Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.14 @ 10:46:28 // AFD2018/Launchers Player: Kyzrati Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (240) 1200 Value Destroyed (8902) 8902 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2153) 2153 TOTAL SCORE: 18075 Bonus ------- High Alert Combat Kills 2153 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Compact Tesla Bomb Launcher Fusion Bomb Launcher Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Medium Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Medium Matter Pod Advanced Visual Processing Unit > --- WEAPON ----------- Mini Smartbomb Launcher Fusion Bomb Launcher Advanced Micro-nuke Launcher > --- INVENTORY -------- Improved Ion Engine Micro Fission Core Heavy Shock Bomb Launcher Tesla Bomb Launcher Compact Tesla Bomb Launcher Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Tiamat Missile Launcher Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Matter Pod Device Advanced Heat Sink Storage Medium Matter Pod Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Improved Proton Missile Launcher Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 2 | . . . . . . . . 1 1 . Propulsion 4 | . . 1 1 . . . . . 1 1 Utility 7 | . . 1 1 2 . . 2 1 . . Weapon 1 | . . . . . . . . . . 1 Parts Attached 282 | 6 5 23 24 14 . 27 25 64 16 78 Power 34 | 2 . 1 1 1 . 5 1 7 2 14 Engine 20 | 2 . 1 1 1 . 4 1 3 2 5 Core 8 | . . . . . . 1 . 4 . 3 Reactor 6 | . . . . . . . . . . 6 Propulsion 87 | 2 2 9 6 1 . 9 6 19 6 27 Treads 37 | . . 5 4 1 . 6 4 7 3 7 Leg 26 | . . 3 2 . . 2 . 5 1 13 Wheel 24 | 2 2 1 . . . 1 2 7 2 7 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 50 | . 1 4 3 1 . 8 6 11 6 10 Device 21 | . . 2 . . . 3 3 6 3 4 Storage 13 | . 1 1 . . . 2 2 5 1 1 Processor 1 | . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 15 | . . 1 3 1 . 3 1 . 2 4 Artifact . | . . . . . . . . . . . Weapon 111 | 2 2 9 14 11 . 5 12 27 2 27 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 111 | 2 2 9 14 11 . 5 12 27 2 27 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 1 2 . 1 2 1 1 5 Parts Lost 129 | . . 10 8 3 1 5 8 32 5 57 Power 17 | . . . 1 . . 1 . 2 1 12 Propulsion 55 | . . 5 3 1 . 3 3 11 3 26 Utility 32 | . . 1 2 2 1 1 4 9 1 11 Weapon 25 | . . 4 2 . . . 1 10 . 8 Highest Loss Streak 23 | . . 5 6 3 1 2 4 8 2 23 Average Slot Usage (%) 80 | . 74 86 93 78 69 83 84 72 89 73 Engine 6 | . 14 11 9 7 7 5 4 2 13 4 Core 1 | . . . . . . 1 1 6 1 2 Treads 13 | . . 9 22 14 15 19 19 11 10 9 Leg 7 | . . 8 10 15 15 8 . 2 8 9 Wheel 4 | . 28 8 . . . 1 3 5 6 1 Device 8 | . . 6 . . . 13 11 13 14 8 Storage 15 | . 3 16 18 15 12 12 23 16 15 13 Protection 5 | . . 5 14 10 3 4 4 1 6 5 Launcher 14 | . 28 21 17 15 15 15 12 8 10 11 Naked Turns 38 | . . . . . . . . . . 38 Heaviest Build 115 | 9 13 27 34 33 33 40 45 65 87 115 Greatest Support 125 | 20 32 60 80 40 30 60 80 97 69 125 Greatest Overweight (x) 10 | 1 . 2 1 1 1 1 4 2 8 10 Average Overweight (x) 1 | . . . . . . . 1 . 3 2 Largest Inventory Capacity 18 | 4 6 6 6 6 6 8 8 14 14 18 Average Capacity 8 | 4 4 6 6 6 5 5 8 11 14 13 Most Carried 14 | 4 6 6 6 6 6 8 8 14 14 14 Average Carried 7 | 3 4 5 5 5 5 5 7 9 13 11 Final Capacity 14 | 4 6 6 6 6 4 8 8 14 14 4 Final Carried 14 | 4 6 6 6 6 4 8 8 13 14 3 Class Distribution -------------------- 85% | Scavenger-Mutant 10% | Mutant 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Matter Collected 5809 | 50 100 499 663 106 . 