Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 15:24:59 Player: oshi0ne1 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2637) 2637 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1186) 1186 TOTAL SCORE: 7728 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 310 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 70/150 System Corruption 10% Temperature Warm (144) Movement Treading (245) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- Armored Treads Improved Medium Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter ECM Suite (fused) Makeshift Hacking Suite > --- WEAPON (5) ------- Makeshift Laser Plasma Cannon Autogun > --- INVENTORY (20) --- Deuterium Engine Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Makeshift Power Source Makeshift Power Source Makeshift Power Source Light Treads Light Treads Medium Treads Spiked Medium Treads Makeshift Flight Unit Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Gauss Cannon Remote Datajack Makeshift Hammer Makeshift Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON ----------- Gauss Rifle AWS/Gauss Scythe > --- INVENTORY -------- Deuterium Engine Deuterium Engine Medium Treads Aluminum Leg Carbon-fiber Leg Compact Wheel Large Storage Unit Superbattery Improved Sensor Array Improved Signal Interpreter ECM Suite Remote Datajack [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Makeshift Flight Unit Utility Improved Signal Interpreter Device ECM Suite Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Makeshift Hammer Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . 2 . . . . . Weapon 3 | . . . . . 2 1 . . . . Parts Attached 67 | 6 1 . 2 1 17 18 15 1 . 6 Power 8 | 1 . . . 1 1 3 2 . . . Engine 5 | 1 . . . 1 1 1 1 . . . Core 3 | . . . . . . 2 1 . . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . . . . 4 3 4 . . 3 Treads 13 | 2 . . . . 2 3 3 . . 3 Leg . | . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . Utility 11 | 1 1 . 1 . 5 1 2 . . . Device 3 | . . . . . 1 1 1 . . . Storage 4 | 1 1 . 1 . 1 . . . . . Processor 2 | . . . . . 2 . . . . . Hackware 2 | . . . . . 1 . 1 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 . . 1 . 7 11 7 1 . 3 Energy Gun 6 | . . . . . . 4 . . . 2 Energy Cannon 3 | . . . . . . 1 2 . . . Ballistic Gun 12 | 2 . . 1 . 5 3 . 1 . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 3 | . . . . . 1 . 2 . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 2 | . . . . . 1 . 1 . . . Slashing Weapon 4 | . . . . . . 3 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . 3 Parts Lost 26 | . . . . . 5 10 8 . . 3 Power 6 | . . . . . 1 2 2 . . 1 Propulsion 4 | . . . . . 2 . 2 . . . Utility 1 | . . . . . 1 . . . . . Weapon 15 | . . . . . 1 8 4 . . 2 Highest Loss Streak 8 | . . . . . 5 2 8 . . 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 2 5 8 11 12 11 14 14 18 19 19 Power 5 | . 1 2 2 2 3 4 4 7 7 7 Propulsion 2 | 1 2 2 2 2 2 2 3 3 3 3 Utility 3 | . . . 1 2 2 4 4 4 3 3 Weapon 3 | . 1 3 4 5 1 1 1 3 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . . . 1 1 3 5 . . . 11 Power 10 | . . . . 1 2 . . . . 7 Propulsion 5 | . . . . . 1 4 . . . . Utility 3 | . . . . . . . . . . 3 Weapon 2 | . . . 1 . . . . . . 1 Tool/Special 1 | . . . . . . 1 . . . . Average Slot Usage (%) 83 | . 85 85 77 71 84 85 84 100 70 78 Engine 7 | . 14 14 14 14 8 8 5 7 7 3 Core 5 | . . . . . . 5 8 7 7 7 Treads 16 | . 28 28 28 28 16 11 14 15 15 15 Device 5 | . . . . . 