Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 16:33:12 Player: Ordine Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (1824) 1824 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 7385 Bonus ------- Follower Combat Kills 120 Friendly Fire -14 Cogmind --------- Core Integrity 1150/1150 Matter 244/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Flying (34) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY (9) ------ Structural Scanner Machine Analyzer Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Light Angular Momentum Engine Experimental Cooling System Advanced Reaction Control System Improved Medium Armor Plating Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Experimental Cooling System Structural Scanner Machine Analyzer Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Grenade Launcher Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Advanced Terrain Scanner Improved Medium Armor Plating [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Shotgun Energy Gun Field Laser Ballistic Gun Shotgun Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . . . 4 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . 2 1 . . . 1 . Utility 7 | . . . . 2 1 . . 1 1 2 Weapon . | . . . . . . . . . . . Parts Attached 81 | 6 7 2 1 38 15 . 2 3 3 4 Power 13 | 1 1 2 . 5 2 . . 1 1 . Engine 6 | 1 1 1 . 2 1 . . . . . Core 7 | . . 1 . 3 1 . . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 1 . . 14 10 . . . . . Treads 17 | 2 1 . . 14 . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . . . 10 . . . . . Utility 22 | 1 1 . . 9 3 . 1 2 1 4 Device 8 | . . . . 4 . . . 1 1 2 Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . . . 1 1 . . . . 1 Hackware 3 | . . . . . 1 . . 1 . 1 Protection 6 | . . . . 4 1 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 4 . 1 10 . . 1 . 1 . Energy Gun 3 | . . . . 3 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 2 4 . 1 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . 2 . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . . 1 Parts Lost 22 | . 2 . 1 14 . 1 . . 1 3 Power 5 | . 1 . . 3 . . . . . 1 Propulsion 9 | . . . 1 7 . . . . 1 . Utility 3 | . . . . 1 . . . . . 2 Weapon 5 | . 1 . . 3 . 1 . . . . Highest Loss Streak 4 | . 1 . 1 4 . 1 . . 1 2 To Critical Strikes 1 | . 1 . . . . . . . . . Average Backups 10 | 1 9 13 14 12 6 5 4 4 4 3 Power 2 | . 1 1 2 3 1 1 . . . 1 Propulsion 3 | . 4 5 4 6 1 . . . . . Utility 3 | . 1 3 4 2 2 4 4 3 4 2 Weapon 1 | . 1 2 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 8 | . . 1 1 1 3 . . . 1 1 Power 3 | . . 1 . 1 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . 1 . 1 . . . 1 1 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 85 85 85 98 97 91 96 93 82 Engine 5 | . 14 11 . 2 . . . 6 4 1 Core 4 | . . 2 14 5 7 7 7 4 5 4 Treads 19 | . 28 28 28 26 3 . . . . . Flight 9 | . . . . . 33 38 36 33 28 21 Device 6 | . . . . 11 7 7 7 11 16 16 Storage 8 | . 14 14 14 9 . . . . . . Processor 6 | . . . . 8 13 15 15 13 11 15 Hackware 2 | . . . . . 6 7 7 12 11 11 Protection 2 | . . . . 4 6 7 6 1 . . Energy Gun 1 | . . . . 6 . . . . . . Ballistic Gun 13 | . 28 28 28 7 . . . . . . Launcher 1 | . . . . 1 7 4 1 6 4 4 Slashing Weapon 2 | . . . . 2 7 7 7 6 5 5 Peak Build Rating 64 | 6 10 13 13 36 48 48 48 55 61 64 Average Rating 25 | 4 8 10 12 22 45 46 44 53 60 59 On Entrance 29 | . 