Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 01:00:38 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (135) 675 Value Destroyed (3245) 3245 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5453 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 165/400 Matter 292/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Rolling (140) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Treads Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved EM Shotgun Flail > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Treads Armored Wheel Armored Wheel Armored Wheel High-capacity Battery (250) High-capacity Matter Pod (200) Improved Sensor Array Recoil Stabilizer Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Armored Wheel Armored Wheel High-capacity Battery High-capacity Matter Pod Improved Sensor Array Recoil Stabilizer Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Enhanced Autogun Makeshift Shrapnel Gun Rocket Launcher Improved Datajack Flail [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 70 | 8 13 6 34 9 Power 12 | 1 2 1 7 1 Engine 12 | 1 2 1 7 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 1 6 1 Treads 5 | . 1 1 2 1 Leg 2 | 2 . . . . Wheel 5 | . 1 . 4 . Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 4 1 10 2 Device 2 | 1 . . 1 . Storage 4 | 1 3 . . . Processor 2 | . . . 2 . Hackware 1 | . . . 1 . Protection 10 | . 1 1 6 2 Artifact . | . . . . . Weapon 27 | 3 5 3 11 5 Energy Gun 11 | 2 2 2 3 2 Energy Cannon 6 | . . . 6 . Ballistic Gun 4 | 1 . 1 . 2 Ballistic Cannon . | . . . . . Launcher 3 | . 2 . 1 . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 15 | . . 3 7 5 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 8 | . . . 6 2 Weapon 4 | . . 2 . 2 Highest Loss Streak 3 | . . 2 3 2 To Critical Strikes . | . . . . . Average Backups 16 | 5 11 14 16 19 Power 1 | . . 1 1 2 Propulsion 2 | 3 2 2 1 2 Utility 4 | . 3 4 3 6 Weapon 7 | . 4 6 9 7 Tool/Special . | . . . . . Unused Backups 33 | . 7 . 9 17 Power 5 | . . . 1 4 Propulsion 8 | . 3 . 1 4 Utility 8 | . 1 . 1 6 Weapon 12 | . 3 . 6 3 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 98 99 91 98 Engine 11 | . 14 14 11 10 Treads 8 | . 3 13 8 9 Leg 3 | . 20 . . . Wheel 11 | . 3 14 13 11 Device 3 | . 12 . 2 . Storage 11 | . 14 14 11 11 Processor 5 | . . . 4 11 Hackware 7 | . . . 8 11 Protection 9 | . 1 14 9 10 Energy Gun 15 | . 21 17 11 16 Energy Cannon 2 | . . . 8 . Ballistic Gun 2 | . 2 10 1 . Impact Weapon 2 | . . . . 5 Peak Build Rating 27 | 9 13 13 26 27 Average Rating 19 | 6 11 12 19 24 On Entrance 11 | . 9 11 13 25 Avg Prop Armor Cover (%) 7 | . 10 9 6 8 Naked Turns . | . . . . . Heaviest Build 61 | 11 34 34 61 61 Greatest Support 26 | 20 20 10 26 24 Greatest Overweight (x) 5 | 3 3 3 5 5 Average Overweight (x) 2 | . 1 2 2 4 Largest Inventory Capacity 20 | 8 20 15 20 20 Average Capacity 17 | 7 13 15 16 20 Most Carried 20 | 7 15 15 20 20 Average Carried 16 | 5 11 14 16 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 7 15 15 20 20 Class Distribution -------------------- 76% | Mutant 18% | Commander-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 2223 | 301 616 155 646 505 Remotely . | . . . . . Salvage Created 5023 | 138 639 376 1762 2108 Parts 261 | 13 40 13 98 97 Haulers Intercepted 13 | . 2 . 5 6 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 91 | . 13 11 36 31 Guns 62 | . 10 11 18 23 Cannons 13 | . . . 13 . AOE 10 | . 3 . 3 4 Classes Destroyed 15 | 2 6 2 3 2 Worker 4 | . 1 . . 3 Builder 7 | . 1 . 1 5 Tunneler 4 | 4 . . . . Hauler 13 | . 2 . 5 6 Recycler 6 | 1 2 . 1 2 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 9 | . 3 . 4 2 Swarmer 25 | . 8 3 11 3 Grunt 40 | . 