7 . 7 7 7 7 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 Processor 7 | . . . . . 6 14 7 7 7 7 Hackware 6 | . . . . . 7 7 7 7 7 7 Energy Gun 1 | . . . . . . 6 1 . . 9 Energy Cannon 4 | . . . . . . . 7 15 . 2 Ballistic Gun 7 | . 28 28 20 14 17 13 1 6 . 4 Launcher 1 | . . . . . . . 2 7 . . Impact Weapon 3 | . . . . . 8 . . 7 7 2 Slashing Weapon 2 | . . . . . . 4 8 . . . Peak Build Rating 49 | 6 7 7 24 27 46 49 45 41 41 46 Average Rating 33 | 4 6 6 15 26 39 36 35 40 29 36 On Entrance 22 | . 6 6 7 24 27 27 35 40 41 29 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 85 | 14 29 29 35 40 61 74 85 84 83 71 Greatest Support 56 | 40 40 40 40 40 42 56 56 40 40 50 Greatest Overweight (x) 10 | . . . . . 10 3 2 2 2 3 Average Overweight (x) 1 | . . . . . 1 1 1 2 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 15 15 20 20 20 20 20 Most Carried 20 | 4 7 10 15 15 15 20 19 19 20 20 Average Carried 16 | 2 5 8 12 14 14 15 14 18 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 4 7 10 15 15 10 19 18 19 20 19 Class Distribution -------------------- 58% | Mutant 16% | Derelict-Gunner 13% | Gunner 10% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2204 | 260 58 54 . 30 266 546 464 18 98 410 Remotely . | . . . . . . . . . . . Salvage Created 2947 | . 114 93 . . 899 1119 119 213 . 390 Parts 187 | . 7 17 . . 68 59 8 17 . 11 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 4 7 1 9 Prevented 11 | . . . . . . . . 4 . 7 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 55 | . 2 6 . 1 18 16 2 7 . 3 Melee 5 | . . . . . . 4 1 . . . Guns 36 | . 2 6 . 1 13 12 . . . 2 Cannons 4 | . . . . . . . 1 2 . 1 AOE 10 | . . . . . 5 . . 5 . . Classes Destroyed 17 | . 3 2 . 1 4 4 1 1 . 1 Worker 1 | . . . . . . 1 . . . . Builder 2 | . . . . . 1 1 . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 2 | . . . . . . 2 . . . . Operator 3 | . 1 . . . 1 1 . . . . Watcher 5 | . 1 . . . 2 2 . . . . Swarmer 13 | . . 6 . . 3 . 1 3 . . Grunt 17 | . 2 . . . 2 10 . 2 . 1 Duelist 1 | . . . . . . . . 1 . . Sentry 8 | . . . . . 6 1 1 . . . Specialist 4 | . . . . . 4 . . . . . Hunter 7 | . . . . . 3 2 . 1 . 1 Programmer 3 | . . . . . . 3 . . . . Behemoth 1 | . . . . . . . . . . 1 Samaritan 1 | . . . . . . . 1 . . . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 4 | . 2 4 . 1 3 4 1 3 . 1 Combat Bots Only 3 | . 2 3 . 1 3 3 1 3 . 1 Max Kills in Single Turn 3 | . 1 1 . 1 3 2 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . . 2 . . Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 489 | . 4 21 . . 102 156 143 11 . 52 Missed 136 | . 3 7 . . 26 45 40 2 . 13 Hits 353 | . 1 14 . . 76 111 103 9 . 39 Melee 3 | . . . . . . . 3 . . . Projectile 350 | . 1 14 . . 76 111 100 9 . 39 Critical Strikes 13 | . . 1 . . 1 8 . 1 . 2 Damage Taken 4896 | . 11 104 . 28 1293 1535 882 154 . 889 Core 985 | . . . . . 264 302 138 41 . 240 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 44 | . . . . . . 44 . . . . Core Remaining (%) 84 | 100 . . . 100 52 . . . . . Volleys Fired 144 | . 8 9 . . 43 55 4 8 . 17 Largest 4 | . 2 2 . . 1 4 2 4 . 4 Hottest 238 | . 40 40 . . 30 173 85 238 . 203 Shots Fired 383 | . 16 18 . 1 122 144 10 29 1 42 Gun 339 | . 16 18 . 1 117 143 6 6 . 32 Cannon 32 | . . . . . . 1 4 18 1 8 Launcher 12 | . . . . . 5 . . 5 . 2 Special . | . . . . . . . . . . . Kinetic 301 | . 16 18 . 1 117 119 4 6 . 20 Thermal 54 | . . . . . . 20 6 8 . 20 Explosive 12 | . . . . . 