Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.24 @ 18:59:18 Player: opdo Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (80) 400 Value Destroyed (2328) 2328 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (694) 694 TOTAL SCORE: 10742 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 296 Registered with UFD 300 Met Zhirov 300 Friendly Fire -213 Cogmind --------- Core Integrity 0/1150 Matter 282/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power III > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Improved Target Analyzer Experimental Utility Shielding Point Defense Array Makeshift Hacking Suite System Shield > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser > --- INVENTORY -------- Carbon-fiber Leg Hardcell Cannon Makeshift Axe Dirty Bomb Trap DRS Beacon [Rating: 103] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Hover Unit Linear Gravjet Flight Unit VTOL Module Utility System Shield Device Improved Sensor Array Storage Small Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Experimental Utility Shielding Weapon Heavy Gatling Laser Energy Gun Heavy Gatling Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . . . 4 . . . 4 . . 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . 2 . . . 2 . . . . . . . . . Utility 5 | . . . . 2 . . . . . . 2 . . . . 1 . Weapon 2 | . . . . . . . . 1 . . . . . . . 1 . Parts Attached 153 | 7 6 5 10 12 2 3 6 13 . 3 9 8 14 8 4 18 25 Power 23 | 1 . 1 2 2 . . 2 1 . . 3 1 1 1 . 5 3 Engine 12 | 1 . 1 2 1 . . . . . . 1 . 1 . . 5 . Core 9 | . . . . 1 . . 2 1 . . 2 1 . . . . 2 Reactor 2 | . . . . . . . . . . . . . . 1 . . 1 Propulsion 54 | 2 4 . . 3 2 3 3 4 . 3 . 4 5 3 3 3 12 Treads 1 | . . . . . . . . . . . . . 1 . . . . Leg 33 | 2 4 . . 3 2 1 1 3 . . . . 4 3 3 3 4 Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . Flight 19 | . . . . . . 2 2 1 . 3 . 3 . . . . 8 Utility 33 | 2 . 1 . 2 . . 1 2 . . 6 1 5 4 . 5 4 Device 18 | 1 . . . . . . . 2 . . 3 1 3 1 . 5 2 Storage 5 | 1 . . . . . . . . . . . . . 2 . . 2 Processor 5 | . . 1 . . . . 1 . . . 1 . 2 . . . . Hackware 4 | . . . . 2 . . . . . . 2 . . . . . . Protection 1 | . . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | 2 2 3 8 5 . . . 6 . . . 2 3 . 1 5 6 Energy Gun 6 | . . . . . . . . . . . . . . . 1 4 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 25 | 2 2 2 6 4 . . . 5 . . . 1 . . . . 3 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 2 Launcher 4 | . . 1 2 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 1 . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . 1 . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . . . . . 1 . . 7 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . . . . . . . 9 . . . . Parts Lost 64 | . . . 1 3 . 2 . . . 4 . 12 1 . 6 12 23 Power 13 | . . . . 2 . . . . . . . 1 1 . 2 4 3 Propulsion 32 | . . . . 1 . 2 . . . 2 . 6 . . 4 5 12 Utility 9 | . . . . . . . . . . 1 . 3 . . . 1 4 Weapon 10 | . . . 1 . . . . . . 1 . 2 . . . 2 4 Highest Loss Streak 14 | . . . 1 1 . 2 . . . 3 . 11 1 . 4 6 14 To Critical Strikes 3 | . . . . 1 . . . . . . . . . . . 2 . Average Slot Usage (%) 93 | . 99 100 100 95 100 96 100 84 93 87 82 55 90 94 97 85 81 Engine 4 | . 14 14 14 6 . . . . . . 5 2 4 5 3 4 . Core 3 | . . . . . 9 9 9 6 6 6 5 1 1 . . . 6 Leg 21 | . 27 28 28 34 36 18 11 6 6 2 . . 18 26 34 24 13 Flight 9 | . . . . . . 14 24 29 33 34 29 15 12 7 . . 11 Device 6 | . 14 5 . . . . . 1 6 6 11 5 12 14 11 16 17 Storage 6 | . 14 14 14 9 9 9 9 6 6 6 . . . . . . 4 Processor 7 | . . 8 14 9 9 9 9 4 . . 5 5 9 5 5 5 5 Hackware 10 | . . . . 17 18 18 18 13 13 11 11 14 11 11 11 8 5 Energy Gun 2 | . . . . . . . . . . . . . . . 