Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.19 @ 19:06:54 Player: russur Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (115) 575 Value Destroyed (3704) 3704 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (494) 494 TOTAL SCORE: 8533 Bonus ------- High Alert Combat Kills 494 Cogmind --------- Core Integrity 463/1000 Matter 174/300 Energy 170/170 System Corruption 4% Temperature Cool (39) Movement Hovering (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Cooled Gravmag System > --- UTILITY (7) ------ Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Micro Fission Core Large Storage Unit Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Coolant Injector Large Storage Unit Improved Melee Analysis Suite Improved Target Analyzer Improved Field Recycling Unit > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Neutrino Core Large Storage Unit Remote Datajack [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 . . 1 Utility 5 | . . 1 . 2 1 1 Weapon 2 | . . 1 . . 1 . Parts Attached 138 | 6 3 10 44 12 33 30 Power 26 | 1 . 2 9 2 6 6 Engine 6 | 1 . 1 1 . 3 . Core 20 | . . 1 8 2 3 6 Reactor . | . . . . . . . Propulsion 35 | 2 . 2 12 3 7 9 Treads . | . . . . . . . Leg 28 | 2 . 2 12 3 7 2 Wheel . | . . . . . . . Hover 7 | . . . . . . 7 Flight . | . . . . . . . Utility 27 | 1 2 . 6 3 7 8 Device 15 | . . . 3 1 6 5 Storage 4 | 1 1 . 1 . . 1 Processor 5 | . 1 . 2 . 1 1 Hackware 2 | . . . . 2 . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 50 | 2 1 6 17 4 13 7 Energy Gun 8 | 1 . . 1 1 1 4 Energy Cannon 4 | . . . 3 . 1 . Ballistic Gun 17 | 1 1 3 7 . 3 2 Ballistic Cannon 10 | . . . 4 2 3 1 Launcher 7 | . . 3 2 . 2 . Special Weapon 1 | . . . . 1 . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 53 | . . . 8 . 21 24 Power 7 | . . . 1 . 2 4 Propulsion 16 | . . . 4 . 5 7 Utility 14 | . . . . . 6 8 Weapon 16 | . . . 3 . 8 5 Highest Loss Streak 8 | . . . 2 . 7 8 Average Slot Usage (%) 92 | . 96 88 97 99 91 73 Engine 2 | . 14 7 . . 1 . Core 11 | . . 3 16 15 10 6 Leg 20 | . 28 22 25 23 15 8 Device 7 | . . . 3 7 13 20 Storage 8 | . 22 11 8 7 6 5 Processor 10 | . 2 11 14 7 10 7 Hackware 3 | . . . . 15 5 . Energy Gun 2 | . 14 7 . . 1 3 Energy Cannon 3 | . . . 5 7 1 . Ballistic Gun 9 | . 14 18 12 2 4 8 Ballistic Cannon 6 | . . . 9 9 4 3 Slashing Weapon 1 | . . . . . 5 . Naked Turns . | . . . . . . . Heaviest Build 72 | 13 30 31 47 47 58 72 Greatest Support 70 | 20 20 20 37 70 70 60 Greatest Overweight (x) 19 | . 1 1 4 1 2 19 Average Overweight (x) . | . . 1 1 . . 1 Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 Average Capacity 9 | 5 10 10 9 10 10 10 Most Carried 12 | 2 12 10 10 10 10 6 Average Carried 8 | 1 8 9 9 9 8 2 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 2 9 10 10 10 7 4 Class Distribution -------------------- 33% | Scavenger-Gunner 28% | Mutant 17% | Hacker-Gunner 5% | Skirmisher 4% | Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 3358 | 260 51 382 1385 137 639 504 Remotely . | . . . . . . . Salvage Created 4505 | . 71 753 1832 180 1130 539 Parts 238 | . 9 50 87 15 51 26 Haulers Intercepted 6 | . 1 . 3 1 1 . Recyclers Shooed 3 | . . . 1 . 1 1 Parts Field Recycled 3 | . . . . . . 3 Retrieved Matter 45 | . . . . . . 45 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 85 | . . 19 33 3 19 11 Melee 12 | . . . . . 