5 6 14 15 Brawler 1 | . . . 1 . Duelist 2 | . . . 1 1 Sentry 21 | . . . 9 12 Demolisher 1 | . . 1 . . Assembled 1 | . . 1 . . Best Kill Streak 5 | 4 4 3 5 5 Combat Bots Only 5 | . 3 3 5 5 Max Kills in Single Turn 3 | 1 3 2 2 3 Gunslinging 1 | . . 1 1 1 Exploded 2 | . 2 . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 295 | . 54 57 109 75 Missed 95 | . 17 18 35 25 Hits 200 | . 37 39 74 50 Melee 11 | . . 3 4 4 Projectile 189 | . 37 36 70 46 AOE 6 | . . 6 . . Critical Strikes 2 | . . . 1 1 Damage Taken 2810 | . 356 666 1026 762 Core 465 | . 138 92 143 92 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 235 | . 45 . 80 110 Core Remaining (%) 54 | 100 . 8 . . Volleys Fired 255 | 21 42 27 98 67 Largest 2 | 2 2 2 2 2 Hottest 136 | 60 100 90 136 90 Shots Fired 497 | 42 80 54 187 134 Gun 377 | 42 76 54 71 134 Cannon 111 | . . . 111 . Launcher 4 | . 2 . 2 . Special 5 | . 2 . 3 . Kinetic 117 | 21 19 21 23 33 Thermal 73 | 21 13 . 39 . Explosive 4 | . 2 . 2 . Electromagnetic 303 | . 46 33 123 101 Robot Hit Streak 23 | 6 8 5 12 23 Robot Miss Streak 5 | 3 3 5 4 3 Penetration Max . | . . . . . Secondary Targets 11 | . 2 1 5 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 368 | 26 48 34 135 125 Core Hits 189 | 8 25 20 69 67 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 8 | . 2 . 2 4 Destroy 1 | . 1 . . . Corrupt 3 | . 1 . 2 . Smash 4 | . . . . 4 Melee Attacks 50 | . . . 2 48 Impact 48 | . . . . 48 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 17 | . . . 2 15 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8532 | 255 1017 577 3134 3549 Guns 4526 | 255 632 575 996 2068 Cannons 1770 | . . . 1770 . Explosions 1065 | . 385 . 368 312 Melee 1169 | . . . . 1169 Ramming 2 | . . 2 . . Kinetic 1340 | 99 114 304 427 396 Thermal 1472 | 156 370 . 634 312 Explosive 201 | . 106 . 95 . Electromagnetic 4348 | . 427 271 1978 1672 Impact 1169 | . . . . 1169 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . . . 36 Message Errors 11 | . . . . 11 Matter Fused 10 | . . . . 10 Heat Flow Errors 4 | . . . . 4 Energy Discharges 4 | . . . . 4 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 715 | . 46 . 59 610 Projectiles 41 | . . . 41 . Explosions 68 | . 46 . 18 4 Melee 606 | . . . . 606 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 123 | . 22 . 45 56 Shots 5 | . 1 . 2 2 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 489 | 40 180 251 489 304 Average Temperature 73 | 20 50 78 94 59 Received Heat Transfer 703 | . 48 187 240 228 Effects 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Robots Corrupted 17 | . . . 4 13 Combat Hostiles 6 | . . . 2 4 Parts Fried 51 | . 1 1 15 34 Impact Corruptions 21 | . . . . 21 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 2307 | 350 550 . 1007 400 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 14 | . 3 . 5 6 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . 2 1 Low Security (%) 41 | 100 100 100 22 16 Level 1 49 | . . . 52 83 Level 2 8 | . . . 25 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 427 | 10 142 104 427 336 Initial 167 | . . 53 . 167 Average 204 | 1 20 29 292 255 Influence Increases 3070 | 25 517 240 1139 1149 Destroy 0b10 Robot/C 1800 | . 260 200 720 620 Destroy 0b10 Robot/NC 225 | 25 45 . 55 100 Destroy Leader 494 | . 70 40 188 196 Allied During Kill 8 | . . . . 8 Trap Triggered on 0b10 20 | . . . . 20 Successful Hack 89 | . 27 . 46 16 Select Force Hacks 60 | . 60 . . . Disable Machine 210 | . 30 . 60 120 Destroy Structure 104 | . 25 . 40 39 Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 2734 | 25 379 378 742 1210 Entered New Map 315 | . . 85 . 230 Time Decay 2129 | 25 379 283 672 770 Lost Part 120 | . . 10 60 50 Lost Ally 20 | . . . 