736 441 1487 231 1496 Remotely 641 | . . . . . . 575 . . 66 . Salvage Created 10416 | 87 100 969 1568 148 . 701 495 2601 486 3261 Parts 384 | 6 4 52 69 7 . 27 22 74 21 102 Haulers Intercepted 3 | . . 1 . . . 1 . 1 . . Recyclers Shooed 32 | . . 6 . 2 . 1 . 11 3 9 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 149 | . . 19 24 3 . 16 8 38 4 37 AOE 112 | . . 19 23 3 . 15 6 25 2 19 Classes Destroyed 16 | 2 . 7 3 . . 1 1 2 . . Worker 24 | . . 1 4 . . 1 2 4 1 11 Builder 22 | . . 3 7 . . . . 5 . 7 Tunneler 9 | 4 . 1 . . . . . 1 . 3 Hauler 3 | . . 1 . . . 1 . 1 . . Recycler 21 | 1 1 3 4 1 . 1 . 4 1 5 Mechanic 3 | . . . 1 . . . . 2 . . Operator 2 | . . . . . . . 1 . . 1 Watcher 7 | . . 1 3 . . 1 . . . 2 Swarmer 23 | . . 6 4 2 . . . 8 . 3 Saboteur 1 | . . . . . . . . 1 . . Grunt 62 | . . 8 11 . . 12 3 19 . 9 Brawler 2 | . . . . . . . . 1 . 1 Duelist 2 | . . . 1 . . . . 1 . . Sentry 26 | . . 5 6 1 . 2 2 3 2 5 Hunter 19 | . . . 2 . . . 2 1 2 12 Programmer 14 | . . . . . . 2 1 4 . 7 Best Kill Streak 13 | 2 1 4 12 2 . 4 2 8 4 13 Combat Bots Only 6 | . . 3 5 2 . 4 2 6 2 5 Max Kills in Single Turn 5 | 2 1 3 3 2 . 2 2 5 1 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 2 2 . 2 2 3 1 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Damage Taken 17033 | 22 21 1245 1614 211 51 891 816 3637 684 7841 Core 2520 | 17 10 182 142 31 13 105 153 516 46 1305 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 93 89 54 74 . . 78 82 48 96 . Volleys Fired 314 | 7 . 43 39 5 6 41 15 72 9 77 Largest 3 | 2 . 2 2 2 1 2 2 2 2 3 Hottest 132 | 60 . 66 72 78 39 78 86 86 89 132 Shots Fired 407 | 9 . 57 60 7 6 51 22 92 16 87 Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 407 | 9 . 57 60 7 6 51 22 92 16 87 Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 149 | 9 . 15 17 2 6 27 7 34 . 32 Electromagnetic 258 | . . 42 43 5 . 24 15 58 16 55 Robot Hit Streak 20 | 3 . 5 12 3 9 20 14 17 9 9 Robot Miss Streak 6 | 2 . 3 2 1 . 2 1 4 2 6 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 271 | 5 . 33 43 5 6 39 18 68 12 42 Core Hits 429 | 8 5 44 74 4 . 40 17 95 11 131 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 27567 | 416 37 1888 3309 427 686 2385 1027 7627 701 9064 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 27153 | 388 . 1875 3298 424 686 2381 957 7531 672 8941 Melee . | . . . . . . . . . . . Ramming 414 | 28 37 13 11 3 . 4 70 96 29 123 Kinetic . | . . . . . . . . . . . Thermal 645 | . . 21 221 . . 68 . 180 114 41 Explosive 14540 | 388 . 850 1585 306 686 1615 521 4059 . 4530 Electromagnetic 11968 | . . 1004 1492 118 . 698 436 3292 558 4370 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . 2 . . . . 5 4 11 . 13 Average Corruption 5 | . 1 . . . . 3 2 9 . 6 Corruption Purged . | . . . . . . . . . . . Effects 117 | . . . . . . 17 5 51 . 44 Message Errors 27 | . . . . . . 7 . 12 . 8 Matter Fused 19 | . . . . . . 2 . 10 . 7 Heat Flow Errors 8 | . . . . . . 3 1 2 . 2 Energy Discharges 11 | . . . . . . 1 2 5 . 3 Parts Rejected 4 | . . . . . . . . 1 . 3 Data Loss (minor) 15 | . . . . . . 2 1 6 . 6 Data Loss (major) 3 | . . . . . . 1 . . . 2 Misfires 2 | . . . . . . . . . . 2 Misdirections 9 | . . . . . . . . 