Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 16:27:54 Player: BionicBot Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (172) 860 Value Destroyed (6044) 6044 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (773) 773 TOTAL SCORE: 12657 Bonus ------- High Alert Combat Kills 327 Follower Combat Kills 146 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 48/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Makeshift Terrain Scan Processor System Shield > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (5) ---- Improved Heat Sink Advanced Force Field Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Salvage Targeting Computer Medium Insulated Plating Hacking Suite > --- WEAPON ----------- Neutron Cannon Magnetic Acceleration Cannon Heavy Hammer > --- INVENTORY -------- Light Angular Momentum Engine Compact Wheel Compact Wheel Improved Heat Sink Energy Well Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Target Analyzer Kinecellerator Improved Transmission Jammer Utility Shielding Layered Medium Armor Plating Advanced Force Field Hacking Suite Hacking Suite System Shield High-powered Tractor Beam Heavy Laser Improved Datajack Remote Datajack [Rating: 62] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Medium Treads Treads Medium Treads Wheel Armored Huge Wheel Utility Improved Light Armor Plating Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . Utility 5 | . . 1 1 1 . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 188 | 7 13 13 20 35 10 6 . 29 19 7 15 6 8 Power 12 | 1 1 2 1 1 . 1 . 1 1 . 1 . 2 Engine 9 | 1 . 2 1 1 . 1 . 1 1 . . . 1 Core 3 | . 1 . . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 36 | 2 2 3 8 2 1 2 . 4 7 2 2 1 . Treads 29 | 2 2 3 8 2 1 2 . 2 3 1 2 1 . Leg . | . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . 2 4 1 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 74 | 2 4 2 7 22 5 . . 8 8 4 6 2 4 Device 23 | 1 . . 1 9 2 . . 2 3 1 1 1 2 Storage 7 | 1 3 . 1 1 . . . 1 . . . . . Processor 9 | . . . 1 2 . . . . 1 3 1 1 . Hackware 4 | . . . . . . . . . 1 . 1 . 2 Protection 31 | . 1 2 4 10 3 . . 5 3 . 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 66 | 2 6 6 4 10 4 3 . 16 3 1 6 3 2 Energy Gun 8 | 1 3 . . . . . . . 1 . 3 . . Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 30 | 1 . 4 4 6 2 2 . 11 . . . . . Ballistic Cannon 6 | . . . . . . . . . 1 . 1 3 1 Launcher 11 | . 3 2 . 2 1 1 . 2 . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 8 | . . . . 2 1 . . 3 . . 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . 1 1 . . . . Corrupted Parts 2 | . . . . . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . . . . . 5 Parts Lost 70 | . 2 2 7 2 2 3 . 17 18 . 2 . 15 Power 8 | . 1 1 1 . . . . 1 2 . . . 2 Propulsion 20 | . . . 1 1 1 2 . 6 5 . . . 4 Utility 26 | . 1 1 3 1 1 . . 4 7 . 2 . 6 Weapon 16 | . . . 2 . . 1 . 6 4 . . . 3 Highest Loss Streak 11 | . 1 1 2 1 2 2 . 10 9 . 2 . 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 98 98 99 99 99 76 76 85 37 74 94 84 Engine 5 | . 11 7 8 7 7 7 7 5 5 . . . 3 Core 1 | . 1 1 . . . . . . . . 4 6 1 Treads 23 | . 28 33 26 29 29 29 30 19 8 3 9 22 18 Device 7 | . 7 . 7 5 6 7 7 5 8 6 7 11 19 Storage 5 | . 14 11 9 7 7 7 7 5 5 . . . . Processor 12 | . . . 9 15 15 15 15 15 12 16 20 13 7 Protection 9 | . 6 22 10 8 7 7 7 5 7 . 8 20 12 Energy Gun 1 | . 14 2 . . . . . . 1 . 2 1 . Ballistic Gun 13 | . 14 19 26 22 22 22 . 12 . . . . . Ballistic Cannon 3 | . . . . . . . . . 5 . 4 17 17 Peak Build Rating 62 | 7 10 15 34 49 52 53 48 56 62 21 47 59 62 Average Rating 39 | 5 7 13 26 45 50 52 41 40 53 17 38 54 54 On Entrance 29 | . 