Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.31 @ 15:56:02 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1055) 1055 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2110 Bonus ------- None Cogmind --------- Core Integrity 72/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (20) --- Light Nuclear Core Meta Core Light Treads Light Treads Improved Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Seismic Detector Medium Armor Plating Medium Armor Plating Makeshift System Restoration Module Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Multitool Scrap Shield Fragment (48) Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Light Nuclear Core Meta Core Light Treads Light Treads Improved Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Seismic Detector Medium Armor Plating Medium Armor Plating Makeshift System Restoration Module Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Multitool Scrap Shield Fragment Scrap Shield Fragment [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Impact Weapon Hammer Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 4 9 11 . Power 2 | . 2 . . Engine 2 | . 2 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 5 | 2 . 3 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 2 . Device 2 | 1 1 . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 11 | 1 4 6 . Energy Gun 1 | . 1 . . Energy Cannon 4 | . 2 2 . Ballistic Gun 5 | 1 . 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 15 | 5 12 17 . Power 1 | 1 1 1 . Propulsion 2 | 3 1 2 . Utility 7 | . 5 8 . Weapon 3 | 1 3 3 . Tool/Special . | . . . . Unused Backups 24 | . 5 5 14 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 10 | . 2 2 6 Weapon 9 | . 3 2 4 Tool/Special 3 | . . 1 2 Average Slot Usage (%) 99 | . 99 99 . Engine 13 | . 13 14 . Treads 27 | . 27 28 . Device 6 | . 14 . . Storage 14 | . 14 14 . Protection 7 | . . 13 . Energy Cannon 18 | . 26 12 . Ballistic Gun 8 | . . 15 . Peak Build Rating 16 | 7 11 16 . Average Rating 11 | 6 10 13 . On Entrance 10 | 6 7 11 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 68 | 15 52 68 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 10 | . 10 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 . Average Capacity 17 | 8 15 20 . Most Carried 20 | 6 17 20 . Average Carried 16 | 5 13 19 . Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 17 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1373 | 240 639 494 . Remotely . | . . . . Salvage Created 1515 | 76 1047 392 . Parts 80 | 4 52 24 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 27 | . 18 9 . Guns 7 | . . 7 . Cannons 20 | . 18 2 . Classes Destroyed 8 | 2 5 1 . Tunneler 2 | 1 1 . . Hauler 2 | . 2 . . Recycler 4 | 1 3 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 15 | . 15 . . Subdweller 9 | . . 9 . Best Kill Streak 3 | 2 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 85 | . 52 33 . Missed 21 | . 14 7 . Hits 64 | . 38 26 . Projectile 64 | . 38 26 . Critical Strikes 2 | . 1 1 . Damage Taken 1058 | . 443 615 . Core 178 | . 102 76 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 133 | . 133 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 109 | 3 75 31 . Largest 2 | 2 2 2 . Hottest 120 | 80 120 120 . Shots Fired 207 | 6 148 53 . Gun 51 | 6 7 38 . Cannon 156 | . 141 15 . Launcher . | . . . . Special . | . . . . Kinetic 38 | . . 38 . Thermal 159 | 3 141 15 . Explosive . | . . . . Electromagnetic 10 | 3 7 . . Robot Hit Streak 13 | 3 9 13 . Robot Miss Streak 5 | 1 5 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 119 | 4 85 30 . Core Hits 49 | 2 31 16 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Destroy 1 | . . 1 . Corrupt 1 | . 1 . . Melee Attacks 3 | . 1 2 . Impact 3 | . 1 2 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2239 | 82 1510 647 . Guns 635 | 48 91 496 . Cannons 1563 | . 1412 151 . Explosions 34 | 34 . . . Melee . | . . . . Ramming 7 | . 7 . . Kinetic 496 | . . 496 . Thermal 1632 | 69 1412 151 . Explosive . | . . . . Electromagnetic 104 | 13 91 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . 38 . . Projectiles 38 | . 38 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 272 | 54 240 272 . Average Temperature 56 | 29 57 61 . Received Heat Transfer 541 | . 186 355 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 4 5 . Heat Transferred 3331 | 75 2960 296 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 162 | 10 162 . . Initial . | . . . . Average 51 | 3 52 . . Influence Increases 645 | 10 635 . . Destroy 0b10 Robot/C 360 | . 