6 10 13 13 36 48 45 48 55 52 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 12 31 31 31 50 44 23 23 27 28 20 Greatest Support 88 | 40 40 40 40 88 88 30 30 30 30 24 Greatest Overweight (x) 11 | 3 . . . 11 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | 7 14 15 15 15 6 5 5 5 5 5 Most Carried 15 | 2 12 15 15 15 14 5 5 5 5 5 Average Carried 10 | 1 9 13 14 12 5 5 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 2 12 14 15 14 5 5 5 5 5 5 Class Distribution -------------------- 46% | Mutant 23% | Scavenger-Mutant 15% | Scout 10% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Matter Collected 1835 | 184 194 172 95 555 130 . 123 161 101 120 Remotely . | . . . . . . . . . . . Salvage Created 2451 | . 458 115 98 1174 214 . 121 147 101 23 Parts 162 | . 29 11 8 62 15 . 15 18 3 1 Haulers Intercepted 6 | . 1 . . 3 1 . . . 1 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 48 | . 11 5 4 26 . . . . . 2 Guns 40 | . 11 5 4 20 . . . . . . AOE 6 | . . . . 4 . . . . . 2 Classes Destroyed 12 | . 5 . 1 4 1 . . 1 . . Worker 12 | . . . . 1 4 . 3 4 . . Builder 3 | . . . . . 1 . 1 1 . . Hauler 6 | . 1 . . 3 1 . . . 1 . Recycler 1 | . . . . 1 . . . . . . Mechanic 2 | . . . . . . . . 2 . . Operator 4 | . 1 . . 1 1 . 1 . . . Watcher 3 | . 1 . . 2 . . . . . . Swarmer 16 | . 2 3 . 9 . . . . . 2 Grunt 17 | . 9 2 . 6 . . . . . . Sentry 10 | . . . . 10 . . . . . . Hunter 1 | . . . . 1 . . . . . . Subdweller 4 | . . . 4 . . . . . . . Best Kill Streak 6 | . 4 3 3 6 4 . 2 5 1 2 Combat Bots Only 6 | . 3 3 3 6 . . . . . 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 395 | . 74 18 7 215 22 1 . 37 9 12 Missed 129 | . 17 6 4 52 13 . . 25 6 6 Hits 266 | . 57 12 3 163 9 1 . 12 3 6 Melee 1 | . . . . . . 1 . . . . Projectile 265 | . 57 12 3 163 9 . . 12 3 6 AOE 2 | . . 2 . . . . . . . . Critical Strikes 9 | . 4 . 1 3 . 1 . . . . Damage Taken 3681 | . 778 172 95 2051 124 44 46 126 112 133 Core 462 | . 78 39 . 222 55 . . 48 20 . Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 88 | . . . . . 33 . 32 5 . 18 Core Remaining (%) 82 | 100 . . 53 59 . . 92 94 98 . Volleys Fired 185 | . 64 8 8 98 . 4 . . 1 2 Largest 2 | . 2 2 2 2 . 1 . . 1 1 Hottest 126 | . 40 46 46 126 . 36 . . 36 36 Shots Fired 339 | . 127 16 16 172 . 4 1 . 1 2 Gun 328 | . 127 16 16 169 . . . . . . Cannon . | . . . . . . . . . . . Launcher 11 | . . . . 3 . 4 1 . 1 2 Special . | . . . . . . . . . . . Kinetic 234 | . 127 16 16 75 . . . . . . Thermal 94 | . . . . 94 . . . . . . Explosive 11 | . . . . 3 . 4 1 . 1 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 12 4 7 11 . . 1 . . 2 Robot Miss Streak 7 | . 7 5 2 4 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 1 1 3 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . Shots Hit Robots 258 | . 73 11 15 125 9 . 10 10 4 1 Core Hits 135 | . 37 8 8 60 3 4 2 6 2 5 Critical Kills 3 | . 1 1 . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 19 | . 1 1 . 13 1 . 1 . 2 . Burn 12 | . . . . 12 . . . . . . Destroy 3 | . 1 1 . 1 . . . . . . Sever 4 | . . . . . 1 . 1 . 2 . Melee Attacks 53 | . . . . 4 13 . 13 18 4 1 Impact . | . . . . . . . . . . . Slashing 53 | . . . . 4 13 . 13 18 4 1 Piercing . | . . . . . . . . . . . Sneak Attacks 21 | . . . . 1 6 . 