Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 23:51:46 Player: 5taquitos Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (76) 380 Value Destroyed (2588) 2588 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1950) 1950 TOTAL SCORE: 10858 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 1019 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -307 Cogmind --------- Core Integrity 0/1150 Matter 7/300 Energy 40/100 System Corruption 0% Temperature Cool (34) Movement Treading (145) Location -4/DSF Parts ------- > --- POWER (2) -------- Zionite Heavy DM Reactor > --- PROPULSION (4) --- Biometal Medium Treads Biometal Medium Treads > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (6) ------- Heavy Proton Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Zionite Light DM Reactor > --- PROPULSION ------- Combat Airjet Gyrokinetic Inverter Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Zionite Biocell Advanced Reaction Control System Hacking Suite Heart of Steel > --- WEAPON ----------- High-powered Shock Rifle Improved Arc Projector > --- INVENTORY -------- Zionite Light DM Reactor Carbon-fiber Leg VTOL Module Dispersion Rifle Heavy Proton Cannon [Rating: 90] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac DSF Slots Evolved 12 | . . 2 2 2 . 2 . . . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 5 | . . . 1 1 . 1 . . . . 1 1 . Weapon 4 | . . . 1 1 . . . . . . 1 1 . Parts Attached 143 | 7 3 21 13 9 24 17 6 1 2 4 15 2 19 Power 20 | 1 1 3 . 1 5 3 . . . 1 3 . 2 Engine 11 | 1 1 3 . 1 4 . . . . . 1 . . Core 6 | . . . . . 1 3 . . . 1 1 . . Reactor 3 | . . . . . . . . . . . 1 . 2 Propulsion 33 | 2 . 3 4 2 7 3 . . . 1 4 . 7 Treads 17 | 2 . 3 4 2 3 . . . . . . . 3 Leg 3 | . . . . . . . . . . . . . 3 Wheel 2 | . . . . . 2 . . . . . . . . Hover 4 | . . . . . . . . . . . 4 . . Flight 7 | . . . . . 2 3 . . . 1 . . 1 Utility 31 | 2 1 1 2 2 4 8 4 . . . 3 2 2 Device 20 | 1 . . . 2 3 6 4 . . . 2 2 . Storage 7 | 1 1 . 1 . . 1 . . . . 1 . 2 Processor . | . . . . . . . . . . . . . . Hackware 2 | . . . . . 1 1 . . . . . . . Protection 2 | . . 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 59 | 2 1 14 7 4 8 3 2 1 2 2 5 . 8 Energy Gun 25 | 1 . 1 1 2 8 2 2 1 . 1 3 . 3 Energy Cannon 3 | . . . . . . 1 . . . . 1 . 1 Ballistic Gun 17 | 1 1 6 5 1 . . . . 1 1 1 . . Ballistic Cannon 9 | . . 3 1 1 . . . . . . . . 4 Launcher 4 | . . 4 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 2 1 4 . 1 . . . 4 . 4 Corrupted Parts 1 | . . 1 . . . . . . . . . . . System Corruption 10 | . . 10 . . . . . . . . . . . Parts Lost 58 | . . 6 1 . 4 3 3 . . 9 8 . 24 Power 8 | . . 1 1 . . . . . . 2 1 . 3 Propulsion 16 | . . 1 . . 1 . 1 . . 1 3 . 9 Utility 12 | . . 1 . . 1 1 . . . 2 2 . 5 Weapon 22 | . . 3 . . 2 2 2 . . 4 2 . 7 Highest Loss Streak 22 | . . 4 1 . 1 3 2 . . 7 7 . 22 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 76 | . 100 76 96 100 90 80 74 76 80 72 40 61 36 Engine 4 | . 14 11 8 7 6 . . . . . . . . Core 2 | . . . . . . 6 6 6 6 5 1 5 . Treads 11 | . 28 22 33 30 14 . . . . . . . 6 Hover 2 | . . . . . . . . . . . 10 21 5 Flight 7 | . . . . . . 25 21 20 20 23 5 . . Device 11 | . 14 7 . 7 13 16 19 20 20 14 4 8 3 Storage 6 | . 14 11 18 14 7 . . . . . . 5 5 Hackware 6 | . . . . . 4 10 13 13 13 13 7 5 1 Protection 1 | . . 2 8 7 3 . . . . . . . . Energy Gun 11 | . 14 4 . 2 25 20 13 16 20 12 3 10 1 Ballistic Gun 5 | . 14 10 18 20 2 . . . . 1 3 . . Ballistic Cannon 1 | . . 5 9 6 . . . . . . . . 3 Peak Build Rating 90 | 7 7 13 26 33 56 62 68 53 58 59 82 90 90 Average Rating 38 | 5 7 10 22 31 46 51 50 50 53 50 47 83 48 On Entrance 39 | . 