1 18 7 Ballistic Gun 13 | . 28 27 26 18 18 18 18 14 20 17 11 5 . . . . 3 Impact Weapon 1 | . . . . . . . . . . . . 1 8 5 4 . . Slashing Weapon 1 | . . . . . . . . 1 . . . . 4 5 3 1 . Peak Build Rating 103 | 9 12 13 14 27 29 31 40 53 50 50 58 58 62 91 90 103 99 Average Rating 45 | 5 10 11 13 24 27 29 37 47 50 46 55 36 55 68 88 96 80 On Entrance 38 | . 9 12 12 14 27 29 31 40 50 50 41 58 28 62 89 73 66 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 12 12 13 18 18 16 16 18 28 23 23 21 21 26 35 35 33 56 Greatest Support 155 | 20 26 26 26 52 54 54 32 23 23 26 22 22 68 143 155 135 66 Greatest Overweight (x) 3 | 1 3 . . . . . 1 1 . 1 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 Average Carried 6 | 1 7 7 7 7 8 6 7 7 8 8 4 4 4 5 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 7 8 8 7 8 8 8 8 5 5 5 5 5 5 2 Class Distribution -------------------- 31% | Hacker-Mutant 24% | Mutant 17% | Derelict-Mutant 7% | Hacker-Gunner 6% | Scavenger-Gunner 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Skirmisher | -6/Waste Scavenger-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Matter Collected 2696 | 295 147 89 157 285 213 25 40 292 . 128 90 150 158 . 159 162 306 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3518 | 146 234 69 154 433 585 . . 201 . 240 90 80 397 . 246 506 137 Parts 158 | 10 11 5 11 22 30 . . 6 . 14 1 5 3 . 9 24 7 Haulers Intercepted 5 | . 1 . . 1 . . . 1 . 1 1 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . 17 . 5 . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 52 | . 4 2 4 8 5 . . 5 . 4 . 4 4 . 3 6 3 Melee 7 | . . . . . . . . . . . . 3 1 . 3 . . Guns 38 | . 4 . 3 8 5 . . 5 . 4 . . . . . 6 3 AOE 3 | . . 2 1 . . . . . . . . . . . . . . Classes Destroyed 15 | 2 4 1 1 . 1 . . . . 2 . . 2 . . 2 . Worker 5 | . . . . . 1 . . 1 . . . . . . . 3 . Builder 3 | . . . . . . . . . . 1 . . . . . 2 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . 1 . . . 1 . 1 1 . . . . . . Recycler 7 | 1 . . . 1 4 . . . . . . . . . . 1 . Operator 4 | . 1 . . 1 1 . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . 1 . . . . . . . Swarmer 22 | . 1 . . 3 4 . . 5 . 3 . 4 . . . . 2 Grunt 11 | . 3 . . 3 . . . . . . . . 2 . 3 . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . Sentry 10 | . . 2 . 2 1 . . . . 1 . . 1 . . 2 1 Hunter 2 | . . . . . . . . . . . . . . . . 2 . Programmer 2 | . . . . . . . . . . . . . . . . 2 . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | 2 3 2 2 4 4 . . 4 . 6 1 4 2 . 2 2 2 Combat Bots Only 4 | . 3 2 2 3 4 . . 4 . 4 . 4 2 . 2 2 2 Max Kills in Single Turn 2 | 1 1 1 1 1 2 . . 2 . 2 1 1 1 . 1 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . 1 Exploded 1 | . . 1 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Hostile Shots Fired 795 | . 20 10 6 32 35 6 . 32 1 90 . 79 22 . 98 205 159 Missed 305 | . 4 2 3 10 6 2 . 10 1 47 . 29 7 . 35 90 59 Damage Taken 9401 | . 182 148 115 327 345 55 . 324 . 426 . 778 317 . 1284 2065 3035 Core 1957 | . 42 30 22 . 20 12 . 83 . 43 . 302 38 . 200 323 842 Absorbed by Shields 75 | . . . . . . . . . . . . . . . . . 75 Redirected to Shielding 164 | . . . . . . . . . . . . . . . 50 114 . Core Remaining (%) 76 | 100 . . 62 . . . 94 . . 85 . . . . 40 . . Volleys Fired 152 | 9 19 3 9 27 24 . . 13 . 19 2 . . . . 16 11 Largest 4 | 2 2 2 2 2 2 . . 3 . 3 2 . . . . 4 4 Hottest 400 | 40 40 50 60 60 50 . . 79 . 79 56 . . . . 400 300 Shots Fired 345 | 18 38 6 18 52 48 . . 29 . 52 4 . . . 1 43 36 Gun 328 | 18 38 3 15 52 48 . . 29 . 52 4 . . . 1 43 25 Cannon 11 | . . . . . . . . . . . . . . . . . 11 Launcher 6 | . . 