Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 21:04:13 Player: kat Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (4865) 4865 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1757) 1757 TOTAL SCORE: 10882 Bonus ------- High Alert Combat Kills 940 Follower Combat Kills 123 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) Component Analysis Suite Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Flak Gun Flak Gun Remote Datajack > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Heat Sink Medium Matter Pod High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter Target Analyzer Armor Integrity Analyzer Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Datajack Remote Datajack [Rating: 52] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Particle Gun Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . Utility 4 | . . . 1 2 . . 1 . Weapon 2 | . . 1 1 . . . . . Parts Attached 101 | 4 3 12 15 3 12 27 24 1 Power 11 | . 1 3 2 . 1 2 2 . Engine 10 | . 1 3 2 . 1 2 1 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 27 | 4 . 5 3 . 4 7 4 . Treads 11 | 3 . 1 1 . 1 5 . . Leg . | . . . . . . . . . Wheel 14 | 1 . 4 2 . 3 2 2 . Hover 2 | . . . . . . . 2 . Flight . | . . . . . . . . . Utility 28 | . 1 1 4 2 2 9 8 1 Device 11 | . . . 3 1 2 3 2 . Storage 1 | . . 1 . . . . . . Processor 5 | . 1 . 1 1 . . 2 . Hackware 3 | . . . . . . . 3 . Protection 8 | . . . . . . 6 1 1 Artifact . | . . . . . . . . . Weapon 35 | . 1 3 6 1 5 9 10 . Energy Gun 11 | . 1 . 1 . 1 6 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | . . . 2 1 2 3 3 . Ballistic Cannon 7 | . . 3 3 . 1 . . . Launcher 3 | . . . . . 1 . 2 . Special Weapon 2 | . . . . . . . 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 59 | . 1 4 4 . 12 20 11 7 Power 7 | . 1 1 . . 1 2 1 1 Propulsion 17 | . . 1 1 . 4 6 3 2 Utility 11 | . . . 1 . 2 4 1 3 Weapon 24 | . . 2 2 . 5 8 6 1 Highest Loss Streak 10 | . 1 3 2 . 10 5 6 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 88 95 87 92 89 91 86 56 Engine 7 | . 13 9 9 7 5 6 2 5 Treads 11 | . 14 10 9 7 6 15 12 . Wheel 10 | . 14 21 17 15 13 6 3 . Hover 1 | . . . . . . . 1 12 Device 9 | . . . 5 15 13 12 13 12 Storage 7 | . 14 11 9 7 7 7 5 . Processor 9 | . 3 11 9 15 15 7 6 13 Hackware 1 | . . . . . . . 10 . Protection 3 | . . . . . . 7 1 10 Energy Gun 6 | . 28 7 1 . 4 9 1 . Ballistic Gun 7 | . . . 8 15 9 11 9 . Ballistic Cannon 6 | . . 23 18 7 6 2 . . Peak Build Rating 52 | 6 8 17 32 39 39 47 52 46 Average Rating 32 | 5 6 13 26 37 33 38 46 39 On Entrance 26 | 6 6 8 17 31 39 34 47 46 Naked Turns . | . . . . . . . . . Heaviest Build 118 | 12 12 100 109 111 111 118 118 33 Greatest Support 71 | 16 16 26 28 28 32 71 71 32 Greatest Overweight (x) 10 | . . 4 5 3 6 6 10 2 Average Overweight (x) 2 | . . 3 3 3 2 2 3 . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 5 Average Capacity 22 | 8 8 23 25 25 25 25 23 5 Most Carried 25 | 7 8 25 25 25 25 25 25 5 Average Carried 19 | 6 7 18 24 23 24 22 21 4 Final Capacity 25 | 8 8 25 25 25 25 25 5 5 Final Carried 25 | 6 8 25 25 25 25 25 5 5 Class Distribution -------------------- 35% | Gunner 12% | Scavenger-Tank 11% | Scavenger-Skirmisher 10% | Mutant 10% | Bothacker-Skirmisher 9% | Scavenger-Mutant 7% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Scavenger-Tank | -7/Garrison Bothacker-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Matter Collected 4086 | 197 73 440 955 65 653 1136 463 104 Remotely 1159 | . . . 54 65 541 499 . . Salvage Created 3616 | . 321 385 617 58 654 1347 201 33 Parts 190 | . 