Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 00:28:26 Player: Palikka Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (145) 725 Value Destroyed (4891) 4891 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (408) 408 TOTAL SCORE: 11044 Bonus ------- High Alert Combat Kills 108 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Improved Medium Armor Plating Heavy Phase Cannon Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Transmission Jammer Jamming Amplifier > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink High-capacity Matter Pod Advanced Terrain Scanner Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Improved EM Pulse Cannon Long-range Proton Cannon Phase Cannon Heavy Phase Cannon Coil Gun Coil Gun Coil Gun Enhanced Gauss Cannon Improved Grenade Launcher Flail [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Heavy Shield Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . 1 1 . . . . . . 1 . Utility 6 | . . 1 1 1 2 . . . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 125 | 6 9 27 15 26 7 6 5 1 4 18 1 Power 17 | 1 1 2 2 5 . 1 1 . . 4 . Engine 11 | 1 1 2 1 5 . . . . . 1 . Core 6 | . . . 1 . . 1 1 . . 3 . Reactor . | . . . . . . . . . . . . Propulsion 40 | 2 2 12 6 10 . . 1 . 3 3 1 Treads 37 | . 2 12 6 10 . . 1 . 3 3 . Leg 1 | . . . . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 39 | 1 3 6 4 9 4 3 1 1 . 7 . Device 15 | . 1 1 2 4 2 1 1 . . 3 . Storage 5 | 1 1 1 . 1 . 1 . . . . . Processor 7 | . . 1 1 1 1 1 . . . 2 . Hackware . | . . . . . . . . . . . . Protection 12 | . 1 3 1 3 1 . . 1 . 2 . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 3 7 3 2 3 2 2 . 1 4 . Energy Gun 1 | . . . 1 . . . . . . . . Energy Cannon 4 | . . . . . . 2 1 . . 1 . Ballistic Gun 18 | 2 2 6 2 . 3 . . . 1 2 . Ballistic Cannon 2 | . . . . 1 . . . . . 1 . Launcher 3 | . 1 . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . . Parts Lost 32 | . . 2 . 7 1 . . . 2 18 2 Power 6 | . . 1 . 3 . . . . . 2 . Propulsion 14 | . . . . 4 . . . . 1 8 1 Utility 10 | . . 1 . . 1 . . . . 7 1 Weapon 2 | . . . . . . . . . 1 1 . Highest Loss Streak 14 | . . 1 . 2 1 . . . 2 14 2 To Critical Strikes 3 | . . . . . . . . . 1 1 1 Average Backups 16 | 3 9 12 14 18 19 19 19 19 18 18 5 Power . | . 1 . . . 1 1 1 1 1 . . Propulsion 1 | 1 1 2 3 2 1 1 1 1 1 . . Utility 6 | . 4 4 5 7 6 6 6 7 7 7 2 Weapon 7 | . 1 4 5 8 10 11 10 10 9 9 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 42 | . 4 8 9 5 . . 1 . . 11 4 Power 4 | . . 1 2 . . . . . . 1 . Propulsion 3 | . 1 2 . . . . . . . . . Utility 16 | . 1 4 3 3 . . . . . 4 1 Weapon 18 | . 1 1 4 2 . . 1 . . 6 3 Tool/Special 1 | . 1 . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 97 99 100 100 88 99 94 6 Engine 7 | . 14 10 7 9 13 8 2 . . 1 . Core 3 | . . . 1 2 . 4 10 13 13 8 . Treads 28 | . 22 33 35 29 26 26 26 26 25 26 . Device 13 | . . 12 12 10 17 19 19 19 17 15 . Storage 7 | . 14 11 9 7 6 6 6 6 6 4 . Processor 11 | . . . 5 11 14 19 20 20 20 19 3 Protection 5 | . 12 8 9 7 6 . . . 1 3 . Energy Cannon 1 | . . . . . . 2 5 1 4 4 . Ballistic Gun 12 | . 27 21 17 8 10 9 6 1 5 4 . Ballistic Cannon 1 | . . . . 5 . . . . . . . Peak Build Rating 77 | 6 9 19 28 41 51 51 56 56 57 77 26 Average Rating 38 | 5 8 15 25 37 47 49 52 48 55 65 15 On Entrance 30 | . 6 8 16 28 38 48 48 56 54 55 7 Naked Turns 17 | . . . . . . . . . . . 17 Heaviest Build 84 | 13 21 41 44 80 83 81 79 77 78 84 . Greatest Support 122 | 20 40 60 80 86 83 83 91 91 94 122 3 Greatest Overweight (x) 7 | 1 . . . 1 . . . . 