Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.02 @ 15:39:10 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1389) 1389 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (265) 265 TOTAL SCORE: 5154 Bonus ------- Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 549/700 Matter 38/300 Energy 99/100 System Corruption 0% Temperature Critical (548) Movement Core (1150) Ox22 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Reactive Plating > --- WEAPON (3) ------- Enhanced Autogun Advanced Assault Cannon > --- INVENTORY (20) --- Makeshift Power Source Aluminum Leg Aluminum Leg Aluminum Leg Makeshift Leg Potential Leg Potential Leg Improved Heat Sink Coolant Injector Experimental Sensor Array Improved Signal Interpreter Core Analyzer Matter Filter Force Booster Cloak of Protection Improved Shield Generator Heavy Laser Guided Plasma Cannon Enhanced Autogun Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Reactive Plating Hardlight Generator > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Makeshift Power Source Aluminum Leg Aluminum Leg Aluminum Leg Makeshift Leg Potential Leg Potential Leg Improved Heat Sink Coolant Injector Experimental Sensor Array Improved Signal Interpreter Core Analyzer Matter Filter Force Booster Cloak of Protection Heavy Laser Guided Plasma Cannon Enhanced Autogun Assault Cannon [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Utility Shielding Device Hardlight Generator Storage High-capacity Storage Unit Protection Utility Shielding Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 40 | 3 5 . 1 5 18 8 Power 7 | 1 1 . . 2 2 1 Engine 5 | 1 1 . . 2 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 13 | 2 1 . . 1 8 1 Treads . | . . . . . . . Leg 13 | 2 1 . . 1 8 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 1 . 1 . 4 3 Device 4 | . . . . . 3 1 Storage 2 | . 1 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . 1 . . 2 Artifact . | . . . . . . . Weapon 11 | . 2 . . 2 4 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | . 2 . . 1 4 1 Ballistic Cannon 3 | . . . . 1 . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 10 | . 1 . . 1 . 8 Power 1 | . . . . . . 1 Propulsion 5 | . 1 . . . . 4 Utility 2 | . . . . . . 2 Weapon 2 | . . . . 1 . 1 Highest Loss Streak 7 | . 1 . . 1 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 82 85 91 99 98 98 Engine 9 | . 14 14 14 14 8 5 Leg 31 | . 27 28 28 28 35 29 Device 10 | . . . . . 17 14 Storage 10 | . 13 14 14 14 9 7 Protection 8 | . . . 6 14 9 14 Ballistic Gun 18 | . 26 28 28 14 16 13 Ballistic Cannon 3 | . . . . 13 1 8 Naked Turns . | . . . . . . . Heaviest Build 86 | 3 14 14 15 17 60 86 Greatest Support 70 | 3 20 20 20 20 70 40 Greatest Overweight (x) 2 | . 1 . . . 1 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 5 8 8 8 8 20 20 Average Capacity 14 | 5 7 8 8 8 16 20 Most Carried 20 | 5 6 6 8 8 19 20 Average Carried 11 | 3 4 5 6 7 11 19 Final Capacity 20 | 5 8 8 8 8 20 20 Final Carried 20 | 5 5 6 8 7 19 20 Class Distribution -------------------- 44% | Mutant 36% | Scavenger-Mutant 12% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 1467 | 230 141 . . 132 732 232 Remotely . | . . . . . . . Salvage Created 1535 | . 191 . . 119 883 342 Parts 94 | . 11 . . 15 56 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 47 | . 8 . . 7 24 8 Guns 39 | . 8 . . 7 20 4 Cannons 8 | . . . . . 4 4 Classes Destroyed 7 | . 2 . . 1 4 . Recycler 3 | . . . . . 2 1 Watcher 1 | . . . . . 1 . Swarmer 23 | . 5 . . 7 11 . Grunt 17 | . 3 . . . 8 6 Sentry 6 | . . . . . 4 2 Hunter 1 | . . . . . 1 . Zionite 1 | . . . . 1 . . Best Kill Streak 6 | . 3 . . 4 6 4 Combat Bots Only 6 | . 3 . . 4 6 3 Max Kills in Single Turn 2 | . 1 . . 1 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 2810 | . 