Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 12:34:27 Player: Tuja Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (203) 1015 Value Destroyed (9431) 9431 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (3741) 3741 TOTAL SCORE: 22487 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 82 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Acquired SGEMP 2000 Friendly Fire -90 Cogmind --------- Core Integrity 0/1450 Matter 144/300 Energy 99/100 System Corruption 46% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Power Maul Power Maul SGEMP Prototype Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Fusion Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Spiked Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Experimental Energy Well Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Centrium Light Armor Plating Graphene Brace Advanced Force Field Makeshift Hacking Suite > --- WEAPON ----------- Nova Cannon Hypervelocity Coil Gun Compact Mass Driver Compact Linear Accelerator > --- INVENTORY -------- Improved Deuterium Engine Armored Medium Treads Scrap Suit Medium Matter Pod Centrium Light Armor Plating Focal Shield Advanced Force Field Advanced Force Field Advanced System Shield Transdimensional Reconstructor Nova Cannon Railgun Railgun Micro-nuke Launcher LU-1G1's Laser Shovel Heavy Mace SGEMP Prototype [Rating: 149] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Advanced Medium Treads Treads Advanced Medium Treads Leg Overtuned Titanium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Force Field Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Hardcell Cannon Energy Gun Beamcaster Energy Cannon Nova Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . 2 2 2 . . . 4 . 2 . . . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . Utility 11 | . . 2 . 1 . . . 3 . 1 . . . . 2 . 2 Weapon 2 | . . . . 1 . . . . . 1 . . . . . . . Parts Attached 163 | 7 2 10 2 10 13 1 18 6 9 4 11 3 2 4 8 15 38 Power 18 | 1 . 1 . 2 . . 1 2 . . 2 . 1 . . 1 7 Engine 9 | 1 . 1 . 1 . . . 2 . . 2 . . . . 1 1 Core 2 | . . . . 1 . . 1 . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . 1 . . . 6 Propulsion 38 | 2 . 1 1 3 4 . 8 1 4 . 3 . . . . 4 7 Treads 15 | 2 . 1 1 3 . . . . 4 . 3 . . . . 1 . Leg 11 | . . . . . 2 . 8 1 . . . . . . . . . Wheel 9 | . . . . . 2 . . . . . . . . . . 3 4 Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . . . . . 2 Utility 62 | 2 1 4 1 3 5 . 3 3 2 3 5 1 1 3 7 6 12 Device 27 | 1 . 2 1 1 4 . 2 1 . 2 1 1 . . 5 3 3 Storage 7 | 1 1 . . . . . . . . . . . 1 1 . 1 2 Processor 13 | . . 1 . 1 . . . 2 1 1 1 . . . 2 . 4 Hackware 2 | . . . . . . . . . . . . . . . . 1 1 Protection 13 | . . 1 . 1 1 . 1 . 1 . 3 . . 2 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 45 | 2 1 4 . 2 4 1 6 . 3 1 1 2 . 1 1 4 12 Energy Gun 6 | . . . . . 1 . 2 . . . . . . 1 . . 2 Energy Cannon 7 | . . 1 . . . . . . . . . . . . 1 . 5 Ballistic Gun 13 | 2 . 1 . 2 1 1 2 . . . . 1 . . . 1 2 Ballistic Cannon 9 | . . 1 . . 1 . . . 2 1 1 1 . . . 2 . Launcher 5 | . . 1 . . 1 . . . 1 . . . . . . 1 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . . . . . . . . . 2 Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . . . 1 2 . . . . 3 1 . 4 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 3 System Corruption 24 | . . . . . . . . . . . . . . . . . 24 Parts Lost 88 | . . 1 3 1 10 1 1 . 5 . 8 2 . 3 1 7 45 Power 12 | . . 1 1 . . . . . . . 1 . . . . 1 8 Propulsion 23 | . . . 1 1 4 . . . 1 . 1 . . 1 . 4 10 Utility 26 | . . . 1 . 3 . 1 . 1 . 4 1 . 2 1 . 12 Weapon 27 | . . . . . 3 1 . . 3 . 2 1 . . . 2 15 Highest Loss Streak 21 | . . 1 2 1 6 1 1 . 5 . 3 2 . 2 1 3 21 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Backups 14 | 6 9 14 14 14 13 14 13 11 12 13 10 12 13 16 17 17 15 Power . | . 1 1 . . 1 1 . . 1 1 . 2 1 1 1 . . Propulsion 1 | 4 3 4 3 2 . 1 1 2 1 1 1 2 2 1 . . . Utility 5 | . . 1 1 3 6 7 6 4 5 5 5 5 5 8 7 7 5 Weapon 5 | . 3 7 8 7 5 5 4 2 3 4 2 2 3 3 6 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . 1 1 5 . . 7 1 1 . . . . . 1 4 7 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . 1 2 . . 1 1 1 . . . . . . . . Utility 9 | . . 1 . 1 . . 3 . . . . . . . . 2 2 Weapon 12 | . . . . 2 . . 