1 7 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 9 12 15 18 20 20 20 20 20 19 5 Most Carried 20 | 6 10 15 15 20 20 20 20 20 20 20 5 Average Carried 16 | 3 9 12 14 18 19 20 19 20 19 19 5 Final Capacity 20 | 8 10 15 15 20 20 20 20 20 20 5 5 Final Carried 20 | 6 10 15 15 20 20 20 20 20 20 5 5 Class Distribution -------------------- 55% | Scavenger-Mutant 22% | Scavenger-Skirmisher 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Waste Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Matter Collected 5302 | 234 394 1115 562 1178 307 140 179 . 206 987 . Remotely . | . . . . . . . . . . . . Salvage Created 5499 | 90 402 1235 911 1260 286 66 63 . 208 978 . Parts 312 | 14 31 71 41 61 15 2 3 . 18 56 . Haulers Intercepted 11 | . 2 4 3 2 . . . . . . . Recyclers Shooed 11 | 2 1 3 1 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 1 1 . 17 . . Prevented 2 | . . . . . . 1 . . 1 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 108 | . 8 24 8 27 5 1 3 . 10 22 . Guns 63 | . 8 24 8 11 5 1 . . . 6 . Cannons 19 | . . . . 11 . . . . 3 5 . AOE 26 | . . . . 5 . . 3 . 7 11 . Classes Destroyed 16 | 1 5 5 . 1 . 1 1 . 1 1 . Worker 2 | . . 2 . . . . . . . . . Builder 1 | . . . . . . . . . . 1 . Tunneler 6 | 5 . . . . 1 . . . . . . Hauler 11 | . 2 4 3 2 . . . . . . . Recycler 7 | . 1 1 3 2 . . . . . . . Operator 1 | . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . Watcher 9 | . 1 1 2 1 1 . . . . 3 . Swarmer 33 | . 6 3 . 4 1 . 3 . 6 10 . Grunt 32 | . 2 11 5 11 2 . . . . 1 . Brawler 3 | . . 1 . . . . . . . 2 . Duelist 2 | . . 1 . 1 . . . . . . . Sentry 23 | . . 8 3 7 1 . . . 1 3 . Hunter 2 | . . . . . . 1 . . 1 . . Programmer 11 | . . . . 4 1 . . . . 6 . Samaritan 1 | . . . . . . . 1 . . . . Best Kill Streak 5 | 2 4 4 3 4 2 1 3 . 4 5 . Combat Bots Only 5 | . 3 4 3 4 2 1 3 . 4 5 . Max Kills in Single Turn 5 | 1 1 2 1 2 1 1 2 . 2 5 . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 5 | . . . . 2 . . 2 . 2 5 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Hostile Shots Fired 833 | . 32 112 40 319 78 12 21 . 27 174 18 Missed 253 | . 7 35 10 111 28 1 3 . 8 49 1 Hits 580 | . 25 77 30 208 50 11 18 . 19 125 17 Melee 28 | . . 3 . 1 . . . . . 7 17 Projectile 552 | . 25 74 30 207 50 11 18 . 19 118 . Critical Strikes 32 | . 1 1 2 6 . . . . 2 10 10 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 8980 | . 208 1047 522 2120 479 201 318 . 351 2924 810 Core 1522 | . 63 52 79 134 47 23 69 . 22 400 633 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 14 | . 9 5 . . . . . . . . . Core Remaining (%) 84 | 100 74 87 85 80 . . . . 81 . . Volleys Fired 431 | 15 33 95 45 92 19 17 8 . 17 90 . Largest 2 | 2 2 2 2 2 2 2 1 . 2 2 . Hottest 137 | 40 50 46 50 65 60 75 65 . 90 137 . Shots Fired 797 | 30 66 184 90 177 38 23 9 . 30 150 . Gun 592 | 30 65 184 90 108 38 11 . . 13 53 . Cannon 182 | . . . . 63 . 12 5 . 9 93 . Launcher 23 | . 1 . . 6 . . 4 . 8 4 . Special . | . . . . . . . . . . . . Kinetic 673 | 30 65 184 90 171 38 11 . . 13 71 . Thermal 101 | . . . . . . 12 5 . 9 75 . Explosive 23 | . 1 . . 6 . . 4 . 8 4 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 30 | 8 14 13 11 27 30 4 1 . 9 19 . Robot Miss Streak 7 | 1 3 7 3 5 1 2 1 . 2 5 . Penetration Max 1 | . . . . 1 1 . . . . 1 . Secondary Targets 5 | . 1 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 520 | 21 41 137 62 117 34 6 1 . 16 85 . Core Hits 280 | 8 21 62 30 65 16 3 5 . 14 55 1 Critical Kills 5 | . . 2 2 . . . . . . 1 . Critical Parts Destroyed 3 | . . . 1 . . . . . . 2 . Critical Strikes 15 | . . 2 3 6 . . . . . 4 . Destroy 8 | . . 2 3 . . . . . . 3 . Blast 7 | . . . . 6 . . . . . 1 . Melee Attacks 5 | . . 