7 7 12 22 33 55 55 49 53 53 35 80 90 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 64 | 15 30 32 44 50 55 21 19 22 25 22 37 40 64 Greatest Support 105 | 40 40 60 80 80 80 27 27 22 22 29 21 43 105 Greatest Overweight (x) 16 | 1 . 1 . . 1 . . . 1 1 6 1 16 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 10 Average Capacity 9 | 7 8 15 15 15 15 5 5 5 5 5 5 5 9 Most Carried 15 | 4 8 13 15 15 15 15 5 5 5 5 5 5 5 Average Carried 7 | 1 7 11 13 14 14 4 4 4 4 4 3 4 1 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 10 Final Carried 15 | 4 8 10 15 15 14 5 5 5 5 4 4 5 . Class Distribution -------------------- 29% | Hacker-Sprinter 28% | Mutant 15% | Scavenger-Tank 6% | Hacker-Mutant 5% | Messiah-Mutant 5% | Tank 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Commander-Gunner | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Messiah-Mutant | -4/Factory Mutant | -4/DSF Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac DSF Matter Collected 3114 | 256 135 438 472 60 671 145 60 10 . 62 654 55 96 Remotely 545 | 204 135 206 . . . . . . . . . . . Salvage Created 2851 | 52 360 530 476 56 1144 47 65 . . 121 . . . Parts 127 | 3 8 31 29 4 44 3 3 . . 2 . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . 1 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 22 . . 2 . . . Prevented 3 | . . . . . . . 3 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac DSF Combat Hostiles Destroyed 61 | . 8 13 15 1 19 2 1 . . 2 . . . Guns 37 | . 8 2 10 . 13 2 1 . . 1 . . . Cannons 11 | . . 6 2 1 2 . . . . . . . . AOE 8 | . . 5 3 . . . . . . . . . . Classes Destroyed 13 | 1 1 7 1 . 2 . . . . 1 . . . Worker 5 | . . 2 . . 3 . . . . . . . . Builder 2 | . . 1 . . 1 . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 2 | . . 1 . . 1 . . . . . . . . Swarmer 13 | . . . 7 . 3 2 . . . 1 . . . Grunt 28 | . 8 11 4 . 5 . . . . . . . . Duelist 3 | . . 1 . . 1 . 1 . . . . . . Sentry 16 | . . 1 4 1 10 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . Best Kill Streak 7 | 1 3 6 7 1 5 2 1 . . 1 . . . Combat Bots Only 7 | . 3 4 7 1 5 2 1 . . 1 . . . Max Kills in Single Turn 3 | 1 1 3 3 1 2 1 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac DSF Hostile Shots Fired 1366 | . 69 85 65 . 260 84 59 1 . 80 80 . 583 Missed 571 | . 20 34 16 . 86 36 38 1 . 34 24 . 282 Damage Taken 10671 | . 523 713 605 . 1904 458 419 . . 826 1213 . 4010 Core 3010 | . 74 151 84 . 488 128 105 . . 243 564 . 1173 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 6 | . . 3 3 . . . . . . . . . . Regen/Repaired (Parts) 167 | . . 129 . . . 38 . . . . . . . Core Remaining (%) 61 | 100 70 62 84 . 30 . . . . 44 43 . . Volleys Fired 187 | 4 34 35 27 1 50 6 6 . . 12 1 . 11 Largest 4 | 2 2 2 3 4 4 4 3 . . 3 1 . 3 Hottest 263 | 70 70 89 87 110 263 233 196 . . 195 65 . 203 Shots Fired 487 | 8 67 64 81 4 185 23 16 . . 20 4 . 15 Gun 399 | 8 67 25 54 3 177 23 16 . . 20 4 . 2 Cannon 74 | . . 25 27 1 8 . . . . . . . 13 Launcher 14 | . . 14 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 221 | 4 34 49 81 4 32 . . . . 4 1 . 12 Thermal 198 | 4 33 1 . . 125 17 9 . . 8 . . 1 Explosive 14 | . . 14 . . . . . . . . . . . Electromagnetic 53 | . . . . . 28 6 7 . . 8 3 . 1 Phasic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 21 | 2 14 21 13 6 12 1 2 . . 3 2 . 3 Robot Miss Streak 13 | 1 4 3 3 . 5 8 3 . . 13 1 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 2 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . Shots Hit Robots 290 | 5 44 40 50 4 121 5 7 . . 5 3 . 6 Core Hits 157 | 2 18 38 27 3 60 2 5 . . 1 . . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 17 | . 3 . . 1 11 . . . . 1 . . 1 Burn 14 | . 2 . . . 11 . . . . 1 . . . Destroy 2 | . 1 . . 1 . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6954 | 62 577 1361 1365 80 2734 137 191 . . 122 79 . 246 Guns 4194 | 62 577 194 670 59 2155 137 191 . . 