Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 21:58:26 Player: winnking222 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (445) 2225 Value Destroyed (24662) 24662 Prototype IDs (78) 1560 Alien Tech Used (0) 0 Bonus (14580) 14580 TOTAL SCORE: 52527 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9021 Follower Combat Kills 2846 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Scanned by Researcher 500 Friendly Fire -1387 Cogmind --------- Core Integrity 0/1600 Matter 20/300 Energy 100/100 System Corruption 42% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Shield Leg High-density Centrium Leg Microactuators Gamma Rifle Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Myomer Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Reinforced Fission Core Compact Particle Reactor Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Centrium Leg Improved Cooling System Advanced Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Experimental Thermal Defense Suite Army-in-a-Box Enhanced Nova Cannon Guided Micro-nuke Launcher Advanced Remote Datajack Power Sword [Rating: 226] Favorites ----------- Power Assembled Flux Generator Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Electron Diverter Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Advanced Targeting Computer Hackware System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Heavy Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Gar Arm Lab Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 2 . . . 2 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Utility 12 | . . . . . 3 1 . . . . . 2 . . . . 2 2 . . . 1 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 204 | 7 3 3 1 . 22 24 2 . 3 28 14 4 . 1 . 1 1 4 5 6 . 11 22 9 33 Power 23 | 1 . 1 . . 2 5 . . . 3 . . . . . . . . . 2 . . 6 . 3 Engine 7 | 1 . 1 . . 2 3 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Reactor 13 | . . . . . . . . . . 3 . . . . . . . . . 2 . . 5 . 3 Propulsion 38 | 2 1 1 . . 4 3 1 . 1 1 1 . . . . . . 1 1 . . 3 3 5 10 Treads 15 | 2 1 1 . . 4 3 . . 1 . . . . . . . . . . . . . . . 3 Leg 20 | . . . . . . . . . . 1 1 . . . . . . 1 1 . . 1 3 5 7 Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 96 | 2 . 1 1 . 9 12 1 . 1 14 6 2 . . . . 1 2 4 4 . 7 8 3 18 Device 46 | 1 . 1 . . 7 5 1 . . 5 2 . . . . . . 2 3 3 . 3 6 1 6 Storage 9 | 1 . . 1 . . 1 . . . 2 1 1 . . . . . . 1 . . 1 . . . Processor 15 | . . . . . . 1 . . . . 3 . . . . . 1 . . . . 3 1 . 6 Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protection 25 | . . . . . 2 4 . . 1 7 . 1 . . . . . . . 1 . . 1 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 2 . . . 7 4 . . 1 10 7 2 . 1 . 1 . 1 . . . 1 5 1 2 Energy Gun 22 | 2 1 . . . 5 4 . . . 6 2 1 . . . . . . . . . . 1 . . Energy Cannon 10 | . . . . . . . . . . 3 . . . . . . . 1 . . . 1 3 . 2 Ballistic Gun 6 | . . . . . 1 . . . . . 4 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Launcher 5 | . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . 3 3 . . . 11 6 1 . . . . . 2 . . . 3 3 1 2 Corrupted Parts 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . System Corruption 23 | . . . . . . . . . . 13 10 . . . . . . . . . . . . . . Parts Lost 122 | . . 1 . . 8 . . . . 9 2 1 2 . . 1 . 13 6 20 . 5 26 6 22 Power 10 | . . 1 . . 1 . . . . 1 . . . . . . . 1 . 1 . . 4 . 1 Propulsion 8 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 2 1 2 Utility 79 | . . . . . 3 . . . . 5 . 1 2 . . . . 9 6 14 . 4 15 5 15 Weapon 25 | . . . . . 3 . . . . 2 2 . . . . 1 . 3 . 4 . 1 5 . 4 Highest Loss Streak 16 | . . 1 . . 3 . . . . 3 2 1 1 . . 1 . 9 3 16 . 1 10 3 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 13 | 4 7 6 4 6 8 10 10 11 10 9 11 13 15 16 16 16 17 16 16 15 16 15 16 17 15 Power 1 | . 1 . . . . . . . . . 1 2 2 2 2 3 4 2 1 2 4 4 3 4 . Propulsion 1 | 2 4 3 1 1 . . . 1 1 . . 1 2 2 2 1 1 1 1 2 2 1 2 . 1 Utility 7 | . 1 . 1 3 3 5 5 5 5 5 7 7 8 9 9 9 9 10 11 9 9 8 8 7 8 Weapon 2 | . 1 2 2 2 4 3 4 4 4 3 1 2 3 3 3 2 3 2 2 1 1 1 1 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 5 3 . . 1 3 . . . 4 1 . . . . . . 2 2 . . . 5 2 11 Power 8 | . . . . . . . . . . . . . . . . . . 2 1 . . . 2 1 2 Propulsion 10 | . 4 2 . . . . . . . 1 . . . . . . . . 1 . . . 1 . 1 Utility 10 | . . . . . . 2 . . . 3 . . . . . . . . . . . . 2 . 3 Weapon 11 | . 1 1 . . 1 1 . . . . 1 . . . . . . . . . . . . 1 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 100 100 81 99 100 100 99 92 79 85 85 85 86 85 87 88 85 78 89 90 84 90 82 Engine 4 | . 14 13 14 14 5 12 15 15 15 6 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 8 7 6 6 6 6 6 5 4 4 5 5 4 4 3 5 Treads 5 | . 28 28 28 28 17 14 13 7 11 8 . . . . . . . . . . . . . . 1 Leg 8 | . . . . . . . . . . . 11 12 13 13 13 13 11 9 9 9 10 13 14 23 15 Device 24 | . 14 14 14 14 25 20 23 23 23 20 17 23 25 26 26 26 33 29 29 25 26 26 29 27 23 Storage 10 | . 14 14 14 14 9 7 7 7 7 7 14 13 13 13 13 13 11 10 13 13 15 14 9 11 11 Processor 1 | . . . . . . . . . . . 4 2 . . . . 1 5 1 . . 3 4 . 6 Protection 8 | . . . . . 1 14 15 15 15 11 . 6 6 6 6 6 5 11 9 8 15 11 5 12 7 Energy Gun 8 | . 27 28 28 28 19 22 23 23 20 14 7 . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . . 6 . 16 19 19 20 19 17 14 13 12 15 13 11 11 11 Peak Build Rating 226 | 7 7 7 13 13 37 53 51 49 51 90 114 139 140 140 140 140 158 170 176 176 158 178 207 226 226 Average Rating 119 | 5 7 6 9 13 27 48 49 49 48 63 106 136 139 139 140 139 156 164 166 153 158 168 182 213 204 On Entrance 95 | . 7 7 7 13 13 35 51 49 49 50 87 110 139 140 140 140 140 152 65 176 158 158 163 198 225 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 5 5 5 3 . . . . . . . . . . . 15 . 