2 . 1 1 . . . . 1 . Impact 5 | . . 2 . 1 1 . . . . 1 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13137 | 219 436 2084 1020 3207 763 74 331 . 982 3965 56 Guns 6843 | 219 436 1983 1020 1347 763 74 . . 75 926 . Cannons 3444 | . . . . 1264 . . 27 . 189 1964 . Explosions 2779 | . . 101 . 595 . . 304 . 718 1061 . Melee . | . . . . . . . . . . . . Ramming 71 | . . . . 1 . . . . . 14 56 Kinetic 8555 | 219 436 1983 1020 2611 763 74 . . 75 1374 . Thermal 2090 | . . . . . . . 27 . 189 1874 . Explosive 2280 | . . 101 . 577 . . 304 . 718 580 . Electromagnetic 141 | . . . . 18 . . . . . 123 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 38 | . 1 7 . 5 1 1 1 1 1 30 38 Average Corruption 3 | . 1 5 . 3 1 1 1 1 1 10 36 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 163 | . 7 51 . 33 1 7 10 . 4 44 6 Message Errors 38 | . 4 15 . 8 . 1 1 . 1 7 1 Matter Fused 33 | . 1 11 . 6 1 1 3 . . 9 1 Heat Flow Errors 16 | . 1 7 . 1 . 1 1 . . 4 1 Energy Discharges 25 | . . 7 . 9 . 1 1 . 1 6 . Parts Fused 2 | . . . . 1 . . 1 . . . . Data Loss (minor) 14 | . 1 4 . 2 . 1 2 . 1 3 . Data Loss (major) 10 | . . 2 . 4 . 1 . . 1 2 . Misfires 10 | . . 4 . . . 1 1 . . 4 . Alerts 4 | . . . . 2 . . . . . 2 . Misdirections 8 | . . . . . . . . . . 5 3 Weapon Failures 3 | . . 1 . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 429 | . . . . 53 . . . . 95 281 . Projectiles 151 | . . . . 44 . . . . 26 81 . Explosions 278 | . . . . 9 . . . . 69 200 . Melee . | . . . . . . . . . . . . Knockbacks 17 | . . . . 12 . . . . . 5 . Impact . | . . . . . . . . . . . . Kinetic 16 | . . . . 12 . . . . . 4 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 475 | . . 51 . 108 . . 30 . . 261 25 Shots 11 | . . 1 . 4 . . 1 . . 5 . Rammed 22 | . . . . 1 . . . . . 2 19 Targets Rammed 22 | . . . . 1 . . . . . 2 19 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 428 | . 85 236 27 79 . 194 223 . 4 428 127 Average Temperature 81 | . 30 85 19 11 . 98 132 . 1 130 67 Received Heat Transfer 1965 | . 12 363 288 561 105 . . . . 636 . Effects 5 | . . . . . . . . . . 5 . Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . 2 . . . . 1 2 . Heat Transferred 1895 | . . . . . . . 37 . 259 1599 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Maximum Alert Level 2 | . . 1 . 1 . . . . . 2 . Low Security (%) 77 | 100 100 95 100 73 100 . . . . 27 100 Level 1 17 | . . 4 . 26 . . . . . 47 . Level 2 5 | . . . . . . . . . . 25 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 586 | 5 80 278 83 294 131 . . . . 586 198 Initial 450 | . 3 . 76 . 131 . . . . 450 198 Average 120 | 2 18 104 18 127 30 . . . . 285 180 Influence Increases 4091 | 25 263 769 258 861 165 30 70 . 190 1460 . Destroy 0b10 Robot/C 2120 | . 160 480 160 540 100 20 60 . 160 440 . Destroy 0b10 Robot/NC 195 | 25 20 45 40 25 10 . . . 10 20 . Destroy Leader 540 | . 36 160 50 146 22 10 10 . 20 86 . Successful Hack 69 | . 25 23 7 . . . . . . 14 . Disable Machine 270 | . . 15 . 90 15 . . . . 150 . Destroy Structure 312 | . 7 31 1 60 3 . . . . 210 . Advance Influence 450 | . . . . . . . . . . 450 . Partial Spotted 30 | . . . . . . . . . . 30 . Lose Combat Pursuer 105 | . 15 15 . . 15 . . . . 60 . Influence Decreases 3943 | 20 267 589 439 592 419 45 70 . 190 894 418 Entered New Map 620 | . 2 1 105 . 138 6 . . . . 368 Time Decay 2712 | 20 265 418 323 522 271 39 70 . 190 564 30 Lost Part 300 | . . 20 . 70 10 . . . . 180 20 Purge Threat 311 | . . 150 11 . . . . . . 150 . Squads Dispatched 26 | . 1 4 2 8 2 . . . . 9 . Investigation 1 | . . 1 . . . . . . . . . Extermination 10 | . . . . 