3 3 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 286 | 18 38 3 15 52 48 . . 29 . 52 4 . . . . . 27 Thermal 53 | . . . . . . . . . . . . . . . 1 43 9 Explosive 6 | . . 3 3 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 4 8 3 5 6 8 . . 7 . 8 5 . . . . 14 4 Robot Miss Streak 14 | 3 2 1 1 4 4 . . 8 . 14 2 . . . . 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . . . . 1 2 . . 1 . 2 . . . . . . 2 Max Gunslinging Chain 2 | . . . . 1 1 . . 1 . 1 . . . . . . 2 Shots Hit Robots 287 | 11 28 4 11 39 30 . . 27 . 38 4 5 16 . 22 34 18 Core Hits 191 | 6 12 4 6 17 15 1 . 28 . 39 8 3 . . 8 30 14 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 8 | 1 . . 1 . . . . . . . . . 5 . . . 1 Critical Strikes 10 | 1 . . 2 . . . . . . . . 1 5 . . . 1 Destroy 4 | 1 . . 2 . . . . . . . . . . . . . 1 Smash 6 | . . . . . . . . . . . . 1 5 . . . . Melee Attacks 74 | . . . . . . . . . . . . 11 18 . 30 15 . Impact 33 | . . . . . . . . . . . . 11 18 . 4 . . Slashing 17 | . . . . . . . . . . . . . . . 2 15 . Piercing 24 | . . . . . . . . . . . . . . . 24 . . Sneak Attacks 5 | . . . . . . . . . . . . . 1 . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . 2 . 5 . . Damage Inflicted 6521 | 97 314 110 284 711 588 14 . 372 . 543 99 194 826 . 667 1282 420 Guns 4196 | 97 306 14 195 710 588 . . 372 . 543 99 . . . . 999 273 Cannons 145 | . . . . . . . . . . . . . . . . . 145 Explosions 185 | . . 96 89 . . . . . . . . . . . . . . Melee 1970 | . . . . . . . . . . . . 194 826 . 667 283 . Ramming 25 | . 8 . . 1 . 14 . . . . . . . . . . 2 Kinetic 3206 | 97 306 14 195 710 588 . . 372 . 543 99 . . . . . 282 Thermal 1135 | . . . . . . . . . . . . . . . . 999 136 Explosive 185 | . . 96 89 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 1151 | . . . . . . . . . . . . 194 826 . 131 . . Slashing 283 | . . . . . . . . . . . . . . . . 283 . Piercing 536 | . . . . . . . . . . . . . . . 536 . . Highest Corruption 14 | . . . . . . . . . 8 8 . . 14 14 14 1 3 Average Corruption 8 | . . . . . . . . . 8 8 . . 13 14 14 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 65 | . . . . . . . . . 1 6 . . 22 13 15 2 6 Message Errors 12 | . . . . . . . . . 1 2 . . 3 2 3 . 1 Matter Fused 15 | . . . . . . . . . . 1 . . 4 5 2 . 3 Heat Flow Errors 13 | . . . . . . . . . . 1 . . 4 5 1 1 1 Energy Discharges 4 | . . . . . . . . . . . . . 2 . 2 . . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . . . 1 . . 3 1 3 1 . Data Loss (major) 4 | . . . . . . . . . . . . . 3 . 1 . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . . . . . 3 . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 525 | . . . 9 . . . . . . . . 18 477 . . 21 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 9 | . . . 9 . . . . . . . . . . . . . . Melee 516 | . . . . . . . . . . . . 18 477 . . 21 . Knockbacks 2 | . . . . . . . . . . . . . 2 . . . . Impact 2 | . . . . . . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . 29 32 . . . . . . . . . . . . . . Shots 3 | . . 2 1 . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . 2 Targets Rammed 11 | . 3 . . 1 1 4 . . . . . . . . . . 2 Kicked 9 | . 3 . . 1 1 4 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 248 | . 15 5 . 3 22 . . 11 . 188 3 3 124 245 204 248 161 Average Temperature 54 | . 7 3 . 2 3 . . 8 . 65 2 2 67 94 78 70 58 Received Heat Transfer 1421 | . 81 27 21 171 81 9 . . . 72 . . 144 . 295 123 397 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 1 4 . . . . Combat Hostiles 4 | . . . . . . . . . . . . 1 3 . . . . Parts Fried 7 | . . . . . . . . . . . . 2 5 . . . . Impact Corruptions 23 | . . . . . . . . . . . . 