Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.27 @ 22:18:19 Player: Dickface Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1973) 1973 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5573 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 189/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Lower Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Large Matter Pod (0) High-capacity Matter Pod (0) Reaction Control System Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Recoil Stabilizer Kinecellerator Improved Heavy Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Heavy Assault Rifle Minigun Heavy Machine Gun > --- INVENTORY -------- Armored Wheel Large Matter Pod High-capacity Matter Pod Matter Compressor Cooled Plasma Cannon [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Heavy Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 3 | . . 1 . 1 1 . Propulsion . | . . . . . . . Utility 3 | . . . 2 . 1 . Weapon 2 | . . 1 . 1 . . Parts Attached 109 | 4 2 20 19 35 27 2 Power 14 | . . 5 4 4 1 . Engine 9 | . . 5 2 2 . . Core 5 | . . . 2 2 1 . Reactor . | . . . . . . . Propulsion 24 | 1 . 5 2 4 11 1 Treads 5 | . . 1 2 1 1 . Leg 4 | . . 2 . . 2 . Wheel 9 | 1 . 1 . 3 4 . Hover 2 | . . . . . 1 1 Flight 4 | . . 1 . . 3 . Utility 29 | 1 2 2 5 10 8 1 Device 16 | . 1 2 2 8 3 . Storage 4 | 1 . . 1 1 1 . Processor 6 | . 1 . 2 . 2 1 Hackware . | . . . . . . . Protection 3 | . . . . 1 2 . Artifact . | . . . . . . . Weapon 42 | 2 . 8 8 17 7 . Energy Gun 19 | 2 . 3 4 6 4 . Energy Cannon 5 | . . . 2 2 1 . Ballistic Gun 10 | . . 2 1 6 1 . Ballistic Cannon 3 | . . 1 1 1 . . Launcher 1 | . . . . 1 . . Special Weapon 2 | . . 1 . . 1 . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 7 | . . . . 4 3 . Corrupted Parts 3 | . . 1 1 1 . . System Corruption 17 | . . 2 10 5 . . Parts Lost 53 | . . 4 20 9 13 7 Power 10 | . . 1 5 2 2 . Propulsion 10 | . . 2 3 2 2 1 Utility 12 | . . . 4 2 3 3 Weapon 21 | . . 1 8 3 6 3 Highest Loss Streak 16 | . . 2 16 3 8 5 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 64 | . 58 87 66 64 56 55 Engine 4 | . . 14 10 2 1 . Core 2 | . . . . 6 4 . Treads 1 | . . 2 4 1 . . Leg 1 | . . 2 4 . . . Wheel 6 | . 14 11 1 6 6 . Device 8 | . 1 2 9 9 14 5 Storage 6 | . 14 11 7 8 . 6 Processor 5 | . . 8 9 6 1 10 Protection 2 | . . . . 1 4 4 Energy Gun 9 | . 28 12 8 6 1 22 Energy Cannon 2 | . . . . 1 5 . Ballistic Gun 7 | . . 9 5 4 13 . Ballistic Cannon 1 | . . 8 . 1 . . Naked Turns 6 | . . . . . 6 . Heaviest Build 64 | 9 10 26 22 38 64 64 Greatest Support 28 | 3 3 16 23 28 28 20 Greatest Overweight (x) 21 | 2 3 2 4 6 21 21 Average Overweight (x) 1 | 1 2 . . 1 1 4 Largest Inventory Capacity 20 | 8 8 8 8 5 20 20 Average Capacity 7 | 7 8 8 6 5 5 20 Most Carried 8 | 5 5 8 7 5 5 5 Average Carried 4 | 2 3 5 3 4 4 3 Final Capacity 20 | 8 8 8 5 5 20 20 Final Carried 6 | 3 4 6 2 5 5 3 Class Distribution -------------------- 46% | Mutant 14% | Scavenger-Gunner 10% | Gunner 8% | Scavenger-Mutant 6% | Pyromaniac-Tank 4% | Scavenger-Skirmisher 3% | Pyromaniac-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Pyromaniac-Tank | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Matter Collected 1444 | 240 10 297 282 349 150 116 Remotely . | . . . . . . . Salvage Created 2176 | 75 87 743 525 449 202 95 Parts 121 | 1 6 48 19 26 19 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 48 | . 2 21 9 9 5 2 Guns 39 | . 2 20 8 4 3 2 Cannons 7 | . . 1 . 4 2 . Classes Destroyed 11 | 1 1 3 2 3 1 . Builder 2 | . . . . 