9 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 212 | 14 16 15 48 48 64 94 94 91 92 111 108 175 175 175 175 175 177 189 183 191 191 193 199 201 212 Greatest Support 200 | 40 40 40 40 40 40 40 40 16 40 40 58 60 60 60 60 60 80 80 80 80 60 90 140 190 200 Greatest Overweight (x) 7 | 1 . . 1 1 1 4 5 5 5 6 6 5 2 2 2 5 2 3 7 3 3 3 2 1 2 Average Overweight (x) 2 | . . . . 1 1 1 2 5 3 4 2 1 2 2 2 2 2 2 2 2 3 1 1 . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 16 20 20 20 20 20 20 19 19 23 25 25 25 25 25 25 25 25 25 25 25 24 24 Most Carried 25 | 7 8 8 16 16 20 20 20 20 20 20 20 24 24 25 24 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 4 7 7 11 16 18 19 19 20 19 17 19 21 23 24 24 24 25 24 24 24 25 24 23 24 23 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 8 8 16 16 20 19 20 20 20 20 20 23 24 24 24 25 25 25 25 25 25 25 24 25 5 Class Distribution -------------------- 48% | Golem 24% | Tank 11% | Mutant 6% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -4/Factory Golem | -4/Garrison Golem | -4/Armory Tank | -4/Lab Scavenger-Tank | -3/Research Golem | -2/Research Golem | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Gar Arm Lab Res Res Acc Com Matter Collected 4607 | 270 100 10 60 . 273 461 116 39 55 498 415 179 25 10 . 40 10 50 209 198 . 184 344 322 739 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26176 | 58 377 42 . . 1185 994 . 124 . 1305 270 373 271 190 . 1497 207 1109 1367 2322 . 1322 3053 2656 7454 Parts 1284 | 4 26 6 . . 58 53 . 4 . 21 15 23 12 11 . 66 10 52 62 100 . 85 178 151 347 Haulers Intercepted 9 | . 2 . . . 2 2 . . . . . . . . . . . 1 . . . . 1 1 . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . . . . . . . 6 . . 15 . 17 15 . 69 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Gar Arm Lab Res Res Acc Com Combat Hostiles Destroyed 394 | . 11 3 . . 20 14 . 4 . 38 5 8 6 6 . 26 2 16 21 36 . 16 41 32 89 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 57 | . 11 3 . . 19 13 . 4 . 5 1 1 . . . . . . . . . . . . . Cannons 282 | . . . . . . . . . . 1 4 7 6 6 . 25 2 16 21 34 . 15 39 32 74 AOE 34 | . . . . . . . . . . 27 . . . . . 1 . . . 1 . . . . 5 Classes Destroyed 28 | 2 4 . . . 4 2 . . . 4 . . 1 . . 3 . . . 1 . 2 1 . 4 Worker 19 | 1 . . . . 3 4 . . . . . . . . . . . . . . . 3 . . 8 Builder 13 | . 1 . . . 1 2 . . . . . . . . . . . 1 . . . 2 4 2 . Tunneler 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 2 2 . . . . . . . . . . . 1 . . . . 1 1 . Recycler 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Turret 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Watcher 21 | . . . . . 1 2 . . . . . 1 . . . . 3 2 1 . . 1 . 5 5 Swarmer 70 | . 9 3 . . 6 7 . 3 . . 4 3 4 5 . 4 . 5 4 7 . . 5 . 1 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 Grunt 90 | . 2 . . . 7 . . . . . . . . . . 10 . 5 7 9 . 7 10 3 30 Brawler 13 | . . . . . . . . . . . . . . . . 3 . . . 4 . . . 3 3 Duelist 11 | . . . . . . . . . . . . . . . . 4 . . . 2 . . 1 . 4 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 24 | . . . . . 5 1 . 1 . . . 1 . 1 . 2 . 2 2 3 . . 1 1 4 Specialist 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 Hunter 43 | . . . . . . 2 . . . . . 1 1 . . 2 2 . 7 5 . . 7 4 12 Programmer 81 | . . . . . . 4 . . . . 1 3 . . . . . 4 . 3 . 8 17 21 20 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Behemoth 4 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . 1 Enhanced Grunt 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Z-Light 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Assembler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 28 | . . . . . . . . . . 28 . . . . . . . . . . . . . . . Golem 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . Best Kill Streak 28 | 2 3 3 . . 6 4 . 2 . 28 4 3 2 4 . 5 3 5 4 9 . 4 11 6 10 Combat Bots Only 27 | . 3 3 . . 6 4 . 2 . 27 4 3 2 4 . 5 2 5 4 8 . 3 10 5 8 Max Kills in Single Turn 21 | 1 2 1 . . 2 2 . 1 . 21 1 1 1 1 . 2 1 1 2 1 . 2 2 2 3 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 21 | . . . . . . . . . . 21 . . . . . 1 . . . 1 . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Gar Arm Lab Res Res Acc Com Hostile Shots Fired 3040 | . 51 20 . . 176 76 . 32 . 96 56 50 54 34 . 117 9 260 179 329 . 90 498 270 643 Missed 1081 | . 16 5 . . 62 26 . 18 . 22 18 13 13 13 . 38 2 109 69 122 . 27 163 101 244 Hits 1959 | . 35 15 . . 114 50 . 14 . 74 38 37 41 21 . 79 7 151 110 207 . 63 335 169 399 Melee 70 | . . . . . . . . . . . 4 . . . . 3 . 1 . 25 . . . 4 33 Projectile 1889 | . 35 15 . . 114 50 . 14 . 74 34 37 41 21 . 76 7 150 110 182 . 63 335 165 366 AOE 8 | . . . . . . . . . . . . . . . . . . 4 . . . . . 2 2 Critical Strikes 84 | . . . . . 2 1 . . . . . 3 . . . 4 . 10 2 18 . 4 15 5 20 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Damage Taken 37783 | . 304 122 . . 1479 618 74 155 . 2723 714 668 612 197 . 1237 95 2283 1987 3723 . 1414 6239 3329 9810 Core 3869 | . 55 16 . . 244 42 . 14 . 370 70 46 63 20 . 147 . 210 114 343 . 116 383 190 1426 Absorbed by Shields 176 | . . . . . . 123 . . . 53 . . . . . . . . . . . . . . . Reduced by Siege Mode 328 | . . . . . . . . . . . . . . . . . . . . . . . . . 328 Redirected to Shielding 212 | . . . . . . . . . . 165 . . . . . . . . . . . . . . 47 Ignored by Resistances 5511 | . . . . . . . . . . . . 147 130 43 . 257 21 471 343 647 . 417 1264 681 1090 Regen/Repaired (Parts) 437 | . . . . . . . . . 437 . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 71 55 . . . . . 29 . . . . 67 100 . . . 42 91 73 . . Volleys Fired 1439 | 4 59 9 . . 81 46 . 7 . 101 20 42 29 8 . 141 13 74 81 94 12 48 179 159 232 Largest 3 | 2 2 2 . . 3 3 . 3 . 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 Hottest 360 | 90 100 100 . . 166 130 . 155 . 213 180 99 75 75 . 75 75 75 75 75 75 155 155 75 360 Shots Fired 3106 | 8 109 18 . . 