7 10 15 34 49 52 50 41 32 2 21 45 59 Naked Turns 14 | . . . . . . . . . 11 3 . . . Heaviest Build 125 | 13 32 38 101 125 105 106 94 106 119 3 29 43 58 Greatest Support 112 | 40 40 60 84 112 112 112 112 112 60 28 71 99 99 Greatest Overweight (x) 29 | 3 . . 1 1 . . . 9 29 . . . 1 Average Overweight (x) . | . . . . . . . . . 2 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 17 | 7 12 15 18 25 25 25 25 21 24 5 5 5 5 Most Carried 25 | 2 12 15 23 25 25 25 25 25 23 5 5 5 5 Average Carried 15 | 1 8 13 16 23 24 24 24 18 18 3 4 4 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 2 11 15 23 25 25 22 25 13 5 4 5 5 3 Class Distribution -------------------- 24% | Skirmisher 17% | Mutant 15% | Derelict-Tank 10% | Scavenger-Mutant 10% | Scavenger-Skirmisher 7% | Tank 6% | Derelict-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 6414 | 309 566 753 852 1320 391 212 . 801 510 87 173 113 327 Remotely 461 | . . . 461 . . . . . . . . . . Salvage Created 7273 | 198 662 899 1405 1250 268 324 . 920 1048 . 78 . 221 Parts 400 | 12 42 64 78 86 16 15 . 15 56 . 5 . 11 Haulers Intercepted 3 | . 1 1 . . . . . 1 . . . . . Recyclers Shooed 19 | . 1 4 4 2 . . . . 8 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . 14 18 . 18 . . 7 . 12 Prevented 2 | . . . . . . . . . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 128 | . 13 19 15 24 5 10 . 16 17 . 3 . 6 Guns 85 | . 8 17 15 21 5 7 . 8 4 . . . . Cannons 21 | . . . . . . . . . 12 . 3 . 6 AOE 18 | . 5 2 . 3 . 3 . 4 1 . . . . Classes Destroyed 17 | 2 6 2 2 1 . . . 3 . . . . 1 Worker 7 | . 1 2 2 1 . . . . 1 . . . . Builder 3 | . . . 1 . . . . . 2 . . . . Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 3 | . 1 1 . . . . . 1 . . . . . Recycler 11 | 1 2 . 5 . . . . . 3 . . . . Operator 4 | . 2 . . 1 . . . . 1 . . . . Drone 2 | . . . . . . . . 1 . . . . 1 Watcher 11 | . 2 1 2 5 . . . . 1 . . . . Swarmer 22 | . 3 4 . 7 . 3 . . 3 . 2 . . Grunt 62 | . 10 8 8 9 3 7 . 9 8 . . . . Brawler 6 | . . 1 1 . 1 . . 1 2 . . . . Duelist 2 | . . . . . . . . 2 . . . . . Protector 1 | . . . . . . . . 1 . . . . . Sentry 17 | . . 6 5 3 . . . 1 . . 1 . 1 Hunter 7 | . . . 1 1 . . . 1 2 . . . 2 Programmer 9 | . . . . 4 1 . . . 2 . . . 2 Samaritan 1 | . . . . . . . . . . . . . 1 Best Kill Streak 5 | 2 5 4 5 5 2 4 . 5 5 . 3 . 3 Combat Bots Only 5 | . 4 4 3 4 2 4 . 5 5 . 3 . 2 Max Kills in Single Turn 3 | 1 3 2 2 3 1 2 . 3 2 . 1 . 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . . Exploded 3 | . 2 2 . 3 . 2 . 3 1 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 1083 | . 70 87 104 221 41 50 . 142 192 . 43 . 133 Missed 305 | . 14 28 20 92 14 15 . 30 51 . 13 . 28 Damage Taken 12104 | . 641 793 1283 1305 252 576 . 2354 2519 . 525 . 1856 Core 1831 | . 118 131 165 13 14 49 . 465 528 . 12 . 336 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 204 | . . 15 37 10 . . . 101 41 . . . . Ignored by Resistances 59 | . . . . . . . . 36 23 . . . . Core Remaining (%) 62 | 100 52 67 70 . . . . 22 . . . . . Volleys Fired 509 | 13 58 83 71 73 15 21 . 52 80 . 8 . 35 Largest 3 | 2 2 2 3 3 3 3 . 3 3 . 3 . 3 Hottest 212 | 70 70 73 71 84 84 84 . 80 212 . 183 . 162 Shots Fired 1150 | 26 110 165 203 214 39 48 . 102 144 . 16 . 83 Gun 913 | 26 105 163 203 212 36 42 . 93 29 . 4 . . Cannon 204 | . . . . . . . . . 115 . 6 . 83 Launcher 27 | . 5 2 . 2 3 6 . 9 . . . . . Special 6 | . . . . . . . . . . . 6 . . Kinetic 940 | 13 53 142 203 212 36 42 . 93 57 . 6 . 83 Thermal 183 | 13 52 21 . . . . . . 87 . 10 . . Explosive 27 | . 5 2 . 2 3 6 . 9 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | 6 10 15 15 12 8 5 . 12 10 . 10 . 5 Robot Miss Streak 10 | 4 5 5 4 6 3 8 . 10 3 . 4 . 