2 21 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . . . . . . . . . . . 3 1 Heat Transferred 1800 | . . . . . . . . . . . . . . . . 1575 225 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Peak Influence 446 | 15 162 133 . 383 446 228 . 142 79 284 147 . . . . 180 97 Initial 173 | . 9 63 . . 34 173 . . 49 55 138 . . . . . 17 Average 107 | 5 76 92 . 150 281 110 . 76 55 172 143 . . . . 46 65 Maximum Alert Level 2 | . . . . 1 2 1 . . . 1 . . . . . . . Low Security (%) 86 | 100 100 100 . 70 32 91 . 100 100 46 100 . . . . 100 100 Level 1 11 | . . . . 29 53 8 . . . 53 . . . . . . . Level 2 1 | . . . . . 14 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . 1 1 . . . . 4 1 . . . . 1 7 Investigation 3 | . . . . 1 . . . . . . . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . . . . 1 . Reinforcement 8 | . . . . . 1 . . . . 3 1 . . . . . 3 Assault 2 | . . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Distress Signals 8 | . . . . 2 . . . . . 2 . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 159 | . 10 2 4 16 13 2 . 4 4 14 . 15 9 . 7 20 39 Peak Tracking Total 16 | . 3 2 2 8 4 1 . 4 4 6 . 10 3 . 4 9 16 Tactical Retreats 13 | . . . . 1 . 2 . . . 3 . 3 1 . . 1 2 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 9 | . 1 . . 1 1 . . 1 . 1 . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . 1 Triggered 2 | . . . 1 . . . . . . . . . 1 . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 1 1 1 1 Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 7 | . . 2 . 1 4 . . . . . . . . . . . . Max in Single Turn 2 | . . 2 . 1 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 40 | . 3 . . 6 4 6 2 4 . 2 1 . 1 5 . 1 5 Terminals 27 | . 3 . . 6 4 4 . 1 . 2 1 . . . . 1 5 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 2 . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Total Hacks 149 | . 10 . . 36 15 24 12 11 . 5 2 . 1 18 . 5 10 Successful 102 | . 7 . . 25 9 14 12 7 . 1 1 . 1 18 . 2 5 Failed 47 | . 3 . . 11 6 10 . 4 . 4 1 . . . . 3 5 Catastrophic 1 | . . . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 77 | . 8 . . 20 12 13 . 4 . 5 2 . . . . 5 8 Terminals 107 | . 10 . . 36 15 19 . 5 . 5 2 . . . . 5 10 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 5 . 2 . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Terminal Hacks 73 | . 4 . . 20 6 7 12 1 . . . . 1 18 . 1 3 Record 20 | . . . . 1 . . 12 . . . . . . 6 . . 1 Part Schematic 5 | . . . . . . 1 . . . . . . . 4 . . . Robot Analysis 13 | . 2 . . 4 . 2 . . . . . . . 4 . . 1 Prototype ID Bank 5 | . . . . 1 . . . . . . . . . 4 . . . Open Door 3 | . . . . . 1 . . . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . 1 . . 1 1 . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . . 1 1 . . . . . . . . . . . . Alert Level 4 | . . . . 2 1 1 . . . . . . . . . . . Unreport Threat 3 | . . . . 2 . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Dispatch Records 2 | . . . . 2 . . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 2 . 2 . . . . . . . . . Report Inventory 3 | . . . . . . 2 . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 22 | . 3 . . 5 3 5 . 1 . 1 1 . . . . 1 2 Terminals 19 | . 3 . . 5 3 2 . 1 . 1 1 . . . . 1 2 Track 1 | . . . . 1 . . . . . . . . . . . . . Botnet 16 | . 3 . . 3 2 2 . 1 . 1 1 . . . . 1 2 Operators 2 | . . . . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . Tunnel 2 | . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . 1 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . . 3 4 4 . 3 . 2 1 . . . . 1 5 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 . 1 . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Total Allies 2 | . . 