3 . . . . . . . 1 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 87 76 88 93 99 92 88 84 84 80 77 84 85 89 93 83 Engine 4 | . 14 3 5 3 . . . 1 11 10 9 10 6 5 4 4 3 Core 1 | . . . . 3 7 7 7 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 3 5 4 3 2 Treads 11 | . 28 22 20 24 19 . . . 8 21 13 10 10 11 14 11 1 Leg 4 | . . . . . 2 15 23 23 13 . . . . . . . . Wheel 2 | . . . . . 4 15 4 . . . . . . . . 2 6 Device 13 | . 14 10 11 15 14 23 17 16 12 14 6 5 9 10 13 18 14 Storage 8 | . 14 11 9 7 7 7 7 5 5 5 5 5 7 9 9 12 13 Processor 9 | . . 9 9 11 4 . . 10 13 15 16 15 12 10 14 9 11 Hackware 1 | . . . . . . . . . . . . . . . . 3 5 Protection 6 | . . 9 2 2 7 7 7 5 5 5 9 13 10 9 9 4 2 Energy Gun 2 | . . . . . . 7 10 5 1 . . . . 4 4 1 . Energy Cannon 2 | . . 6 9 7 4 . . . . . . . . . 1 3 2 Ballistic Gun 5 | . 27 6 . 4 6 10 10 11 2 1 2 . 5 5 4 4 1 Ballistic Cannon 5 | . . 6 8 6 6 3 . . 7 10 10 9 10 5 4 6 4 Impact Weapon 1 | . . . . . . . . . . . 4 5 5 5 2 . 3 Peak Build Rating 149 | 9 10 17 18 35 44 45 55 78 96 109 109 106 114 119 137 149 147 Average Rating 84 | 4 9 14 16 28 34 44 49 69 82 103 97 97 110 114 131 137 127 On Entrance 67 | . 9 10 15 18 35 44 45 53 78 96 109 98 106 114 119 137 125 Avg Prop Armor Cover (%) 6 | . . . . . 8 6 5 3 . . . . . . . 12 5 Naked Turns 23 | . . . . . . . . . . . . . . . . . 23 Heaviest Build 132 | 12 28 36 39 45 57 57 55 69 85 98 98 96 110 127 132 128 127 Greatest Support 150 | 3 40 40 60 82 82 20 77 80 120 120 150 150 150 150 135 135 36 Greatest Overweight (x) 11 | 3 . . . . 4 2 4 1 1 . . . . . 1 11 10 Average Overweight (x) 1 | 2 . . . . . 2 1 . . . . . . . . 3 3 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 19 Most Carried 20 | 8 11 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Carried 15 | 6 9 14 14 14 13 14 14 13 14 14 11 13 14 17 18 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 20 | 6 11 14 15 15 14 15 15 15 15 15 14 15 15 17 20 19 5 Scrap Suit Usage (%) 19 | . . . . . . . 39 93 73 97 26 . . . . . 43 Parts Cannibalized 10 | . . . . . . . 6 . 2 . . . . . . . 2 Class Distribution -------------------- 25% | Mutant 20% | Scavenger-Tank 15% | Derelict-Tank 8% | Tank 6% | Scrapper 5% | Skirmisher 5% | Scavenger-Scrapper 5% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Tank | -7/Recycling Scrapper | -7/Scraptown Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/DSF Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Tank | -4/Zhirov Derelict-Tank | -3/Proximity Caves Derelict-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 8165 | 274 157 368 183 527 654 47 523 20 163 209 962 188 . 733 423 1135 1599 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7978 | 73 150 664 230 703 754 86 370 20 329 77 424 62 . 422 387 1056 2171 Parts 365 | 4 6 37 16 30 32 6 20 1 26 2 8 2 . 19 20 59 77 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . 2 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . 8 2 . 18 . . . Prevented 8 | . . . . . . . . . . . 6 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 160 | . 5 20 8 16 20 2 6 . 9 2 11 2 . 8 7 19 25 Melee 1 | . . . . . . . . . . . 1 . . . . . . Guns 40 | . 5 4 . 4 4 1 6 . 2 . 1 . . 2 3 5 3 Cannons 83 | . . 7 8 11 14 1 . . 3 2 5 1 . 3 3 12 13 AOE 27 | . . 8 . 1 2 . . . 4 . . 1 . 3 . 2 6 Classes Destroyed 21 | 2 3 5 1 2 2 . 3 . 1 . . . . . . 2 . Worker 11 | . . 1 . . 1 . . 1 . . . . . . 1 1 6 Builder 5 | . . 1 . . 2 . . . . . . . . . . 1 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . Recycler 11 | 1 . 1 . 1 1 . . . . . . . . . . 1 6 Operator 2 | . . . . . 1 . . . . . . . . . . . 1 Watcher 12 | . 1 2 1 2 1 . . . . . . . . . . 2 3 Swarmer 36 | . 3 7 3 . 4 . . . 5 . 4 . . . 4 3 3 Grunt 52 | . 2 9 4 11 11 . . . 2 1 3 . . 4 . 2 3 Brawler 2 | . . 1 . 1 . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . Sentry 13 | . . 3 . 2 3 2 . . . 1 . . . . 2 . . Specialist 3 | . . . . . . . . . 1 . . . . . . . 2 Hunter 21 | . . . . . 2 . . . . . 4 2 . 2 . 3 8 Programmer 22 | . . . . 1 . . . . . . . . . 2 1 9 9 Heavy 2 | . . . 1 . . . . . 1 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . Federalist 1 | . . . . . . . 1 . . . . . . . . . . Ranger 1 | . . . . . . . 1 . . . . . . . . . . Scrapper 4 | . . . . . . . 