13 27 31 5 29 71 11 3 Haulers Intercepted 9 | . 2 2 2 . 3 . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Combat Hostiles Destroyed 88 | . 4 11 13 1 13 39 3 4 Guns 43 | . 4 1 2 . 3 30 3 . Cannons 35 | . . 9 11 1 5 9 . . AOE 10 | . . 1 . . 5 . . 4 Classes Destroyed 12 | . 3 4 2 . 2 1 . . Worker 7 | . . 1 2 . 2 . 2 . Builder 3 | . . 1 1 . . . 1 . Hauler 9 | . 2 2 2 . 3 . . . Recycler 1 | . . . 1 . . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . . . . . 2 . 1 . Swarmer 18 | . . 4 . . . 10 . 4 Grunt 42 | . 4 4 7 . 9 17 1 . Brawler 2 | . . . . . . 2 . . Sentry 17 | . . 3 3 1 3 5 2 . Hunter 3 | . . . 3 . . . . . Programmer 6 | . . . . . 1 5 . . Best Kill Streak 8 | . 3 7 4 1 8 6 2 4 Combat Bots Only 8 | . 2 4 2 1 8 6 2 4 Max Kills in Single Turn 5 | . 1 2 2 1 5 1 1 2 Gunslinging . | . . . . . . . . . Exploded 5 | . . 1 . . 5 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Hostile Shots Fired 940 | . 21 57 80 9 196 293 171 113 Missed 301 | . 7 13 24 7 57 96 66 31 Damage Taken 8513 | . 157 469 894 15 1619 2478 1140 1741 Core 1552 | . 34 31 117 . 262 252 94 762 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 231 | . . 95 78 . . . 58 . Core Remaining (%) 76 | 100 86 92 78 . . 26 . . Volleys Fired 339 | . 29 33 66 1 40 123 43 4 Largest 4 | . 2 3 4 3 4 4 3 1 Hottest 223 | . 90 129 156 110 164 223 97 43 Shots Fired 766 | . 56 64 153 3 100 328 58 4 Gun 494 | . 56 12 40 2 62 279 43 . Cannon 251 | . . 52 113 1 36 49 . . Launcher 10 | . . . . . 2 . 4 4 Special 11 | . . . . . . . 11 . Kinetic 494 | . . 52 149 3 80 174 36 . Thermal 217 | . 29 7 4 . 18 154 5 . Explosive 10 | . . . . . 2 . 4 4 Electromagnetic 34 | . 27 5 . . . . 2 . Robot Hit Streak 12 | . 7 10 9 2 8 12 11 . Robot Miss Streak 7 | . 2 3 5 1 5 7 6 3 Penetration Max 1 | . . . 1 . 1 . . . Secondary Targets 3 | . . . . . . 2 1 . Max Gunslinging Chain 1 | . . . . . . 1 1 . Shots Hit Robots 481 | . 38 35 82 2 67 209 48 . Core Hits 312 | . 14 17 28 1 59 143 39 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 20 | . 1 3 3 . 5 7 1 . Burn 5 | . 1 . . . 1 3 . . Destroy 1 | . . . . . . . 1 . Blast 14 | . . 3 3 . 4 4 . . Melee Attacks 2 | . . . . . . . 2 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10481 | . 481 861 1960 76 2141 3622 791 549 Guns 5588 | . 481 75 422 16 996 2911 687 . Cannons 3949 | . . 664 1538 60 976 711 . . Explosions 780 | . . 122 . . 169 . 104 385 Melee . | . . . . . . . . . Ramming 164 | . . . . . . . . 164 Kinetic 7316 | . . 664 1932 76 1745 2324 575 . Thermal 2090 | . 276 172 28 . 227 1298 89 . Explosive 645 | . . . . . 169 . 91 385 Electromagnetic 266 | . 205 25 . . . . 36 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . 4 1 7 Average Corruption 3 | . . . . . . 3 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . . 21 . 2 Message Errors 7 | . . . . . . 6 . 1 Matter Fused 6 | . . . . . . 5 . 1 Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . 5 . . Data Loss (major) 2 | . . . . . . 2 . . Misfires 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 222 | . . . 28 . 31 26 116 21 Projectiles 85 | . . . 28 . 31 26 . . Explosions 137 | . . . . . . . 116 21 Melee . | . . . . . . . . . Knockbacks 23 | . . 3 8 . 5 7 . . Impact . | . . . . . . . . . Kinetic 22 | . . 3 8 . 5 6 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 394 | . . . . . 10 56 184 144 Shots 8 | . . . . . 1 1 4 2 Rammed 63 | . . . . . . . . 63 Targets Rammed 63 | . . . . . . . . 63 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 428 | . 364 389 428 . 