10 10 Purge Threat 150 | . . . . 150 Squads Dispatched 10 | . 2 . 3 5 Investigation 5 | . 2 . 2 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 5 | . 1 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 130 | . 20 24 48 38 Peak Tracking Total 21 | . 4 21 5 5 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts 55 | . . . . 55 Triggered . | . . . . . Disarmed 9 | . 9 . . . Reprogrammed 9 | . . . . 9 Reused 2 | . . . . 2 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 15 | . 3 . 4 8 Max in Single Turn 2 | . 2 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 44 | . 11 . 17 16 Terminals 31 | . 8 . 11 12 Fabricators . | . . . . . Repair Stations 5 | . 1 . 2 2 Recycling Units 5 | . 2 . 2 1 Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 166 | . 57 . 67 42 Successful 113 | . 36 . 47 30 Failed 51 | . 20 . 19 12 Catastrophic 1 | . . . 1 . Database Lockouts 2 | . 1 . 1 . Manual 100 | . 43 . 41 16 Terminals 122 | . 40 . 49 33 Fabricators . | . . . . . Repair Stations 13 | . 4 . 4 5 Recycling Units 19 | . 13 . 4 2 Scanalyzers 10 | . . . 10 . Garrison Access 2 | . . . . 2 Terminal Hacks 37 | . 11 . 12 14 Part Schematic 3 | . 1 . 1 1 Robot Schematic 1 | . . . . 1 Robot Analysis 9 | . 3 . 5 1 Prototype ID Bank 8 | . 2 . 2 4 Open Door 3 | . . . . 3 Branch Access Points 1 | . . . 1 . Terminal Index 3 | . 1 . 1 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Disarm Traps 2 | . 2 . . . Transport Status 1 | . . . 1 . Hauler Manifests 3 | . 1 . 1 1 Registered Prototypes 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 4 . 4 4 Scan Component 6 | . 2 . 2 2 Repair 6 | . 2 . 2 2 Recycling Unit Hacks 4 | . 2 . 1 1 Retrieve Components 4 | . 2 . 1 1 Scanalyzer 7 | . . . 7 . Insert Component 2 | . . . 2 . Analyze 3 | . . . 3 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks 52 | . 19 . 23 10 Terminals 44 | . 13 . 21 10 Track 7 | . 1 . 3 3 Assimilate 5 | . 2 . 3 . Botnet 12 | . 4 . 6 2 Disrupt 1 | . . . 1 . Operators 2 | . 1 . 1 . Skim 17 | . 5 . 7 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 6 . 2 . Reject 3 | . 2 . 1 . Mask 3 | . 2 . 1 . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 42 | . 11 . 17 14 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . 1 . 3 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 6 | . 2 . 2 2 Time 255 | . 64 . 108 83 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 17 | . 5 . 3 9 Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 2 . Non-combat 2 | . . . 2 . Combat . | . . . . . Robot Hacks Applied 2 | . . . 2 . parse_system 1 | . . . 1 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 17 | . 2 3 2 10 Largest Group 12 | . 2 5 3 12 Highest-Rated Group 107 | . 20 60 30 107 Highest-Rated Ally 16 | . 10 16 10 16 Total Orders 46 | . 4 5 16 21 STAY 26 | . 3 3 8 12 FOLLOW 20 | . 1 2 8 9 Ally Attacks 1 | . . 1 . . Total Damage 15 | . . 15 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 3117 | 67 2053 . 997 . Terrain 3117 | 67 2053 . 997 . Robot Analysis Total 9 | . 3 . 5 1 Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 13246 | 179 2327 1119 4574 5047 Spaces Moved 7265 | 86 1309 740 2409 2721 Core 26 | 26 . . . . Treads 575 | . . . 575 . Legs 954 | 60 894 . . . Wheels 5710 | . 415 740 1834 2721 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 110 110 105 110 Average Speed 145 | 115 147 124 151 144 Slowest Speed 240 | 200 190 125 240 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 78 | 5 99 97 94 97 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 7 | . 2 2 1 2 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 32 | . 2 . 15 15 Terrain Destroyed 103 | . 28 . 35 40 Melee 15 | . . . . 15 Projectile 5 | . 2 . 