2 . . . . . . . . . . . . . . . Largest Group 2 | . . 2 2 2 1 . . . . . . . . . . . . Highest-Rated Group 47 | . . 47 47 46 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . 10 35 10 . . . . . . . . . . . . Total Damage 942 | . . . 175 597 170 . . . . . . . . . . . . Kills 10 | . . . 2 5 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 12 | . 2 . . 4 . 1 . . . . . . . 4 . . 1 Derelict Logs Recovered 3 | . . . . . . . 1 . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Turns Passed 7298 | 99 394 449 782 384 395 444 1003 209 29 156 79 143 805 267 464 701 495 Spaces Moved 7162 | 46 256 357 614 236 270 355 1467 410 77 320 216 349 776 207 337 441 428 Core 12 | 2 1 . . . . . . . . . . 5 . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . Legs 4530 | 44 255 357 614 236 270 355 578 1 . . . . 544 207 337 441 291 Wheels . | . . . . . . . . . . . . . . . . . . Hover 51 | . . . . . . . . . . . . 51 . . . . . Flight 2569 | . . . . . . . 889 409 77 320 216 293 232 . . . 133 Fastest Speed 20 | 50 120 120 120 120 120 120 28 28 35 20 24 24 29 120 120 120 34 Average Speed 87 | 130 121 120 120 120 120 123 67 34 35 27 24 30 94 120 120 120 94 Slowest Speed 200 | 190 200 120 120 120 120 125 200 120 35 113 24 120 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 1 . 5 . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 4 58 72 44 29 51 68 89 13 71 14 9 64 73 62 52 14 32 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 7 | . . . . . . 2 1 . . . . . . 3 1 . . Known Exits Taken 5 | . 1 . . 1 1 . 1 . . . . . . . . 1 . Unknown Exits Taken 10 | 1 . 1 1 . . 1 . . . 1 1 1 1 1 1 . . Scrap Searched 15 | . . 1 4 . . . 4 . . . . 3 3 . . . . Spaces Dug 11 | . . . . . . . . . . . . . . . . 11 . Terrain Destroyed 48 | . . 13 23 . . . . . . . . . . . . 11 1 Melee 11 | . . . . . . . . . . . . . . . . 11 . Projectile 1 | . . . . . . . . . . . . . . . . . 1 AOE 36 | . . 13 23 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Total 7776 | 65 307 372 642 291 302 361 1489 455 78 344 240 370 829 225 371 550 485 Wait 105 | . 7 . 3 4 5 . . 5 2 4 1 . 11 . 4 54 5 Move 7128 | 45 255 356 613 235 269 354 1466 408 76 309 215 348 775 206 336 440 422 Hop 9 | . . . . . . . . 1 . 5 . . . . . . 3 Pick Up 48 | 4 9 3 1 6 . . 6 3 . 1 5 1 4 1 1 . 3 Fast Attach 101 | 7 3 1 1 6 1 . 4 9 . 2 3 7 12 9 4 15 17 Attach 21 | . . . 1 2 . 2 1 1 . . 6 1 2 . . . 5 Detach 4 | . . . . . . . 1 . . . 1 . 1 . . . 1 Swap 33 | . 3 4 8 4 1 1 1 3 . 1 . . . 1 . 3 3 Drop 94 | . 8 5 6 6 1 . 10 12 . 3 7 2 8 8 2 7 9 Fire 152 | 9 19 3 9 27 24 . . 13 . 19 2 . . . . 16 11 Melee 66 | . . . . . . . . . . . . 11 16 . 24 15 . Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick 9 | . 3 . . 1 1 4 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -8/Storage -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 6) 331 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 9) 406 | -10/Materials | Discovered new exit (range 15) 431 | -10/Materials | Identified exit to Mines 494 | -10/Materials | Entered Mines 631 | -10/Mines | Discovered new exit (range 15) 874 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 877 | -10/Mines | Found Prototype Device 937 | -10/Mines | Discovered new exit (range 6) 943 | -10/Mines | Entered Subcaves 943 | -10/Subcaves | Accompanied by 2 allies 948 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 950 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 952 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1514 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1666 | -10/Subcaves | Discovered new exit (range 10) 1725 | -10/Subcaves | Entered Materials 