9 Penetration Max 1 | . . . . 1 1 . . 1 . . . . . Secondary Targets 10 | . . . 5 1 1 1 . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . 1 . . . . . Shots Hit Robots 739 | 15 65 106 127 143 27 27 . 87 102 . 9 . 31 Core Hits 412 | 7 35 37 52 94 21 29 . 61 44 . 9 . 23 Critical Kills 4 | . . . . . . . . 1 . . . . 3 Critical Parts Destroyed 8 | . . . . . . 2 . 2 . . . . 4 Critical Strikes 21 | 3 3 . . . . 2 . 3 2 . . . 8 Burn 6 | 3 3 . . . . . . . . . . . . Destroy 11 | . . . . . . 2 . 1 . . . . 8 Blast 2 | . . . . . . . . . 2 . . . . Smash 2 | . . . . . . . . 2 . . . . . Melee Attacks 55 | . . . . 8 5 . . 19 2 . 20 . 1 Impact 54 | . . . . 8 5 . . 19 2 . 20 . . Slashing 1 | . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16836 | 187 1187 1696 2013 2820 539 830 . 2904 3760 . 177 . 723 Guns 10185 | 187 834 1569 2013 2674 539 433 . 1424 479 . 33 . . Cannons 3688 | . . . . . . . . . 2899 . 113 . 676 Explosions 2100 | . 343 116 . 146 . 391 . 726 378 . . . . Melee 799 | . . . . . . . . 754 . . . . 45 Ramming 33 | . 10 11 . . . 6 . . 4 . . . 2 Kinetic 11031 | 99 464 1379 2013 2674 539 433 . 1424 1217 . 113 . 676 Thermal 3251 | 88 370 190 . . . . . . 2539 . 64 . . Explosive 1722 | . 343 116 . 146 . 391 . 726 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 754 | . . . . . . . . 754 . . . . . Slashing 45 | . . . . . . . . . . . . . 45 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . 3 . 1 1 1 1 1 6 6 6 6 7 Average Corruption 2 | . . 2 . 1 1 1 1 1 5 6 5 6 2 Corruption Purged 7 | . . . . . 1 . . . . . 6 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 105 | . . 4 . 9 11 11 . 11 12 13 22 6 6 Message Errors 27 | . . 1 . 1 2 6 . 2 1 3 9 1 1 Matter Fused 28 | . . 3 . 3 3 . . 5 3 4 4 1 2 Heat Flow Errors 13 | . . . . 1 1 2 . 1 2 2 2 1 1 Energy Discharges 13 | . . . . . 1 . . 3 . 2 3 2 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 3 | . . . . 1 2 . . . . . . . . Data Loss (minor) 13 | . . . . 1 2 2 . . 2 2 3 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misfires 4 | . . . . 1 . 1 . . 2 . . . . Alerts 1 | . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 404 | . . . . . . 15 . 304 76 . . . 9 Projectiles 50 | . . . . . . . . . 41 . . . 9 Explosions 61 | . . . . . . 12 . 14 35 . . . . Melee 293 | . . . . . . 3 . 290 . . . . . Knockbacks 22 | . . . . . . . . 6 8 . 1 . 7 Impact 6 | . . . . . . . . 6 . . . . . Kinetic 15 | . . . . . . . . . 7 . 1 . 7 Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 110 | . . . . . . 36 . 47 26 . . . 1 Shots 5 | . . . . . . 2 . 2 1 . . . . Rammed 8 | . 1 3 . . . 1 . . 2 . . . 1 Targets Rammed 9 | . 2 3 . . . 1 . . 2 . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 533 | 18 234 105 367 206 310 203 . 410 436 127 182 263 533 Average Temperature 76 | 9 63 24 76 19 80 39 . 87 108 70 72 134 155 Received Heat Transfer 3406 | . 297 234 702 264 72 153 . 787 762 . 54 . 81 Effects 18 | . 1 . 2 . . . . . 7 . . . 8 Shutdowns 4 | . . . . . . . . . 2 . . . 2 Energy Bleed 5 | . 1 . . . . . . . 2 . . . 2 Interference 4 | . . . 2 . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 5 . . . . . Combat Hostiles 5 | . . . . . . . . 5 . . . . . Parts Fried 10 | . . . . . . . . 10 . . . . . Impact Corruptions 14 | . . . . . . 1 . 13 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | 1 3 2 . . . . . . 2 . 1 . . Heat Transferred 3970 | 481 1295 555 . . . . . . 1325 . 314 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 1090 | 30 246 477 463 433 . . . . 1090 . . . . Initial 955 | . 19 65 154 136 . . . . 955 . . . . Average 325 | 13 127 188 347 304 . . . . 733 . . . . Maximum Alert Level 3 | . 1 2 2 2 . . . . 