Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 02:40:47 Player: Infomantis Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (657) 657 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1422 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 267/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Treads Compact Wheel High-capacity Matter Pod (200) Trap Scanner Hardened Medium Armor Plating Improved Light Armor Plating Improved Trap Extractor (4/6 Explosive) Beam Cannon Subdweller Machine Gun Grenade Launcher Datajack Datajack Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Compact Wheel High-capacity Matter Pod Trap Scanner Seismic Detector Improved Light Armor Plating Improved Trap Extractor Beam Cannon Subdweller Machine Gun Grenade Launcher Datajack Datajack Mining Laser Mining Claw [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 8 6 6 14 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads 7 | 2 2 1 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 3 1 1 3 Device 5 | 2 . 1 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 2 3 8 Energy Gun 3 | 1 . . 2 Energy Cannon 5 | . . 1 4 Ballistic Gun 6 | 1 2 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 99 Engine 13 | . 14 13 14 Treads 27 | . 27 28 28 Device 13 | . 14 14 13 Storage 14 | . 14 14 14 Energy Gun 8 | . 8 . 14 Energy Cannon 4 | . . 1 11 Ballistic Gun 14 | . 19 24 2 Naked Turns . | . . . . Heaviest Build 44 | 14 30 33 44 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 8 15 15 15 Average Carried 12 | 5 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1117 | 343 433 213 128 Remotely . | . . . . Salvage Created 1055 | 215 594 159 87 Parts 76 | 29 41 5 1 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 12 4 2 Guns 16 | . 12 4 . Cannons 2 | . . . 2 Classes Destroyed 11 | 3 7 . 1 Worker 1 | 1 . . . Builder 1 | . 1 . . Tunneler 7 | 7 . . . Hauler 1 | . 1 . . Recycler 2 | 1 . 1 . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 11 | . 9 2 . Subdweller 2 | . . . 2 Best Kill Streak 5 | 3 5 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 127 | . 43 35 49 Missed 28 | . 9 11 8 Damage Taken 1565 | . 382 312 871 Core 263 | . 86 34 143 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 118 | . 118 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 125 | 21 51 23 30 Largest 2 | 2 2 2 2 Hottest 140 | 60 60 40 140 Shots Fired 239 | 42 97 46 54 Gun 212 | 42 97 46 27 Cannon 27 | . . . 27 Launcher . | . . . . Special . | . . . . Kinetic 140 | 21 61 46 12 Thermal 84 | 21 36 . 27 Explosive . | . . . . Electromagnetic 15 | . . . 15 Robot Hit Streak 20 | 13 7 6 20 Robot Miss Streak 4 | 3 4 4 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 159 | 25 62 27 45 Core Hits 57 | 10 33 8 6 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 3 | . 2 1 . Destroy 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2164 | 285 778 346 755 Guns 1684 | 285 776 346 277 Cannons 478 | . . . 478 Explosions . | . . . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 1105 | 147 495 346 117 Thermal 897 | 138 281 . 478 Explosive . | . . . . Electromagnetic 160 | . . . 160 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 231 | 20 57 21 231 Average Temperature 45 | 17 26 7 90 Received Heat Transfer 342 | . 180 153 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1789 | 325 650 . 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 259 | 45 259 107 . Initial 29 | . 29 27 . Average 77 | 22 113 39 . Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 91 100 . Level 1 4 | . 8 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 21 5 5 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts 29 | . . 29 . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . 4 . Reused . | . . . . Traps Extracted 4 | . . 4 . Installed . | . . . . Triggered . | . . . . Most Traps Carried 4 | . . 4 4 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 6 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 14 1 . Successful 12 | . 11 1 . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3336 | 318 1285 733 1000 Spaces Moved 1629 | 151 594 351 533 Core 7 | 7 . . . Treads 1622 | 144 594 351 533 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 155 160 160 162 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 7 77 54 31 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 2 1 Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2109 | 189 834 478 608 Wait 246 | 1 161 57 27 Move 1626 | 150 593 350 533 Hop . | . . . . Pick Up 27 | 8 12 6 1 Fast Attach 13 | 7 3 2 1 Attach 4 | . . 1 3 Detach 1 | . . . 1 Swap 17 | 1 3 3 10 Drop 19 | 1 9 7 2 Fire 125 | 21 51 23 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap 29 | . . 29 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: Mat) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 319 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 15) 898 | -10/Materials | Discovered new exit (range 15) 1155 | -10/Materials | Repaired Lgt. Treads 1183 | -10/Materials | Repaired Lgt. Treads 1194 | -10/Materials | Discovered new exit (range 16) 1371 | -10/Materials | Discovered new exit (range 8) 1604 | -10/Materials | Entered Mines 1618 | -10/Mines | Met a Derelict bent on vengeance 1713 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1844 | -10/Mines | Discovered new exit (range 10) 1906 | -10/Mines | Discovered new exit (range 16) 2153 | -10/Mines | Discovered new exit (range 4) 2337 | -10/Mines | Entered Subcaves 2378 | -10/Subcaves | Identified exit to Materials 2394 | -10/Subcaves | Learned Materials emergency access door positions 2896 | -10/Subcaves | Core integrity fell below 50% 2927 | -10/Subcaves | Core integrity fell below 20% 3270 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3337 | -10/Subcaves | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02939_ Acquired 60 matter. 02941_ Acquired 6 matter. 02949_ Acquired 10 matter. 02950_ Dropped Assault Rifle. 02988_ Acquired Sub. Beam Cannon. 02999_ Acquired 6 matter. 03007_ Acquired 4 matter. 03099_ SG-5TB(O) collects matter. 03101_ SG-5TB(O) puts together Spk. Treads. 03103_ SG-5TB(O) collects matter. 03223_ Lgt. Treads destroyed. 03232_ 3H-4DJ(R) destroyed. 03241_ Destroyed Scrap Shield. 03244_ F7-2IM(R) destroyed. 03247_ Acquired 25 matter. 03258_ Dropped Ion Engine. 03261_ Acquired Mining Claw. 03262_ Acquired 7 matter. Sub. Beam Cannon falls loose from the Twisted Machinery. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????Y ???????????????????????? | | ??????????????????????? #??????????????????????? | | ????????????#???#?????? #??????????????????????? | | ????????????? ## #????? #??????????????????????? | | ??????????????? ???? #??????????????????????? | | ????????????????? ??? ##?????????????????????? | | ??????????????????? ?? ??????????????????????? | | ????????????????????# ## ?????####?????????????? | | ??????????????""""#### #?#### #?????????????? | | ???????????????""" @### #??????????????? | | ???????????"???"""" # ###??????????????? | | ????????????" ??# """ # ## ##????????????????? | | ???????????? 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"""""""### """" #???????????? | | ??????????????????????"""""##" "##" ##???????????? | | ??????????######??????#""""##" "#####????????????? | | ?????????## ##????##"" ####" "##??????????????? | | ?????##### #??### *"#?#"""" ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeArmorAxe Manual? 0 Play Time 00:19:00 Cumulative 382.1 hours Start 2024.03.17 @ 01:55:13 End 2024.03.17 @ 02:40:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 227 Adventurer 6 Explorer 17 Win Type - Total 29 Types 21/0/4/1/0/1/1/1/0 Lore% 92 Gallery% 95 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/TamsynBold Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a2c27bd-848d-420c-88a1-14e6e68ec644