5 . 4 Targeting Errors 16 | . . . . . . 1 1 10 . 4 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 1129 | 3 . 32 65 21 15 108 . 389 2 494 Projectiles . | . . . . . . . . . . . Explosions 1126 | 3 . 29 65 21 15 108 . 389 2 494 Melee 3 | . . 3 . . . . . . . . Knockbacks 4 | . . . . . . . . 4 . . Impact 4 | . . . . . . . . 4 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 2313 | 12 14 93 53 4 54 403 162 549 134 835 Shots 85 | . . 5 3 1 3 19 4 17 5 28 Rammed 83 | 6 16 3 3 2 . 1 9 28 4 11 Targets Rammed 90 | 6 16 3 3 3 . 1 11 29 4 14 Kicked 2 | . . . . . . . . . . 2 Crushed 5 | . . . . 1 . . 2 1 . 1 Highest Temperature 382 | . . 33 72 382 . 261 167 254 . 331 Average Temperature 55 | . . 10 17 161 . 76 57 103 . 62 Received Heat Transfer 2820 | . . 471 594 54 . 159 126 648 54 714 Effects 3 | . . . . 1 . . . . . 2 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 42 | . . 1 3 . . 2 2 14 2 18 Combat Hostiles 37 | . . . 1 . . 1 2 13 2 18 Parts Fried 90 | . . 4 15 2 . 7 2 20 5 35 Impact Corruptions 2 | . . 1 . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 800 | . . 50 400 . . 50 . 150 50 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 20 | . . 3 7 . . 2 . 5 . 3 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Peak Influence 1199 | 25 93 488 821 462 208 797 441 1012 809 1199 Average Influence 444 | 14 65 278 517 392 176 485 249 498 628 642 Maximum Alert Level 4 | . . 2 3 2 1 3 2 3 3 4 Low Security (%) 18 | 100 100 25 . . 91 17 37 11 . . Level 1 28 | . . 53 28 86 8 14 59 16 . 20 Level 2 36 | . . 21 48 13 . 47 3 53 75 47 Level 3 13 | . . . 22 . . 20 . 18 24 21 Level 4 2 | . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 33 | . . 1 2 . . 7 3 7 3 10 Investigation 5 | . . 1 . . . 3 . . . 1 Extermination 6 | . . . . . . 1 1 2 . 2 Reinforcement 16 | . . . 2 . . 2 2 1 3 6 Assault 5 | . . . . . . 1 . 3 . 1 Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Construction Impeded 10 | . . . 1 . . 1 1 1 1 5 Haulers Reinforced 2 | . . . . . . 1 . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Distress Signals 15 | . . 5 2 1 . 1 1 . . 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 239 | . 4 29 37 5 5 22 14 41 9 73 Peak Tracking Total 9 | . 2 7 6 4 5 4 3 6 4 9 Tactical Retreats 21 | . . 2 2 2 . 3 . 3 1 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 16 | . . . . 5 . 3 3 3 1 1 Indirectly 4 | . . . . 1 . . 2 1 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . 1 . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 47 | . . 7 5 . . 3 8 10 5 9 Max in Single Turn 6 | . . 1 2 . . 1 2 6 4 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 28 | . 3 5 3 1 . 6 7 . 1 2 Terminals 22 | . 3 4 3 1 . 3 6 . . 2 Fabricators 3 | . . . . . . 1 1 . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 65 | . 5 13 10 2 . 13 16 . 1 5 Successful 23 | . 1 8 2 . . 4 6 . . 2 Failed 42 | . 4 5 8 2 . 9 10 . 1 3 Catastrophic 12 | . 1 . 1 2 . 4 4 . . . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 3 3 10 2 . 7 6 . . 4 Terminals 50 | . 5 8 10 2 . 6 14 . . 5 Fabricators 6 | . . . . . . 3 2 . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . 5 . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 7 | . . 1 2 . . . 4 . . . Part Schematic 1 | . . . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . Unreport Threat 4 | . . . 