122 27 . . Cannons 956 | . . 344 261 21 84 . . . . . . . 246 Explosions 1692 | . . 812 428 . 452 . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 112 | . . 11 6 . 43 . . . . . 52 . . Kinetic 2603 | 38 312 525 931 80 444 . . . . 27 . . 246 Thermal 2052 | 24 265 13 . . 1502 78 114 . . 56 . . . Explosive 1533 | . . 653 428 . 452 . . . . . . . . Electromagnetic 654 | . . 159 . . 293 59 77 . . 39 27 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . 10 . . 2 . . . . . 8 . . Average Corruption 5 | . . 10 . . 2 . . . . . 6 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 23 | . . 4 . . 4 . . . . . 15 . . Message Errors 2 | . . . . . 1 . . . . . 1 . . Matter Fused 5 | . . 1 . . 2 . . . . . 2 . . Heat Flow Errors 5 | . . 3 . . . . . . . . 2 . . Energy Discharges 5 | . . . . . 1 . . . . . 4 . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misfires 3 | . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 149 | . . 5 82 . 62 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 149 | . . 5 82 . 62 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 15 | . . 4 6 . . . . . . . 2 . 3 Impact 2 | . . . . . . . . . . . 2 . . Kinetic 10 | . . 4 4 . . . . . . . . . 2 Secondary 3 | . . . 2 . . . . . . . . . 1 Self-Inflicted Damage 115 | . . 25 . . 66 . . . . . 24 . . Shots 2 | . . 1 . . 1 . . . . . . . . Rammed 13 | . . 1 1 . 6 . . . . . 5 . . Targets Rammed 13 | . . 1 1 . 6 . . . . . 5 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 788 | . 286 171 358 . 788 669 305 . . 196 152 304 34 Average Temperature 142 | . 105 33 118 . 187 298 164 . . 63 43 151 34 Received Heat Transfer 1813 | . 225 276 198 . 435 111 189 . . 190 189 . . Effects 45 | . 2 . 2 . 32 9 . . . . . . . Shutdowns 7 | . . . 1 . 4 2 . . . . . . . Energy Bleed 4 | . . . . . 2 2 . . . . . . . Interference 7 | . 2 . . . 4 1 . . . . . . . Matter Decay 7 | . . . 1 . 6 . . . . . . . . Short Circuit 8 | . . . . . 7 1 . . . . . . . Damage (minor) 5 | . . . . . 5 . . . . . . . . Damage (major) 4 | . . . . . 1 3 . . . . . . . Damage (core) 3 | . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 4 . . . . 1 . . . Combat Hostiles 5 | . . . . . 4 . . . . 1 . . . Parts Melted 24 | . 2 . . . 17 . . . . 5 . . . Heat Transferred 5496 | 74 925 37 . . 3788 161 261 . . 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac DSF Peak Influence 1057 | 5 224 330 430 240 1057 662 . . . . 266 142 99 Initial 462 | . 3 9 135 195 109 462 . . . . 94 98 99 Average 221 | 3 85 104 209 203 517 528 . . . . 83 120 14 Maximum Alert Level 3 | . 1 1 2 1 3 2 . . . . 1 . . Low Security (%) 61 | 100 81 79 44 76 10 . . . . . 96 100 100 Level 1 21 | . 18 20 52 23 38 2 . . . . 3 . . Level 2 10 | . . . 3 . 16 97 . . . . . . . Level 3 6 | . . . . . 34 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 2 . 1 14 3 . . . . 1 . 2 Investigation 8 | . 2 1 . . 4 1 . . . . . . . Extermination 4 | . . . . 1 1 1 . . . . 1 . . Reinforcement 7 | . . 1 . . 3 1 . . . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac DSF Distress Signals 12 | . 2 1 1 . 4 1 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 197 | . 14 19 17 2 37 23 31 3 . 17 24 . 10 Peak Tracking Total 12 | . 6 5 8 2 6 6 12 4 . 6 7 . 7 Tactical Retreats 33 | . 1 1 1 . . 9 11 . . 4 6 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac DSF Traps Triggered 4 | . 1 1 . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac DSF Machines Disabled 11 | . . 5 2 . 3 1 . . . . . . . Max in Single Turn 4 | . . 4 2 . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac DSF Machines Accessed 30 | . 2 4 2 2 9 4 3 1 . . 1 2 . Terminals 19 | . 2 3 2 1 7 3 . . . . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 3 | . . 1 . . 1 1 . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 68 | . 