194 127 . 22 1 154 44 98 74 21 . 347 23 124 175 225 35 114 264 360 569 Gun 631 | 8 102 18 . . 194 127 . 22 1 89 33 21 . . . . . . . . . . 16 . . Cannon 2449 | . . . . . . . . . . 59 11 77 74 21 . 345 23 124 175 224 35 114 247 358 562 Launcher 23 | . 7 . . . . . . . . 6 . . . . . 2 . . . 1 . . . . 7 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Kinetic 64 | . . . . . 16 . . . . . 27 21 . . . . . . . . . . . . . Thermal 2916 | 8 102 18 . . 178 127 . 22 1 70 11 77 74 21 . 345 23 124 175 224 35 114 247 358 562 Explosive 23 | . 7 . . . . . . . . 6 . . . . . 2 . . . 1 . . . . 7 Electromagnetic 67 | . . . . . . . . . . 51 . . . . . . . . . . . . 16 . . Phasic 33 | . . . . . . . . . . 27 6 . . . . . . . . . . . . . . Robot Hit Streak 36 | 5 11 6 . . 13 14 . 8 . 13 19 6 6 5 . 29 5 25 29 25 . 10 27 18 36 Robot Miss Streak 6 | 1 5 6 . . 4 5 . 2 1 6 3 3 5 1 . 2 1 3 2 4 . 1 5 5 5 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . . . 4 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Capacitor 122 | . . . . . . . . . . . . . . . . . . . . . . . 98 . 24 Shots Hit Robots 1544 | 6 62 6 . . 124 71 . 15 . 84 22 31 20 8 . 69 11 72 81 137 . 57 165 154 349 Core Hits 765 | 3 22 3 . . 49 34 . 9 . 89 9 11 9 6 . 43 4 25 36 60 . 35 78 59 181 Critical Kills 13 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 11 Critical Parts Destroyed 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Critical Strikes 41 | 1 6 . . . 13 3 . 1 . 1 2 1 . . . . . . . . . 1 1 . 11 Burn 24 | 1 6 . . . 13 3 . 1 . . . . . . . . . . . . . . . . . Meltdown 13 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 11 Destroy 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66882 | 83 763 77 . . 2009 1588 . 333 . 4091 855 1227 1019 364 . 3694 609 3341 3672 7217 . 3000 7199 8049 17692 Guns 6597 | 83 731 77 . . 2009 1561 . 333 . 828 589 227 . . . . . . . . . . 159 . . Cannons 56289 | . . . . . . . . . . 1170 266 1000 1019 364 . 3277 602 3341 3672 6842 . 3000 7016 8020 16700 Explosions 3875 | . 26 . . . . . . . . 2093 . . . . . 417 . . . 347 . . . . 992 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 121 | . 6 . . . . 27 . . . . . . . . . . 7 . . 28 . . 24 29 . Kinetic 833 | . . . . . 153 . . . . . 453 227 . . . . . . . . . . . . . Thermal 60907 | 83 731 77 . . 1856 1561 . 333 . 1143 270 1000 1019 364 . 3277 602 3341 3672 6842 . 3000 7016 8020 16700 Explosive 3789 | . 26 . . . . . . . . 2007 . . . . . 417 . . . 347 . . . . 992 Electromagnetic 1067 | . . . . . . . . . . 908 . . . . . . . . . . . . 159 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 165 | . . . . . . . . . . 33 132 . . . . . . . . . . . . . . Highest Corruption 42 | . . . . . . 5 1 1 1 16 27 . . . . . . 3 8 15 15 7 16 21 42 Average Corruption 11 | . . . . . . 2 1 1 1 7 16 . . . . . . 2 6 11 15 3 11 11 27 Corruption Purged 13 | . . . . . . 5 . . . . . . . . . . . . . 8 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 761 | . . . . . . 15 12 7 2 54 80 . . . . . . 3 77 84 9 17 66 140 195 Message Errors 171 | . . . . . . 3 2 1 1 16 23 . . . . . . 2 13 21 3 3 13 36 34 Matter Fused 171 | . . . . . . 4 5 2 . 12 15 . . . . . . . 23 19 1 7 15 37 31 Heat Flow Errors 73 | . . . . . . 3 1 . . 5 8 . . . . . . 1 9 11 . . 4 14 17 Energy Discharges 102 | . . . . . . 2 1 . . 7 9 . . . . . . . 14 12 1 2 10 15 29 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 Data Loss (minor) 92 | . . . . . . 3 2 2 . 6 14 . . . . . . . 9 11 1 3 7 14 20 Data Loss (major) 25 | . . . . . . . . . . 4 1 . . . . . . . 4 2 . . 1 3 10 Misfires 38 | . . . . . . . . 1 1 2 5 . . . . . . . 1 2 1 1 5 8 11 Alerts 25 | . . . . . . . 1 1 . 1 4 . . . . . . . 3 3 . . 1 5 6 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Weapon Failures 53 | . . . . . . . . . . 1 1 . . . . . . . 1 2 2 . 7 5 34 Overload Shots 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 2185 | . . . . . . . . . . 77 . 84 47 . . 87 49 182 45 154 . 208 256 455 541 Projectiles 2094 | . . . . . . . . . . . . 84 47 . . 87 49 182 45 154 . 194 256 455 541 Explosions 91 | . . . . . . . . . . 77 . . . . . . . . . . . 14 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Impact 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . . . . . . . . . . . 187 . . . . . . . 60 . 91 . . . Shots 5 | . . . . . . . . . . . . 3 . . . . . . . 1 . 1 . . . Rammed 6 | . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 2 . . . . 5 . . . . . . . . . . 1 . . 2 . . 1 4 . Kicked 8 | . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 4 . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 790 | 60 214 306 . . 211 245 255 78 . 453 219 . . . . . . 108 207 222 . 5 438 189 790 Average Temperature 116 | 24 58 162 . . 73 27 132 32 . 112 94 . . . . . . 76 77 94 . 5 185 84 176 Received Heat Transfer 3982 | . 48 . . . 468 . . 18 . 510 126 18 36 30 . 282 . 332 36 597 . 173 423 36 849 Effects 40 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . 1 . 36 Shutdowns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Energy Bleed 10 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . 7 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 97 | . . . . . . . . . . . . . . . . . . . . . . . . . 97 Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . . . . . 53 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 6 . . . . . . . . . . . . 1 . . Combat Hostiles 6 | . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . Parts Fried 8 | . . . . . . . . . . 6 . . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 17 | . 1 . . . 2 1 . . . . . . . . . . . . . . . 1 1 . 11 Combat Hostiles 14 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . 10 Parts Melted 116 | . 6 1 . . 17 13 . 2 . . 1 1 3 . . 2 . 2 . 5 . 