360 . . Destroy 0b10 Robot/NC 60 | 10 50 . . Destroy Leader 110 | . 110 . . Successful Hack 36 | . 36 . . Select Force Hacks 60 | . 60 . . Disable Machine 15 | . 15 . . Destroy Structure 4 | . 4 . . Influence Decreases 645 | 10 482 153 . Entered New Map 74 | . . 74 . Time Decay 571 | 10 482 79 . Squads Dispatched 6 | . 6 . . Investigation 5 | . 5 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 26 9 . Peak Tracking Total 3 | . 3 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 2 | . . 2 . Traps Extracted . | . . . . Installed 2 | . . 2 . Triggered . | . . . . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 10 | . 9 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 26 1 . Successful 17 | . 16 1 . Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 11 | . 11 . . Terminals 21 | . 21 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 8 1 . Robot Analysis 6 | . 6 . . Dispatch Records 1 | . 1 . . Registered Components 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 3 | . 3 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Patch 1 | . 1 . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 277 | 14 263 . . Seismic 277 | 14 263 . . Robot Analysis Total 6 | . 6 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 4292 | 33 1972 2287 . Spaces Moved 1667 | 14 884 769 . Core 1 | . 1 . . Treads 1654 | 2 883 769 . Legs 12 | 12 . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 160 240 . Average Speed 208 | 125 179 244 . Slowest Speed 550 | 160 550 250 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 2 95 68 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 8 | . . 8 . Spaces Dug 3 | . 1 2 . Terrain Destroyed 5 | 2 1 2 . Melee 2 | . 1 1 . Projectile 1 | . . 1 . AOE 2 | 2 . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2269 | 23 1119 1127 . Wait 382 | 1 109 272 . Move 1664 | 13 883 768 . Hop . | . . . . Pick Up 42 | . 21 21 . Fast Attach 11 | 1 9 1 . Attach 5 | 2 . 3 . Detach . | . . . . Swap 17 | 1 7 9 . Drop 32 | 2 12 18 . Fire 109 | 3 75 31 . Melee 3 | . 1 2 . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . 2 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / [*Scr]) -7/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 11) 1161 | -10/Materials | Discovered new exit (range 14) 1224 | -10/Materials | Central database locked down 1285 | -10/Materials | Discovered new exit (range 8) 1346 | -10/Materials | Discovered new exit (range 12) 1412 | -10/Materials | Repaired Lgt. Treads 1977 | -10/Materials | Discovered new exit (range 13) 2006 | -10/Materials | Entered Subcaves 2007 | -10/Subcaves | Approached by a straggling Scientist 2494 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2496 | -10/Subcaves | Discovered new exit (range 6) 2628 | -10/Subcaves | Core integrity fell below 50% 2912 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2934 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2975 | -10/Subcaves | Identified exit to Recycling 2996 | -10/Subcaves | Learned location of Zion (-7) 3095 | -10/Subcaves | Discovered new exit (range 7) 3481 | -10/Subcaves | Disturbed a concealed Subdweller 3850 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3911 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3991 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4124 | -10/Subcaves | Visited 4L-MR0's lab 4163 | -10/Subcaves | Found Meta Core 4293 | -10/Subcaves | Entered Recycling 4293 | -7/Recycling | Self-destructed Last Messages --------------- Arachnoskeleton Cargo Legs Tripod Weapons Platform Hoverbase Flightbrick Gun Armor Tower Shield Power Bank Rainbow Chip Procsplitter VL-GR5's Exoskeleton "Deathgrip" Powered Cannon 04138_ 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." 04146_ Testing Chamber breached. 04163_ Dropped Lgt. Treads. 04163_ Acquired Meta Core. LOCATION=RECYCLING GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????# ###########?????????????????????? | | ???????????# #?????????????????????? | | ???????????+ @ #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# ####+######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotJammingMindspike Manual? 0 Play Time 00:17:20 Cumulative 519.2 hours Start 2026.05.31 @ 06:11:01 End 2026.05.31 @ 15:56:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 416 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 82 Gallery% 71 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e835542-e5f6-4052-9679-3c2d20bd6a11