5 8 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6401 | . 726 167 273 2518 587 516 578 711 193 132 Guns 3095 | . 612 167 273 2043 . . . . . . Cannons . | . . . . . . . . . . . Explosions 1173 | . 114 . . 411 . 516 . . . 132 Melee 2133 | . . . . 64 587 . 578 711 193 . Ramming . | . . . . . . . . . . . Kinetic 1948 | . 612 167 273 896 . . . . . . Thermal 1261 | . 114 . . 1147 . . . . . . Explosive 1059 | . . . . 411 . 516 . . . 132 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 2133 | . . . . 64 587 . 578 711 193 . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 . 2 12 12 . . 1 Average Corruption 2 | . 1 1 1 . 1 10 12 . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . 7 6 . 3 4 14 . . . Message Errors 10 | . . 1 3 . . 2 4 . . . Matter Fused 7 | . . 2 2 . 1 . 2 . . . Heat Flow Errors 5 | . . 1 . . 1 . 3 . . . Energy Discharges 5 | . . 1 1 . 1 . 2 . . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 1 | . . 1 . . . . . . . . Misfires 1 | . . . . . . . 1 . . . Alerts 2 | . . 1 . . . 1 . . . . Misdirections 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 530 | . . . . 61 167 . 212 90 . . Projectiles . | . . . . . . . . . . . Explosions 61 | . . . . 61 . . . . . . Melee 469 | . . . . . 167 . 212 90 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 205 | . 110 . . . . . 47 . 48 . Shots 3 | . 1 . . . . . 1 . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 375 | . 27 144 . 375 291 123 273 72 7 . Average Temperature 54 | . 9 63 . 64 89 43 43 8 3 . Received Heat Transfer 981 | . 315 30 18 567 15 . . 6 21 9 Effects 2 | . . . . . 2 . . . . . Interference 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Melted 13 | . . . . 13 . . . . . . Heat Transferred 3417 | . 50 . . 3367 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 96 | 100 100 100 . 88 100 100 100 100 100 100 Level 1 3 | . . . . 11 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 222 | . 161 88 . 222 148 58 42 133 65 135 Initial 81 | . . 4 . . 81 43 17 11 65 4 Average 65 | . 58 10 . 134 56 44 8 39 39 68 Influence Increases 2319 | . 369 176 . 855 269 32 102 281 74 161 Destroy 0b10 Robot/C 920 | . 220 140 . 520 . . . . . 40 Destroy 0b10 Robot/NC 155 | . 15 . . 40 35 . 25 35 5 . Destroy Leader 258 | . 54 30 . 170 2 . . . 2 . Allied During Kill 6 | . . 6 . . . . . . . . Successful Hack 266 | . 12 . . 48 50 . 41 75 21 19 Disable Machine 60 | . 30 . . 15 . . . . . 15 Destroy Structure 99 | . 23 . . 17 2 17 6 6 16 12 Partial Spotted 120 | . . . . . 30 15 30 30 15 . Lose Combat Pursuer 435 | . 15 . . 45 150 . . 135 15 75 Influence Decreases 2250 | . 356 189 . 675 325 131 103 172 198 101 Entered New Map 283 | . . 9 . . 99 81 8 13 68 5 Time Decay 1755 | . 336 160 . 555 226 40 95 159 120 64 Lost Part 182 | . 20 . . 120 . 10 . . 10 22 Lost Ally 30 | . . 20 . . . . . . . 10 Squads Dispatched 26 | . 2 . . 6 6 . 3 3 3 3 Investigation 13 | . . . . 1 3 . 2 2 3 2 Extermination 2 | . . . . . 2 . . . . . Reinforcement 8 | . 2 . . 2 1 . 1 1 . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Distress Signals 6 | . . 1 . 4 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 21 8 11 36 16 6 3 12 8 9 Peak Tracking Total 9 | . 4 3 8 7 7 6 2 9 5 4 Tactical Retreats 15 | . 1 . . 3 5 . . 3 1 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Traps Triggered 7 | . 2 . . 