fusion Modulator. 07299_ Acquired 23 matter. LOCATION=LOWER CAVES GOAL=ESCAPE 07306_ OFHH4HT9LI8 B&DEH G:&Z 07306_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07307_ System corrupted: Autogun jammed. 07307_ Slug penetrates Wall. 07310_ Flak Gun destroyed. 07311_ Adv. Heat Sink destroyed. 07314_ Gauss Rifle destroyed. 07315_ S-27 Virus destroyed. 07325_ Arm. Treads destroyed. 07325_ Seismic Detector destroyed. 07334_ Y-54 Guardian destroyed. 07338_ Acquired 15 matter. 07341_ Acquired 38 matter. 07346_ Acquired Imp. Heat Sink. 07348_ Acquired 19 matter. 07372_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????## ????????????????????????? | | ?????????????????## ##??????????????????????? | | ?????????????????## ###?????????????????????? | | ?????????????????## ###????????????????????? | | ?????????????????# ####??????????????????? | | ??????????????????# ###??????????????????? | | ??????????????????## ##??????????????????? | | ??????????????????## bg ##??????????????????? | | ??????????????????## ##??????????????????? | | ??????????????????## ######?????????????? | | ??????????? ?? ### gg #######?????????????? | | ??????????? ### ##?????????????? | | ???????????? ##?????????????? | | ????????????????? ##?????????????? | | ?????????????????????## @ ##?????????????? | | ?????????????????###### ##?????????????? | | ?????????????????###### ##?????????????? | | ????????????????### ##?????????????? | | ????????????????## ###?????????????? | | ????????????????## ###?????????????? | | ????????????????### ##??????????????? | | ????????????????#### ##??????????????? | | ?????????????????### ###??????????????? | | ??????????????????## ####??????????????? | | ??????????????????## ####???????????????? | | ??????????????????###########????????????????? | | ??????????????????##########?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Machine Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainComponentDeconstructor Manual? 0 Play Time 00:46:13 Cumulative 175.3 hours Start 2024.07.16 @ 23:47:51 End 2024.07.17 @ 00:33:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e209e2e4-8c9a-40d8-a6fc-6d060bae270c