5 . . 5 . 2 Electromagnetic 16 | . . . . . . 5 . 10 1 . Robot Hit Streak 20 | . 8 4 . 5 20 14 4 7 . 8 Robot Miss Streak 6 | . 2 5 . . 4 3 4 6 1 3 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Autonomous 80 | . . . . 1 79 . . . . . Shots Hit Robots 283 | . 11 8 . 1 96 110 13 15 . 29 Core Hits 123 | . 7 7 . 1 37 44 4 14 . 9 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 12 | . . . . . . 6 . . . 6 Burn 4 | . . . . . . . . . . 4 Destroy 2 | . . . . . . 1 . . . 1 Corrupt 2 | . . . . . . 2 . . . . Smash 1 | . . . . . . . . . . 1 Sever 3 | . . . . . . 3 . . . . Melee Attacks 31 | . . . . . 1 14 13 . . 3 Impact 4 | . . . . . 1 . . . . 3 Slashing 27 | . . . . . . 14 13 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6654 | . 143 113 . 24 2314 2192 411 623 . 834 Guns 4498 | . 143 113 . 24 2050 1796 24 45 . 303 Cannons 498 | . . . . . . 25 50 273 . 150 Explosions 690 | . . . . . 264 . . 305 . 121 Melee 968 | . . . . . . 371 337 . . 260 Ramming . | . . . . . . . . . . . Kinetic 4191 | . 143 113 . 24 2050 1526 24 45 . 266 Thermal 659 | . . . . . . 192 50 230 . 187 Explosive 587 | . . . . . 264 . . 202 . 121 Electromagnetic 249 | . . . . . . 103 . 146 . . Impact 260 | . . . . . . . . . . 260 Slashing 708 | . . . . . . 371 337 . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . 4 7 7 7 7 10 Average Corruption 6 | . . . . . 3 6 7 7 7 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 243 | . . . . . 13 20 90 45 60 15 Message Errors 50 | . . . . . 3 3 17 12 10 5 Matter Fused 65 | . . . . . 4 5 27 10 15 4 Heat Flow Errors 27 | . . . . . 1 1 9 4 11 1 Energy Discharges 33 | . . . . . 2 3 12 7 7 2 Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 3 | . . . . . . 1 . 1 1 . Data Loss (minor) 31 | . . . . . 2 1 12 8 6 2 Data Loss (major) 13 | . . . . . . 2 4 3 4 . Misfires 9 | . . . . . 1 2 4 . 1 1 Alerts 9 | . . . . . . 1 3 . 5 . Weapon Failures 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 227 | . . . . . . . 16 . . 211 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 227 | . . . . . . . 16 . . 211 Knockbacks 2 | . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . 29 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 570 | . . . . . 140 570 249 510 273 496 Average Temperature 138 | . . . . . 56 167 95 162 105 132 Received Heat Transfer 1369 | . 6 . . . 153 474 273 27 . 436 Effects 30 | . . . . . . 19 . 8 . 3 Shutdowns 10 | . . . . . . 6 . 3 . 1 Energy Bleed 2 | . . . . . . 1 . 1 . . Interference 8 | . . . . . . 5 . 3 . . Matter Decay 3 | . . . . . . 3 . . . . Short Circuit 3 | . . . . . . 1 . . . 2 Damage (minor) 1 | . . . . . . . . 1 . . Damage (major) 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 3 | . . . . . . 1 . 1 . 1 Impact Corruptions 8 | . . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . 1 . . Heat Transferred 1499 | . . . . . . 457 100 250 . 692 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level 2 | . . . . . 2 1 . . . . Low Security (%) 75 | 100 100 100 . 100 74 60 . . . . Level 1 21 | . . . . . 17 39 . . . . Level 2 3 | . . . . . 8 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 488 | . 50 116 . . 488 262 . . . . Initial 214 | . . 11 . . . 214 . . . . Average 131 | . 6 78 . . 143 192 . . . . Influence Increases 2192 | . 62 145 . . 897 594 85 170 . 239 Destroy 0b10 Robot/C 1240 | . 40 120 . . 440 320 40 140 . 140 Destroy 0b10 Robot/NC 95 | . 10 5 . . 30 40 . . . 