187 284 . 9 Average Temperature 98 | . 124 128 172 . 44 51 . 4 Received Heat Transfer 3148 | . 84 168 315 6 768 711 306 790 Effects 8 | . . 1 6 . . 1 . . Energy Bleed 1 | . . . 1 . . . . . Interference 4 | . . . 3 . . 1 . . Short Circuit 2 | . . . 2 . . . . . Damage (minor) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . . . 4 . . Heat Transferred 5306 | . 888 298 74 . 592 3256 198 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Peak Influence 1673 | . 145 360 426 170 517 1673 986 . Initial 877 | . . 61 105 125 77 336 877 . Average 650 | . 79 206 248 138 312 1050 860 . Maximum Alert Level 5 | . . 1 2 . 2 5 3 . Low Security (%) 23 | 100 100 47 41 100 20 . . . Level 1 21 | . . 52 52 . 55 7 . . Level 2 10 | . . . 5 . 24 20 . . Level 3 25 | . . . . . . 25 99 . Level 4 16 | . . . . . . 40 . . Level 5 2 | . . . . . . 6 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 1 7 . 4 . 5 . Investigation 2 | . . . 1 . . . 1 . Extermination 2 | . . . . . 1 . 1 . Reinforcement 7 | . 1 1 3 . 2 . . . Assault . | . . . . . . . . . Garrison 7 | . . . 3 . 1 . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Distress Signals 3 | . . 1 1 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 6 15 22 1 18 42 17 7 Peak Tracking Total 9 | . 3 4 5 1 8 9 5 5 Tactical Retreats 13 | . . 1 5 . 2 5 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Traps Triggered 7 | . . . . . . 6 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Machines Disabled 17 | . 1 2 . . . 5 9 . Max in Single Turn 8 | . 1 2 . . . 1 8 . Garrison Relay 3 | . . . . . . 3 . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Machines Accessed 14 | . 2 1 3 . 2 1 5 . Terminals 7 | . 1 . 2 . 1 1 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations 4 | . 1 1 1 . . . 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 36 | . 7 4 14 . 3 1 7 . Successful 19 | . 2 3 6 . 2 1 5 . Failed 16 | . 5 1 7 . 1 . 2 . Catastrophic 5 | . 3 . 1 . . . 1 . Database Lockouts 1 | . . . 1 . . . . . Manual 9 | . 3 1 5 . . . . . Terminals 21 | . 5 . 11 . 1 1 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations 11 | . 2 4 3 . . . 2 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 10 | . 2 . 4 . 1 1 2 . Record 1 | . . . . . . . 1 . Prototype ID Bank 3 | . 2 . 1 . . . . . Emergency Access Points 2 | . . . 1 . . 1 . . Locate Traps 1 | . . . 1 . . . . . Maintenance Status 1 | . . . . . 1 . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . 3 2 . . . 2 . Scan Component 4 | . . 2 1 . . . 1 . Repair 3 | . . 1 1 . . . 1 . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 1 2 . 2 . 2 . Full Trace Events 3 | . 1 . 1 . . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 1 . . . 1 . Time 114 | . . 26 38 . . . 50 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 6 | . . . . . . . 6 . Non-combat 1 | . . . . . . . 1 . Combat 5 | . . . . . . . 5 . Robot Hacks Applied 11 | . . . . . . . 11 . parse_system 3 | . . . . . . . 3 . find_garrison 1 | . . . . . . . 1 . disrupt_area 1 | . . . . . . . 1 . disable_weapons 1 | . . . . . . . 1 . overwrite_iff 4 | . . . . . . . 4 . formatsys_high 1 | . . . . . . . 1 . Relay Couplers Released 13 | . . . . . . 13 . . Machine Destruction 13 | . . . . . . 13 . . Attached 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Total Allies 5 | . . . . . . . 5 . Largest Group 3 | . . . . . . . 3 . Highest-Rated Group 90 | . . . . . . . 90 . Highest-Rated Ally 47 | . . . . . . . 47 . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . . 16 . Total Damage 370 | . . . . . . . 