12 . Guns 30 | . . 7 17 1 . 5 Cannons 21 | . . . 11 2 3 5 AOE 21 | . . 12 5 . 4 . Classes Destroyed 13 | . 2 6 4 1 . . Worker 3 | . . . 2 . 1 . Builder 8 | . . 4 4 . . . Hauler 6 | . 1 . 3 1 1 . Recycler 9 | . . 4 2 . 2 1 Operator 2 | . . 1 . . . 1 Watcher 2 | . 1 . 1 . . . Swarmer 26 | . . 9 2 . 10 5 Grunt 32 | . . 9 19 . 1 3 Brawler 3 | . . . 2 . 1 . Duelist 3 | . . . 3 . . . Sentry 13 | . . 1 6 1 4 1 Hunter 3 | . . . 1 . 2 . Programmer 5 | . . . . 2 1 2 Best Kill Streak 9 | . 2 9 7 2 4 6 Combat Bots Only 7 | . . 6 7 1 4 6 Max Kills in Single Turn 4 | . 1 3 4 1 4 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 3 . 3 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 8550 | . . 509 1585 226 3456 2774 Core 1455 | . . 108 172 56 582 537 Absorbed by Shields 414 | . . . . . 344 70 Core Remaining (%) 77 | 100 100 73 68 92 31 . Volleys Fired 238 | . 7 40 104 21 29 37 Largest 4 | . 2 3 3 3 3 4 Hottest 213 | . 63 106 148 173 173 213 Shots Fired 656 | . 14 96 309 43 62 132 Gun 433 | . 14 82 205 3 27 102 Cannon 191 | . . . 99 30 32 30 Launcher 22 | . . 14 5 . 3 . Special 10 | . . . . 10 . . Kinetic 468 | . 7 54 252 19 36 100 Thermal 86 | . . . 45 3 14 24 Explosive 19 | . . 14 5 . . . Electromagnetic 73 | . 7 28 7 11 12 8 Robot Hit Streak 12 | . 2 8 12 5 11 7 Robot Miss Streak 7 | . 2 5 6 2 2 7 Penetration Max 1 | . . . . . 1 1 Secondary Targets . | . . . . . . . Shots Hit Robots 442 | . 7 51 202 26 87 69 Core Hits 215 | . 3 40 96 7 40 29 Critical Hits 14 | . . . 7 2 2 3 Critical Kills 6 | . . . 2 2 2 . Critical Parts Destroyed 8 | . . . 5 . . 3 Melee Attacks 61 | . . . . . 61 . Impact 11 | . . . . . 11 . Slashing 50 | . . . . . 50 . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks 7 | . . . . . 7 . Damage Inflicted 10477 | . 77 1535 3848 343 3225 1449 Guns 3908 | . 77 598 1706 57 469 1001 Cannons 2511 | . . . 1493 286 379 353 Explosions 2090 | . . 937 649 . 409 95 Melee 1959 | . . . . . 1959 . Ramming 9 | . . . . . 9 . Kinetic 4547 | . 40 378 2335 247 683 864 Thermal 1553 | . . . 764 57 274 458 Explosive 1553 | . . 937 616 . . . Electromagnetic 856 | . 37 220 133 39 300 127 Impact 251 | . . . . . 251 . Slashing 1708 | . . . . . 1708 . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 4 6 4 Average Corruption 4 | . . . . 3 4 3 Corruption Purged . | . . . . . . . Effects 40 | . . . . 4 24 12 Message Errors 8 | . . . . 1 4 3 Matter Fused 10 | . . . . 2 8 . Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 5 | . . . . . 3 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . 3 . Targeting Errors 8 | . . . . 1 3 4 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 189 | . . . 24 . 86 79 Projectiles 25 | . . . 11 . . 14 Explosions 86 | . . . 13 . 8 65 Melee 78 | . . . . . 78 . Knockbacks 12 | . . . 4 2 3 3 Impact 1 | . . . . . 1 . Kinetic 10 | . . . 4 2 1 3 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 440 | . . 58 44 . 117 221 Shots 10 | . . 2 1 . 4 3 Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 525 | . 12 144 525 197 183 205 Average Temperature 82 | . 5 35 106 86 40 66 Received Heat Transfer 1725 | . . 141 459 12 439 674 Effects 9 | . . . 9 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 3 | . . . 3 . . . Interference 3 | . . . 3 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 2692 | . . . 