6 11 7 39 Heat Transferred 44865 | 297 2391 222 . . 5194 3071 . 757 . 1197 333 500 525 200 . 1750 325 1825 2150 3585 . 1708 4328 3911 10596 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Gar Arm Lab Res Res Acc Com Maximum Alert Level 5 | . . . . . 1 . . . . . . . . . . . . 1 5 4 . 1 4 4 5 Low Security (%) 48 | 100 100 100 . 100 86 100 . . . . . 100 . . . . 100 87 2 . . 97 48 . . Level 1 7 | . . . . . 13 . . . . . . . . . . . . 12 34 . . 2 16 1 . Level 2 10 | . . . . . . . . . . . . . . . . . . . 11 . . . 8 56 . Level 3 14 | . . . . . . . . . . . . . . . . . . . 22 43 . . 21 18 39 Level 4 13 | . . . . . . . . . . . . . . . . . . . 15 56 . . 4 23 31 Level 5 2 | . . . . . . . . . . . . . . . . . . . 14 . . . . . 10 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2914 | 5 76 50 . . 319 141 . . . . . 134 . . . . 123 348 1895 1542 . 207 1137 1196 2914 Initial 994 | . 3 3 . . . 141 . . . . . 7 . . . . 123 51 194 994 . . 107 671 742 Average 512 | 1 25 4 . . 56 23 . . . . . 60 . . . . 94 56 826 1223 . 61 400 760 1400 Influence Increases 14343 | 15 337 70 . . 688 478 . 105 . . 145 475 150 130 . 712 104 569 1861 1410 . 539 1865 1320 3370 Destroy 0b10 Robot/C 8060 | . 220 60 . . 400 280 . 80 . . 100 160 120 120 . 560 40 320 560 880 . 320 1120 700 2020 Destroy 0b10 Robot/NC 440 | 15 20 . . . 40 65 . . . . 10 5 . . . 5 15 20 5 10 . 30 45 45 110 Destroy Leader 1534 | . 54 10 . . 106 98 . 10 . . 20 62 30 10 . 60 16 76 50 160 . 52 212 142 366 Allied During Kill 367 | . . . . . . . . . . . . . . . . 12 . . 44 88 . . 83 16 124 Successful Hack 102 | . 21 . . . 17 . . . . . . 5 . . . . . 24 14 . . . . . 21 Disable Machine 510 | . . . . . . 15 . . . . . 135 . . . . 15 . 30 105 . 15 60 75 60 Anti-Garrison Action 900 | . . . . . . . . . . . . . . . . . . . 900 . . . . . . Destroy Structure 1965 | . 22 . . . 5 20 . . . . . 108 . . . . 18 84 198 152 . 122 330 342 564 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . 15 . 15 . . . . . Lose Combat Pursuer 435 | . . . . . 120 . . 15 . . 15 . . . . 75 . 30 60 . . . 15 . 105 Influence Decreases 11439 | 10 334 78 . . 377 789 . 105 . . 132 370 268 130 . 516 193 398 244 1817 1488 348 937 1278 1627 Entered New Map 3781 | . 2 5 . . . 170 . . . . . 6 45 . . . 73 56 84 901 1488 . 84 448 419 Time Decay 6057 | 10 332 63 . . 327 599 . 105 . . 132 363 203 130 . 466 120 212 . 676 . 308 573 770 668 Lost Part 1061 | . . 10 . . 50 . . . . . . 1 20 . . 10 . 130 60 200 . 40 260 60 220 Lost Ally 540 | . . . . . . 20 . . . . . . . . . 40 . . 100 40 . . 20 . 320 Squads Dispatched 131 | . 2 . . . 6 11 . . . . 1 4 . . . 1 1 9 . 13 . 6 18 19 40 Investigation 4 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Extermination 42 | . . . . . . 5 . . . . . 3 . . . . . 3 . 4 . 4 7 10 6 Reinforcement 27 | . 1 . . . 2 2 . . . . . 1 . . . . 1 3 . 2 . 2 7 1 5 Assault 44 | . . . . . . . . . . . 1 . . . . 1 . 2 . 6 . . . 5 29 Garrison 14 | . . . . . 4 3 . . . . . . . . . . . 1 . . . . 3 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 4 Construction Impeded 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Gar Arm Lab Res Res Acc Com Distress Signals 24 | . 2 . . . 2 1 . . . . . 1 . . . . 1 . . 3 . 3 3 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 609 | . 24 3 . . 38 25 . 5 . 57 14 9 6 6 . 33 5 30 23 49 . 39 63 42 138 Peak Tracking Total 37 | . 4 3 . . 7 5 . 4 . 37 9 2 4 4 . 12 2 10 5 9 . 21 7 6 9 Tactical Retreats 31 | . . . . . 4 . . 1 . 2 1 . . . . 2 . 2 2 . . 9 1 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Gar Arm Lab Res Res Acc Com Traps Triggered 17 | . 1 . . . . 5 1 . . . . . . . . . . . 3 2 . 2 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 5 5 5 4 4 4 4 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Gar Arm Lab Res Res Acc Com Machines Disabled 43 | . . . . . . 1 . . 4 2 . 9 . . . . 1 . 4 7 1 1 4 5 4 Max in Single Turn 3 | . . . . . . 1 . . 1 1 . 3 . . . . 1 . 1 1 1 1 2 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Gar Arm Lab Res Res Acc Com Machines Accessed 40 | . 9 . 2 . 9 2 . . 1 . . 2 . 1 4 . 1 4 1 1 . . 1 1 1 Terminals 22 | . 7 . . . 7 1 . . . . . 1 . . . . 1 2 1 . . . 1 . 1 Fabricators 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Hacks 103 | . 26 . 3 . 18 3 . . 2 . . 3 . 1 29 . 1 6 5 1 . . 3 1 1 Successful 69 | . 14 . 3 . 7 2 . . 2 . . 2 . 1 29 . . 5 1 1 . . 1 . 1 Failed 34 | . 12 . . . 11 1 . . . . . 1 . . . . 1 1 4 . . . 2 1 . Catastrophic 5 | . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 18 . 1 . 9 1 . . 1 . . . . . . . . 4 . . 15 . 3 . . Terminals 52 | . 22 . . . 13 1 . . . . . 2 . . . . 1 4 5 . . . 3 . 1 Fabricators 4 | . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Hacks 46 | . 3 . 3 . 3 . . . 2 . . 2 . 1 29 . . 1 1 . . . . . 1 Record 14 | . . . 2 . . . . . . . . . . . 11 . . . . . . . . . 1 Part Schematic 13 | . . . . . 1 . . . 2 . . . . . 10 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 15 | . 9 . . . 3 . . . . . . . . . . . . 2 . . . . 1 . . Terminals 15 | . 9 . . . 3 . . . . . . . . . . . . 2 . . . . 1 . . Botnet 9 | . 3 . . . 3 . . . . . . . . . . . . 2 . . . . 1 . . Skim 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 8 . . . 7 2 . . . . . 1 . . . . 1 3 1 . . . 1 1 1 Full Trace Events 5 | . 2 . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . 2 . . . . . 10 . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . 62 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Gar Arm Lab Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . 2 3 . . . . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . 2 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 1 . . . . . . . . . 2 . . . 3 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Gar Arm Lab Res Res Acc Com Total Allies 16 | . . 1 . 3 . 