5 8 6 3 19 16 7 1 . . 1 2 . Successful 34 | . . 6 3 1 6 8 7 1 . . . 2 . Failed 34 | . 5 2 3 2 13 8 . . . . 1 . . Catastrophic 8 | . 2 . . . 4 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 36 | . 5 2 4 . 2 5 . . 8 . 8 2 . Terminals 45 | . 5 6 6 2 13 12 . . . . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 10 | . . 2 . . 4 4 . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 24 | . . 3 2 . 5 5 7 1 . . . 1 . Record 8 | . . . . . 3 . 5 . . . . . . Open Door 5 | . . . . . 2 . 2 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Level Access Points 2 | . . 1 1 . . . . . . . . . . Alert Level 3 | . . . . . . 3 . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 2 . . 1 2 . . . . . . . Scan Component 3 | . . 1 . . 1 1 . . . . . . . Repair 2 | . . 1 . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . 1 . Report Inventory 2 | . . . . 1 . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . 1 1 . . 1 . . . . . . . Terminals 3 | . . 1 1 . . 1 . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 2 | . . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 2 3 1 1 8 4 . . . . 1 1 . Full Trace Events 5 | . 1 . . . 3 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . . . . . Time 61 | . . 26 . . . 35 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac DSF Total Allies 27 | . . . . . 10 1 . . 4 . 11 1 . Largest Group 10 | . . . . . 10 1 1 . 4 4 9 5 5 Highest-Rated Group 492 | . . . . . 173 13 10 . 156 156 492 253 253 Highest-Rated Ally 96 | . . . . . 29 13 10 . 41 41 96 85 85 Zionite Dispatches 4 | . . . . . . . . . . . 3 1 . Heavy 1 | . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 201 | . . . . . 130 5 . . . 4 55 1 6 Total Damage 3137 | . . . . . 1583 47 . . . 125 1133 33 216 Kills 32 | . . . . . 18 . . . . . 13 1 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 2 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac DSF Turns Passed 6620 | 134 551 612 602 316 961 323 691 176 569 330 906 238 211 Spaces Moved 8164 | 70 267 276 292 170 578 797 1619 600 1349 992 830 227 97 Core 118 | 4 . . . . . . . . . . 109 . 5 Treads 1240 | 66 267 276 292 170 124 . . . . . . . 45 Legs 21 | . . . . . . . . . . . . . 21 Wheels 454 | . . . . . 454 . . . . . . . . Hover 961 | . . . . . . . . . . . 708 227 26 Flight 5370 | . . . . . . 797 1619 600 1349 992 13 . . Fastest Speed 26 | 50 160 160 160 160 100 26 26 29 29 28 40 53 110 Average Speed 61 | 155 160 161 160 160 122 26 28 29 29 29 86 102 160 Slowest Speed 850 | 160 160 240 160 160 240 26 29 29 94 100 350 118 850 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . 3 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 42 37 20 4 84 18 98 68 92 95 20 5 68 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 1 . 1 1 . . . Known Exits Taken 3 | . . 1 1 . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 . . 1 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . . . . . . 3 2 1 3 . . . Spaces Dug 11 | . . 11 . . . . . . . . . . . Terrain Destroyed 101 | . . 63 18 . 15 . . . . . . . 5 Melee . | . . . . . . . . . . . . . . Projectile 10 | . . 2 3 . . . . . . . . . 5 AOE 91 | . . 61 15 . 15 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac DSF Total 9340 | 84 324 373 374 215 716 900 1837 601 1524 1013 1016 230 133 Wait 691 | . 15 26 25 18 13 59 200 . 172 4 155 . 4 Move 8141 | 69 266 275 291 169 577 790 1613 599 1348 991 829 227 97 Hop 5 | . . . . . . 3 2 . . . . . . Pick Up 79 | 4 4 9 10 9 21 8 2 1 . 2 8 1 . Fast Attach 53 | 7 . 5 2 . 3 5 4 . 1 1 8 2 15 Attach 49 | . . 4 2 4 9 12 2 1 1 3 7 . 4 Detach 14 | . . 1 . . 2 8 1 . 1 . 1 . . Swap 42 | . 3 13 9 5 12 . . . . . . . . Drop 66 | . 2 4 7 9 23 9 7 . 1 . 2 . 2 Fire 187 | 4 34 35 27 1 50 6 6 . . 12 1 . 