10 Destroy Leader 352 | . 12 20 . . 154 96 . 30 . 40 Allied During Kill 118 | . . . . . 69 . . . . 49 Successful Hack 31 | . . . . . 16 15 . . . . Disable Machine 195 | . . . . . 105 90 . . . . Destroy Structure 56 | . . . . . 53 3 . . . . Lose Combat Pursuer 105 | . . . . . 30 30 45 . . . Influence Decreases 2192 | . 32 79 96 . 425 810 341 170 . 239 Entered New Map 468 | . . 19 96 . . 258 95 . . . Time Decay 1467 | . 32 60 . . 375 452 219 170 . 159 Lost Part 197 | . . . . . 50 100 27 . . 20 Lost Ally 60 | . . . . . . . . . . 60 Squads Dispatched 15 | . 1 . . . 6 8 . . . . Investigation 3 | . . . . . 1 2 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 8 | . 1 . . . 4 3 . . . . Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 4 | . . . . . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . 4 6 . . 31 23 8 6 . 8 Peak Tracking Total 4 | . 2 3 . . 4 3 3 3 . 4 Tactical Retreats 7 | . . . . . 2 2 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 4 | . . . . 1 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 13 | . . . . . 7 6 . . . . Max in Single Turn 2 | . . . . . 2 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 9 | . . . . 1 3 4 1 . . . Terminals 4 | . . . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 18 | . . . . 1 5 11 1 . . . Successful 11 | . . . . 1 3 6 1 . . . Failed 7 | . . . . . 2 5 . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . . 1 . . 1 . . 4 . Terminals 10 | . . . . . 4 6 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 7 | . . . . 1 2 3 1 . . . Record 1 | . . . . . . 1 . . . . Open Door 2 | . . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . . 1 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . . 2 3 . . . . Full Trace Events 3 | . . . . . 1 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 44 | . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . 4 4 Highest-Rated Group 151 | . . . . . . . . . 151 151 Highest-Rated Ally 40 | . . . . . . . . . 40 40 Total Orders . | . . . . . . . . . . . Ally Attacks 55 | . . . . . 19 . . . . 36 Total Damage 1798 | . . . . . 1034 . . . . 764 Kills 10 | . . . . . 6 . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 4198 | . . . . . 1110 . 433 17 2107 531 Terrain 1110 | . . . . . 1110 . . . . . ECM 3088 | . . . . . . . 433 17 2107 531 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 10550 | 107 263 126 396 244 1266 1137 2941 1374 2165 531 Spaces Moved 4164 | 61 138 55 243 124 492 420 1135 421 888 187 Core 11 | 3 . . . . 8 . . . . . Treads 3961 | 58 138 55 243 124 421 291 1135 421 888 187 Legs . | . . . . . . . . . . . Wheels 192 | . . . . . 63 129 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 125 240 320 240 240 Average Speed 233 | 154 160 160 160 160 218 194 251 320 243 245 Slowest Speed 550 | 160 160 160 160 160 550 320 320 320 320 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . 4 . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 30 16 41 37 43 9 98 67 83 24 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . . . . . . 5 . 2 1 Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 143 | . . . . . 58 . . 70 . 15 Melee 1 | . . . . . 1 . . . . . Projectile 45 | . . . . . 41 . . 1 . 3 AOE 97 | . . . . . 16 . . 69 . 12 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 4735 | 71 164 75 252 171 639 605 1199 430 900 229 Wait 214 | . 14 9 . 44 62 70 5 . . 10 Move 4146 | 60 137 54 242 123 483 419 1134 420 887 187 Hop 4 | . . . . . 