410 . . 220 812 1368 Core 467 | . 130 . . 41 145 151 Absorbed by Shields 64 | . . . . . 64 . Redirected to Shielding 44 | . . . . 1 36 7 Core Remaining (%) 68 | 100 . . . 31 73 . Volleys Fired 138 | . 20 . . 22 68 28 Largest 3 | . 2 . . 2 2 3 Hottest 121 | . 40 . . 59 64 121 Shots Fired 282 | . 40 . . 23 135 84 Gun 212 | . 40 . . 19 115 38 Cannon 70 | . . . . 4 20 46 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 282 | . 40 . . 23 135 84 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 8 . . 2 13 11 Robot Miss Streak 11 | . 3 . . 3 11 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 173 | . 26 . . 11 87 49 Core Hits 91 | . 11 . . 8 51 21 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 7 | . . . . . 2 5 Destroy 3 | . . . . . 1 2 Blast 4 | . . . . . 1 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3409 | . 323 . . 160 1689 1237 Guns 2340 | . 323 . . 136 1449 432 Cannons 1069 | . . . . 24 240 805 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3409 | . 323 . . 160 1689 1237 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . . 2 14 Projectiles 16 | . . . . . 2 14 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . 1 5 Impact . | . . . . . . . Kinetic 6 | . . . . . 1 5 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 521 | . 9 . . . 18 521 Average Temperature 156 | . 4 . . . 7 202 Received Heat Transfer 1050 | . 168 . . . 267 615 Effects 8 | . . . . . . 8 Shutdowns 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Matter Decay 2 | . . . . . . 2 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 416 | . 210 3 . 80 416 212 Initial 114 | . . 3 . . 31 114 Average 185 | . 66 3 . 59 297 96 Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 51 | 100 98 100 . 100 5 97 Level 1 46 | . 1 . . . 89 2 Level 2 2 | . . . . . 5 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . . 2 3 Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 10 . . 7 35 16 Peak Tracking Total 6 | . 3 . . 4 6 4 Tactical Retreats 3 | . 1 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 16 | . 2 . 2 . 10 2 Terminals 9 | . 2 . . . 7 . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . . 1 1 Total Hacks 36 | . 3 . 2 . 29 2 Successful 15 | . 1 . 2 . 11 1 Failed 20 | . 2 . . . 17 1 Catastrophic 5 | . . . . . 5 . Database Lockouts 1 | . . . . . 1 . Manual 13 | . . . 1 . 12 . Terminals 25 | . 3 . . . 22 . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 2 | . . . . . 1 1 Terminal Hacks 10 | . 1 . 2 . 7 . Record 1 | . . . 1 . . . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Locate Traps 4 | . 1 . . . 3 . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 . . . 9 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 4223 | 31 502 201 260 447 2020 762 Spaces Moved 2471 | 41 384 167 213 317 1055 294 Core 89 | 41 48 . . . . . Treads . | . . . . . . . Legs 2382 | . 336 167 213 317 1055 294 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 120 120 120 105 190 Average Speed 137 | 50 111 120 120 120 143 207 Slowest Speed 260 | 50 190 120 120 120 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 57 29 58 46 76 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . . . 2 4 Melee . | . . . . . . . Projectile 6 | . . . . . 2 4 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 3049 | 50 416 167 218 361 1442 395 Wait 346 | . 5 . . 13 274 54 Move 2465 | 40 383 166 212 316 1054 294 Hop . | . . . . . . . Pick Up 39 | 7 3 1 4 1 18 5 Fast Attach 9 | 1 1 . . 1 2 4 Attach 13 | 2 3 . 1 1 4 2 Detach 1 | . . . . . 1 . Swap 18 | . 1 . . 3 12 2 Drop 20 | . . . 1 4 9 6 Fire 138 | . 20 . . 