Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 08:39:59 Player: THN-L0C Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (3705) 3705 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 9067 Bonus ------- High Alert Combat Kills 821 Follower Combat Kills 166 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 93/300 Energy 350/350 System Corruption 8% Temperature Cool (9) Movement Immobile (Siege) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (6) ------ Improved Cooling System Improved Coolant Injector High-capacity Storage Unit Compact Battery Advanced Targeting Computer > --- WEAPON (2) ------- Gatling Laser Precision Grenade Launcher > --- INVENTORY (20) --- Nuclear Pulse Array Nuclear Pulse Array High-capacity Matter Pod (200) Advanced Weight Redist. System Propulsion Shielding Propulsion Shielding Relay Coupler [NC] (24) Long-range Tractor Beam Gatling Laser AWS/Thermal Long-range Proton Cannon Firepult Remote Datajack Improved Plasma Cutter Longsword +1 Lance Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Layered Heavy Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Improved Plasma Cutter > --- INVENTORY -------- Armored Treads Armored Treads Improved Coolant Injector High-capacity Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Advanced Salvage Targeting Computer Long-range Tractor Beam AWS/Thermal Long-range Proton Cannon Heavy Plasma Cannon Firepult Mass Driver Rocket Launcher Precision Grenade Launcher Improved Datajack Longsword +1 Lance [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Layered Heavy Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 106 | 7 11 3 3 . 37 41 4 Power 10 | 1 2 . 1 . 3 3 . Engine 9 | 1 2 . 1 . 3 2 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 12 | 2 1 1 . . 6 1 1 Treads 12 | 2 1 1 . . 6 1 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 1 . . . 8 13 2 Device 9 | 1 . . . . 4 4 . Storage 6 | 1 1 . . . . 4 . Processor 4 | . . . . . 2 1 1 Hackware 3 | . . . . . . 3 . Protection 4 | . . . . . 2 1 1 Artifact . | . . . . . . . . Weapon 58 | 2 7 2 2 . 20 24 1 Energy Gun 7 | . . . . . 2 5 . Energy Cannon 5 | . . . . . 1 4 . Ballistic Gun 20 | 2 5 1 2 . 10 . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 4 | . . . . . 2 1 1 Special Weapon 2 | . . . . . . 2 . Impact Weapon 3 | . 2 1 . . . . . Slashing Weapon 7 | . . . . . 5 2 . Piercing Weapon 5 | . . . . . . 5 . Special Melee Weapon 4 | . . . . . . 4 . Unidentified Prototypes 3 | . . . . . 2 1 . Parts Lost 10 | . . 1 . . 4 4 1 Power 3 | . . . . . 1 2 . Propulsion 1 | . . 1 . . . . . Utility 5 | . . . . . 2 2 1 Weapon 1 | . . . . . 1 . . Highest Loss Streak 3 | . . 1 . . 3 2 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 100 99 100 100 93 84 88 Engine 9 | . 14 14 14 14 8 8 9 Treads 16 | . 28 27 28 28 18 11 7 Device 15 | . 14 14 14 14 18 12 18 Storage 12 | . 14 14 14 14 9 12 18 Processor 9 | . . . . . 15 10 14 Hackware 1 | . . . . . . 3 . Protection 4 | . . . . . 5 6 3 Energy Gun 3 | . . . . . . 4 17 Energy Cannon 2 | . . . . . 1 3 . Ballistic Gun 10 | . 27 27 28 28 13 . . Slashing Weapon 1 | . . . . . 1 2 . Piercing Weapon 1 | . . . . . . 3 . Special Melee Weapon 1 | . . . . . . 2 . Peak Build Rating 62 | 7 11 10 14 14 37 62 56 Average Rating 36 | 5 8 9 12 14 32 53 53 On Entrance 18 | . 7 10 10 14 14 37 56 Naked Turns . | . . . . . . . . Heaviest Build 98 | 11 33 33 32 32 49 98 64 Greatest Support 79 | 40 40 40 40 40 53 79 70 Greatest Overweight (x) 2 | 2 . . . . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 Average Capacity 16 | 7 14 15 15 15 15 18 20 Most Carried 20 | 1 14 14 15 15 15 20 20 Average Carried 15 | . 