1 2 . . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 5 | . . . . . . . . 5 . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Machines Disabled 4 | . 2 . . 1 . . . . . 1 Max in Single Turn 2 | . 2 . . 1 . . . . . 1 Garrison Access 3 | . . . . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Machines Accessed 40 | . 3 . . 4 7 . 6 11 6 3 Terminals 25 | . 3 . . 3 4 . 4 5 4 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 5 | . . . . . 2 . 1 1 . 1 Recycling Units 2 | . . . . . . . . 1 1 . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 5 | . . . . 1 . . 1 2 1 . Total Hacks 111 | . 7 . . 9 22 . 24 26 13 10 Successful 49 | . 3 . . 3 8 . 9 16 3 7 Failed 61 | . 3 . . 6 14 . 15 10 10 3 Catastrophic 20 | . . . . 2 3 . 4 2 9 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 24 | . 6 . . . 2 . 3 8 1 4 Terminals 66 | . 7 . . 6 14 . 11 14 9 5 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 24 | . . . . . 7 . 9 3 . 5 Recycling Units 4 | . . . . . . . . 1 3 . Scanalyzers 6 | . . . . . . . . 6 . . Garrison Access 10 | . . . . 3 . . 4 2 1 . Terminal Hacks 21 | . 3 . . 3 3 . 3 5 2 2 Record 1 | . . . . . 1 . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . Level Access Points 3 | . . . . . . . 1 1 . 1 Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . 1 . . Locate Traps 5 | . 1 . . . . . 1 1 2 . Registered Prototypes 1 | . . . . 1 . . . . . . Zone Layout 5 | . . . . . 1 . 1 2 . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 17 | . . . . . 5 . 6 2 . 4 Scan Component 9 | . . . . . 3 . 3 1 . 2 Repair 7 | . . . . . 2 . 3 1 . 1 Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer 4 | . . . . . . . . 4 . . Insert Component 2 | . . . . . . . . 2 . . Analyze 2 | . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . . . . . . 2 1 . Seal Access 3 | . . . . . . . . 2 1 . Unauthorized Hacks 3 | . . . . . . . . 2 . 1 Terminals 3 | . . . . . . . . 2 . 1 Assimilate 2 | . . . . . . . . 1 . 1 Detonate 1 | . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 2 . . 4 6 . 6 7 5 3 Full Trace Events 11 | . . . . 1 2 . 2 1 3 2 Feedback Events 2 | . . . . . 1 . . . . 1 Corruption 2 | . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . . . . . 2 . 3 1 . 1 Time 240 | . . . . . 38 . 138 26 . 38 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . Parts Scanalyzed 2 | . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Total Allies 4 | . . 3 . . . . . . . 1 Largest Group 3 | . . 3 2 . . . . . . 1 Highest-Rated Group 40 | . . 40 24 . . . . . . 26 Highest-Rated Ally 26 | . . 16 16 . . . . . . 26 Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . 8 16 . . . . . . . Total Damage 220 | . . 90 130 . . . . . . . Kills 4 | . . 2 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Active Infowar (turns) 3852 | . . . . 1944 567 84 447 384 251 175 Sensors 3761 | . . . . 1944 514 84 447 384 251 137 Terrain 655 | . . . . 146 86 . . . 250 173 Structural 703 | . . . . . . . . 277 251 175 Machine Analysis 3847 | . . . . 1939 567 84 447 384 251 175 Jamming 1 | . . . . . . . . . . 1 Robot Analysis Total 3 | . 2 . . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Turns Passed 6599 | 71 915 1345 393 1967 567 84 447 384 251 175 Spaces Moved 5787 | 46 450 565 212 863 1000 218 497 1042 586 308 Core 22 | 19 . . . 