22 68 28 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 14) 32 | -11/Junkyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 422 | -10/Materials | Core integrity fell below 50% 534 | -10/Materials | Entered Mines 584 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 586 | -10/Mines | Found Prototype Device 729 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 730 | -10/Mines | Discovered new exit (range 5) 735 | -10/Mines | Entered Exiles 764 | -10/Exiles | Met 8R-AWN 786 | -10/Exiles | Met EX-HEX 818 | -10/Exiles | Met EX-BIN 833 | -10/Exiles | Aligned with FarCom system 834 | -10/Exiles | Given EX-Vault access code 861 | -10/Exiles | Opened EX-Vault 870 | -10/Exiles | Found Gui. Plasma Cannon 873 | -10/Exiles | Found Cloak of Protection 879 | -10/Exiles | Found Potential Leg 882 | -10/Exiles | Found Potential Leg 908 | -10/Exiles | Warned to stay clear of 0b10 Research branches 916 | -10/Exiles | Exiles lab attacked by MAIN.C 947 | -10/Exiles | Learned location of Zion (-6) 985 | -10/Exiles | Discovered new exit (range 10) 995 | -10/Exiles | Stole three prototypes: Potential Leg, Cloak of Protection, Gui. Plasma Cannon 995 | -10/Exiles | Entered Mines 1002 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1251 | -9/Mines | Assembled infested the area 1393 | -9/Mines | Discovered new exit (range 12) 1442 | -9/Mines | Entered Materials 1442 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1516 | -8/Materials | Identified Exp. Sensor Array 1742 | -8/Materials | Discovered new exit (range 13) 2141 | -8/Materials | Central database locked down 2243 | -8/Materials | Build established: Scavenger-Mutant 2243 | -8/Materials | Discovered new exit (range 13) 3377 | -8/Materials | Discovered new exit (range 3) 3462 | -8/Materials | Entered Factory 3462 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3464 | -7/Factory | FarCom data flow suspended 3795 | -7/Factory | Build established: Scavenger-Tank 4028 | -7/Factory | Discovered new exit (range 12) 4224 | -7/Factory | Self-destructed Last Messages --------------- 04207_ Overheating: Hcp. Storage Unit damaged (-178). 04207_ Overheating: Aluminum Leg damaged (-19). 04207_ Overheating: Lgt. Nuclear Core damaged (-20). 04207_ Overheating: Aluminum Leg damaged (-21). 04207_ R-06 Scavenger collects Com. Wheel. 04208_ Overheating: Matter decay (-9). 04208_ Lgt. Nuclear Core destroyed. 04208_ R-06 Scavenger collects Aluminum Leg. 04211_ R-06 Scavenger collects Gatling Laser. 04216_ Acquired 62 matter. 04219_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 04219_ Relay Coupler [Specialist] tumbles out of Garrison Access. 04219_ Relay Coupler [Sentry] tumbles out of Garrison Access. 04220_ U-05 Engineer builds a Wall. 04220_ Aluminum Leg destroyed. 04222_ Overheating: Matter decay (-14). 04223_ Adv. Assault Cannon destroyed. 04224_ Overheating: System interference. 04224_ Imp. Heat Sink temporarily disabled. 04224_ Aluminum Leg destroyed. 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""""??????????????? | | ??????????????????? a ?????????????? | | ????????????????? ????????????? | | ??????????????? ######????????????? | | ????????????? ##????????????????? | | ????????????## #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ??????????????u #?????????????????? | | ?????????????? #?????????????????? | | ???????????????? ?????????????????? | | ?????????????????? k?????????????????? | | ????????????????????? ???????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Utility Shielding 33 Evasion (%) 59 Item Schematics ----------------- Mak. Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightThrusterDoublenader Manual? 0 Play Time 00:24:53 Cumulative 98.6 hours Start 2023.11.02 @ 15:07:24 End 2023.11.02 @ 15:39:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 160 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b58edbf5-9f9b-4b25-a165-3a9366df735f