9 13 13 15 14 18 20 Final Capacity 20 | 8 15 15 15 15 15 20 20 Final Carried 20 | 1 14 13 15 15 15 20 20 Class Distribution -------------------- 78% | Mutant 13% | Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 2310 | 272 421 174 158 . 691 510 84 Remotely . | . . . . . . . . Salvage Created 3022 | 70 558 174 . . 1223 631 366 Parts 174 | 10 33 8 . . 60 34 29 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 71 | . 12 4 . . 27 13 15 Melee 3 | . . . . . 1 2 . Guns 43 | . 12 4 . . 22 1 4 Cannons 10 | . . . . . 1 9 . AOE 14 | . . . . . 3 . 11 Classes Destroyed 15 | 1 5 . . . 3 3 3 Worker 4 | . 1 . . . 1 . 2 Builder 3 | . . . . . . . 3 Tunneler 5 | 4 . . . . . . 1 Hauler 2 | . 1 . . . 1 . . Operator 2 | . . . . . 2 . . Watcher 4 | . 2 . . . 1 1 . Swarmer 9 | . 3 . . . 4 2 . Grunt 44 | . 9 4 . . 18 5 8 Brawler 3 | . . . . . 1 . 2 Duelist 1 | . . . . . . . 1 Protector 2 | . . . . . . . 2 Sentry 7 | . . . . . 4 1 2 Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . 3 . Behemoth 1 | . . . . . . 1 . Best Kill Streak 17 | 3 6 3 . . 4 3 17 Combat Bots Only 11 | . 5 3 . . 4 3 11 Max Kills in Single Turn 5 | 1 1 1 . . 3 1 5 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . 2 Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 449 | . 56 38 . . 149 173 33 Missed 107 | . 12 7 . . 41 42 5 Damage Taken 5240 | . 500 409 . . 1547 2310 474 Core 724 | . 93 73 . . 208 247 103 Absorbed by Shields 196 | . . . . . 196 . . Reduced by Siege Mode 91 | . . . . . . 37 54 Regen/Repaired (Parts) 232 | . . . . . . . 232 Core Remaining (%) 66 | 100 . . . 33 . . . Volleys Fired 203 | 13 50 21 . . 64 32 23 Largest 2 | 2 2 2 . . 2 2 2 Hottest 171 | 40 40 40 . . 92 171 160 Shots Fired 399 | 26 100 42 . . 125 78 28 Gun 328 | 26 100 42 . . 114 33 13 Cannon 54 | . . . . . 10 44 . Launcher 16 | . . . . . 1 . 15 Special 1 | . . . . . . 1 . Kinetic 290 | 26 100 42 . . 110 12 . Thermal 87 | . . . . . 14 60 13 Explosive 16 | . . . . . 1 . 15 Electromagnetic 6 | . . . . . . 6 . Robot Hit Streak 56 | 11 13 13 . . 43 56 45 Robot Miss Streak 3 | 3 3 2 . . 2 2 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 Autonomous 30 | . . . . . . 30 . Shots Hit Robots 327 | 21 64 34 . . 112 79 17 Core Hits 175 | 9 28 7 . . 64 18 49 Critical Kills 2 | . . 1 . . . 1 . Critical Parts Destroyed 4 | . 1 . . . 3 . . Critical Strikes 7 | . 1 1 . . 4 1 . Meltdown 1 | . . . . . . 1 . Destroy 5 | . 1 1 . . 3 . . Sever 1 | . . . . . 1 . . Melee Attacks 74 | . 2 1 . . 21 50 . Impact 3 | . 2 1 . . . . . Slashing 38 | . . . . . 21 17 . Piercing 21 | . . . . . . 21 . Sneak Attacks 9 | . . . . . 1 8 . Combat Hostiles 2 | . . . . . . 2 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8751 | 172 848 437 . . 2302 2326 2666 Guns 4341 | 172 834 437 . . 1631 855 412 Cannons 1344 | . . . . . 234 1110 . Explosions 2456 | . . . . . 202 . 2254 Melee 590 | . . . . . 229 361 . Ramming 20 | . 14 . . . 6 . . Kinetic 3345 | 172 834 437 . . 1572 330 . Thermal 2201 | . . . . . 293 1496 412 Explosive 2456 | . . . . . 202 . 2254 Electromagnetic 139 | . . . . . . 139 . Impact . | . . . . . . . . Slashing 355 | . . . . . 229 126 . Piercing 235 | . . . . . . 235 . Highest Corruption 8 | . . . . . . 8 8 Average Corruption 7 | . . . . . . 7 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . . . . 21 13 Message Errors 7 | . . . . . . 4 3 Matter Fused 6 | . . . . . . 2 4 Heat Flow Errors 5 | . . . . . . 4 1 Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 4 | . . . . . . 3 1 Data Loss (major) 4 | . . . . . . 