6 1 . . . . 3 . Reinforcement 11 | . 1 3 2 2 1 . . . . 2 . Assault 1 | . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . Construction Impeded 2 | . . . . 1 . . . . . 1 . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Distress Signals 9 | . . 3 2 1 1 . . . . 2 . Communications Jammed 34 | . . . . . 1 . . . . 33 . Distress Signals 34 | . . . . . 1 . . . . 33 . Times Spotted 184 | . 19 37 18 40 9 1 5 . 10 39 6 Peak Tracking Total 6 | . 4 6 3 5 3 1 3 . 4 6 6 Tactical Retreats 7 | . 1 1 . . 1 . . . . 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Traps Triggered 5 | . 1 1 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Machines Disabled 18 | . . 1 . 6 1 . . . . 10 . Max in Single Turn 6 | . . 1 . 2 1 . . . . 6 . Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Machines Accessed 28 | . 5 8 5 3 . 1 . 4 . 2 . Terminals 22 | . 5 8 4 3 . . . . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 98 | . 17 27 15 3 . 1 . 30 . 5 . Successful 64 | . 11 11 8 . . 1 . 30 . 3 . Failed 34 | . 6 16 7 3 . . . . . 2 . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 4 14 4 . . . . . . . . Terminals 66 | . 17 27 14 3 . . . . . 5 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 56 | . 8 8 6 . . 1 . 30 . 3 . Record 12 | . . . . . . 1 . 11 . . . Part Schematic 9 | . . . . . . . . 9 . . . Robot Schematic 7 | . . . . . . . . 7 . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . 3 . . . Branch Access Points 3 | . 1 1 1 . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Alert Level 3 | . . 1 1 . . . . . . 1 . Unreport Threat 3 | . . 1 1 . . . . . . 1 . Locate Traps 7 | . 2 4 . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 7 | . 3 3 1 . . . . . . . . Terminals 7 | . 3 3 1 . . . . . . . . Track 2 | . 1 1 . . . . . . . . . Botnet 5 | . 2 2 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 4 8 3 3 . . . . . 2 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Active Infowar (turns) 7918 | . 54 523 712 1207 970 836 764 136 748 1968 . Sensors 4261 | . . . . . 470 832 762 132 746 1319 . Terrain 4901 | . 54 523 712 573 47 832 762 136 665 597 . Jamming 3272 | . . . . 634 671 2 . . . 1965 . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Turns Passed 13043 | 112 944 2016 1358 2855 1001 872 778 137 825 2081 64 Spaces Moved 6901 | 68 575 957 719 1520 536 479 365 81 407 1114 80 Core 191 | 2 . . . . . . . . . 109 80 Treads 6486 | . 417 957 719 1520 536 479 365 81 407 1005 . Legs . | . . . . . . . . . . . . Wheels 224 | 66 158 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 160 160 160 160 50 50 Average Speed 154 | 80 138 160 160 160 160 160 160 160 160 150 50 Slowest Speed 400 | 95 160 160 160 240 160 160 160 160 240 400 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 3 85 77 61 48 16 54 53 68 56 34 64 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 10 | . . . . . . 3 7 . . . . Spaces Dug 16 | . . 1 . 1 1 2 1 . . 10 . Terrain Destroyed 322 | . 7 41 . 54 1 5 49 . 53 112 . Melee 4 | . . 1 . 1 1 . . . . 1 . Projectile 49 | . . . . 11 . 5 2 . . 31 . AOE 269 | . 7 40 . 42 . . 47 . 53 80 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Total 8601 | 94 672 1279 879 1807 644 563 550 88 545 1375 105 Wait 829 | . 33 135 59 124 65 56 162 . 100 95 . Move 6891 | 67 574 956 718 1519 535 478 364 80 406 1114 80 Hop . | . . . . . . . . . . . . Pick Up 91 | 6 11 23 14 18 6 . 1 . . 10 2 Fast Attach 31 | 6 1 4 4 5 1 . 2 3 . 4 1 Attach 37 | . 3 9 4 8 5 . . . 2 6 . Detach 8 | . 2 1 . . 2 . 1 . . 2 . Swap 130 | . 5 20 10 19 6 11 8 2 19 30 . Drop 125 | . 10 34 25 20 4 1 4 3 1 21 2 Fire 431 | 15 33 95 45 92 19 17 8 . 