4 . . . . . . . . . . Best Kill Streak 11 | 2 3 7 3 7 11 2 3 1 5 2 4 2 . 4 4 5 5 Combat Bots Only 8 | . 3 6 3 7 8 2 3 . 5 2 4 2 . 4 4 4 4 Max Kills in Single Turn 4 | 1 1 2 2 1 3 1 1 1 2 1 1 1 . 1 2 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 1 1 . . . 2 . . 1 . 1 . 1 3 Melee 1 | . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Hostile Shots Fired 1733 | . 35 55 35 67 139 54 29 . 56 11 233 40 . 92 47 183 657 Missed 518 | . 6 16 10 28 35 24 8 . 14 5 58 13 . 41 11 44 205 Hits 1215 | . 29 39 25 39 104 30 21 . 42 6 175 27 . 51 36 139 452 Melee 2 | . . . . 1 . . . . . . . . . . . 1 . Projectile 1213 | . 29 39 25 38 104 30 21 . 42 6 175 27 . 51 36 138 452 Critical Strikes 31 | . . . . 1 2 . 3 . 4 . 5 . . 3 1 4 8 Actively Blocked 13 | . . . . . . . . . . . . . . 1 . 4 8 Part Disruptions 4 | . . . . . . . . . . . . . . . 1 . 3 Damage Taken 17869 | . 289 394 515 531 1292 213 363 . 1251 67 3163 468 . 354 433 1606 6930 Core 2455 | . 51 128 40 64 202 27 6 . 171 . 190 25 . 16 30 114 1391 Absorbed by Shields 4424 | . . . . . . . . . 168 70 101 . . 372 432 1529 1752 Reduced by Siege Mode 30 | . . . . . . . . . . . . . . . . 30 . Redirected to Shielding 20 | . . . . . . . . . . . . . . 4 16 . . Ignored by Resistances 112 | . . . . . . . . . . . . . . . . 112 . Regen/Repaired (Parts) 80 | . . . . . . . 47 . 20 . . . . . . . 13 Core Remaining (%) 80 | 100 79 68 92 . . . 57 . 82 . . . . 79 . 88 . Volleys Fired 490 | 6 28 41 23 39 48 5 20 1 28 6 28 7 . 21 19 56 114 Largest 4 | 2 2 2 2 3 3 3 3 3 3 2 3 2 . 3 4 4 4 Hottest 287 | 40 40 105 105 133 133 120 192 162 162 120 153 102 . 157 270 277 287 Shots Fired 1145 | 12 56 80 43 106 131 14 60 3 51 12 71 8 . 55 61 165 217 Gun 471 | 12 56 30 . 32 52 10 60 3 33 . 15 . . 33 35 51 49 Cannon 630 | . . 40 43 70 75 4 . . 16 12 56 2 . 18 26 110 158 Launcher 44 | . . 10 . 4 4 . . . 2 . . 6 . 4 . 4 10 Special . | . . . . . . . . . . . . . . . . . . Kinetic 781 | 12 56 50 20 67 94 9 37 2 30 12 71 2 . 35 35 112 137 Thermal 293 | . . 20 23 35 27 . 10 1 19 . . . . 16 26 49 67 Explosive 44 | . . 10 . 4 4 . . . 2 . . 6 . 4 . 4 10 Electromagnetic 27 | . . . . . 6 5 13 . . . . . . . . . 3 Robot Hit Streak 26 | 2 8 17 6 13 12 18 5 2 6 7 10 3 . 9 21 26 9 Robot Miss Streak 11 | 3 3 7 5 8 11 2 4 1 4 1 4 2 . 4 3 4 5 Penetration Max 3 | . . . . . . . . . 1 . . . . . 3 2 1 Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . Shots Hit Robots 743 | 6 30 50 30 83 98 12 29 2 29 8 59 4 . 33 39 92 139 Core Hits 489 | 4 10 46 26 74 99 10 11 1 20 3 17 9 . 21 19 53 66 Critical Kills 7 | . 1 1 . . . . 1 . . . . . . 1 2 1 . Critical Parts Destroyed 14 | . . . . . . . . . . . 2 . . 1 1 3 7 Critical Strikes 46 | . 1 1 . . . 1 2 . 4 2 5 . . 3 6 5 16 Burn 3 | . . . . . . . . . 1 . . . . 1 1 . . Meltdown 2 | . . 1 . . . . . . . . . . . . 1 . . Destroy 12 | . 1 . . . . . 1 . . . . . . 2 3 4 1 Blast 19 | . . . . . . . . . 3 2 3 . . . 1 1 9 Corrupt 2 | . . . . . . 1 1 . . . . . . . . . . Smash 8 | . . . . . . . . . . . 2 . . . . . 6 Melee Attacks 58 | . 1 . . . . . 3 . . . 23 3 . . 1 . 27 Impact 57 | . . . . . . . 3 . . . 23 3 . . 1 . 27 Slashing 1 | . 1 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . 4 Damage Inflicted 26463 | 81 311 1584 610 1735 2270 293 654 52 1984 464 2062 334 . 1362 1128 3771 7768 Guns 5617 | 79 311 274 . 448 762 148 654 52 638 . 200 . . 302 400 520 829 Cannons 13689 | . . 519 610 1071 1117 145 . . 740 464 1237 64 . 295 728 2493 4206 Explosions 5532 | . . 791 . 214 384 . . . 606 . . 270 . 765 . 758 1744 Melee 1603 | . . . . . . . . . . . 623 . . . . . 980 Ramming 22 | 2 . . . 2 7 . . . . . 2 . . . . . 9 Kinetic 13768 | 79 311 567 322 977 1500 209 495 52 934 464 1437 64 . 380 542 2041 3394 Thermal 5251 | . . 323 288 542 305 . 24 . 444 . . . . 217 586 972 1550 Explosive 5435 | . . 694 . 214 384 . . . 606 . . 270 . 765 . 758 1744 Electromagnetic 384 | . . . . . 74 84 135 . . . . . . . . . 91 Impact 1603 | . . . . . . . . . . . 623 . . . . . 980 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . . . . 1 1 1 1 3 3 . . . . . 2 6 46 Average Corruption 7 | . . . . 1 1 1 1 2 3 . . . . . 1 3 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 112 | . . . . 3 2 3 3 2 4 . . . . . . 36 59 Message Errors 21 | . . . . . . 