2 2 Misfires 2 | . . . . . . 2 . Alerts 2 | . . . . . . 2 . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 129 | . . . . . 54 47 28 Projectiles 56 | . . . . . 18 38 . Explosions 28 | . . . . . . . 28 Melee 45 | . . . . . 36 9 . Knockbacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 67 | . . . . . 67 . . Shots 1 | . . . . . 1 . . Rammed 4 | . 2 . . . 2 . . Targets Rammed 4 | . 2 . . . 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 180 | . 3 30 . . 111 180 165 Average Temperature 36 | . 3 11 . . 38 52 29 Received Heat Transfer 2006 | . 237 237 . . 797 510 225 Siege Activations 7 | . . . . . . 3 4 Total Turns 124 | . . . . . . 50 74 Longest Duration 29 | . . . . . . 23 29 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 6 | . . . . . 1 2 3 Heat Transferred 3280 | . . . . . 481 1899 900 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 2213 | 20 221 142 . . 479 2213 1295 Initial 1078 | . 13 51 . . . 313 1078 Average 590 | 9 126 120 . . 184 1034 1132 Maximum Alert Level 5 | . 1 . . . 2 5 4 Low Security (%) 33 | 100 88 100 . 100 51 . . Level 1 18 | . 11 . . . 38 10 . Level 2 14 | . . . . . 10 24 . Level 3 13 | . . . . . . 26 36 Level 4 10 | . . . . . . 16 63 Level 5 9 | . . . . . . 21 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . . . 6 . 3 Investigation 3 | . 1 . . . 2 . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . . . 4 . 1 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 8 | . 2 . . . 3 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 20 4 . . 37 35 19 Peak Tracking Total 7 | . 6 3 . . 5 4 7 Tactical Retreats 6 | . 1 . . . 1 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . . . . . 2 3 . Indirectly . | . . . . . . . . Trap Hack Attempts 71 | . . . . . . 71 . Triggered . | . . . . . . . . Disarmed 3 | . . . . . . 3 . Reprogrammed . | . . . . . . . . Reused 3 | . . . . . . 3 . Traps Extracted . | . . . . . . . . Installed 3 | . . . . . . 3 . Triggered 3 | . . . . . . 3 . Most Traps Carried 3 | . . . . . . 3 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 8 | . . . . . 1 7 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 20 | . 7 1 1 . 8 1 2 Terminals 16 | . 6 1 . . 7 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 57 | . 21 1 1 . 28 2 4 Successful 31 | . 13 . 1 . 14 1 2 Failed 25 | . 8 1 . . 13 1 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts 1 | . . . . . 1 . . Manual 49 | . 20 1 1 . 27 . . Terminals 52 | . 20 1 . . 27 2 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 8 | . 2 . 1 . 4 1 . Robot Analysis 3 | . 1 . . . 2 . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 20 | . 11 . . . 9 . . Terminals 19 | . 10 . . . 9 . . Botnet 5 | . 3 . . . 2 . . Disrupt 1 | . . . . . 1 . . Operators 1 | . 1 . . . . . . Skim 12 | . 6 . . . 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 6 1 . . 7 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 56 | . . . . . . . 56 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 6 | . . . . . . 6 . Non-combat . | . . . . . . . . Combat 6 | . . . . . . 6 . Robot Hacks Applied 6 | . . . . . . 6 . reboot_system 1 | . . . . . . 1 . go_dormant 1 | . . . . . . 1 . streamctrl_high 1 | . . . . . . 1 . formatsys_high 3 | . . . . . . 3 . Relay Couplers Released 13 | . . . . . . 13 . Machine Destruction 13 | . . . . . . 13 . Attached 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 7 | . . . . . . 7 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 45 | . . . . . . 45 . Highest-Rated Ally 29 | . . . . . . 29 . Total Orders . | . . . . . . . . Ally Attacks 45 | . . . . . . 