11 Melee . | . . . . . . . . . . . . . . Ram 10 | . . . . . 5 . . . . . 5 . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . 1 1 . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/DSF History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 5) 641 | -10/Materials | Discovered new exit (range 4) 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Propulsion x2 778 | -9/Materials | Identified exit to Materials 879 | -9/Materials | Repaired Lgt. Treads 1148 | -9/Materials | Lost 4 parts (1n1u2w) 1199 | -9/Materials | System corruption reached 10% 1298 | -9/Materials | Entered another Materials area 1298 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1356 | -8/Materials | Identified exit to Factory 1799 | -8/Materials | Build established: Scavenger-Tank 1900 | -8/Materials | Destroyed 7 combat bots 1900 | -8/Materials | Entered Factory 1900 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2205 | -7/Factory | Discovered new exit (range 4) 2216 | -7/Factory | Entered Storage 2291 | -7/Storage | Garrison activated, responded to threat 2517 | -7/Storage | Core integrity fell below 50% 2683 | -7/Storage | Garrison activated, responded to threat 2784 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2881 | -7/Storage | Lost 4 allies 3096 | -7/Storage | Build established: Commander-Gunner 3098 | -7/Storage | Met 01-MTF 3156 | -7/Storage | Discovered new exit (range 12) 3177 | -7/Storage | Entered Factory 3177 | -6/Factory | Accompanied by 2 allies (01-MTF) 3177 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3180 | -6/Factory | 01-MTF left 3275 | -6/Factory | Lost 3 parts (1u2w) 3427 | -6/Factory | Repaired Cld. VTOL Module 3473 | -6/Factory | Discovered new exit (range 12) 3500 | -6/Factory | Entered Lower Caves 3500 | -6/Lower Caves | Accompanied by 1 ally 3505 | -6/Lower Caves | Found Prototype Device 3509 | -6/Lower Caves | Identified Heart of Steel 3573 | -6/Lower Caves | Build established: Hacker-Sprinter 3601 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3654 | -6/Lower Caves | Learned Research trap positions 3656 | -6/Lower Caves | Learned Factory trap positions 4187 | -6/Lower Caves | Discovered new exit (range 5) 4191 | -6/Lower Caves | Entered another Lower Caves area 4197 | -6/Lower Caves | Discovered new exit (range 8) 4202 | -6/Lower Caves | Encountered a Warlord checkpoint 4205 | -6/Lower Caves | Learned Factory emergency access door positions 4243 | -6/Lower Caves | Spotted B-75 Beast 4330 | -6/Lower Caves | Learned Factory security intel 4342 | -6/Lower Caves | Discovered new exit (range 8) 4367 | -6/Lower Caves | Entered Zion 4379 | -6/Zion | Discovered new exit (range 15) 4381 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4399 | -6/Zion | Received a visual enhancement algorithm 4468 | -6/Zion | Found CR-A16's Pointy Stick 4533 | -6/Zion | Given A8's code to call for help 4634 | -6/Zion | Given the Hacking Drone Bay 4650 | -6/Zion | Met Imprinter 4655 | -6/Zion | Imprinted 4657 | -6/Zion | Declared Zion's savior 4936 | -6/Zion | Entered Proximity Caves 4936 | -5/Proximity Caves | Accompanied by 4 allies 4953 | -5/Proximity Caves | Spotted B-75 Beast 4995 | -5/Proximity Caves | Destroyed B-75 Beast 5134 | -5/Proximity Caves | Learned Factory security intel 5225 | -5/Proximity Caves | Lost 7 parts (1p2u4w) 5229 | -5/Proximity Caves | Discovered new exit (range 15) 5254 | -5/Proximity Caves | Core integrity fell below 50% 5266 | -5/Proximity Caves | Entered Factory 5266 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5267 | -5/Factory | Loaded intel: 91 trap records 5542 | -5/Factory | Build established: Hacker-Mutant 5584 | -5/Factory | Core integrity fell below 50% 5610 | -5/Factory | Lost 7 parts (1p3n1u2w) 