1 . . . . . . . . . 9 11 Matter Fused 25 | . . . . 2 1 1 2 1 . . . . . . . 8 10 Heat Flow Errors 6 | . . . . 1 . . 1 1 . . . . . . . 2 1 Energy Discharges 17 | . . . . . . 1 . . 1 . . . . . . 6 9 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . 3 . . . . . . 3 3 Data Loss (major) 5 | . . . . . . . . . . . . . . . . 5 . Misfires 4 | . . . . . . . . . . . . . . . . 1 3 Alerts 5 | . . . . . 1 . . . . . . . . . . . 4 Misdirections 7 | . . . . . . . . . . . . . . . . . 7 Weapon Failures 10 | . . . . . . . . . . . . . . . . 2 8 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1274 | . . 5 . 5 4 . . . 98 . 230 . . 24 . 101 807 Projectiles 355 | . . 5 . 5 4 . . . 85 . 27 . . . . 54 175 Explosions 141 | . . . . . . . . . 13 . . . . 24 . 47 57 Melee 778 | . . . . . . . . . . . 203 . . . . . 575 Knockbacks 145 | . . 8 9 13 36 . . . 4 . 21 . . 2 1 16 35 Impact 7 | . . . . . . . . . . . 4 . . . . . 3 Kinetic 132 | . . 8 9 13 32 . . . 4 . 17 . . 2 1 16 30 Secondary 6 | . . . . . 4 . . . . . . . . . . . 2 Self-Inflicted Damage 326 | . . . . . 30 . . . . . . . . . . 172 124 Shots 5 | . . . . . 1 . . . . . . . . . . 2 2 Rammed 5 | 1 . . . 1 1 . . . . . 1 . . . . . 1 Targets Rammed 5 | 1 . . . 1 1 . . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 710 | . 12 114 220 132 87 70 456 200 710 56 443 33 . 252 388 398 324 Average Temperature 103 | . 6 34 84 39 32 39 158 91 238 28 189 17 . 122 116 82 86 Received Heat Transfer 2147 | . 96 75 135 225 414 60 213 . 126 8 442 . . 30 12 142 169 Effects 25 | . . . . . . . 3 . 12 . 6 . . 1 3 . . Shutdowns 5 | . . . . . . . . . 3 . 1 . . . 1 . . Energy Bleed 3 | . . . . . . . 1 . 1 . . . . 1 . . . Interference 6 | . . . . . . . . . 2 . 2 . . . 2 . . Matter Decay 2 | . . . . . . . 1 . 1 . . . . . . . . Short Circuit 6 | . . . . . . . 1 . 3 . 2 . . . . . . Damage (minor) 2 | . . . . . . . . . 1 . 1 . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . Total Turns 33 | . . . . . . . . . . . . . . . . 33 . Longest Duration 33 | . . . . . . . . . . . . . . . . 33 . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . 5 . . . . . 7 Combat Hostiles 7 | . . . . . . . . . . . 4 . . . . . 3 Parts Fried 11 | . . . . . . . 2 . . . 3 . . . . . 6 Impact Corruptions 29 | . . . . . . . . . . . 8 . . . . . 21 Robots Melted 3 | . . 1 . . . . . . 1 . . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . . . . . . . . . 1 . . Parts Melted 11 | . . . . . . . 4 . . . . . . . 5 . 2 Heat Transferred 6932 | . . 507 518 962 555 . 37 . 850 . . . . 407 814 950 1332 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Maximum Alert Level 2 | . . 1 1 1 2 1 . 1 1 1 . . . . . 2 2 Low Security (%) 71 | 100 100 85 69 82 44 70 . 96 44 15 . . . . 100 92 32 Level 1 26 | . . 14 30 17 34 29 . 3 55 84 . . . . . 6 64 Level 2 2 | . . . . . 20 . . . . . . . . . . 1 3 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . Peak Influence 551 | 5 75 386 214 302 550 215 . 200 312 353 . . . . 116 408 551 Initial 227 | . . 4 149 79 126 204 . . 80 163 . . . . . 20 227 Average 148 | . 29 112 186 81 264 190 . 105 212 294 . . . . 30 100 263 Influence Increases 6311 | 10 162 639 217 449 816 101 . 227 282 258 275 50 . 190 255 1074 1306 Destroy 0b10 Robot/C 3100 | . 100 400 160 320 400 40 . . 180 40 220 40 . 160 140 400 500 Destroy 0b10 Robot/NC 220 | 10 5 30 5 15 30 . . 5 5 . . . . . 5 25 85 Destroy Leader 666 | . 22 96 32 94 92 . . . 20 10 40 10 . 30 40 74 106 Allied During Kill 17 | . . . . . . . . . . . . . . . . 17 . Successful Hack 38 | . 5 . 5 8 . . . 5 . . . . . . . 15 . Select Force Hacks 60 | . . . . . . 60 . . . . . . . . . . . Disable Machine 240 | . 15 30 . . 45 . . 15 . . . . . . 15 60 60 Anti-Garrison Action 800 | . . . . . 200 . . 200 . 200 . . . . . 200 . Destroy Structure 945 | . . 68 . 12 19 1 . 2 32 8 . . . . 10 268 525 Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 210 | . 15 15 15 . 30 . . . 45 . 15 . . . 45 15 15 Influence Decreases 5793 | 10 150 297 395 347 568 472 155 112 85 269 576 50 . 190 218 706 1193 Entered New Map 1430 | . . 8 205 97 152 322 155 . 35 149 112 . . . . 17 178 Time Decay 3377 | 10 150 279 160 240 286 140 . 112 . 120 384 50 . 160 202 519 565 Lost Part 840 | . . 10 30 10 100 10 . . 50 . 80 . . 