Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.18 @ 00:43:15 Player: Massy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (797) 797 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2727 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/300 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Battery Utility Shielding Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Battery (0) Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Particle Charger ECM Suite Utility Shielding > --- WEAPON ----------- Heavy EM Pulse Gun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Advanced Visual Processing Unit Recoil Stabilizer Light Armor Plating Hacking Suite [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Utility Shielding Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 39 | 6 6 4 2 21 Power 5 | 1 1 . 1 2 Engine 4 | 1 1 . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 2 . 1 6 Treads . | . . . . . Leg 9 | . 2 . 1 6 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 . . 7 Device 3 | . . . . 3 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 14 | 2 2 4 . 6 Energy Gun 4 | . 2 . . 2 Energy Cannon 4 | . . 3 . 1 Ballistic Gun 5 | 2 . . . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . . 17 Power 4 | . . . . 4 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 7 | . . . . 7 Highest Loss Streak 10 | . . . . 10 Average Slot Usage (%) 87 | . 94 88 95 81 Engine 16 | . 14 11 17 17 Leg 19 | . 22 22 22 16 Wheel 1 | . 5 . . . Device 5 | . . . . 11 Storage 6 | . 14 11 11 . Processor 1 | . . . . 2 Protection 9 | . 8 11 11 9 Energy Gun 4 | . 11 5 . 2 Energy Cannon 14 | . . 25 33 11 Ballistic Gun 7 | . 15 . . 9 Naked Turns . | . . . . . Heaviest Build 40 | 12 14 26 36 40 Greatest Support 32 | 20 20 20 20 32 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 4 Most Carried 6 | 5 6 5 3 4 Average Carried 2 | 3 4 2 2 2 Final Capacity 6 | 6 6 6 6 4 Final Carried 5 | 5 3 3 2 2 Class Distribution -------------------- 46% | Mutant 44% | Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 722 | 205 175 10 38 294 Remotely . | . . . . . Salvage Created 876 | . 136 41 24 675 Parts 52 | . 12 6 . 34 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 20 | . 5 2 3 10 Guns 11 | . 5 . . 6 Cannons 6 | . . 2 . 4 AOE 3 | . . . 3 . Classes Destroyed 8 | . 2 1 . 5 Worker 1 | . . 1 . . Builder 3 | . . . . 3 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Swarmer 8 | . 3 2 3 . Grunt 8 | . 2 . . 6 Sentry 2 | . . . . 2 Hunter 2 | . . . . 2 Best Kill Streak 3 | . 3 3 3 2 Combat Bots Only 3 | . 3 2 3 2 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2444 | . 252 136 6 2050 Core 597 | . 32 12 . 553 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 87 . 97 . Volleys Fired 68 | . 17 5 1 45 Largest 3 | . 2 3 3 3 Hottest 180 | . 60 180 180 180 Shots Fired 153 | . 34 15 3 101 Gun 88 | . 34 . . 54 Cannon 65 | . . 15 3 47 Launcher . | . . . . . Special . | . . . . . Kinetic 66 | . 26 . . 40 Thermal 71 | . . 15 3 53 Explosive . | . . . . . Electromagnetic 16 | . 8 . . 8 Robot Hit Streak 16 | . 10 3 2 16 Robot Miss Streak 9 | . 6 6 1 9 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 83 | . 20 5 2 56 Core Hits 47 | . 8 3 3 33 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1765 | . 249 172 215 1129 Guns 882 | . 249 . . 633 Cannons 649 | . . 157 . 492 Explosions 215 | . . . 215 . Melee . | . . . . . Ramming 19 | . . 15 . 4 Kinetic 668 | . 215 . . 453 Thermal 934 | . . 157 215 562 Explosive . | . . . . . Electromagnetic 144 | . 34 . . 110 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 25 | . . 2 23 . Projectiles 2 | . . 2 . . Explosions 23 | . . . 23 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 8 | . . 7 . 1 Shots . | . . . . . Rammed 3 | . . 1 . 2 Targets Rammed 3 | . . 1 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 498 | . 18 498 138 435 Average Temperature 141 | . 11 279 73 138 Received Heat Transfer 921 | . 78 60 . 783 Effects 10 | . . 1 . 9 Shutdowns 5 | . . 1 . 4 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 2 1 Heat Transferred 1484 | . . 259 300 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 298 | . 135 126 298 296 Average Influence 118 | . 60 62 134 160 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 79 | 100 100 100 65 68 Level 1 20 | . . . 34 31 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . . 1 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 8 5 3 41 Peak Tracking Total 9 | . 3 5 3 9 Tactical Retreats 9 | . . 1 . 8 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 13 | . . 1 12 . Max in Single Turn 12 | . . 1 12 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1828 | 71 359 225 303 870 Spaces Moved 1108 | 73 255 140 198 442 Core 62 | 17 . . . 45 Treads . | . . . . . Legs 942 | . 207 140 198 397 Wheels 104 | 56 48 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 150 50 Average Speed 127 | 73 112 141 150 130 Slowest Speed 155 | 80 120 150 150 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 57 18 69 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 53 | . . 1 45 7 Melee . | . . . . . Projectile 8 | . . 1 . 7 AOE 45 | . . . 45 . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1392 | 90 296 156 202 648 Wait 120 | 1 6 . . 113 Move 1105 | 72 254 140 197 442 Hop . | . . . . . Pick Up 40 | 11 6 4 1 18 Fast Attach . | . . . . . Attach 26 | 6 2 4 1 13 Detach . | . . . . . Swap 13 | . 4 . 1 8 Drop 18 | . 7 3 1 7 Fire 68 | . 17 5 1 45 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Met 8R-AWN 232 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 15) 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 593 | -9/Materials | Discovered new exit (range 16) 656 | -9/Materials | Entered Mines 733 | -9/Mines | Learned location of Zion (-6) 736 | -9/Mines | Build established: Tank 789 | -9/Mines | Discovered new exit (range 10) 959 | -9/Mines | Entered Materials 959 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1494 | -8/Materials | Lost 4 parts (2p2w) 1717 | -8/Materials | Discovered new exit (range 8) 1763 | -8/Materials | Core integrity fell below 50% 1807 | -8/Materials | Core integrity fell below 20% 1820 | -8/Materials | Lost 10 parts (2p3n2u3w) 1829 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. T-07 Excavator is excavating. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. W-25 Informer sends out distress signal. T-07 Excavator is excavating. U-05 Engineer lays Concrete. G-47 Trooper misfires. Slammed into K-01 Serf. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Acquired 15 matter. Penetrated by Slug. Recoil Stabilizer destroyed. Acquired Med. Battery. 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" | | ????????????????????????????????# """ ###????# " | | ????????????????????????????????# % " #????# | | ????????????????????????????????# ==###????#] | | ????????????????????????????????########??????#### | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 24 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed RagnarokSniperGun Manual? 0 Play Time 00:22:49 Cumulative 4.4 hours Start 2020.05.18 @ 00:21:01 End 2020.05.18 @ 00:43:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83a55d3d-f187-4eae-8dfd-b695592c7f07