45 . Total Damage 383 | . . . . . . 383 . Kills 6 | . . . . . . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 3 | . 1 . . . 2 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 8526 | 143 974 258 536 53 2670 3426 466 Spaces Moved 3598 | 67 464 114 328 33 869 1544 179 Core 11 | 11 . . . . . . . Treads 3587 | 56 464 114 328 33 869 1544 179 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 145 160 Average Speed 176 | 144 160 160 160 160 177 190 160 Slowest Speed 250 | 160 160 160 160 160 250 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 4 77 42 70 16 58 90 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 17 | . 2 1 . . 14 . . Terrain Destroyed 90 | . 2 1 . . 41 1 45 Melee 17 | . 2 1 . . 14 . . Projectile 1 | . . . . . . 1 . AOE 72 | . . . . . 27 . 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 5278 | 89 587 145 342 34 1838 1919 324 Wait 1101 | 2 48 7 . . 821 105 118 Move 3592 | 66 463 113 327 32 869 1543 179 Hop . | . . . . . . . . Pick Up 56 | 1 9 . 6 1 8 31 . Fast Attach 18 | 7 . . . . 5 5 1 Attach 11 | . . 1 . . 3 7 . Detach 5 | . . . . . 1 4 . Swap 77 | . 11 2 3 . 29 29 3 Drop 53 | . 2 . 6 1 15 29 . Fire 203 | 13 50 21 . . 64 32 23 Melee 74 | . 2 1 . . 21 50 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . 2 . . . 2 . . Escape Stasis 4 | . . . . . . 4 . Rewire . | . . . . . . . . Trap 74 | . . . . . . 74 . Miscellaneous 6 | . . . . . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 11) 752 | -10/Materials | Discovered new exit (range 8) 871 | -10/Materials | Learned 2 Mines zone layouts 876 | -10/Materials | Discovered new exit (range 14) 924 | -10/Materials | Identified exit to Materials 966 | -10/Materials | Learned 4 Subcaves zone layouts 996 | -10/Materials | Learned 2 Mines zone layouts 1029 | -10/Materials | Learned Storage garrison access intel 1030 | -10/Materials | Identified exit to Subcaves 1039 | -10/Materials | Learned location of 2 exits from Mines 1059 | -10/Materials | Learned 4 Subcaves zone layouts 1118 | -10/Materials | Entered Mines 1120 | -10/Mines | Identified exit to Exiles 1171 | -10/Mines | Core integrity fell below 50% 1370 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1376 | -10/Mines | Entered Exiles 1402 | -10/Exiles | Discovered new exit (range 15) 1420 | -10/Exiles | Met 8R-AWN 1444 | -10/Exiles | Met EX-HEX 1488 | -10/Exiles | Met EX-BIN 1506 | -10/Exiles | Aligned with FarCom system 1508 | -10/Exiles | Given EX-Vault access code 1544 | -10/Exiles | Opened EX-Vault 1552 | -10/Exiles | Found Longsword +1 1562 | -10/Exiles | Found AWS/Thermal 1577 | -10/Exiles | Found Firepult 1613 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1760 | -10/Exiles | Met EX-DEC 1899 | -10/Exiles | Discovered new exit (range 10) 1912 | -10/Exiles | Stole three prototypes: AWS/Thermal, Firepult, Longsword +1 1912 | -10/Exiles | Entered Mines 1913 | -9/Mines | Identified exit to Materials 1958 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1965 | -9/Mines | Entered Materials 1965 | -8/Materials | Evolved 4 slots: Utility x4 2290 | -8/Materials | Build established: Skirmisher 3007 | -8/Materials | Build established: Mutant 3084 | -8/Materials | Discovered new exit (range 4) 3191 | -8/Materials | Central database locked down 3290 | -8/Materials | Learned 4 Factory zone layouts 3338 | -8/Materials | Learned location of 1 exit from Storage 3375 | -8/Materials | Identified exit to Factory 3403 | -8/Materials | Learned Storage trap positions 3423 | -8/Materials | Learned location of 1 exit from Recycling 3477 | -8/Materials | Learned location of 1 exit from Recycling 3880 | -8/Materials | Lost 3 parts (1p1u1w) 4635 | -8/Materials | Identified exit to Garrison 4635 | -8/Materials | Entered Garrison 4636 | -8/Garrison | Identified exit to Materials 4875 | -8/Garrison | Triggered checkpoint 4947 | -8/Garrison | Discovered exit to Materials (range 9) 5257 | -8/Garrison | Triggered checkpoint 5334 | -8/Garrison | Spotted B-75 Beast 5370 | -8/Garrison | Core integrity fell below 50% 5388 | -8/Garrison | Destroyed B-75 Beast 5912 | -8/Garrison | Discovered exit to Materials (range 5) 5939 | -8/Garrison | Triggered checkpoint 6006 | -8/Garrison | Installed Relay Interface Framework 6028 | -8/Garrison | Garrison Relay disabled 6143 | -8/Garrison | Triggered checkpoint 6288 | -8/Garrison | Discovered exit to Materials (range 5) 6489 | -8/Garrison | Triggered checkpoint 6611 | -8/Garrison | Garrison Relay disabled 6985 | -8/Garrison | Lost 4 allies 7356 | -8/Garrison | Core integrity fell below 20% 7779 | -8/Garrison | Garrison Relay disabled 8061 | -8/Garrison | Entered Materials 8125 | -8/Materials | Repaired Hvy. Treads 8461 | -8/Materials | First assault squad dispatched 8527 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08510_ G-47 Trooper unfolds itself. 08510_ I-25 Savior unfolds itself. 08513_ U-05 Engineer builds a Wall. 08514_ K-01 Serf destroyed. 08516_ B-36 Bruiser destroyed. 08517_ System corrupted: Component data lost. 08517_ U-05 Engineer builds a Wall. 08518_ U-05 Engineer destroyed. 08520_ The unstable cave ceiling collapses. 08520_ B-36 Bruiser destroyed. 08521_ Lgt. Armor Plating destroyed. 08521_ U-05 Engineer lays Concrete. 08522_ Destroyed Particle Gun. 08522_ Destroyed Lgt. Nuclear Core. 08522_ U-05 Engineer builds a Wall. 08523_ The unstable cave ceiling collapses. 08524_ System corrupted: Prc. Grenade Launcher failed to launch. 08526_ G-50 Soldier destroyed. 08526_ G-47 Trooper destroyed. 08526_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????? "?????????????????????? | | ?????????????????????? ??????????#??????????? | | ?????????????????????? ??????? ##?????????? | | ???????????????????###+###?? #?????????? | | ???????????????????# # ##????????? | | ???????????????????# g *%u????????? | | ???????????????????# @ * =Y !% ??????? | | ???????????????????# """"" %= h??????? | | ???????????????????# ""T"" #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# """ #????????????? | | ?????????????????? # """ #????????????? | | ????????????????? ]# """ #????????????? | | ???????????????? # #????????????? | | ?????###########+### * #????????????? | | ?????# #????????????? | | ?????# m #????????????? | | ?????# ! == #????????????? | | ????#####+######+### == ##????????????? | | ????# # ## == ""????????????? | | ????# """ # #" Y"????????????? | | ????# "R + """ #T "?????????????? | | ????# """ !# """ #" #?????????????? | | ????# # """ ## #?????????????? | | ????# ! # #? ! #?????????????? | | ????###+###########? #?????????????? | | ??????# #??????????? ! ??????????????? | | ??????# #??????????? % ???????????????? | | ??????# #??????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 80 Energy Generation 18 Energy Capacity 350 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Evasion (%) 50 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisCannonBox Manual? 0 Play Time 00:58:19 Cumulative 344.8 hours Start 2024.10.14 @ 07:43:13 End 2024.10.14 @ 08:39:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 80 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97a3c65a-4e20-488b-88e2-7b2c50cd5a43