1308 111 398 875 Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 1 . 3 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 1027 | . 82 632 631 649 424 1027 Initial 287 | . . 34 68 287 244 178 Average 402 | . 40 291 495 342 290 732 Maximum Alert Level 3 | . . 2 2 2 2 3 Low Security (%) 20 | 100 100 54 3 25 12 4 Level 1 33 | . . 6 16 49 73 18 Level 2 39 | . . 38 80 25 13 12 Level 3 7 | . . . . . . 64 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . . 3 9 2 4 3 Investigation 3 | . . 1 2 . . . Extermination 3 | . . . . 1 1 1 Reinforcement 10 | . . 2 3 1 3 1 Assault 2 | . . . 1 . . 1 Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Construction Impeded 4 | . . 1 2 . 1 . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 5 | . . 1 . 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 3 20 43 4 43 23 Peak Tracking Total 10 | . 1 4 6 2 10 5 Tactical Retreats 12 | . . . 5 . 5 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . . 3 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 15 | . . 4 2 1 1 7 Max in Single Turn 5 | . . 1 1 1 1 5 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 2 | . . . . 1 . 1 Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 24 | . 3 3 5 6 5 2 Terminals 17 | . 3 3 4 2 4 1 Fabricators 6 | . . . . 4 1 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 83 | . 13 17 14 18 18 3 Successful 41 | . 8 10 5 8 8 2 Failed 42 | . 5 7 9 10 10 1 Catastrophic 5 | . . 1 2 . 2 . Database Lockouts . | . . . . . . . Manual 48 | . 9 9 9 7 14 . Terminals 64 | . 13 17 10 8 15 1 Fabricators 15 | . . . . 10 3 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 24 | . 5 9 2 3 4 1 Record 4 | . . 1 . 1 1 1 Robot Analysis 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 4 | . 1 1 . 1 1 . Repair Station Index 1 | . . 1 . . . . Alert Level 7 | . . 4 1 1 1 . Unreport Threat 3 | . . 2 . . 1 . Security Status 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Fabricator Hacks 6 | . . . . 3 2 1 Network Status 2 | . . . . 1 1 . Build 4 | . . . . 2 1 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 3 1 1 2 2 . Terminals 9 | . 3 1 1 2 2 . Botnet 9 | . 3 1 1 2 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 3 3 5 5 5 2 Full Trace Events 3 | . . 1 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 6 | . . . . 4 2 . Matter 892 | . . . . 402 234 256 Time 286 | . . . . 100 58 128 Total Part Build Rating 36 | . . . . 22 14 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . . 5 . . Non-combat 5 | . . . . 5 . . Combat . | . . . . . . . Robot Hacks Applied 5 | . . . . 5 . . parse_system 1 | . . . . 1 . . no_distress 4 | . . . . 4 . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 4745 | 48 233 470 1574 811 1064 545 Spaces Moved 2360 | 34 140 220 723 516 501 226 Core 6 | 5 . . . . . 1 Treads . | . . . . . . . Legs 2241 | 29 140 220 723 516 501 112 Wheels . | . . . . . . . Hover 113 | . . . . . . 113 Flight . | . . . . . . . Fastest Speed 48 | 50 120 150 120 123 120 48 Average Speed 144 | 109 141 150 150 138 139 146 Slowest Speed 1000 | 120 150 150 240 153 190 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 19 | 3 31 29 42 14 13 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . 1 . 4 . Terrain Destroyed 261 | . . 103 59 4 30 65 Melee 4 | . . . . . 4 . Projectile 22 | . . . 4 4 3 11 AOE 235 | . . 103 55 . 