1 . . 2 . . . . . . 2 . . 2 3 . . 1 1 . Largest Group 3 | . . 1 . 3 3 1 . . 2 2 . . . . . 2 . . 2 3 . . 1 1 1 Highest-Rated Group 219 | . . 31 . 40 40 34 . . 192 192 . . . . . 60 . . 160 90 . . 148 219 199 Highest-Rated Ally 219 | . . 31 . 16 16 34 . . 96 96 . . . . . 30 . . 80 30 . . 148 219 199 Initial Warlord ECA Mod 5 | . . . . . . . . . . . . . . . . . . . . 5 5 4 3 2 2 Total Orders 4 | . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . . RETURN 4 | . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . . Ally Attacks 557 | . . . . . 11 4 . . . 139 . . . . . 5 . . 44 63 . . 87 13 191 Total Damage 14835 | . . . . . 90 277 . . . 3131 . . . . . 168 . . 1627 1089 . . 2471 1478 4504 Kills 96 | . . . . . . . . . . 30 . . . . . 2 . . 9 12 . . 18 4 21 Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Gar Arm Lab Res Res Acc Com Active Infowar (turns) 17400 | 69 1265 748 694 345 163 . 1028 758 3039 3834 1265 953 . . . . . 304 1 . . 754 1237 . 943 Optics 3625 | . . . . . . . . . . . 1265 953 . . . . . . . . . 754 653 . . Structural 2015 | . . . . . . . . . . . . . . . . . . 304 1 . . 473 1237 . . Seismic 11943 | 69 1265 748 694 345 163 . 1028 758 3039 3834 . . . . . . . . . . . . . . . Machine Analysis 943 | . . . . . . . . . . . . . . . . . . . . . . . . . 943 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . 2 2 . 2 . 2 . . 1 . . . . . . . . . Drone Launches 57 | . . . . . . . . . . 10 . . . . . . . . 10 16 . . . . 21 Drone Recoveries 27 | . . . . . . . . . . 9 . . . . . . . . 5 13 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Gar Arm Lab Res Res Acc Com Turns Passed 47794 | 117 1265 748 694 345 2323 3129 1216 758 3039 4499 2000 2249 2103 850 162 2771 245 2055 2984 2649 127 1263 2503 4576 3124 Spaces Moved 18080 | 64 660 442 335 138 873 1122 541 420 1228 2087 905 780 820 388 78 978 71 773 749 815 18 470 912 1131 1282 Core 19 | 15 . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Treads 4887 | 49 660 442 335 138 873 1122 408 . 529 280 . . . . . . . . . . . . . . 51 Legs 9790 | . . . . . . . . . . . 580 780 820 388 78 978 71 773 748 815 18 470 912 1131 1228 Wheels 3384 | . . . . . . . 133 420 699 1807 325 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 200 200 175 175 175 115 115 185 210 210 210 210 210 180 210 185 240 183 135 106 50 Average Speed 198 | 135 160 160 206 240 203 223 224 175 222 191 183 207 210 210 210 214 210 212 217 236 240 225 194 181 138 Slowest Speed 400 | 160 160 160 240 240 240 320 320 175 285 285 330 300 210 210 210 300 210 240 400 330 240 240 226 188 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . . 10 . . . . . . . 2 2 . . . 4 2 . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Exploration Rate (%) 53 | 5 97 89 70 31 62 34 65 61 86 93 77 25 96 55 69 97 2 18 83 56 6 13 26 27 42 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 6 | . 2 . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . . . . . . . 1 1 1 . . . . 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 . 1 . Scrap Searched 27 | . . 1 . . . . 3 1 3 . 2 . 3 11 . 3 . . . . . . . . . Spaces Dug 707 | . . . . . . . . . . 32 8 124 33 3 . 244 2 28 23 17 3 44 19 84 43 Terrain Destroyed 1281 | . 33 . . . . 2 . . . 35 14 163 53 13 . 288 9 47 43 72 4 67 82 131 225 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 990 | . . . . . . 2 . . . 35 14 51 53 13 . 273 9 47 43 47 4 43 82 131 143 AOE 291 | . 33 . . . . . . . . . . 112 . . . 15 . . . 25 . 24 . . 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Gar Arm Lab Res Res Acc Com Total 27453 | 86 761 466 339 153 1265 1645 544 426 1465 2464 1212 1340 1147 408 77 1370 147 1077 1971 1351 76 579 1515 3371 2198 Wait 6951 | . 26 2 . 16 259 381 . . 189 157 229 489 292 8 . 220 39 211 1091 341 47 38 335 2002 579 Move 18053 | 63 659 441 334 137 872 1121 540 419 1227 2085 904 779 819 387 77 977 70 773 746 814 17 469 911 1130 1282 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 204 | 12 6 6 3 . 17 12 1 . 1 35 15 7 1 1 . 2 . 4 7 3 . 6 25 23 17 Fast Attach 95 | 2 . . . . 6 16 1 . 3 12 12 . . . . . 1 3 1 4 . 7 5 2 20 Attach 107 | 5 . 1 . . 11 1 . . 1 22 3 3 . 1 . 1 . 2 4 5 . 6 19 6 16 Detach 18 | . . . . . . . . . . . 2 . . . . 1 . . 2 2 . . 8 2 1 Swap 65 | . 3 2 1 . 7 20 1 . 3 5 3 3 . . . . . . 1 . . . 5 3 8 Drop 311 | . 6 5 1 . 12 33 1 . 5 42 24 17 6 3 . 12 2 10 22 7 . 4 27 35 37 Fire 1439 | 4 59 9 . . 81 46 . 7 . 101 20 42 29 8 . 141 13 74 81 94 12 48 179 159 232 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 4 . Crush 7 | . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . 2 . . . 1 . . . . . . . . 16 . . 1 . 5 6 Rewire 124 | . . . . . . 8 . . . . . . . . . 16 21 . . 79 . . . . . Trap 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Miscellaneous 36 | . . . . . . . . . 36 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 6 exits: Upp x2 / Ext x2 / Arm / Gar) -4/Garrison (discovered 3 exits: *Arm x3) -4/Armory (discovered 3 exits: [*Res x2] / *Lab) -4/Lab -3/Research (discovered 2 exits: *Res / Tes) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 4) 878 | -10/Materials | Discovered new exit (range 4) 969 | -10/Materials | Discovered new exit (range 10) 1050 | -10/Materials | Discovered new exit (range 14) 1068 | -10/Materials | Learned location of 2 exits from Subcaves 1183 | -10/Materials | Learned Storage emergency access door positions 1227 | -10/Materials | Loaded intel: 1 repair station location 1305 | -10/Materials | Learned location of 1 exit from Recycling 1358 | -10/Materials | Learned location of Recycling (-9) 1383 | -10/Materials | Entered Mines 1399 | -10/Mines | Identified exit to Subcaves 1403 | -10/Mines | Met a Derelict bent on vengeance 1486 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1486 | -10/Mines | Discovered new exit (range 5) 1566 | -10/Mines | Discovered new exit (range 6) 1638 | -10/Mines | Discovered new exit (range 10) 1680 | -10/Mines | Learned Materials stockpile data 1824 | -10/Mines | Received a Mining Laser from a helpful Derelict 1939 | -10/Mines | Found a hidden stash of uninstalled traps 2131 | -10/Mines | Entered Exiles 2171 | -10/Exiles | Met 8R-AWN 2197 | -10/Exiles | Met EX-HEX 2282 | -10/Exiles | Met EX-DEC 2309 | -10/Exiles | Learned location of Zion (-7) 2486 | -10/Exiles | Met EX-BIN 2519 | -10/Exiles | Aligned with FarCom system 2522 | -10/Exiles | Given EX-Vault access code 2577 | -10/Exiles | Opened EX-Vault 2594 | -10/Exiles | Found Army-in-a-Box 2643 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2791 | -10/Exiles | Discovered new exit (range 12) 2825 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2825 | -10/Exiles | Entered Mines 2902 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3032 | -9/Mines | Discovered new exit (range 9) 3170 | -9/Mines | Entered Materials 3170 | -8/Materials | Accompanied by 3 allies 3170 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3270 | -8/Materials | Lost 3 allies 3309 | -8/Materials | Garrison activated, responded to threat 3371 | -8/Materials | Met 7R-MNS 3387 | -8/Materials | Lost 3 parts (1n1u1w) 3768 | -8/Materials | Discovered new exit (range 16) 4430 | -8/Materials | Garrison activated, responded to threat 4722 | -8/Materials | Discovered new exit (range 3) 4909 | -8/Materials | Build established: Skirmisher 5201 | -8/Materials | Discovered new exit (range 14) 5493 | -8/Materials | Entered Factory 5493 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5494 | -7/Factory | Caught up to 7R-MNS 5988 | -7/Factory | Fabricated Plasma Cutter? 6051 | -7/Factory | Garrison activated, responded to threat 6069 | -7/Factory | Build established: Tank 8575 | -7/Factory | Discovered new exit (range 4) 8588 | -7/Factory | Identified exit to Lower Caves 8622 | -7/Factory | Entered Lower Caves 8623 | -7/Lower Caves | Encountered a Warlord checkpoint 8646 | -7/Lower Caves | Spotted B-75 Beast 9457 | -7/Lower Caves | Discovered new exit (range 8) 9838 | -7/Lower Caves | Entered another Lower Caves area 9838 | -7/Lower Caves | Discovered new exit (range 7) 9925 | -7/Lower Caves | Entered a destroyed Warlord outpost 10090 | -7/Lower Caves | Learned Factory trap positions 10150 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10265 | -7/Lower Caves | Learned Factory terminal intel 10319 | -7/Lower Caves | Discovered new exit (range 9) 10596 | -7/Lower Caves | Entered Zion 10679 | -7/Zion | System corruption cleaned by Quarantine Array 10910 | -7/Zion | Learned Factory fabricator intel 10952 | -7/Zion | Given A8's code to call for help 11216 | -7/Zion | Learned location of 1 exit from Factory 11293 | -7/Zion | Rebuked by Imprinter 11422 | -7/Zion | Visited the Megawrench Repair Shop 11655 | -7/Zion | Learned location of Warlord (-4) 11706 | -7/Zion | Learned Factory emergency access door positions 12356 | -7/Zion | Megawrench repaired 10 parts 13234 | -7/Zion | Discovered new exit (range 3) 13234 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13370 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13378 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13635 | -7/Zion | Entered Deep Caves 13635 | -7/Deep Caves | Accompanied by 2 allies 14216 | -7/Deep Caves | Z-Facility disabled 14223 | -7/Deep Caves | Attacked by Z-Imprinter 14251 | -7/Deep Caves | Allies destroyed Z-Imprinter 14497 | -7/Deep Caves | Found Prototype Protection 14497 | -7/Deep Caves | Identified Zio. Heavy Carapace 14508 | -7/Deep Caves | Lost 3 parts (1n1u1w) 14985 | -7/Deep Caves | Discovered new exit (range 5) 15995 | -7/Deep Caves | Spotted AG-47051 16003 | -7/Deep Caves | Destroyed AG-47051 16281 | -7/Deep Caves | Build established: Mutant 16362 | -7/Deep Caves | Found Prototype Protection 16364 | -7/Deep Caves | Found Prototype Protection 16395 | -7/Deep Caves | Crushed by falling debris 16530 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 16646 | -7/Deep Caves | Build established: Scavenger-Tank 16785 | -7/Deep Caves | Spotted AG-12316 16822 | -7/Deep Caves | Core integrity fell below 50% 16839 | -7/Deep Caves | Destroyed AG-12316 17065 | -7/Deep Caves | Triggered Deep Caves wall 17068 | -7/Deep Caves | Spotted AS-87612 17070 | -7/Deep Caves | Exposed GOLEM chamber 17077 | -7/Deep Caves | Allies destroyed AS-42526 17079 | -7/Deep Caves | Destroyed AS-87612 17093 | -7/Deep Caves | Destroyed 27 combat bots 17099 | -7/Deep Caves | Found GOLEM Unit 17237 | -7/Deep Caves | System corruption reached 10% 17291 | -7/Deep Caves | Found GOLEM Unit 17358 | -7/Deep Caves | Found GOLEM Unit 17362 | -7/Deep Caves | Found GOLEM Unit 18015 | -7/Deep Caves | Found Zio. Heavy Carapace 18134 | -7/Deep Caves | Entered Proximity Caves 18708 | -6/Proximity Caves | Build established: Golem 18797 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 18849 | -6/Proximity Caves | Found Prototype Processor 18849 | -6/Proximity Caves | Identified Spectral Analyzer 18873 | -6/Proximity Caves | Found Spectral Analyzer 19157 | -6/Proximity Caves | Learned location of Extension (-4) 19440 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19527 | -6/Proximity Caves | Discovered new exit (range 7) 19879 | -6/Proximity Caves | Spotted B-75 Beast 20110 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 20134 | -6/Proximity Caves | Entered Factory 20134 | -6/Factory | Evolved 2 slots: Utility x2 20135 | -6/Factory | Identified exit to Factory 20136 | -6/Factory | Loaded intel: 77 trap records 20138 | -6/Factory | Loaded