17 90 . Melee 5 | . . 2 . 1 1 . . . . 1 . Ram 22 | . . . . . . . . . . 2 20 Kick . | . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Sto) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 359 | -10/Materials | Identified exit to Mines 523 | -10/Materials | Discovered new exit (range 15) 1057 | -10/Materials | Entered another Materials area 1057 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1303 | -9/Materials | Discovered new exit (range 7) 1377 | -9/Materials | Discovered new exit (range 14) 1556 | -9/Materials | Build established: Scavenger-Mutant 2096 | -9/Materials | Discovered new exit (range 6) 2229 | -9/Materials | Build established: Mutant 2686 | -9/Materials | Identified exit to Mines 2771 | -9/Materials | Build established: Scavenger-Mutant 3073 | -9/Materials | Entered another Materials area 3073 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3399 | -8/Materials | Met 7R-MNS 3535 | -8/Materials | Discovered new exit (range 16) 4087 | -8/Materials | Discovered new exit (range 4) 4431 | -8/Materials | Entered Factory 4431 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4432 | -7/Factory | Caught up to 7R-MNS 4972 | -7/Factory | Discovered new exit (range 13) 5585 | -7/Factory | Discovered new exit (range 2) 5640 | -7/Factory | Identified exit to Factory 5875 | -7/Factory | Identified exit to Storage 6091 | -7/Factory | Discovered exit to Factory (range 15) 6348 | -7/Factory | Build established: Mutant 7269 | -7/Factory | Discovered exit to Factory (range 4) 7286 | -7/Factory | Entered another Factory area 7286 | -6/Factory | Evolved 2 slots: Utility x2 7287 | -6/Factory | Caught up to 7R-MNS 7386 | -6/Factory | Build established: Scavenger-Mutant 7811 | -6/Factory | Discovered new exit (range 14) 7832 | -6/Factory | Identified exit to Lower Caves 8249 | -6/Factory | Discovered new exit (range 16) 8287 | -6/Factory | Entered Lower Caves 8396 | -6/Lower Caves | Encountered a Warlord checkpoint 8597 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8844 | -6/Lower Caves | Entered a destroyed Warlord outpost 9124 | -6/Lower Caves | Discovered new exit (range 11) 9139 | -6/Lower Caves | Identified exit to Lower Caves 9159 | -6/Lower Caves | Entered another Lower Caves area 9225 | -6/Lower Caves | Discovered new exit (range 7) 9233 | -6/Lower Caves | Identified exit to Factory 9759 | -6/Lower Caves | Discovered new exit (range 11) 9936 | -6/Lower Caves | Identified exit to Data Miner 9937 | -6/Lower Caves | Entered Data Miner 9937 | -6/Data Miner | Discovered new exit (range 6) 9945 | -6/Data Miner | Identified exit to Proximity Caves 9972 | -6/Data Miner | Met Data Miner 10000 | -6/Data Miner | Learned location of Section 7 (-3) 10000 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10027 | -6/Data Miner | Received God Mode back door access code from Data Miner 10074 | -6/Data Miner | Entered Proximity Caves 10077 | -5/Proximity Caves | Spotter reported a threat 10077 | -5/Proximity Caves | Spotter reported a threat 10160 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10283 | -5/Proximity Caves | Spotter reported a threat 10441 | -5/Proximity Caves | Spotted B-75 Beast 10872 | -5/Proximity Caves | Discovered exit to Factory (range 12) 10899 | -5/Proximity Caves | Entered Factory 10899 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10905 | -5/Factory | Discovered new exit (range 20) 11012 | -5/Factory | Identified exit to Factory 11229 | -5/Factory | Build established: Scavenger-Mutant 11776 | -5/Factory | Build