3 . . . . Low Security (%) 30 | 100 93 57 6 11 . . . . . . . . . Level 1 44 | . 6 29 68 79 . . . . . . . . . Level 2 19 | . . 12 25 9 . . . . 63 . . . . Level 3 5 | . . . . . . . . . 35 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 2 13 . . . 1 3 . . . . Investigation 4 | . 1 . 1 2 . . . . . . . . . Extermination 5 | . . . . 4 . . . . 1 . . . . Reinforcement 5 | . 2 . 1 1 . . . . 1 . . . . Assault 2 | . . . . . . . . 1 1 . . . . Garrison 6 | . . . . 6 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 10 | . . 4 1 2 . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 232 | . 23 31 23 42 7 10 . 33 35 . 4 . 24 Peak Tracking Total 8 | . 4 4 5 5 2 4 . 5 6 . 3 . 8 Tactical Retreats 11 | . 1 2 3 1 1 1 . 1 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 3 | . . 2 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 5 | . . . 1 . . 1 . . 3 . . . . Max in Single Turn 1 | . . . 1 . . 1 . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 41 | . 6 9 6 5 2 1 4 . 6 . 1 1 . Terminals 33 | . 6 9 5 5 1 1 . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 128 | . 24 27 14 12 2 8 26 . 11 . 1 3 . Successful 88 | . 17 18 5 4 2 8 26 . 4 . 1 3 . Failed 39 | . 6 9 9 8 . . . . 7 . . . . Catastrophic 7 | . . . 3 1 . . . . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 49 | . 14 15 8 6 . . . . 5 . . 1 . Terminals 96 | . 24 27 13 12 1 8 . . 11 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Terminal Hacks 71 | . 13 10 2 2 2 8 26 . 4 . 1 3 . Record 21 | . . 1 . . 1 8 11 . . . . . . Part Schematic 12 | . 1 . . . . . 8 . . . . 3 . Robot Schematic 4 | . . . . . . . 4 . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . Prototype ID Bank 6 | . . 3 . . . . 3 . . . . . . Open Door 2 | . . . . . 1 . . . . . 1 . . Level Access Points 2 | . . . 1 1 . . . . . . . . . Branch Access Points 4 | . . 1 1 1 . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Unreport Threat 2 | . . 1 . . . . . . 1 . . . . Locate Traps 4 | . 2 2 . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Zone Layout 4 | . 3 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 16 | . 4 8 2 2 . . . . . . . . . Terminals 16 | . 4 8 2 2 . . . . . . . . . Botnet 16 | . 4 8 2 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 5 7 5 5 . 1 . . 5 . . . . Full Trace Events 4 | . 1 . 1 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 4 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . . . . . 8 . . . . 17 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 3 | . . . . . . . . 1 . . . 2 . Largest Group 2 | . . . . . . . . 1 1 . . 2 2 Highest-Rated Group 96 | . . . . . . . . 96 96 . . 82 82 Highest-Rated Ally 96 | . . . . . . . . 96 96 . . 51 51 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . 9 1 . . . 28 Total Damage 775 | . . . . . . . . 324 . . . . 451 Kills 6 | . . . . . . . . 2 . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total 4 | . 4 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 2 2 . 3 . 3 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 16868 | 286 991 1209 1504 2261 2021 1529 130 1583 1136 425 1374 1700 719 Spaces Moved 9542 | 149 489 563 640 1131 1171 903 81 1060 495 558 945 975 382 Core 1237 | 10 . . . . . . . 318 20 288 532 . 69 Treads 7346 | 139 489 563 640 1131 1171 903 81 524 4 1 412 975 313 Legs . | . . . . . . . . . . . . . . Wheels 959 | . . . . . . . . 218 471 269 1 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 150 160 160 160 160 50 50 50 50 162 50 Average Speed 146 | 158 160 160 189 166 160 160 160 119 146 74 98 162 150 Slowest Speed 1500 | 200 160 160 240 240 160 160 160 250 1500 160 165 163 165 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 64 | 8 90 66 43 31 96 84 70 73 17 88 84 82 66 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 1 1 . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . 1 1 . Scrap Searched 17 | . . . . . 7 1 . 2 . 2 3 2 . Spaces Dug 92 | . 4 5 . 8 26 8 . 20 1 . 20 . . Terrain Destroyed 264 | . 29 17 . 14 28 27 . 63 31 . 20 . 35 Melee 27 | . . . . 3 3 . . . 1 . 20 . . Projectile 64 | . . . . 1 2 . . 4 22 . . . 35 AOE 173 | . 29 17 . 10 23 27 . 59 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 11353 | 170 585 706 782 1339 1278 947 83 1255 747 565 1346 1090 460 Wait 888 | . 6 22 19 75 67 15 . 71 134 . 351 103 25 Move 9529 | 148 488 562 639 1130 1170 902 80 1059 494 557 944 974 382 Hop . | . . . . . . . . . . . . . . Pick Up 99 | 2 12 12 18 10 6 1 . 16 12 1 5 2 2 Fast Attach 48 | 7 . 3 4 1 . . . 7 6 5 8 5 2 Attach 54 | . 2 3 6 4 2 3 . 14 10 2 3 . 5 Detach 15 | . . 1 1 1 . . 3 1 2 . 2 1 3 Swap 86 | . 11 7 10 30 8 3 . 8 3 . 4 1 1 Drop 60 | . 6 10 14 7 4 1 . 8 2 . 1 4 3 Fire 509 | 13 58 83 71 73 15 21 . 52 80 . 8 . 35 Melee 55 | . . . . 8 5 . . 19 2 . 20 . 1 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 8 | . 2 3 . . . 1 . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 287 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 516 | -10/Materials | Central database locked down 794 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Discovered new exit (range 15) 998 | -10/Materials | Discovered new exit (range 16) 1137 | -10/Materials | Discovered new exit (range 16) 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1654 | -9/Materials | Identified exit to Mines 1831 | -9/Materials | Build established: Scavenger-Mutant 2074 | -9/Materials | Discovered new exit (range 10) 2465 | -9/Materials | Discovered new exit (range 4) 2487 | -9/Materials | Entered another Materials area 2487 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2773 | -8/Materials | Build established: Scavenger-Tank 2898 | -8/Materials | Identified exit to Factory 3557 | -8/Materials | Build established: Tank 3991 | -8/Materials | Entered Factory 3991 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4199 | -7/Factory | Garrison activated, responded to threat 4844 | -7/Factory | Discovered new exit (range 15) 4991 | -7/Factory | Identified exit to Factory 5258 | -7/Factory | Garrison activated, responded to threat 5597 | -7/Factory | Identified exit to Storage 5597 | -7/Factory | Identified exit to Lower Caves 5604 | -7/Factory | Build established: Scavenger-Skirmisher 6252 | -7/Factory | Entered Lower Caves 6260 | -7/Lower Caves | Learned Factory interactive machine intel 6990 | -7/Lower Caves | Spotted B-75 Beast 7035 | -7/Lower Caves | Build established: Skirmisher 8153 | -7/Lower Caves | Learned location of Zion (-6) 8188 | -7/Lower Caves | Discovered new exit (range 9) 8271 | -7/Lower Caves | Identified exit to Lower Caves 8273 | -7/Lower Caves | Entered another Lower Caves area 8320 | -7/Lower Caves | Learned Factory trap positions 8376 | -7/Lower Caves | Discovered exit to Factory (range 16) 9302 | -7/Lower Caves | Discovered new exit (range 6) 9345 | -7/Lower Caves | Identified exit to Data Miner 9656 | -7/Lower Caves | Attracted the attention of an 0b10 base 9739 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 9739 | -7/Lower Caves | Learned location of 1 exit from Research 9739 | -7/Lower Caves | Learned 8 Factory zone layouts 9739 | -7/Lower Caves | Learned Extension trap positions 9739 | -7/Lower Caves | Learned Armory trap positions 9739 | -7/Lower Caves | Learned Armory stockpile data 9802 | -7/Lower Caves | Entered Data Miner 9804 | -7/Data Miner | Discovered new exit (range 6) 9834 | -7/Data Miner | Met Data Miner 9868 | -7/Data Miner | Learned location of Section 7 (-3) 9868 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9895 | -7/Data Miner | Received God Mode back door access code from Data Miner 9930 | -7/Data Miner | Identified exit to Proximity Caves 9932 | -7/Data Miner | Entered Proximity Caves 10081 | -6/Proximity Caves | Learned Factory terminal intel 10090 | -6/Proximity Caves | Build established: Mutant 10405 | -6/Proximity Caves | Spotter reported a threat 10420 | -6/Proximity Caves | Spotter reported a threat 10466 | -6/Proximity Caves | Spotter reported a threat 10569 | -6/Proximity Caves | Build established: Skirmisher 10803 | -6/Proximity Caves | Learned location of 2 exits from Factory 10834 | -6/Proximity Caves | Spotter reported a threat 10887 | -6/Proximity Caves | Spotter reported a threat 10910 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10995 | -6/Proximity Caves | Spotter reported a threat 11037 | -6/Proximity Caves | Lost 10 parts (4n3u3w) 11048 | -6/Proximity Caves | Spotter reported a threat 11051 | -6/Proximity Caves | Core integrity fell below 50% 11096 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 11109 | -6/Proximity Caves | Discovered exit to Factory (range 14) 11171 | -6/Proximity Caves | Spotted B-75 Beast 11209 | -6/Proximity Caves | Build established: Mutant 11388 | -6/Proximity Caves | Spotter reported a threat 11461 | -6/Proximity Caves | Escorted by Enhanced Grunt 11473 | -6/Proximity Caves | Spotter reported a threat 11515 | -6/Proximity Caves | Entered Factory 11515 | -6/Factory | Accompanied by 1 ally 11515 | -6/Factory | Evolved 2 slots: Utility x2 11516 | -6/Factory | Identified exit to Factory 11516 | -6/Factory | Identified exit to Lower Caves 11518 | -6/Factory | Loaded intel: 83 trap records 11519 | -6/Factory | Loaded intel: 51 interactive machine locations 11520 | -6/Factory | Loaded intel: 25 terminal locations 11865 | -6/Factory | Search patrols dispatched 11917 | -6/Factory | Build established: Scavenger-Mutant 12215 | -6/Factory | Search patrols dispatched 12411 | -6/Factory | Lost 6 parts (1n4u1w) 12561 | -6/Factory | Lost 3 parts (1p1n1w) 12565 | -6/Factory | First assault squad dispatched 12595 | -6/Factory | Incoming assault squad redirected 12638 | -6/Factory | Core integrity fell below 50% 12640 | -6/Factory | Released all parts (3) 12651 | -6/Factory | Entered Lower Caves 12667 | -6/Lower Caves | Learned 4 Factory zone layouts 12671 | -6/Lower Caves | Lost 9 parts (1p3n3u2w) 12941 | -6/Lower Caves | Discovered new exit (range 15) 12955 | -6/Lower Caves | Identified exit to Lower Caves 13076 | -6/Lower Caves | Entered another Lower Caves area 13111 | -6/Lower Caves | Discovered exit to Factory (range 10) 13114 | -6/Lower Caves | Build established: Derelict-Mutant 13160 | -6/Lower Caves | Learned 8 Factory zone layouts 13650 | -6/Lower Caves | Build established: Derelict-Skirmisher 13966 | -6/Lower Caves | Encountered a Warlord checkpoint 14067 | -6/Lower Caves | Build established: Derelict-Mutant 14192 | -6/Lower Caves | Crushed by falling debris 14301 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14392 | -6/Lower Caves | Discovered new exit (range 7) 14450 | -6/Lower Caves | Entered Zion 14471 | -6/Zion | Given A8's code to call for help 14597 | -6/Zion | Build established: Derelict-Tank 14666 | -6/Zion | Discovered new exit (range 11) 14710 | -6/Zion | System corruption cleaned by Quarantine Array 14881 | -6/Zion | Received a visual enhancement algorithm 15220 | -6/Zion | Learned location of 1 exit from Lower