3 . . . . . . Treads 2140 | 27 450 565 212 860 26 . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3625 | . . . . . 974 218 497 1042 586 308 Fastest Speed 24 | 50 160 160 160 145 24 27 27 27 27 29 Average Speed 77 | 133 160 160 160 166 30 27 27 27 27 29 Slowest Speed 600 | 200 160 160 160 600 145 29 29 27 105 34 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . Potential Cave-ins 7 | . . . . . . 7 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 76 90 10 60 35 87 13 37 18 12 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 5 | . . 2 3 . . . . . . . Spaces Dug 62 | . . . . 2 2 39 1 6 11 1 Terrain Destroyed 109 | . 24 . . 16 2 39 5 6 11 6 Melee 12 | . . . . 2 2 . 1 6 . 1 Projectile . | . . . . . . . . . . . AOE 97 | . 24 . . 14 . 39 4 . 11 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Total 7484 | 53 543 991 250 1209 1248 237 784 1111 669 389 Wait 1269 | . 8 410 24 174 195 15 268 42 67 66 Move 5776 | 45 449 564 211 862 1000 217 496 1039 585 308 Hop 1 | . . . . . . . . 1 . . Pick Up 43 | 2 11 4 3 10 5 . 1 3 2 2 Fast Attach 35 | 6 1 . . 16 2 1 4 2 2 1 Attach 22 | . 2 . 1 5 7 . . 2 1 4 Detach 5 | . . . . . 1 . . 1 1 2 Swap 46 | . 4 2 1 22 10 . 1 1 3 2 Drop 49 | . 4 3 2 18 15 . 1 2 3 1 Fire 185 | . 64 8 8 98 . 4 . . 1 2 Melee 53 | . . . . 4 13 . 13 18 4 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 9) 625 | -10/Materials | Central database locked down 679 | -10/Materials | Discovered new exit (range 15) 813 | -10/Materials | Discovered new exit (range 10) 859 | -10/Materials | Discovered new exit (range 8) 987 | -10/Materials | Entered Mines 988 | -10/Mines | Assembled infested the area 1440 | -10/Mines | Discovered new exit (range 4) 1642 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2323 | -10/Mines | Discovered new exit (range 6) 2332 | -10/Mines | Entered Subcaves 2332 | -10/Subcaves | Accompanied by 2 allies 2332 | -10/Subcaves | Learned Materials stockpile data 2333 | -10/Subcaves | Approached by a straggling Scientist 2482 | -10/Subcaves | Ambushed by swarm of Subdwellers 2553 | -10/Subcaves | Lost 5 allies 2691 | -10/Subcaves | Discovered new exit (range 14) 2725 | -10/Subcaves | Entered Materials 2725 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2896 | -8/Materials | Lost 4 parts (1p2n1w) 3133 | -8/Materials | Discovered new exit (range 13) 3172 | -8/Materials | Build established: Scavenger-Mutant 3440 | -8/Materials | Identified exit to Storage 3618 | -8/Materials | Discovered new exit (range 8) 4304 | -8/Materials | Discovered new exit (range 7) 4692 | -8/Materials | Entered Factory 4692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4727 | -7/Factory | Repaired Imp. Terrain Scanner 5053 | -7/Factory | Build established: Scout 5209 | -7/Factory | Repaired Imp. Sensor Array 5259 | -7/Factory | Sucked down chute 5259 | -7/Factory | Entered Waste 5263 | -7/Waste | Spotted C-40 Crusher 5274 | -7/Waste | EMP discharged 5274 | -7/Waste | System corruption reached 10% 5275 | -7/Waste | Spotted C-40 Crusher 5275 | -7/Waste | Spotted C-40 Crusher 5303 | -7/Waste | Spotted C-40 Crusher 5303 | -7/Waste | Spotted C-40 Crusher 5313 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5323 | -7/Waste | Spotted C-40 Crusher 5325 | -7/Waste | Discovered new exit (range 13) 5342 | -7/Waste | Identified exit to Factory 5343 | -7/Waste | Entered Factory 5400 | -7/Factory | Repaired Xenon Bombardment Thruster 5446 | -7/Factory | Repaired Xenon Bombardment Thruster 5510 | -7/Factory | Repaired Lgt. Angular Momentum Engine 5688 | -7/Factory | Identified exit to Factory 5790 | -7/Factory | Entered another Factory area 5790 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6023 | -6/Factory | Repaired Structural Scanner? 