Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.08 @ 21:54:08 Player: Dytto Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (383) 383 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 1775 Bonus ------- Follower Combat Kills 127 Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Targeting Computer Hardened Medium Armor Plating Insulated Plating > --- WEAPON (2) ------- EM Pulse Gun Rocket Launcher > --- INVENTORY (5) ---- Large Battery (200) Core Shielding Heavy EM Pulse Gun Particle Gun Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Targeting Computer Hardened Medium Armor Plating Insulated Plating > --- WEAPON ----------- EM Pulse Gun Rocket Launcher > --- INVENTORY -------- Large Battery Core Shielding Particle Gun Great Maul [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 26 | 4 12 9 1 Power 4 | 1 1 2 . Engine 3 | 1 1 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg 7 | 2 3 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 4 1 1 Device . | . . . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 5 | . 3 1 1 Artifact . | . . . . Weapon 9 | 1 4 4 . Energy Gun 6 | 1 3 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 85 99 88 Engine 11 | . 13 9 . Core 2 | . . 4 11 Leg 27 | . 28 28 22 Processor 13 | . 13 14 11 Protection 12 | . 9 14 22 Energy Gun 13 | . 13 13 11 Launcher 6 | . . 13 11 Impact Weapon 3 | . 5 . . Naked Turns . | . . . . Heaviest Build 24 | 7 16 24 22 Greatest Support 27 | 20 20 27 27 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 5 Average Carried 4 | 1 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 476 | 165 189 112 10 Remotely . | . . . . Salvage Created 375 | . 290 85 . Parts 28 | . 21 7 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 12 | . 8 4 . Melee 3 | . 2 1 . Guns 6 | . 4 2 . AOE 3 | . 2 1 . Classes Destroyed 3 | . 3 . . Watcher 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 7 | . 5 2 . Best Kill Streak 5 | . 5 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 676 | . 384 277 15 Core 109 | . 91 18 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 84 | . 84 . . Core Remaining (%) 78 | 100 . 56 . Volleys Fired 38 | . 25 13 . Largest 2 | . 1 2 . Hottest 73 | . 50 73 . Shots Fired 39 | . 25 14 . Gun 37 | . 25 12 . Cannon . | . . . . Launcher 2 | . . 2 . Special . | . . . . Kinetic . | . . . . Thermal 4 | . 4 . . Explosive 2 | . . 2 . Electromagnetic 33 | . 21 12 . Robot Hit Streak 4 | . 4 4 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 29 | . 20 9 . Core Hits 23 | . 16 7 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 8 | . 7 1 . Impact 8 | . 7 1 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 720 | 1 463 256 . Guns 342 | . 236 106 . Cannons . | . . . . Explosions 191 | . 96 95 . Melee 169 | . 131 38 . Ramming 18 | 1 . 17 . Kinetic . | . . . . Thermal 122 | . 122 . . Explosive 95 | . . 95 . Electromagnetic 316 | . 210 106 . Impact 169 | . 131 38 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . 1 1 . Impact 2 | . 1 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 55 | . 28 27 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed 6 | 2 . 4 . Kicked 6 | 2 . 4 . Crushed . | . . . . Highest Temperature 60 | . 21 60 . Average Temperature 15 | . 9 21 . Received Heat Transfer 252 | . 171 81 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 224 | . 224 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 194 | . 113 194 27 Initial 26 | . . 9 26 Average 44 | . 34 63 16 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 15 9 1 Peak Tracking Total 6 | . 6 3 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 12 | . 9 2 1 Terminals 9 | . 8 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 30 2 1 Successful 19 | . 17 2 . Failed 14 | . 13 . 1 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 24 | . 23 . 1 Fabricators . | . . . . Repair Stations 7 | . 7 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 13 2 . Prototype ID Bank 3 | . 3 . . Open Door 2 | . . 2 . Emergency Access Points 1 | . 1 . . Unreport Threat 2 | . 2 . . Dispatch Records 2 | . 2 . . Transport Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 21 Highest-Rated Ally 16 | . . 16 13 Total Orders . | . . . . Ally Attacks 27 | . . 20 7 Total Damage 240 | . . 177 63 Kills 5 | . . 4 1 Allies Corrupted . | . . . . Allies Melted 2 | . . 1 1 Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2720 | 83 1422 1088 127 Spaces Moved 2009 | 63 1029 818 99 Core 10 | 10 . . . Treads . | . . . . Legs 1999 | 53 1029 818 99 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 125 Average Speed 121 | 114 120 124 125 Slowest Speed 125 | 120 120 125 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 5 98 101 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 12 | . 2 10 . Melee . | . . . . Projectile . | . . . . AOE 12 | . 2 10 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2230 | 71 1180 877 102 Wait 105 | . 91 13 1 Move 2005 | 62 1028 816 99 Hop . | . . . . Pick Up 20 | 3 8 8 1 Fast Attach 13 | 4 7 2 . Attach 3 | . . 2 1 Detach 1 | . . 1 . Swap 10 | . 5 5 . Drop 21 | . 9 12 . Fire 38 | . 25 13 . Melee 8 | . 7 1 . Ram . | . . . . Kick 6 | 2 . 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 84 | -11/Junkyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Discovered new exit (range 15) 1136 | -10/Materials | Repaired EM Pulse Gun 1162 | -10/Materials | Repaired Lgt. Armor Plating 1195 | -10/Materials | Discovered new exit (range 16) 1506 | -10/Materials | Entered Mines 1575 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1592 | -10/Mines | Discovered new exit (range 5) 1618 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1647 | -10/Mines | Met a Derelict shopkeep closing up shop 1881 | -10/Mines | Learned 4 Materials zone layouts 2156 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2234 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2506 | -10/Mines | Discovered new exit (range 6) 2594 | -10/Mines | Entered Materials 2594 | -9/Materials | Accompanied by 2 allies 2594 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2721 | -9/Materials | Self-destructed Last Messages --------------- 02524_ G-47 Trooper destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 4 Materials zones... 02596_ HT-PQF(g): "Okay, now we're kinda screwed." 02596_ XY-U62(g): "What?! This place again? I'm sticking with you." 02609_ T-07 Excavator is excavating. 02620_ Acquired Hvy. EM Pulse Gun. 02624_ Connecting with Terminal... 02624_ Current location identified: Materials 02624_ Connecting with Terminal... 02636_ U-05 Engineer lays Concrete. 02638_ T-07 Excavator is excavating. 02639_ U-05 Engineer lays Concrete. 02645_ Mercenary 1a destroyed. 02652_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 02701_ U-05 Engineer lays Concrete. 02704_ Acquired 10 matter. 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