23 54 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 3127 | 41 160 284 982 589 728 343 Wait 198 | . 1 2 40 22 88 45 Move 2354 | 33 139 219 722 515 500 226 Hop . | . . . . . . . Pick Up 70 | 2 9 6 31 7 12 3 Fast Attach 53 | 6 1 1 15 2 10 18 Attach 34 | . . 2 9 2 12 9 Detach 2 | . . 1 1 . . . Swap 52 | . 2 7 21 8 11 3 Drop 73 | . 1 6 39 12 13 2 Fire 238 | . 7 40 104 21 29 37 Melee 51 | . . . . . 51 . Ram . | . . . . . . . Kick 2 | . . . . . 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 8) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 666 | -9/Materials | Discovered new exit (range 5) 752 | -9/Materials | Entered another Materials area 752 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 779 | -8/Materials | Garrison activated, responded to threat 1137 | -8/Materials | Build established: Scavenger-Gunner 1344 | -8/Materials | Destroyed 7 combat bots 1552 | -8/Materials | First assault squad dispatched 2277 | -8/Materials | Discovered new exit (range 6) 2326 | -8/Materials | Entered Factory 2326 | -7/Factory | Evolved 2 slots: Utility x2 2642 | -7/Factory | Build established: Hacker-Gunner 2680 | -7/Factory | Discovered new exit (range 9) 2826 | -7/Factory | Fabricated Myomer Leg (x2) 2929 | -7/Factory | Local fabrication network quarantined 2933 | -7/Factory | Fabricated Hvy. Laser (x2) 3137 | -7/Factory | Entered another Factory area 3137 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3352 | -6/Factory | Crushed by falling debris 3458 | -6/Factory | Lost 4 parts (1n3w) 3646 | -6/Factory | Build established: Mutant 3694 | -6/Factory | Fabricated Railgun? 4011 | -6/Factory | Discovered new exit (range 3) 4113 | -6/Factory | Core integrity fell below 50% 4182 | -6/Factory | Lost 7 parts (2p1n1u3w) 4201 | -6/Factory | Entered another Factory area 4201 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4222 | -5/Factory | Lost 3 parts (1n1u1w) 4259 | -5/Factory | Lost 3 parts (1p1n1w) 4396 | -5/Factory | Local fabrication network quarantined 4430 | -5/Factory | Lost 3 parts (1p1n1w) 4501 | -5/Factory | First assault squad dispatched 4706 | -5/Factory | Lost 8 parts (1p2n2u3w) 4743 | -5/Factory | Core integrity fell below 50% 4746 | -5/Factory | Self-destructed Last Messages --------------- 04668_ Adv. Cooling System destroyed. 04670_ Acquired Antigrav System. 04674_ R-10 Processor collects KE Penetrator. 04674_ Antigrav System destroyed. 04675_ Neutrino Core destroyed. 04688_ %R10D/LA1 GNARYXI0XH#EJK=WAU>8O4S2Z 2 04689_ Acquired Maneuvering Thrusters. 04707_ Acquired Imp. Propulsion Shielding. 04713_ System corrupted: Heat flow error (+298). 04720_ Acquired Linear Gravjet. 04730_ Maneuvering Thrusters destroyed. 04734_ Neutrino Core destroyed. 04741_ Penetrated by Slug. 04741_ Imp. Target Analyzer destroyed. 04743_ Imp. Propulsion Shielding destroyed. 04744_ Coolant Injector destroyed. 04744_ Penetrated by Slug. 04744_ Antigrav System destroyed. 04746_ Linear Gravjet destroyed. 04746_ Imp. Field Recycling Unit destroyed. 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Laser | x2 | -7/Factory | Preloaded Railgun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed GodRocketProjector Manual? 0 Play Time 01:35:25 Cumulative 16.6 hours Start 2022.02.19 @ 15:50:34 End 2022.02.19 @ 19:06:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a65b884c-cf50-4cb3-b2a1-d863f945ab32