6095 | -6/Factory | Build established: Hacker-Scout 6149 | -6/Factory | Identified exit to Factory 6160 | -6/Factory | Spotted B-75 Beast 6174 | -6/Factory | Entered another Factory area 6174 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6191 | -5/Factory | Discovered new exit (range 4) 6191 | -5/Factory | Identified exit to Upper Caves 6421 | -5/Factory | Discovered new exit (range 16) 6425 | -5/Factory | Identified exit to Factory 6425 | -5/Factory | Entered another Factory area 6425 | -4/Factory | Evolved 2 slots: Utility x2 6505 | -4/Factory | Identified exit to Research 6547 | -4/Factory | Spotted B-86 Titan 6586 | -4/Factory | Repaired Imp. Sensor Array 6600 | -4/Factory | Self-destructed Last Messages --------------- >>Refit Scanning configuration... Attaching: Backup Power I x1 06586_ Repair station completes Imp. Sensor Array repairs. 06586_ Acquired Imp. Sensor Array. 06588_ Connecting with Repair Station... >>Scan(Imp. Cesium-ion Thruster) Scanning Imp. Cesium-ion Thruster... Ready to Repair: Imp. Cesium-ion Thruster Rating: 4p Time: 70 06588_ ALERT: Suspicious activity at Repair Station F002. Dispatching Investigation squad. 06597_ Dropped Backup Power I. 06599_ Hacking Suite destroyed. 06599_ Lgt. Fission Core destroyed. 06599_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # #???####???????????????????????????????????? | | ## ## ? ????????#??????????????????????????????? | | # ##? ? ?""""??#?? ???????????????????????????? | | # ##??? """"???? ??? ???????????????????????? | | # ## ?""""????? ???????????????????????????? | | # ##?? ? 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"?" ?#?# ??"?""" #????????? | | ???????""? ??" "?" ##?# ?""?"?? ? ? ?#???????? | | ???""???"" """ ??? # ??? ? ?? ?? ???#????????? | | ?????? ?""???" "?" ##?#? ? ?"" "" #????????? | | ??????????? ?????"??##? ? "F?""??????????? | | ?????????? ? ? ?#?##? ? ?""??"??????????? | | ??????????+#+###?#########?####??+???????????????? | | """"""?????? ? ? ? ?? ?##????????????? | | T""""????????? ? ? ??? ????#??????????????? | | ???????????????? ?? ? ? ????????????????? | | ?????????????????? ???????????????????? | | ???????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 800 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Mic. Nuclear Core | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 45% | -7/Factory Imp. Sensor Array | 4% | -7/Factory Xenon Bombardment Thruster | 50% | -7/Factory Xenon Bombardment Thruster | 53% | -7/Factory Lgt. Angular Momentum Engine | 95% | -7/Factory Structural Scanner | 75% | -6/Factory Imp. Sensor Array | 18% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanMinesnifferAirjet Manual? 0 Play Time 01:26:43 Cumulative 21.2 hours Start 2025.05.08 @ 03:53:52 End 2025.05.08 @ 16:33:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f6494aa-12c1-4b52-850a-049d8afd8f47