30 . 70 450 Lost Ally 146 | . . . . . 30 . . . . . . . . . 16 100 . Squads Dispatched 42 | . 1 2 2 7 5 . . 2 1 1 . . . . 2 6 13 Investigation 9 | . 1 . . 2 2 . . 2 . 1 . . . . . 1 . Extermination 11 | . . . . 1 1 . . . . . . . . . 1 4 4 Reinforcement 18 | . . 2 2 1 1 . . . 1 . . . . . 1 1 9 Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 3 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . . . . . . . . . 1 4 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 12 | . 1 3 . . 2 . . . . . . . . . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 9 26 14 19 26 2 13 . 12 6 14 2 . 8 12 27 53 Peak Tracking Total 8 | . 3 4 5 3 7 2 3 . 5 4 4 2 . 4 4 5 8 Tactical Retreats 12 | . 1 1 1 . 1 . . . 3 . 1 . . . 2 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 6 | . 1 . . . 2 . . 2 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 27 | . 1 2 . . 3 . 9 1 . . 1 . . . 1 5 4 Max in Single Turn 2 | . 1 1 . . 1 . 2 1 . . 1 . . . 1 1 1 Garrison Access 4 | . . . . . 1 . . 1 . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 42 | . 1 2 2 4 6 3 2 3 . 2 2 . 4 . 4 4 3 Terminals 18 | . 1 2 2 . 4 1 . 2 . . . . . . 3 1 2 Fabricators 5 | . . . . 3 . . . . . . . . . . . 1 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . . . . . . 2 . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 1 . Garrison Access 5 | . . . . 1 1 . . 1 . 1 . . . . . 1 . Total Hacks 94 | . 3 5 7 11 9 5 7 6 . 5 2 . 17 . 4 7 6 Successful 50 | . 2 . 2 4 2 2 7 3 . 2 2 . 17 . 1 5 1 Failed 44 | . 1 5 5 7 7 3 . 3 . 3 . . . . 3 2 5 Catastrophic 11 | . . . 1 . 3 . . . . . . . . . 2 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 39 | . 3 5 4 6 4 5 . 3 . 3 . . . . . 4 2 Terminals 37 | . 3 5 7 . 7 3 . 4 . . . . . . 3 2 3 Fabricators 12 | . . . . 8 . . . . . . . . . . . 1 3 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 . . . 2 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 1 2 . Garrison Access 11 | . . . . 3 1 . . 2 . 3 . . . . . 2 . Terminal Hacks 33 | . 1 . 2 . 1 . 7 1 . . 2 . 17 . 1 1 . Record 7 | . . . . . . . 1 . . . 1 . 5 . . . . Part Schematic 5 | . 1 . . . . . . . . . . . 4 . . . . Robot Analysis 9 | . . . . . . . 5 . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . Open Door 3 | . . . . . 1 . 1 . . . 1 . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . 3 . . . . . . . . . . . 1 1 Network Status 1 | . . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . Build 3 | . . . . 2 . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . 1 1 2 . 2 . 1 . . . . . 2 . Terminals 3 | . 1 . . . . . . 1 . . . . . . . 1 . Botnet 3 | . 1 . . . . . . 1 . . . . . . . 1 . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . Tunnel 2 | . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . 1 . . . . . 1 . Jam 4 | . . . . . 1 . . 1 . 1 . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 2 1 3 6 1 . 1 . 2 . . . . 3 4 3 Full Trace Events 4 | . . . . 2 1 . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . . 1 3 . . . 4 . . . . Parts Built 5 | . . . . 3 . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . Time 342 | . . . . 203 . . . . . . . . . . . 139 . Total Part Build Rating 25 | . . . . 7 . . . . . . . . . . . 18 . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 1 | . . . . . . . . 1 1 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Total Allies 5 | . . . . . . . . . . . . . . . . 5 . Largest Group 5 | . . . . . . . . . . . . . . . . 5 . Highest-Rated Group 238 | . . . . . . . . . . . . . . . . 238 . Highest-Rated Ally 50 | . . . . . . . . . . . . . . . . 50 . Initial UFD Resources 46 | . . . . . . . . 37 37 41 41 41 41 43 43 43 46 Total Orders 9 | . . . . . 1 2 1 . . . . . . . 5 . . STAY 1 | . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . EXPLORE 6 | . . . . . 1 1 1 . . . . . . . 3 . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 41 | . . . . . . . . . . . . . . . . 41 . Total Damage 636 | . . . . . . . . . . . . . . . . 636 . Kills 1 | . . . . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . 6 . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Active Infowar (turns) 6467 | 22 480 706 323 758 395 . . . . 169 399 . . . 26 1669 1520 Optics 744 | . . . . 399 . . . . . . . . . . . . 345 Sensors 5501 | . . 