5618 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5619 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5644 | -5/Factory | Zion Light squad teleported in 5666 | -5/Factory | Zion Heavy squad teleported in 5726 | -5/Factory | Zion Fire squad teleported in 5903 | -5/Factory | Discovered new exit (range 16) 6001 | -5/Factory | Build established: Mutant 6014 | -5/Factory | Lost 4 allies 6172 | -5/Factory | Entered another Factory area 6172 | -4/Factory | Accompanied by 4 allies 6172 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6398 | -4/Factory | Build established: Messiah-Mutant 6401 | -4/Factory | Zion Infowar Resupply teleported in 6410 | -4/Factory | Identified exit to DSF 6410 | -4/Factory | Entered DSF 6410 | -4/DSF | Accompanied by 5 allies 6433 | -4/DSF | Additional patrols routed to DSF 6482 | -4/DSF | Lost 4 allies 6514 | -4/DSF | Core integrity fell below 50% 6526 | -4/DSF | Core integrity fell below 20% 6554 | -4/DSF | Lost 22 parts (3p7n5u7w) 6621 | -4/DSF | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06595_ X-82 Rainmaker knocked back. 06595_ Penetrated by Slug. 06595_ Slug penetrates Wall. 06598_ X-82 Rainmaker knocked back. 06600_ Penetrated by Slug. 06601_ Slug penetrates Wall. 06602_ Acquired Hvy. Proton Cannon. 06605_ C-30 ARC bursts open, deploying its payload. 06605_ L-61 Swordsman unfolds itself. 06605_ G-67 Veteran unfolds itself. 06606_ Acquired Prototype Reactor. 06606_ Identified Zio. Heavy DM Reactor. 06606_ Zio. Composite Leg I destroyed. 06609_ Penetrated by Slug. 06610_ Biometal Medium Treads destroyed. 06611_ H-77 Assassin knocked back. 06614_ X-82 Rainmaker knocked back. 06620_ Slug penetrates Wall. 06620_ H-77 Assassin knocked back. 06621_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????#"??????????? | | ??????????????????????????#"??????????? | | ?????????????????????????##"####??????? | | ?????????????????#???###?#"""""#??????? | | ????????????? %%#///#//##"""""#??????? | | ????????????? ""##"#???? | | ??????????? """""#???? | | ???????????# ?##///# ## ""###????? | | ??????????## ??????#???## ###??????? | | ?????????? ?????????### ##???????? | | ??????????? ?????????# /#???????? | | ??????????? ?????????# /#???????? | | ?????????### #????????### ##???????? | | ?????????#!! !????????# !!/#???????? | | ?????????#!! !????????# !%/#???????? | | ??????????!! !????????#@l!!/#???????? | | ?????###???# ^#?#########; ###??????? | | ?#!??#!!!### ###///# % ##x h!#??????? | | ##!!!#!!!#" ##///# ## h!!####???? | | %! ! %!!# ##??? | | " % %=! !!% #??? | | "%" % =%* % !# # | | ?# #!!!## "##!!!#| %## #######? | | ??????????## ###!!!# ## #??????? | | ?????????### ############ ""#??????? | | ?????????#!! #??????# !!##??????? | | ?????????#!! = #??????# !#???????? | | ?????????#!! ==#??????# %!#???????? | | ?????????### ###??????### "#???????? | | ?????????#!! ==#??????#!! !#???????? | | ?????????#!! ==#??????#!! !#???????? | | ?????????#!! ==########## ##???????? | | ?????????### ###!!!#!!### ###??????? | | ?????????### ###!!!#!!## ""##?????? | | ?????????# %%""""????? | | ?????????# %%"##"????? | | ?????????# ///!!# #!!##"""""#??????? | | ?????????# ///!!#########"""""#??????? | | ?????????#########???????##"####??????? | | ??????????????????????????#"#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 65 Energy Generation 36 Energy Capacity 760 Matter Stores 328 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Evasion (%) 64 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed NavigationLauncherSegregator Manual? 0 Play Time 02:14:16 Cumulative 32.3 hours Start 2025.01.07 @ 21:39:02 End 2025.01.11 @ 23:51:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab39efa3-fe02-448a-ba21-1a561d121306