370 . Kills 3 | . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Turns Passed 5949 | 7 369 657 852 198 357 2235 851 423 Spaces Moved 2886 | 1 267 357 392 128 137 808 322 474 Core 2 | . . . . . . . . 2 Treads 529 | . . . . . . 426 103 . Legs . | . . . . . . . . . Wheels 1811 | 1 267 357 392 128 137 382 147 . Hover 544 | . . . . . . . 72 472 Flight . | . . . . . . . . . Fastest Speed 50 | 100 100 90 140 140 130 130 66 50 Average Speed 144 | 100 100 132 143 140 140 196 181 66 Slowest Speed 240 | 100 100 140 155 140 190 240 240 220 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 2 39 32 32 4 35 72 11 73 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 4 | . 1 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug 16 | . . . . . 1 . 15 . Terrain Destroyed 307 | . . 3 16 . 25 76 120 67 Melee . | . . . . . . . . . Projectile 28 | . . 1 16 . 10 . 1 . AOE 279 | . . 2 . . 15 76 119 67 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Low Total 4049 | 8 315 483 566 147 219 1211 543 557 Wait 447 | . 2 53 47 1 20 208 104 12 Move 2878 | . 266 356 391 127 136 807 321 474 Hop . | . . . . . . . . . Pick Up 105 | . 9 24 22 8 10 24 7 1 Fast Attach 30 | . 1 4 6 1 3 9 6 . Attach 57 | 4 2 7 5 2 9 12 15 1 Detach 12 | 4 . . . . . . 8 . Swap 14 | . . 1 4 . . 6 3 . Drop 81 | . 6 5 25 7 1 14 21 2 Fire 339 | . 29 33 66 1 40 123 43 4 Melee 2 | . . . . . . . 2 . Ram 63 | . . . . . . . . 63 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 21 | . . . . . . 8 13 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 376 | -10/Materials | Identified exit to Materials 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 590 | -9/Materials | Lost 3 parts (1p1n1w) 839 | -9/Materials | Repaired Lgt. Treads 985 | -9/Materials | Discovered new exit (range 16) 1011 | -9/Materials | Build established: Gunner 1032 | -9/Materials | Identified exit to Materials 1034 | -9/Materials | Entered another Materials area 1034 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1180 | -8/Materials | Central database locked down 1635 | -8/Materials | Garrison activated, responded to threat 1755 | -8/Materials | Repaired Hvy. Assault Cannon 1816 | -8/Materials | Discovered new exit (range 16) 1886 | -8/Materials | Entered Factory 1886 | -7/Factory | Evolved 2 slots: Utility x2 1908 | -7/Factory | Discovered new exit (range 19) 2079 | -7/Factory | Discovered new exit (range 4) 2084 | -7/Factory | Entered Storage 2221 | -7/Storage | Destroyed 8 combat bots 2224 | -7/Storage | Lost 10 parts (1p3n2u4w) 2399 | -7/Storage | Garrison activated, responded to threat 2433 | -7/Storage | Identified exit to Garrison 2441 | -7/Storage | Entered Garrison 2617 | -7/Garrison | Phase Generator disabled 2683 | -7/Garrison | Triggered checkpoint 2752 | -7/Garrison | Garrison Relay disabled 2980 | -7/Garrison | Lost 4 parts (1p2n1w) 3093 | -7/Garrison | Build established: Scavenger-Skirmisher 3161 | -7/Garrison | Triggered checkpoint 3265 | -7/Garrison | Lost 5 parts (1n1u3w) 3331 | -7/Garrison | Discovered new exit (range 7) 3352 | -7/Garrison | Core integrity fell below 50% 3433 | -7/Garrison | Lost 5 parts (1p2u2w) 3457 | -7/Garrison | Triggered checkpoint 3511 | -7/Garrison | Lost 4 parts (3n1w) 3625 | -7/Garrison | Triggered checkpoint 3703 | -7/Garrison | Triggered checkpoint 3766 | -7/Garrison | Triggered checkpoint 3813 | -7/Garrison | Installed Relay Interface Framework 3839 | -7/Garrison | Build established: Scavenger-Tank 4083 | -7/Garrison | Discovered new exit (range 13) 4253 | -7/Garrison | Garrison Relay disabled 4572 | -7/Garrison | Garrison Relay disabled 4607 | -7/Garrison | Build established: Bothacker-Tank 4676 | -7/Garrison | Entered Factory 4676 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4964 | -6/Factory | Repaired Lgt. Angular Momentum Engine 5052 | -6/Factory | Build established: Bothacker-Skirmisher 5119 | -6/Factory | Garrison activated, responded to threat 5168 | -6/Factory | Lost 3 allies 5306 | -6/Factory | Lost 6 parts (1p2n3w) 5473 | -6/Factory | Discovered new exit (range 15) 5526 | -6/Factory | Identified exit to Lower Caves 5527 | -6/Factory | Entered Lower Caves 5605 | -6/Lower Caves | Spotted B-75 Beast 5721 | -6/Lower Caves | Build established: Scavenger-Mutant 5938 | -6/Lower Caves | Core integrity fell below 50% 5944 | -6/Lower Caves | Core integrity fell below 20% 5950 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05930_ Broken Imp. Sensor Array destroyed. 05930_ Critical hit (Burn: +37). 05930_ Slammed into G-50 Soldier. 05932_ Imp. Heat Sink destroyed. 05932_ Critical hit (Burn: +37). 05932_ Slammed into G-50 Soldier. 05937_ Cmb. Airjet destroyed. 05937_ Critical hit (Burn: +37). 05938_ Slammed into G-50 Soldier. 05939_ WB1,#%FT|=IY=MFKU 2JX5OEZ/VX&|O 05939_ Slammed into G-50 Soldier. 05940_ Destabilizing: System corrupted (+2). 05941_ Slammed into G-50 Soldier. 05942_ Critical hit (Burn: +37). 05942_ Slammed into G-50 Soldier. 05943_ Destabilizing: Core damaged (-42). 05944_ Slammed into G-50 Soldier. 05947_ Critical hit (Burn: +50). 05947_ Slammed into G-50 Soldier. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????????## ### #???## | | ??????????????????????????????????# ### ##??## | | ??????????????????????????????????# #?####### | | ??????????????????????????????????# ##??## | | ??????????????????????????????????## ##?# | | ???????????????????????????????????# #?# | | ???????????????????????????????????## ###### | | ????????????????????????????????##### ##??## | | ????????????????????????????????# ##??## | | ????????????????????????????????# ###?# | | ????????????????????????????????# ### ### | | ????????????????????????????????# #### ## | | ????????????????????????????????? #### | | ????????????????????????????????# #?## | | ???????????????????????????????## #??## | | ??????????????????????????###?## #??## | | ?????????????????????????? ## ##?# | | ??????????????????????????? #### | | ???????????????????????????# #### | | ???????????? ?????????????# ##### | | ???????????# #??????????## ##?## | | ???????????# ?????????# #??## # | | ??????????## ?????????# #???# ## | | ??????????# #####???# #?# #####%%#? | | ??????????# ####% #????# %#? | | ?????????# @g% %% ####### %%%%%%%#? | | ?????????# %%% gg%%## % % %%#### | | ??????????# ## m % %%g%%%% % % %%%%##??? | | ???????????????## ### % % %!g%% % %%%#???? | | ????????????????# ???### %%% % ### %##???? | | ????????????????##???????###########?## ###?????## | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Phase Shifting 5 Evasion (%) 56 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Relay Coupler Types 2 Relay Coupler Value 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Assimilation Complete Quick And Dirty Challenges ------------ None Game ------ Seed BurstGunBlade Manual? 0 Play Time 01:30:39 Cumulative 26.9 hours Start 2025.03.21 @ 18:27:18 End 2025.03.21 @ 21:04:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 31 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5efd3396-8a02-4466-9da0-9f544f5f40c6