587 323 758 395 . . . . 169 399 . . . 26 1669 1175 Terrain 621 | 22 480 119 . . . . . . . . . . . . . . . Robot Analysis Total 9 | . . . . . . . 5 . . . . . 4 . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . Drone Launches 7 | . . . . . 4 . . . . . . . . . 3 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 12906 | 115 480 711 323 758 630 281 1695 260 269 245 1440 460 280 696 809 1758 1696 Spaces Moved 6479 | 51 208 304 126 342 278 202 1005 239 116 138 801 268 165 379 423 633 801 Core 98 | 51 . . . . . . . . . . . . . . . . 47 Treads 3752 | . 208 304 126 342 162 . . . 66 138 801 268 165 379 423 370 . Legs 820 | . . . . . 1 . 530 239 50 . . . . . . . . Wheels 1794 | . . . . . 115 202 475 . . . . . . . . 263 739 Hover . | . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . . . . . . . 15 Fastest Speed 45 | 50 160 160 160 152 110 110 100 100 105 145 145 160 160 150 150 120 45 Average Speed 144 | 156 160 160 160 155 137 110 123 103 141 145 154 160 160 156 150 180 121 Slowest Speed 450 | 200 160 160 160 160 270 110 186 169 225 145 160 160 160 160 242 317 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 3 34 30 13 6 53 95 82 5 86 4 76 44 61 62 12 44 17 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 7 | . . . . . . 2 1 . . . 1 . 3 . . . . Known Exits Taken 11 | . . 1 1 1 . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . . 1 1 . . . 1 . . . . . . . Scrap Searched 7 | . . . . . . . 1 . . . 1 1 . 4 . . . Spaces Dug 34 | . . . . . . . 7 . . . 3 . . . . 11 13 Terrain Destroyed 654 | . . 76 . 11 17 . 21 . 16 4 27 42 . 57 5 135 243 Melee 6 | . . . . . . . . . . . 3 . . . . . 3 Projectile 176 | . . 1 . . . . 15 . 3 4 24 . . 13 5 47 64 AOE 461 | . . 75 . 11 17 . . . 13 . . 42 . 44 . 85 174 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Total 9003 | 72 303 454 204 489 420 250 1441 250 184 167 899 283 183 438 551 1133 1282 Wait 1549 | . 54 84 49 73 76 42 350 . 21 14 25 . . 22 83 396 260 Move 6463 | 51 207 303 125 341 277 201 1004 238 115 137 800 267 164 378 422 632 801 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 118 | 8 7 6 3 9 3 1 11 3 4 2 4 2 5 6 11 8 25 Fast Attach 93 | 5 . 5 1 8 8 1 10 2 5 2 6 2 4 2 1 9 22 Attach 67 | 2 . 2 1 2 4 . . 3 2 1 6 1 2 4 3 8 26 Detach 8 | . . . . 1 . . 1 . . . 2 . . . . 1 3 Swap 53 | . 3 5 1 3 1 . 13 1 3 2 . 1 . 3 4 10 3 Drop 100 | . 3 7 1 12 2 . 27 2 6 3 4 . 8 2 7 13 3 Fire 490 | 6 28 41 23 39 48 5 20 1 28 6 28 7 . 21 19 56 114 Melee 54 | . 1 . . . . . 3 . . . 23 3 . . 1 . 23 Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush 3 | . . . . 1 1 . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 3 | . . 1 . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 5) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Utility x2 1301 | -9/Materials | Discovered new exit (range 4) 1305 | -9/Materials | Identified exit to Materials 1307 | -9/Materials | Entered another Materials area 1307 | -8/Materials | Evolved 2 slots: Propulsion x2 1617 | -8/Materials | Discovered new exit (range 8) 1628 | -8/Materials | Identified exit to Factory 1630 | -8/Materials | Entered Factory 1630 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1890 | -7/Factory | Fabricated Datajack? 1973 | -7/Factory | Fabricated Imp. Lightning Gun? 2077 | -7/Factory | Build established: Skirmisher 2100 | -7/Factory | Garrison activated, responded to threat 2327 | -7/Factory | Destroyed 7 combat bots 2330 | -7/Factory | Discovered new exit (range 11) 2386 | -7/Factory | Identified exit to Storage 2388 | -7/Factory | Entered Storage 2757 | -7/Storage | Garrison activated, responded to threat 2844 | -7/Storage | Lost 6 parts (2n3u1w) 2846 | -7/Storage | Destroyed 8 combat bots 2976 | -7/Storage | Lost 3 allies 3014 | -7/Storage | Used back door to open Recycling access 3014 | -7/Storage | Discovered new exit (range 5) 3018 | -7/Storage | Entered Recycling 3018 | -7/Recycling | Accompanied by 1 ally 3069 | -7/Recycling | Discovered new exit (range 66) 3232 | -7/Recycling | Scanned before Scraplab entrance 3274 | -7/Recycling | Build established: Scavenger-Tank 3286 | -7/Recycling | Entered Scraplab 3295 | -7/Recycling | Discovered new exit (range 2) 3299 | -7/Recycling | Entered Scraptown 