2 . . Recycler 1 | 1 . . . . . . Watcher 1 | . . . 1 . . . Swarmer 11 | . . 7 . . 3 1 Grunt 21 | . 2 11 5 3 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . 1 . . . . Sentry 8 | . . 2 2 2 1 1 Specialist 2 | . . . . 2 . . Hunter 3 | . . . 2 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 4 | 1 2 4 3 3 3 1 Combat Bots Only 4 | . 2 4 3 2 3 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Damage Taken 7447 | . 149 918 1516 1465 2023 1376 Core 1885 | . 74 144 437 364 397 469 Absorbed by Shields 38 | . . . . . 38 . Regen/Repaired (Parts) 34 | . . . 34 . . . Core Remaining (%) 60 | 100 70 64 20 48 . . Volleys Fired 180 | 5 12 52 56 40 10 5 Largest 4 | 1 1 3 3 4 4 4 Hottest 300 | 40 40 88 175 216 134 300 Shots Fired 364 | 5 12 108 101 96 26 16 Gun 307 | 5 12 103 94 62 15 16 Cannon 48 | . . . 7 32 9 . Launcher 2 | . . . . 2 . . Special 7 | . . 5 . . 2 . Kinetic 144 | . . 51 30 48 15 . Thermal 126 | . . 28 37 38 7 16 Explosive 2 | . . . . 2 . . Electromagnetic 90 | 5 12 29 34 8 2 . Robot Hit Streak 11 | 5 8 11 9 5 6 7 Robot Miss Streak 6 | . 2 5 3 6 5 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 2 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 236 | 5 9 78 60 62 13 9 Core Hits 139 | 2 3 49 23 47 11 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 1 2 2 . 1 Burn 5 | . . . 2 2 . 1 Sever 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4147 | 85 118 1140 865 1341 398 200 Guns 3058 | 64 118 1094 780 676 126 200 Cannons 794 | . . . 45 597 152 . Explosions 129 | 21 . . 40 68 . . Melee . | . . . . . . . Ramming 120 | . . . . . 120 . Kinetic 1412 | . . 392 100 794 126 . Thermal 1525 | 21 . 423 381 386 114 200 Explosive 68 | . . . . 68 . . Electromagnetic 1022 | 64 118 325 384 93 38 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 4 10 10 5 7 Average Corruption 5 | . . 2 10 7 4 5 Corruption Purged 5 | . . . . 5 . . Corruption Blocked . | . . . . . . . Effects 63 | . . 6 8 29 9 11 Message Errors 10 | . . 2 . 5 1 2 Matter Fused 14 | . . 1 2 6 2 3 Heat Flow Errors 12 | . . 2 1 5 3 1 Energy Discharges 5 | . . . . 3 1 1 Parts Rejected 3 | . . . 2 . . 1 Data Loss (minor) 8 | . . . 1 4 1 2 Misfires 4 | . . 1 1 2 . . Alerts 1 | . . . . . . 1 Misdirections 2 | . . . 1 1 . . Weapon Failures 4 | . . . . 3 1 . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . 13 . . Projectiles 2 | . . . . 2 . . Explosions 11 | . . . . 11 . . Melee . | . . . . . . . Knockbacks 11 | . . . . 10 1 . Impact 1 | . . . . . 1 . Kinetic 10 | . . . . 10 . . Secondary . | . . . . . . . Self-Inflicted Damage 93 | . . . . 39 54 . Shots 1 | . . . . 1 . . Rammed 34 | . . . . . 34 . Targets Rammed 34 | . . . . . 34 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 548 | . 9 223 548 519 137 234 Average Temperature 112 | . 2 47 183 144 42 101 Received Heat Transfer 2024 | . 60 225 756 273 356 354 Effects 7 | . . . 5 2 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 2 | . . . 2 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 3 | . . . 2 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 6 | . . 1 3 . . 2 Heat Transferred 3367 | 50 . 608 1123 888 148 550 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Peak Influence 361 | 5 72 361 308 156 211 . Initial 152 | . 3 29 152 60 41 . Average 84 | 2 27 147 190 64 39 . Maximum Alert Level 1 | . . 1 1 . 1 . Low Security (%) 91 | 100 100 83 65 100 98 . Level 1 8 | . . 16 34 . 1 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 2 2 6 1 . Investigation 4 | . . 2 1 1 . . Extermination 2 | . . . . 