1 . . . 3 . . . Fabricator Hacks 3 | . . . . . . 2 1 . . . Load Schematic 2 | . . . . . . 1 1 . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . 4 . . . . . . . . Process 1 | . . 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Retrieve Matter 2 | . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 26 | . 3 6 2 . . 6 4 . . 5 Terminals 9 | . 1 3 . . . 2 1 . . 2 Track 4 | . 1 2 . . . . . . . 1 Botnet 5 | . . 1 . . . 2 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 3 3 3 1 . 6 7 . 1 2 Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built 2 | . . . . . . 2 . . . . Matter 146 | . . . . . . 146 . . . . Time 73 | . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 159 | . . 159 . . . . . . . . Retrieved Matter 242 | . . 242 . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total Allies 2 | . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 2 2 Highest-Rated Group 92 | . . . . . . . . . 92 92 Highest-Rated Ally 46 | . . . . . . . . . 46 46 Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 4 2 Total Damage 97 | . . . . . . . . . 46 51 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Turns Passed 7931 | 146 287 794 750 393 189 1269 966 1111 492 1534 Spaces Moved 4680 | 130 307 476 379 224 127 743 580 546 296 872 Core 218 | 44 . . . . . . . 15 . 159 Treads 1609 | . . 126 149 92 . 389 396 280 32 145 Legs 1245 | . . 137 230 132 127 354 . 70 1 194 Wheels 1608 | 86 307 213 . . . . 184 181 263 374 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 90 120 120 120 120 110 50 110 50 Average Speed 136 | 86 85 128 153 152 134 148 146 136 140 134 Slowest Speed 220 | 100 100 180 180 160 150 160 160 200 180 220 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 5 46 43 46 6 71 17 20 19 8 25 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 36 | . . 5 13 . . . . 11 . 7 Terrain Destroyed 1350 | 55 . 106 146 32 53 177 64 320 67 330 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 1350 | 55 . 106 146 32 53 177 64 320 67 330 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total 5727 | 153 333 599 480 270 139 845 661 775 351 1121 Wait 134 | . . 27 21 2 5 18 9 22 6 24 Move 4671 | 129 306 475 378 224 126 742 579 545 295 872 Hop . | . . . . . . . . . . . Pick Up 86 | 4 2 11 8 5 . 6 6 20 10 14 Fast Attach 152 | 5 1 15 10 10 . 18 19 25 8 41 Attach 59 | . . 4 5 . . 1 . 22 5 22 Detach 29 | . . 2 . 1 1 . . 10 2 13 Swap 72 | 1 4 4 9 4 . 8 6 17 3 16 Drop 115 | 1 4 15 7 13 1 10 16 13 9 26 Fire 314 | 7 . 43 39 5 6 41 15 72 9 77 Melee . | . . . . . . . . . . . Ram 22 | 6 16 . . . . . . . . . Kick 4 | . . . . . . . . . . 4 Crush 64 | . . 3 3 3 . 1 11 29 4 10 Escape Stasis 5 | . . . . 3 . . . . . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 5 exits: [*Fac] / Low x2 / Ext x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 666 | -9/Materials | Build established: Scavenger-Mutant 682 | -9/Materials | Lost 5 parts (2n1u2w) 726 | -9/Materials | Discovered new exit (range 14) 764 | -9/Materials | Lost 4 parts (3n1w) 1117 | -9/Materials | Discovered new exit (range 15) 1228 | -9/Materials | Entered another Materials area 1228 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1519 | -8/Materials | Lost 6 parts (1p3n1u1w) 1572 | -8/Materials | Discovered new exit (range 13) 1895 | -8/Materials | Discovered