3 . AOE 83 | . 26 . 32 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 9374 | 124 1618 880 3126 3626 Wait 1482 | 2 200 97 497 686 Move 7261 | 85 1308 739 2408 2721 Hop . | . . . . . Pick Up 78 | 8 21 6 33 10 Fast Attach 30 | 6 5 . 14 5 Attach 22 | 1 4 5 6 6 Detach 3 | . 2 . 1 . Swap 75 | 1 19 1 33 21 Drop 62 | . 17 4 34 7 Fire 255 | 21 42 27 98 67 Melee 50 | . . . 2 48 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 55 | . . . . 55 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 3 exits: *Mat / *Rec / Gar) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 12) 410 | -10/Materials | Discovered new exit (range 14) 778 | -10/Materials | Discovered new exit (range 15) 1022 | -10/Materials | Discovered new exit (range 15) 1217 | -10/Materials | Discovered new exit (range 8) 1510 | -10/Materials | Discovered new exit (range 12) 1732 | -10/Materials | Central database locked down 1760 | -10/Materials | Learned location of 2 exits from Mines 1812 | -10/Materials | Learned location of 3 exits from Materials 1855 | -10/Materials | Learned location of 1 exit from Storage 1887 | -10/Materials | Identified exit to Mines 1911 | -10/Materials | Learned Storage security intel 1937 | -10/Materials | Repaired Hvy. EM Pulse Gun 1947 | -10/Materials | Learned Storage emergency access door positions 1970 | -10/Materials | Repaired Hvy. EM Pulse Gun 1979 | -10/Materials | Learned location of 1 exit from Recycling 2022 | -10/Materials | Learned 2 Mines zone layouts 2077 | -10/Materials | Learned 4 Recycling zone layouts 2354 | -10/Materials | Core integrity fell below 50% 2507 | -10/Materials | Entered Mines 2507 | -10/Mines | Accompanied by 2 allies 2507 | -10/Mines | Discovered new exit (range 12) 2508 | -10/Mines | Identified exit to Subcaves 2509 | -10/Mines | Identified exit to Materials 2514 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2690 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2727 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2761 | -10/Mines | Learned location of Recycling (-9) 2790 | -10/Mines | Assembled infested the area 2823 | -10/Mines | Lost 3 allies 2833 | -10/Mines | Core integrity fell below 20% 2855 | -10/Mines | Learned location of Zion (-7) 3626 | -10/Mines | Entered Materials 3626 | -9/Materials | Accompanied by 2 allies 3626 | -9/Materials | Evolved 2 slots: Utility x2 3627 | -9/Materials | Identified exit to Materials 3882 | -9/Materials | Lost 3 parts (1n2u) 4419 | -9/Materials | Identified exit to Mines 4419 | -9/Materials | Identified exit to Storage 4858 | -9/Materials | Central database locked down 4939 | -9/Materials | Learned Storage security intel 5070 | -9/Materials | Learned Recycling recycling unit intel 5120 | -9/Materials | Learned Storage emergency access door positions 5141 | -9/Materials | Build established: Scavenger-Mutant 5191 | -9/Materials | Learned location of Mines (-8) 5796 | -9/Materials | Build established: Mutant 6697 | -9/Materials | Repaired Broken Hvy. Ion Engine 7346 | -9/Materials | Repaired Mak. Shrapnel Gun 8200 | -9/Materials | Entered Storage 8200 | -9/Storage | Accompanied by 3 allies 8202 | -9/Storage | Identified exit to Recycling 9630 | -9/Storage | Core integrity fell below 50% 10203 | -9/Storage | Garrison activated, responded to threat 10228 | -9/Storage | Learned Materials trap positions 10296 | -9/Storage | Learned Materials security intel 10405 | -9/Storage | Learned Recycling recycling unit intel 10471 | -9/Storage | Learned Materials trap positions 10511 | -9/Storage | Learned location of 2 exits from Materials 10926 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 10948 | -9/Storage | Identified exit to Garrison 11229 | -9/Storage | Build established: Commander-Mutant 11268 | -9/Storage | Learned location of Armory (-4) 11491 | -9/Storage | Repaired Imp. EM Shotgun 12218 | -9/Storage | Repaired Arm. Wheel+ 12411 | -9/Storage | Used back door to open Recycling access 13247 | -9/Storage | Self-destructed Last Messages --------------- 13147_ Sneak attack on U-05 Engineer. 