1725 | -8/Materials | Accompanied by 2 allies 1725 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1784 | -8/Materials | Identified exit to Storage 2028 | -8/Materials | Build established: Hacker-Mutant 2109 | -8/Materials | Entered Storage 2109 | -8/Storage | Accompanied by 1 ally 2121 | -8/Storage | Identified exit to Recycling 2501 | -8/Storage | Used back door to open Recycling access 2504 | -8/Storage | Entered Recycling 2747 | -8/Recycling | Identified exit to Factory 2791 | -8/Recycling | Scanned before Scraplab entrance 2936 | -8/Recycling | Entered Scraplab 2946 | -8/Recycling | Discovered new exit (range 2) 2948 | -8/Recycling | Entered Scraptown 3115 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3146 | -8/Scraptown | Visited UFD Registry 3146 | -8/Scraptown | Registered with UFD as "Matrixchip" 3192 | -8/Scraptown | Visited A0-MCA Data Center 3200 | -8/Scraptown | Given an A rating by A0-MCA 3205 | -8/Scraptown | Found A0-MCA's Component Scanner 3206 | -8/Scraptown | Identified Exp. Sensor Array 3244 | -8/Scraptown | Visited Observation Area 3279 | -8/Scraptown | Visited Supply Room 3302 | -8/Scraptown | Visited Scrap Suit Storage 3315 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3334 | -8/Scraptown | Visited Derelict Rescue Squad 3372 | -8/Scraptown | Visited Science Testing Area 3395 | -8/Scraptown | Visited Research Penetration Think Tank 3447 | -8/Scraptown | Visited Supply Room 3672 | -8/Scraptown | Found DCF Scrap (29 items) 3725 | -8/Scraptown | Found DRS Beacon 3745 | -8/Scraptown | Visited Cave Peace 3752 | -8/Scraptown | Visited Awakened 3758 | -8/Scraptown | Visited Assassins FH 3763 | -8/Scraptown | Visited Symbiants 3774 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3775 | -8/Scraptown | Learned location of Quarantine (-2) 3949 | -8/Scraptown | Discovered exit to Factory (range 5) 3951 | -8/Scraptown | Entered Factory 3951 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 3975 | -6/Factory | Build established: Hacker-Sprinter 4160 | -6/Factory | Sucked down chute 4160 | -6/Factory | Entered Waste 4163 | -6/Waste | Spotted C-40 Crusher 4165 | -6/Waste | Spotted C-40 Crusher 4172 | -6/Waste | Spotted C-40 Crusher 4175 | -6/Waste | EMP discharged 4178 | -6/Waste | Spotted C-40 Crusher 4183 | -6/Waste | Spotted C-40 Crusher 4183 | -6/Waste | Spotted C-40 Crusher 4186 | -6/Waste | Discovered new exit (range 10) 4189 | -6/Waste | Entered Factory 4278 | -6/Factory | Garrison activated, responded to threat 4333 | -6/Factory | Discovered new exit (range 13) 4341 | -6/Factory | Lost 3 parts (1n1u1w) 4345 | -6/Factory | Entered another Factory area 4345 | -5/Factory | Evolved 2 slots: Utility x2 4408 | -5/Factory | Discovered new exit (range 8) 4424 | -5/Factory | Entered Upper Caves 4559 | -5/Upper Caves | Lost 11 parts (1p5n3u2w) 4561 | -5/Upper Caves | Discovered new exit (range 8) 4567 | -5/Upper Caves | Entered another Upper Caves area 4623 | -5/Upper Caves | Spotted B-75 Beast 4628 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4674 | -5/Upper Caves | Found DCF Scrap (13 items) 4764 | -5/Upper Caves | System corruption reached 10% 4922 | -5/Upper Caves | Discovered new exit (range 7) 4975 | -5/Upper Caves | Build established: Derelict-Mutant 5372 | -5/Upper Caves | Entered Zhirov 5372 | -5/Zhirov | Discovered new exit (range 3) 5394 | -5/Zhirov | Met Zhirov 5429 | -5/Zhirov | Learned location of Testing (-3) 5429 | -5/Zhirov | Learned location of Command (-1) 5453 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5473 | -5/Zhirov | Found Alien Artifact 5473 | -5/Zhirov | Identified Transdimensional Reconstructor 5473 | -5/Zhirov | Warped through subspace 5522 | -5/Zhirov | Found Alien Artifact 5522 | -5/Zhirov | Identified Integrated Reactor 5522 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5639 | -5/Zhirov | Entered Proximity Caves 5965 | -4/Proximity Caves | Core integrity fell below 50% 5992 | -4/Proximity Caves | Lost 4 parts (1p3n) 6087 | -4/Proximity Caves | Discovered new exit (range 15) 6103 | -4/Proximity Caves | Entered Factory 6103 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6104 | -4/Factory | Identified exit to Armory 6200 | -4/Factory | Discovered new exit (range 16) 6401 | -4/Factory | Identified exit to Upper Caves 6425 | -4/Factory | Build established: Hacker-Gunner 6804 | -4/Factory | Entered Armory 6805 | -4/Armory | Met VL-GR5, who suggested a friendly competition 6827 | -4/Armory | Lost 6 parts (1p2n1u2w) 7112 | -4/Armory | Lost the competition with VL-GR5 7132 | -4/Armory | Attacked by VL-GR5 7145 | -4/Armory | Build established: Scavenger-Gunner 7200 | -4/Armory | Discovered new exit (range 8) 7218 | -4/Armory | Lost 4 parts (2p1n1u) 7232 | -4/Armory | Core integrity fell below 50% 7265 | -4/Armory | Spotted Armor Guard 7265 | -4/Armory | Spotted Armor Guard 7268 | -4/Armory | Spotted Armor Guard 7268 | -4/Armory | Spotted Armor Guard 7275 | -4/Armory | Breached Obliterator storage 7285 | -4/Armory | Lost 14 parts (1p6n3u4w) 7294 | -4/Armory | Spotted B-86 Titan 7296 | -4/Armory | Core integrity fell below 20% 7299 | -4/Armory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 07277_ Triggered Alarm Trap. 07277_ An alarm sounds. 07277_ ALERT: Alarm triggered, dispatching investigation squad. 07285_ Dropped DRS Beacon. 07285_ Acquired DRS Beacon. 07289_ Triggered Stasis Trap. 07289_ A bubble of rippling energy engulfs the area. 07289_ Field strength at 66. 07290_ Field strength at 17. 07291_ Stasis field depleted. 07292_ Slug penetrates Wall. 07294_ Nuclear Pulse Array destroyed. 07295_ Slug penetrates Wall. 07295_ Nuclear Pulse Array destroyed. 07296_ Energy Well severed. 07296_ Penetrated by Slug. 07296_ Slug penetrates Armor Guard. 07297_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#############???????????????????? | | ?????????????????#"""""""""""#?####??????????????? | | ?????????????????# T"### #??????????????? | | ?????????????????# """ """ #??????????????? | | ?????????????????# "?" "?" #??????????????? | | ?????????????????# """ """ ""### #??????????????? | | ?????????????????# ""### #??????????????? | | ?????????????????# """ """ ""##" #??????????????? | | ?????????????????# "?" "?" 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""" h "" ""?????????????????? | | ????????????????????"" ?" #??????????????????? | | ???????????????????? ? #??????????????????? | | ???????????????????? h ? #??????????????????? | | ?????????????????????" ""? #??????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 44 Energy Capacity 985 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Utility Shielding 90 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 66 Targeting Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Matter Filtering 30 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- Hvy. Mace | -8/Recycling | Hacked Mak. Hacking Suite | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftGhostTreads Manual? 0 Play Time 01:08:18 Cumulative 67.6 hours Start 2024.12.24 @ 17:49:42 End 2024.12.24 @ 18:59:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 194 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4231c376-e0f6-47a5-a457-484d3967241d