new exit (range 16) 1978 | -8/Materials | Entered Factory 1978 | -7/Factory | Evolved 2 slots: Utility x2 2190 | -7/Factory | Lost 3 parts (1n2u) 2194 | -7/Factory | Found Prototype Launcher 2194 | -7/Factory | Identified Rocket Array 2331 | -7/Factory | Discovered new exit (range 11) 2371 | -7/Factory | Sucked down chute 2371 | -7/Factory | Entered Waste 2461 | -7/Waste | Spotted C-40 Crusher 2505 | -7/Waste | Spotted C-40 Crusher 2515 | -7/Waste | Spotted C-40 Crusher 2517 | -7/Waste | Spotted C-40 Crusher 2525 | -7/Waste | Spotted C-40 Crusher 2539 | -7/Waste | Discovered new exit (range 16) 2560 | -7/Waste | Entered Factory 2789 | -7/Factory | Fabricated Lrn. Tractor Beam? 2885 | -7/Factory | Discovered new exit (range 16) 2962 | -7/Factory | Local fabrication network quarantined 3423 | -7/Factory | Discovered new exit (range 6) 3513 | -7/Factory | Discovered new exit (range 9) 3760 | -7/Factory | First assault squad dispatched 3829 | -7/Factory | Entered another Factory area 3829 | -6/Factory | Evolved 2 slots: Utility x2 4319 | -6/Factory | Lost 4 parts (1n3u) 4319 | -6/Factory | Identified exit to Lower Caves 4319 | -6/Factory | Identified exit to Extension 4457 | -6/Factory | Discovered new exit (range 11) 4795 | -6/Factory | Entered another Factory area 4795 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5095 | -5/Factory | First assault squad dispatched 5106 | -5/Factory | Garrison activated, responded to threat 5157 | -5/Factory | Lost 4 parts (1p2u1w) 5195 | -5/Factory | System corruption reached 10% 5229 | -5/Factory | Lost 3 parts (1p1n1w) 5379 | -5/Factory | Lost 8 parts (4n3u1w) 5736 | -5/Factory | Lost 3 parts (2n1u) 5790 | -5/Factory | Core integrity fell below 50% 5825 | -5/Factory | Lost 5 parts (3n1u1w) 5869 | -5/Factory | Discovered new exit (range 15) 5906 | -5/Factory | Entered another Factory area 5906 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6372 | -4/Factory | Discovered new exit (range 10) 6381 | -4/Factory | Allied Derelicts emerged from ambush trap array 6398 | -4/Factory | Entered Research 6398 | -3/Research | Accompanied by 2 allies 6398 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6514 | -3/Research | Found Fusion Bomb Launcher 6520 | -3/Research | Found Gamma Bomb Array 6543 | -3/Research | Found Prototype Launcher 6543 | -3/Research | Identified Tesla Bomb Launcher 6548 | -3/Research | Found Fusion Bomb Launcher 6556 | -3/Research | Found Gamma Bomb Array 6560 | -3/Research | Found Gamma Bomb Array 6673 | -3/Research | Found Fusion Bomb Launcher 6676 | -3/Research | Found Fusion Bomb Launcher 6898 | -3/Research | Found Prototype Launcher 6898 | -3/Research | Identified Com. Tesla Bomb Launcher 6902 | -3/Research | Found Prototype Launcher 6902 | -3/Research | Identified Mni. Smartbomb Launcher 6959 | -3/Research | Found Prototype Launcher 6959 | -3/Research | Identified Adv. Micro-nuke Launcher 7163 | -3/Research | Lost 11 parts (2p5n4u) 7571 | -3/Research | Found Prototype Launcher 7571 | -3/Research | Identified Tactical Quantum Warhead 7681 | -3/Research | Spotted B-86 Titan 7698 | -3/Research | System corruption reached 10% 7765 | -3/Research | Lost 6 parts (2p3n1w) 7820 | -3/Research | Core integrity fell below 50% 7898 | -3/Research | First assault squad dispatched 7917 | -3/Research | Lost 23 parts (4p14n2u3w) 7920 | -3/Research | Core integrity fell below 20% 7927 | -3/Research | Spotted B-86 Titan 7932 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 07886_ Penetrated by Slug. 07889_ Slug penetrates Door. 07889_ Penetrated by Slug. 07889_ Slug penetrates Wall. 07898_ ALERT: Significant disruption in Zone 9W, assault force dispatched. 