1 1 . Reinforcement 3 | . 1 . 1 1 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Distress Signals 4 | . . 2 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 5 25 12 15 9 10 Peak Tracking Total 8 | . 2 5 3 4 3 8 Tactical Retreats 2 | . . . 1 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Traps Triggered 7 | . 2 1 . 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Machines Disabled 7 | . . 1 2 . 4 . Max in Single Turn 3 | . . 1 1 . 3 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Machines Accessed 10 | . 2 5 1 . 2 . Terminals 6 | . 2 3 . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 6 17 10 . 3 . Successful 29 | . 2 14 10 . 3 . Failed 7 | . 4 3 . . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 6 10 . . 2 . Fabricators . | . . . . . . . Repair Stations 10 | . . . 10 . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 7 | . . 7 . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 2 7 . . 2 . Record 8 | . . 6 . . 2 . Alert Level 1 | . 1 . . . . . Locate Traps 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . 10 . . . Scan Component 4 | . . . 4 . . . Repair 4 | . . . 4 . . . Refit 2 | . . . 2 . . . Recycling Unit Hacks 1 | . . . . . 1 . Recycle Component 1 | . . . . . 1 . Scanalyzer 7 | . . 7 . . . . Insert Component 4 | . . 4 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 4 1 . . . Full Trace Events 4 | . 1 2 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . 4 . . . Time 116 | . . . 116 . . . Parts Recycled 1 | . . . . . 1 . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 2 | . . . . . 2 . parse_system 2 | . . . . . 2 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Turns Passed 4481 | 57 271 698 556 1051 1407 441 Spaces Moved 2697 | 36 159 405 239 671 1044 143 Core 635 | 36 159 31 40 29 322 18 Treads 192 | . . . 119 73 . . Legs 18 | . . . 18 . . . Wheels 1727 | . . 374 62 569 722 . Hover 125 | . . . . . . 125 Flight . | . . . . . . . Fastest Speed 50 | 50 150 100 50 95 50 160 Average Speed 133 | 102 153 114 143 128 116 296 Slowest Speed 1100 | 150 200 150 260 350 1100 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 4 26 28 19 19 24 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 49 | 5 . . 5 19 20 . Melee . | . . . . . . . Projectile 2 | . . . . 1 1 . AOE 47 | 5 . . 5 18 19 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Total 3271 | 51 175 540 358 784 1212 151 Wait 133 | . . 32 32 9 60 . Move 2691 | 35 158 404 238 670 1043 143 Hop . | . . . . . . . Pick Up 66 | 7 2 16 13 12 15 1 Fast Attach 41 | . . 2 3 24 12 . Attach 64 | 4 2 18 15 9 14 2 Detach 19 | . 1 9 . 4 5 . Swap 4 | . . . 1 2 1 . Drop 39 | . . 7 . 14 18 . Fire 180 | 5 12 52 56 40 10 5 Melee . | . . . . . . . Ram 34 | . . . . . 34 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 13) 251 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 963 | -9/Materials | Discovered new exit (range 15) 1027 | -9/Materials | Entered another Materials area 1027 | -8/Materials | Evolved 2 slots: Utility x2 1222 | -8/Materials | Repaired Ion Engine 1222 | -8/Materials | Repaired Hvy. EM Pulse Gun 1228 | -8/Materials | Repaired Lgt. Assault Rifle 1260 | -8/Materials | Repaired Hvy. EM Pulse Gun 1381 | -8/Materials | System corruption reached 10% 1445 | -8/Materials | Core integrity fell below 50% 1483 | -8/Materials | Lost 16 parts (5p2n3u6w) 1565 | -8/Materials | Discovered new exit (range 11) 1583 | -8/Materials | Entered Factory 1583 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2145 | -7/Factory | Garrison activated, responded to threat 2197 | -7/Factory | System corruption reached 10% 2227 | -7/Factory | Lost 3 parts (1n1u1w) 2261 | -7/Factory | Core integrity fell below 50% 2630 | -7/Factory | Discovered new exit (range 5) 2634 | -7/Factory | Entered another Factory area 2634 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2906 | -6/Factory | Build established: Scavenger-Gunner 3523 | -6/Factory | Build established: Gunner 3662 | -6/Factory | Lost 8 parts (1p1n2u4w) 3917 | -6/Factory | Build established: Mutant 4012 | -6/Factory | Discovered new exit (range 7) 4041 | -6/Factory | Entered Lower Caves 4043 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4369 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4377 | -6/Lower Caves | Core integrity fell below 50% 4418 | -6/Lower Caves | Learned Factory emergency access door positions 4474 | -6/Lower Caves | Core integrity fell below 20% 4482 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04379_ System corrupted: Plasma Rifle rejected. 04379_ S-27 Virus destroyed. 04379_ Penetrated by Slug. 04386_ Knocked back. 04392_ Imp. Medium Armor Plating destroyed. 04418_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 04425_ Plasma Rifle destroyed. 04428_ Critical hit (Burn: +37). 04458_ Acquired 21 matter. 04461_ Plasma Rifle destroyed. 04461_ Gravmag Array destroyed. 04462_ Plasma Rifle destroyed. 04463_ Thermal Shield destroyed. 04471_ System corrupted: Matter fused (-9). 04471_ Critical hit (Burn: +37). 04480_ Target Analyzer destroyed. 04480_ System corrupted by crushing effect (+2). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####?????????####?????????? | | ??????????????????????? #???????## #?????????? | | ????????????????????????#@###????## #####??????? | | ????????????????????????#lb ###### ### ##??#### | | ????????????????????????# Y [ ### ### # | | ????????????????????????# gg ## # | | ????????????????????????# ### ### # | | ????????????????????????# ####### ### #? | | ????????????????????????# #???# ### ###? | | ????????????????????????# #???# ## ###??? | | ????????????????????????$ #???## #????? | | ????????????????????????###????# """ #????? | | ??????????????????????????????## """"" ##????? | | ??????????????????????????##### """"" ######? | | ??????????????????????????# # " " #? | | ??????????????????????????# """ """ ##? | | ??????????????????????????# #### """ """ ##?? | | ??????????????????????????# #??###""" """ ##??? | | ??????????????????????????# #????# ##??? | | ??????????????????????????# #????# #??? | | ??????????????????????????# ##??## ###### #??? | | ??????????????????????????# #### ##??? | | ??????????????????????????# ##???? | | ??????????????????????????## #????? | | ????????????????????# ##### #????? | | ????????????????????# #????? | | ????????????????????## ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 26 Energy Capacity 400 Matter Stores 383 Matter Capacity 550 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 20 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness It's Just You Made in Tau Ceti IV More Dakka Please Novice Programmer One Hack Too Far Oops Part-time Mechanic Power Corrupts Risk Taker Serviceable Loadout Storm Trooper System Compromised Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed SniperRecyclingHammer Manual? 0 Play Time 01:11:36 Cumulative 12.6 hours Start 2022.06.27 @ 21:02:37 End 2022.06.27 @ 22:18:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c595441b-1ca1-4689-9980-e97ba6bc7d02