intel: 25 terminal locations 20139 | -6/Factory | Loaded intel: 6 fabricator locations 22068 | -6/Factory | Discovered exit to Factory (range 13) 22351 | -6/Factory | Discovered new exit (range 12) 22383 | -6/Factory | Entered Lower Caves 22634 | -6/Lower Caves | Spotted B-75 Beast 22642 | -6/Lower Caves | Destroyed B-75 Beast 22650 | -6/Lower Caves | Learned Factory emergency access door positions 22775 | -6/Lower Caves | Encountered a Warlord checkpoint 22816 | -6/Lower Caves | Learned Factory interactive machine intel 23642 | -6/Lower Caves | Discovered new exit (range 7) 24486 | -6/Lower Caves | Entered another Lower Caves area 24986 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25138 | -6/Lower Caves | Discovered new exit (range 15) 25336 | -6/Lower Caves | Entered Data Miner 25336 | -6/Data Miner | Discovered new exit (range 6) 25376 | -6/Data Miner | Met Data Miner 25412 | -6/Data Miner | Learned location of Section 7 (-2) 25412 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25448 | -6/Data Miner | Received God Mode back door access code from Data Miner 25498 | -6/Data Miner | Entered Proximity Caves 26019 | -5/Proximity Caves | Learned Factory non-interactive machine intel 26321 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 27007 | -5/Proximity Caves | Spotted B-75 Beast 27013 | -5/Proximity Caves | Destroyed B-75 Beast 27475 | -5/Proximity Caves | Discovered exit to Factory (range 12) 27672 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28269 | -5/Proximity Caves | Entered Factory 28269 | -5/Factory | Evolved 2 slots: Utility x2 28271 | -5/Factory | Loaded intel: 222 non-interactive machine locations 28272 | -5/Factory | Loaded intel: 54 interactive machine locations 28334 | -5/Factory | Discovered new exit (range 12) 28500 | -5/Factory | Identified exit to Factory 28514 | -5/Factory | Entered another Factory area 28514 | -4/Factory | Evolved 2 slots: Utility x2 28515 | -4/Factory | Identified exit to Extension 28993 | -4/Factory | Found Quantum Capacitor 29403 | -4/Factory | Identified exit to Upper Caves 29403 | -4/Factory | Identified exit to Armory 29899 | -4/Factory | Cargo convoy interrupted 30080 | -4/Factory | Lost 3 parts (3u) 30343 | -4/Factory | Build established: Tank 30533 | -4/Factory | Garrison activated, responded to threat 30569 | -4/Factory | Identified exit to Garrison 30569 | -4/Factory | Entered Garrison 30599 | -4/Garrison | Lost 9 parts (1p5u3w) 30685 | -4/Garrison | Lost 5 allies 30862 | -4/Garrison | Build established: Golem 31251 | -4/Garrison | Garrison Relay disabled 31579 | -4/Garrison | Crushed by falling debris 31581 | -4/Garrison | Triggered checkpoint 31610 | -4/Garrison | Lost 3 parts (3u) 31720 | -4/Garrison | Spotted B-86 Titan 31763 | -4/Garrison | Destroyed B-86 Titan 32312 | -4/Garrison | Found embedded Infiltrators 32315 | -4/Garrison | Discovered exit to Armory (range 10) 32443 | -4/Garrison | Triggered checkpoint 32523 | -4/Garrison | Discovered exit to Armory (range 8) 32587 | -4/Garrison | Triggered checkpoint 32953 | -4/Garrison | Found Unknown Device 32954 | -4/Garrison | Identified Adv. Force Booster 33174 | -4/Garrison | Discovered exit to Armory (range 8) 33196 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 33267 | -4/Garrison | Triggered checkpoint 33553 | -4/Garrison | Entered Armory 33554 | -4/Armory | Met VL-GR5, who suggested a friendly competition 34053 | -4/Armory | First assault squad dispatched 34074 | -4/Armory | Incoming assault squad redirected 34101 | -4/Armory | Lost the competition with VL-GR5 34156 | -4/Armory | Discovered new exit (range 15) 34349 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 34632 | -4/Armory | Discovered new exit (range 4) 34750 | -4/Armory | Destroyed 8 combat bots 34840 | -4/Armory | Incoming assault squad redirected 34868 | -4/Armory | System corruption reached 10% 34872 | -4/Armory | Core integrity fell below 50% 34910 | -4/Armory | Lost 16 parts (1p1n10u4w) 34916 | -4/Armory | Lost 3 allies 35069 | -4/Armory | Incoming assault squad redirected 35904 | -4/Armory | Build established: Tank 36162 | -4/Armory | Discovered new exit (range 4) 36202 | -4/Armory | Entered Lab 36202 | -4/Lab | Discovered new exit (range 9) 36231 | -4/Lab | Unable to decrypt terminal 36329 | -4/Lab | Entered Research 36329 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 36429 | -3/Research | Found Prototype Device 36429 | -3/Research | Identified Exp. Thermal Shield 36496 | -3/Research | Unchained authorized (GL-D0S) 36536 | -3/Research | Exiles provided nearest exit location to -3/Testing 37430 | -3/Research | Build established: Scavenger-Tank 37521 | -3/Research | Discovered new exit (range 5) 37592 | -3/Research | Entered another Research area 37592 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 37735 | -2/Research | Incoming investigation squad redirected 38560 | -2/Research | Build established: Golem 38884 | -2/Research | Destroyed 10 combat bots 38897 | -2/Research | Spotted B-90 Cyclops 38917 | -2/Research | Lost 10 parts (2p1n4u3w) 38936 | -2/Research | Garrison activated, responded to threat 38955 | -2/Research | System corruption reached 10% 38980 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 39011 | -2/Research | Lost 9 parts (1p1n6u1w) 39105 | -2/Research | Found Prototype Device 39106 | -2/Research | Identified Exp. Thermal Defense Suite 39128 | -2/Research | Build established: Mutant 39424 | -2/Research | Lost 3 parts (1p1u1w) 39537 | -2/Research | Build established: Golem 39898 | -2/Research | Discovered new exit (range 10) 39915 | -2/Research | Identified exit to Access 40095 | -2/Research | Entered Access 40095 | -1/Access | Evolved 2 slots: Propulsion x2 40122 | -1/Access | Found Prototype Launcher 40122 | -1/Access | Identified Gui. Micro-nuke Launcher 40933 | -1/Access | Garrison activated, responded to threat 42595 | -1/Access | First assault squad dispatched 42873 | -1/Access | System corruption reached 10% 43382 | -1/Access | Lost 3 parts (1n2u) 43577 | -1/Access | Spotted B-99 Colossus 43582 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 43604 | -1/Access | Spotted B-99 Colossus 43625 | -1/Access | Incoming assault squad redirected 43627 | -1/Access | Allies destroyed B-99 Colossus 43732 | -1/Access | Discovered new exit (range 6) 43869 | -1/Access | Build established: Scavenger-Golem 44193 | -1/Access | Build established: Golem 44671 | -1/Access | Entered Command 44671 | -1/Command | Accompanied by 1 ally 45171 | -1/Command | First assault squad dispatched 45941 | -1/Command | Phase Generator disabled 45949 | -1/Command | Incoming assault squad redirected 46075 | -1/Command | Incoming assault squad redirected 46320 | -1/Command | Build established: Scavenger-Gunner 46480 | -1/Command | Incoming assault squad redirected 46531 | -1/Command | Lost 3 parts (3u) 46534 | -1/Command | Destroyed 8 combat bots 46999 | -1/Command | System corruption reached 30% 47193 | -1/Command | Incoming assault squad redirected 47233 | -1/Command | High security lockdown imminent 47313 | -1/Command | High security lockdown engaged 47407 | -1/Command | Spotted B-99 Colossus 47423 | -1/Command | Destroyed B-99 Colossus 47494 | -1/Command | Core integrity fell below 50% 47540 | -1/Command | Spotted Executioner 47555 | -1/Command | Destroyed Executioner 47567 | -1/Command | Spotted Executioner 47570 | -1/Command | Spotted Executioner 47572 | -1/Command | Destroyed Executioner 47582 | -1/Command | Destroyed Executioner 47590 | -1/Command | Core integrity fell below 20% 47614 | -1/Command | Spotted Executioner 47623 | -1/Command | Spotted Investigator 47624 | -1/Command | Allies destroyed Executioner 47632 | -1/Command | Lost 6 parts (1p3u2w) 47658 | -1/Command | Scanned by Researcher 47663 | -1/Command | Destroyed Investigator 47704 | -1/Command | Spotted Striker 47708 | -1/Command | Destroyed Striker 47726 | -1/Command | Lost 21 allies 47739 | -1/Command | Spotted Executioner 47757 | -1/Command | Destroyed Executioner 47778 | -1/Command | Destroyed 7 combat bots 47793 | -1/Command | Released all parts (11) 47795 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 47756_ Penetrated by Slug. 47757_ Executioner destroyed. 47773_ The unstable cave ceiling collapses. 47783_ ALERT: Heavy assault forces dispatched. 47785_ G-73 Enforcer destroyed. 47786_ The unstable cave ceiling collapses. 47788_ System corrupted: Matter fused (-5). 47789_ Arm. Heavy Treads destroyed. 47793_ Released Rnf. Quantum Reactor. 47793_ Released Broken Adv. Heavy Treads. 47793_ Released Arm. Heavy Treads. 47793_ Released Adv. Targeting Computer. 47793_ Released Asb. Biocell Array. 47793_ Released Asb. Combat Suite. 47793_ Released Huge Storage Unit. 47793_ Released Adv. Targeting Computer. 47793_ Released Graphene Brace. 47793_ Released Quantum Capacitor. 47793_ Released Gui. Micro-nuke Launcher. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# """"" #?????????????????????????????? | | ??######## ""R"" #?????????????????????????????? | | # " " " #?????????????????????????????? | | ??######## #?????????????????????????????? | | ?????????# !#?????????????????????????????? | | ?????????# ! #?????????????????????????????? | | ?????????###########????????????#####????????????? | | ??????????????????????????????# ????????????? | | ??????????????????????????????# ????????????? | | ??????????????????????????????# ????????????? | | ??????????????????????????????# ????????????? | | ??????????????????????????????# ????????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# [ #???????????? | | ??????????????????????????????# #?????????### | | ??????????????????????????????# #?????????# | | ??????????????????????????????# #?????????# | | ??????????????????????????????# #?????????# | | ???????????????????????????????? #?????????# | | ?????????????????????????????????? #???????? | | ????????????#########+##############+#### #= ] | | ????????????+ ! ! | | ????????????+ !![ * | | ????????????+ @]=*!] | | ????????????+ /=! | | ????????????+ ! C # | | ????????????############ ######+#### # | | ?????????????????????? ##?????????? # | | ???????????????????? ???????????? #? ? | | ?????????????????? #????????????#?? ""? | | ????????????????? ] # g #????????????????"?? | | ????????????????? g #??????????????????? | | ???????????????? g%! #????w?????????????? | | ???????????????? ! #??????????????????? | | ???????????????? #??????????????????? | | ????????????????? + #??????????????????? | | ??????????????????? # # #??????????????????? | | ?????????????????????? ########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Energy Generation 53 Energy Capacity 2600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 32 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -8/Materials | Hacked Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Plasma Cutter | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 50k Club Hot Stuff I Laugh At Your Crits Immobile And Lovin' It Into The Breach Let Me Out Of Here Challenges ------------ None Game ------ Seed ReactionSubdwellerNanosword Manual? 0 Play Time 04:18:08 Cumulative 203.6 hours Start 2025.12.10 @ 13:43:56 End 2025.12.12 @ 21:58:26 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 285 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 73 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f31c3a00-fa62-4b9b-b7c3-2ec28e62e957