07915_ Acquired 24 matter. 07919_ Penetrated by Slug. 07919_ Slug penetrates K-01 Serf. 07919_ K-01 Serf destroyed. 07920_ Slug penetrates H-77 Assassin. 07920_ Penetrated by Slug. 07920_ Slug penetrates Wall. 07922_ Penetrated by Slug. 07922_ K-01 Serf collects debris. 07923_ Penetrated by Slug. 07927_ Critical hit. 07927_ Lgt. Ion Engine destroyed. 07928_ Penetrated by Slug. 07932_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?# ] #????????????????????????? | | ?# #????????????????????????? | | ?# ] #????????????????????????? | | ?# #######????????????????????????? | | ?####### # ###??????????????????????????????? | | ###### #####????????????????????????????????? | | + #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | #### # #????????????????????????????????????? | | ???# ########????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #????????########???????????????????????????? | | #### ##???????# + #???????????????????????????? | | #???????# # #???????????????????????????? | | ######### # #???????????????????????????? | | "" ] # #???????????????????????????? | | " + #######?????????????????????? | | ]########### # ?????????????????????? | | % #?????????# # ?????????????????????? | | ## ###?????????# # ??????????????????????? | | ## #?#?######### # ??????????????????????? | | ## #?# ####### #??????????????????????? | | ## #?# ? #?????# #??????????????????????? | | ## %### ]]] #?????# @##########?????????????? | | + % ## ]]] ] #?????# #?????????????? | | # % ## ]] #?????# #?????????????? | | # % ## #?????# +???????????? | | / #? ] #?????# "" ###???????????? | | # % #?? #?????# "T" #?????????????? | | # %#??? ???????# " " #?????????????? | | ######+####"##### #?????????????? | | =%* ???????????? | | ???????????? | | ???????????? | | R ???????????? | | ############## ### ;###????????????? | | #?????????????# #?# ]]] ??????????????? | | ??????????????# #?# ]] #?????????????? | | ??????????????# #?# ]] ###?????????????? | | ??????????????# #?# #???????????????? | | ??????????????# #?# ???????????????? | | ??????????????# #?# #???????????????? | | ??????????????# #?#########+##????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????+ #?????????????????????????????? | | ??????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 53 Energy Capacity 560 Matter Stores 400 Matter Capacity 550 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 1425 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Launcher Specialist Challenges ------------ None Game ------ Seed AssemblyStormTerrabomb Manual? 0 Play Time 03:14:54 Cumulative 212.5 hours Start 2020.01.07 @ 09:43:11 End 2020.01.14 @ 10:46:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2018/Launchers Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 17 Types 13/0/1/2/0/1/0 Lore% 29 Gallery% 72 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6e5b41c-1824-4628-8262-9bebad9c47da