13147_ U-05 Engineer suffers critical hit (Smash). 13147_ Destroyed Terrain Scan Processor. 13147_ Destroyed Wheel. 13147_ Destroyed Lgt. Ion Engine. 13147_ U-05 Engineer system corrupted by crushing effect. 13147_ U-05 Engineer knocked back. 13171_ Sneak attack on U-05 Engineer. 13171_ U-05 Engineer suffers critical hit (Smash). 13171_ Destroyed Structural Scanner. 13171_ Destroyed Terrain Scanner. 13171_ U-05 Engineer system corrupted by crushing effect. 13172_ U-05 Engineer system terminally corrupted. 13172_ Wheel fried. 13172_ Terrain Scan Processor fried. 13172_ Wheel fried. 13175_ K-01 Serf collects debris. 13188_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?# #?### T # #??# # | | ?# ##### #?##[% # #??# # ########## | | ?# #???# #?### "" """ # #??# #########T# | | ?###+####??# #?### "" """ + ####+### | | ??## #??# #???# """ """ #% # # | | ??#T #??# #???# # # """ # """ """ | | ?###" "##??# #???# # # """ # """ """ | | ?# #??# #???#/########### # """ # """ """ | | ?#== #??#%##### #??######## # # | | ?#== =#??# #??#^^ % # # | | ?#== ===#??#### #??#^^ % %+ # | | ?########?????# #??#^^ # % #####+#### | | ??????????????# #??######+##+## ##??# #??? | | ??????????????#### #????# # """ ##??# #??? | | ???????????????### ##???# """" # """ ##### #??? | | ???????????????### ###??# ""[ " # """ + #??? | | ???????????????## ##??# """ *" # ##### #### | | ???????????????## % ##??# "[[""" ###+####???# # | | ???????????????## % ##??# "[]"" #?# #??????# # | | ???????????#######%###??# "" " #?# #??????# # | | ???????????#"""###%###??# #?# #??????# # | | ??????????##"Y"### #????# #?# #??????# + ! | | ??????????#[=!=! # #????##########?# #??????# # ! | | ??????????# =[=[ #%################# ######## # | | ??????????# """ + % + | | ??????????# # @ # | | ??????????# %# #### | | ??????????# % + | | ??????????# ######+############## | | ??????????#### #?????# ## | | ?????????????# #?????#"## | | ?????????????# #?????####% % #### | | ?????????????# #???????## % % #??? | | ?????????????##############??#"## #### | | ???????????????????# #??# T#% %# | | ???????????????????# """ ####+## # "" | | ???????????????????# """ + + "" | | ???????????????????# """ ########## ##### # "" | | ???????????????????# #?#!!!!# # #???# # | | ???????????????????# #?# + #???# + | | ???????????????????##" "# #?#!!!!# ######????##### | | ????????????????????#"R"###?######T#?????????????? | | ????????????????????#"""#????????###?????????????? | | ????????????????????#####????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Enh. Autogun | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Autogun | -9/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Hvy. EM Pulse Gun | 40% | -10/Materials Hvy. EM Pulse Gun | 70% | -10/Materials Hvy. Ion Engine | 87% | -9/Materials | Broken Mak. Shrapnel Gun | 5% | -9/Materials Imp. EM Shotgun | 5% | -9/Storage Arm. Wheel | 56% | -9/Storage Studied --------- Arm. Wheel | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceSpacefoldSheargun Manual? 0 Play Time 01:27:20 Cumulative 861.1 hours Start 2025.12.13 @ 04:38:11 End 2025.12.14 @ 01:00:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 552 Rogue 552 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 72 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99c0ada4-90c0-4472-9f8c-94ce896addfd