established: Scavenger-Skirmisher 12114 | -5/Factory | Discovered exit to Factory (range 13) 12168 | -5/Factory | Cargo convoy interrupted 12199 | -5/Factory | Garrison activated, responded to threat 12328 | -5/Factory | Build established: Scavenger-Mutant 12595 | -5/Factory | System corruption reached 10% 12699 | -5/Factory | First assault squad dispatched 12843 | -5/Factory | Incoming assault squad redirected 12871 | -5/Factory | System corruption reached 30% 12980 | -5/Factory | Manually triggered Chute Trap 12980 | -5/Factory | Sucked down chute 12980 | -5/Factory | Entered Waste 12981 | -5/Waste | Met a frightened Derelict 12981 | -5/Waste | Lost 14 parts (2p4n7u1w) 12991 | -5/Waste | Spotted C-40 Crusher 12995 | -5/Waste | EMP discharged 13006 | -5/Waste | Spotted C-40 Crusher 13015 | -5/Waste | Spotted C-40 Crusher 13015 | -5/Waste | Spotted C-40 Crusher 13016 | -5/Waste | Spotted C-40 Crusher 13018 | -5/Waste | Spotted C-40 Crusher 13027 | -5/Waste | Crushed by Compactor (1 part destroyed) 13029 | -5/Waste | Core integrity fell below 50% 13039 | -5/Waste | Core integrity fell below 20% 13044 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 13010_ 7> :<3XJ:OJQR 2WN/ELGD#R|SZ2>R 13019_ Corrupted Adv. System Shield crushed. 13024_ Slammed into C-40 Crusher. 13026_ Critical hit (Destroy). 13026_ Hvy. Shield Leg destroyed. 13027_ System corrupted: Heat flow error (+167). 13027_ Slammed into C-40 Crusher. 13027_ Broken Jamming Amplifier crushed. 13028_ Slammed into C-40 Crusher. 13028_ Destabilizing: Core damaged (-50). 13029_ Slammed into C-40 Crusher. 13033_ 4 Matter crushed. 13035_ Slammed into C-40 Crusher. 13036_ 4 Matter crushed. 13037_ Slammed into C-40 Crusher. 13039_ Destabilizing: Core damaged (-20). 13040_ Slammed into C-40 Crusher. 13042_ 3 Matter crushed. 13043_ Slammed into C-40 Crusher. 13044_ 5 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######??????######??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# [ #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ######## ######## ###????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | ######## ######## ###????????????????????? | | ?????????# ] #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# ###????????????????????? | | #??????# #??????# CCCC #????????????????????? | | #??????# #??????# CCCC #????????????????????? | | #??????# #??????# CCCC #????????????????????? | | #??????# #??????# CCCC #????????????????????? | | #??????# #??????# CC%###????????????????????? | | #??????# #??????# CC@#??????????????????????? | | #??????# #??????# CC#??????????????????????? | | #??????# #??????# CC#??????????????????????? | | ######## ] #??????# #??????????????????????? | | #??????# ??????????????????????? | | #??????# ??????????????????????? | | #??????# ?????????????????????? | | #??????# ?????????????????????? | | ######## #??????# ###????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# ???????????????????????? | | #??????# #??????# ???????????????????????? | | #??????# #??????# ???????????????????????? | | ###??????######?????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 31 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 375 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedPartitionJets Manual? 0 Play Time 01:35:30 Cumulative 385.0 hours Start 2025.05.24 @ 22:46:39 End 2025.05.25 @ 00:28:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 449 Adventurer 0 Explorer 0 Win Type - Total 37 Types 27/0/7/3/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddbc39ed-c712-4b4e-be1a-bc85a7cfc024