3299 | -7/Scraptown | Accompanied by 1 ally 3299 | -7/Scraptown | System corruption cleaned by C-Scrubber 3398 | -7/Scraptown | Visited UFD Registry 3398 | -7/Scraptown | Registered with UFD as "Cryodome" 3423 | -7/Scraptown | Visited Curators Association 3447 | -7/Scraptown | Visited Science Guys 3463 | -7/Scraptown | Visited Chapter 10 3479 | -7/Scraptown | Visited Sword Containment 3490 | -7/Scraptown | Found Prototype Slashing Weapon 3514 | -7/Scraptown | Visited Research Penetration Think Tank 3578 | -7/Scraptown | Visited Scrapoid Pod Storage 3588 | -7/Scraptown | Discovered new exit (range 26) 3598 | -7/Scraptown | Found Scrapoid Pod 3619 | -7/Scraptown | Visited Analyses Database 3659 | -7/Scraptown | Visited Modified Component R&D 3747 | -7/Scraptown | Found Scrap Suit 4077 | -7/Scraptown | Visited LU-1G1's Boring Crew 4129 | -7/Scraptown | Build established: Scrapper 4231 | -7/Scraptown | Met Optimus 4231 | -7/Scraptown | Accepted into 0bPrime 4631 | -7/Scraptown | Civil war broke out across Scraptown 4642 | -7/Scraptown | Found Prototype Special Weapon 4643 | -7/Scraptown | Identified LU-1G1's Laser Shovel 4705 | -7/Scraptown | Found Scrap Suit 4725 | -7/Scraptown | Lost 3 allies 4918 | -7/Scraptown | Identified exit to Factory 4925 | -7/Scraptown | Visited A0-MCA Data Center 4936 | -7/Scraptown | Found Prototype Processor 4977 | -7/Scraptown | Build established: Scavenger-Scrapper 4994 | -7/Scraptown | Entered Factory 4994 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 4994 | -5/Factory | Identified Expert System 5096 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 5253 | -5/Factory | Identified exit to DSF 5254 | -5/Factory | Entered DSF 5288 | -5/DSF | Additional patrols routed to DSF 5364 | -5/DSF | Lost 5 parts (1n1u3w) 5413 | -5/DSF | Sterilization system engaged 5433 | -5/DSF | Ambient heat levels rising (+10) 5448 | -5/DSF | Ambient heat levels rising (+10) 5463 | -5/DSF | Ambient heat levels rising (+10) 5478 | -5/DSF | Ambient heat levels rising (+10) 5493 | -5/DSF | Ambient heat levels rising (+10) 5502 | -5/DSF | Discovered new exit (range 15) 5508 | -5/DSF | Ambient heat levels rising (+10) 5523 | -5/DSF | Ambient heat levels rising (+10) 5523 | -5/DSF | Entered Factory 5523 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5656 | -4/Factory | Discovered new exit (range 15) 5715 | -4/Factory | Build established: Tank 5768 | -4/Factory | Entered Upper Caves 6143 | -4/Upper Caves | Build established: Skirmisher 6198 | -4/Upper Caves | Lost 3 parts (3u) 6475 | -4/Upper Caves | Build established: Mutant 6583 | -4/Upper Caves | Lost 3 parts (1p1u1w) 7052 | -4/Upper Caves | Discovered new exit (range 13) 7100 | -4/Upper Caves | Entered a destroyed Warlord outpost 7206 | -4/Upper Caves | Identified exit to Upper Caves 7208 | -4/Upper Caves | Entered another Upper Caves area 7544 | -4/Upper Caves | Discovered new exit (range 10) 7565 | -4/Upper Caves | Identified exit to Zhirov 7668 | -4/Upper Caves | Entered Zhirov 7668 | -4/Zhirov | Discovered new exit (range 3) 7697 | -4/Zhirov | Met Zhirov 7817 | -4/Zhirov | Found Alien Artifact 7817 | -4/Zhirov | Identified Integrated Dissipator 7817 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7841 | -4/Zhirov | Found Alien Artifact 7895 | -4/Zhirov | Learned location of Testing (-3) 7895 | -4/Zhirov | Learned location of Command (-1) 7905 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7917 | -4/Zhirov | Build established: Tank 7946 | -4/Zhirov | Identified exit to Proximity Caves 7948 | -4/Zhirov | Entered Proximity Caves 8308 | -3/Proximity Caves | Build established: Derelict-Tank 8627 | -3/Proximity Caves | Discovered new exit (range 15) 8642 | -3/Proximity Caves | Identified exit to Research 8644 | -3/Proximity Caves | Entered Research 8644 | -3/Research | Evolved 2 slots: Utility x2 9400 | -3/Research | Discovered new exit (range 4) 9404 | -3/Research | Identified exit to Testing 9453 | -3/Research | Entered Testing 10044 | -3/Testing | Scrapoid Pod released 03T05-D (x5) 10049 | -3/Testing | Spotted Alpha 7 10051 | -3/Testing | Spotted Striker 10052 | -3/Testing | Spotted Striker 10059 | -3/Testing | Allies destroyed Striker 10085 | -3/Testing | Destroyed Striker 10099 | -3/Testing | Stole the SGEMP Prototype 10107 | -3/Testing | Found Scrap Suit 10115 | -3/Testing | Lost 4 allies 10138 | -3/Testing | Fabricated Lgt. Quantum Reactor? 