Caves 15259 | -6/Zion | Gained Derelict followers 16150 | -6/Zion | Entered Proximity Caves 16150 | -5/Proximity Caves | Accompanied by 2 allies 16152 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16260 | -5/Proximity Caves | Spotter reported a threat 16287 | -5/Proximity Caves | Spotter reported a threat 16313 | -5/Proximity Caves | Spotter reported a threat 16437 | -5/Proximity Caves | Spotter reported a threat 16506 | -5/Proximity Caves | Spotter reported a threat 16545 | -5/Proximity Caves | Spotter reported a threat 16610 | -5/Proximity Caves | Spotter reported a threat 16656 | -5/Proximity Caves | Spotter reported a threat 16663 | -5/Proximity Caves | Spotter reported a threat 16709 | -5/Proximity Caves | Spotter reported a threat 16716 | -5/Proximity Caves | Spotter reported a threat 16769 | -5/Proximity Caves | Spotter reported a threat 16789 | -5/Proximity Caves | Core integrity fell below 20% 16812 | -5/Proximity Caves | Lost 11 parts (1p3n4u3w) 16869 | -5/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 16790_ H-66 Slayer destroyed. 16793_ Dropped Hvy. Flak Cannon. 16793_ Integrated Corrupted Imp. Hacking Suite (+2). 16793_ Complication: System interference. 16793_ Mak. Terrain Scan Processor temporarily disabled. 16794_ Integrated Corrupted System Shield (+3). 16794_ Complication: Energy sink damages Corrupted System Shield (-2). 16801_ Acquired 1 matter. 16802_ Acquired 3 matter. 16805_ Acquired 2 matter. 16806_ Targeting Computer fries itself beyond repair. 16807_ Acquired 13 matter. 16808_ Acquired 3 matter. 16811_ Acquired 17 matter. 16814_ System corrupted: Heat flow error (+254). 16814_ Acquired 7 matter. 16829_ System corrupted: Matter fused (-5). 16869_ Slammed into S-27 Virus. 16869_ Destabilizing: System corrupted (+2). 16869_ Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????####????????????????????????????????????????? | | ???## ##???????????????????????????????????????? | | #### ########????????????????????????????????? | | ## ##???????????????????????????????? | | ##??????????????????????????????? | | #??????????????????????????????? | | #???????####???????????????????? | | ## ######??# ###?????????????????? | | ### #### ###???????????????? | | ## ## ## ##??????????????? | | ?# ## lss #??????????????? | | ?# ## ###### s@ #??????????????? | | ### #####????## s g### #??????????????? | | ## #?????????# g##?#######??????????????? | | #?????????# #???????????????????????? | | ##?????????#g #???????????????????????? | | ## ##????????? #???????????????????????? | | ### #????????? ##???????????????????????? | | #???????? ##????????????????????????? | | #### ?????? #??????????????????????????? | | ###??# ???? ???????????????????????????? | | ????? ##??#### ???????????????????????????? | | ????? ###??????## ???????????????????????????? | | ????? ##?????????## ???????????????????????????? | | ????? ????????????# ???????????????????????????? | | ???? ##????????????? ???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 135 Cloak Strength 3 Armor Coverage 450 Resistance: TH 15 Resistance: EM 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 50 Melee Accuracy 10 Target Analysis 5 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Battle Cannon | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Adv. Heat Sink | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Lance | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceXenonKatana Manual? 0 Play Time 02:26:44 Cumulative 148.4 hours Start 2024.09.24 @ 12:01:13 End 2024.09.24 @ 16:27:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ba95a32-78ed-4469-bebe-a60763f7fd5f