10193 | -3/Testing | Destroyed Alpha 7 10393 | -3/Testing | Build established: Scavenger-Tank 11182 | -3/Testing | Discovered new exit (range 10) 11209 | -3/Testing | Identified exit to Research 11211 | -3/Testing | Entered Research 11211 | -2/Research | Evolved 2 slots: Utility x2 11215 | -2/Research | Lost 3 parts (1p2n) 11889 | -2/Research | Lost 3 parts (1p1u1w) 11960 | -2/Research | Identified Transdimensional Reconstructor 11960 | -2/Research | Warped through subspace 11990 | -2/Research | Lost 9 parts (2p2n2u3w) 12141 | -2/Research | System corruption reached 10% 12177 | -2/Research | Lost 5 parts (1p3u1w) 12425 | -2/Research | System corruption reached 30% 12487 | -2/Research | Lost 6 parts (1p2n2u1w) 12759 | -2/Research | Core integrity fell below 50% 12798 | -2/Research | Core integrity fell below 20% 12850 | -2/Research | Found Prototype Protection 12850 | -2/Research | Identified Centrium Heavy Armor Plating 12854 | -2/Research | Found Fusion Bomb Launcher 12877 | -2/Research | Released all parts (14) 12883 | -2/Research | Spotted B-90 Cyclops 12907 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12880_ U-05 Engineer lays Concrete. 12881_ The unstable cave ceiling collapses. 12881_ U-05 Engineer lays Concrete. 12881_ Penetrated by Slug. 12881_ U-05 Engineer lays Concrete. 12882_ The unstable cave ceiling collapses. 12882_ U-05 Engineer lays Concrete. 12882_ O-24 Administrator sends out distress signal. 12883_ U-05 Engineer builds a Wall. 12886_ Prototyping Station disabled. 12887_ Particle Synthesizer disabled. 12887_ Field Propulsion Drive destroyed. 12889_ O-24 Administrator uses terminal to summon reinforcements. 12889_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 12889_ O-24 Administrator locks terminal. 12890_ P-80 Master resets B-90 Cyclops, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????############+######+###??????????? | | ????????????????? ?????????? | | ??????????????????? ?????????? | | ????????????????????? g g ????????? | | ??????????????????????? g ????????????? | | ????????????????##??????#@ #???????????????????? | | ????????????????# ????# #???????????????????? | | ????????????????# ??# #???????????????????? | | ????????????????# # #???????????????????? | | ????????????????# + #???????????????????? | | ????????????????# # #???????????????????? | | ????????????????# = ??# #???????????????????? | | ????????????????# ????# #???????????????????? | | ????????????????# ??????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????? ##### #### ###+####????????????? | | ??????????+ #????????????? | | ??????????# #????????????? | | ??????????# #??####??????? | | ??????????# #? """"??????? | | ??????????## ############ """"" #? """"??????? | | ????????????????????????# """"" # """" ?????? | | ????????????????????????# """ # """" #???? | | ????????????????????????# + #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 39 Energy Capacity 1605 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Core Shielding 40 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 12 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Datajack | -10/Materials | Hacked Deep Structural Scanner | -5/Factory | Extrapolated Mak. Coolant Network | -5/DSF | Extrapolated Mak. Targeting Computer | -5/DSF | Extrapolated Mak. Kinetic Plating | -5/DSF | Extrapolated Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Datajack | x2 | -7/Factory Imp. Lightning Gun | x1 | -7/Factory | Preloaded Lgt. Quantum Reactor | x2 | -3/Testing | Preloaded Repaired ---------- Nothing Studied --------- Railgun | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeProjectileTrident Manual? 0 Play Time 02:34:38 Cumulative 323.7 hours Start 2026.08.21 @ 15:53:10 End 2026.08.23 @ 12:34:27 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 75 Adventurer 27 Explorer 0 Win Type - Total 18 Types 12/1/2/1/1/0/0/0/0/1 Lore% 76 Gallery% 66 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 772c33c1-ffe4-4b40-8f46-e8918188a7b9