4 . . . . . Pick Up 59 | 5 3 3 4 1 13 12 15 . 3 . Fast Attach 31 | 5 1 . 2 . 6 15 . 1 . 1 Attach 37 | 1 . . . . 8 4 19 . . 5 Detach 21 | . . . 2 . . 5 7 1 4 2 Swap 12 | . . . . 1 4 2 1 . . 4 Drop 36 | . 1 . 2 2 15 9 1 . 6 . Fire 144 | . 8 9 . . 43 55 4 8 . 17 Melee 31 | . . . . . 1 14 13 . . 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 3) 277 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 15) 371 | -10/Materials | Entered Mines 490 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 490 | -10/Mines | Discovered new exit (range 5) 497 | -10/Mines | Entered Exiles 539 | -10/Exiles | Met 8R-AWN 565 | -10/Exiles | Met EX-HEX 609 | -10/Exiles | Met EX-BIN 629 | -10/Exiles | Aligned with FarCom system 630 | -10/Exiles | Given EX-Vault access code 669 | -10/Exiles | Opened EX-Vault 677 | -10/Exiles | Found Deploy-a-Sentry 679 | -10/Exiles | Found Deploy-a-Sentry 682 | -10/Exiles | Found Deploy-a-Sentry 688 | -10/Exiles | Found Prototype Storage 688 | -10/Exiles | Identified Superbattery 700 | -10/Exiles | Found Prototype Ballistic Gun 700 | -10/Exiles | Identified AWS/Gauss 736 | -10/Exiles | Warned to stay clear of 0b10 Research branches 869 | -10/Exiles | Discovered new exit (range 14) 893 | -10/Exiles | Stole three prototypes: AWS/Gauss, Superbattery, Deploy-a-Sentry 893 | -10/Exiles | Entered Mines 896 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 908 | -9/Mines | Assembled infested the area 945 | -9/Mines | Found a hidden stash of uninstalled traps 1128 | -9/Mines | Discovered new exit (range 6) 1137 | -9/Mines | Entered Materials 1137 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1447 | -8/Materials | Build established: Assassin 2099 | -8/Materials | DAS Turret deployed 2170 | -8/Materials | AWS/Gauss suddenly broke down 2176 | -8/Materials | DAS Turret deployed 2179 | -8/Materials | DAS Turret deployed 2305 | -8/Materials | Lost 5 parts (1p2n1u1w) 2337 | -8/Materials | First assault squad dispatched 2385 | -8/Materials | Discovered new exit (range 15) 2402 | -8/Materials | Identified exit to Factory 2403 | -8/Materials | Entered Factory 2403 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2405 | -7/Factory | FarCom data flow suspended 2775 | -7/Factory | Repaired Gauss Rifle 3131 | -7/Factory | Build established: Gunner 3515 | -7/Factory | Discovered new exit (range 16) 3539 | -7/Factory | Identified exit to Lower Caves 3540 | -7/Factory | Entered Lower Caves 3542 | -7/Lower Caves | Encountered a Master Thief 3543 | -7/Lower Caves | Superbattery stolen by Master Thief 3548 | -7/Lower Caves | Encountered a Master Thief 3552 | -7/Lower Caves | Broken AWS/Gauss stolen by Master Thief 3815 | -7/Lower Caves | Build established: Mutant 3833 | -7/Lower Caves | Entered a destroyed Warlord outpost 4175 | -7/Lower Caves | Learned location of 1 exit from Factory 4310 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4321 | -7/Lower Caves | Core integrity fell below 50% 4392 | -7/Lower Caves | Lost 8 parts (2p2n4w) 6200 | -7/Lower Caves | Discovered new exit (range 13) 6235 | -7/Lower Caves | Identified exit to Lower Caves 6259 | -7/Lower Caves | Build established: Gunner 6481 | -7/Lower Caves | Entered another Lower Caves area 6609 | -7/Lower Caves | Build established: Derelict-Gunner 7056 | -7/Lower Caves | Encountered a Warlord checkpoint 7218 | -7/Lower Caves | Learned location of Extension (-5) 7816 | -7/Lower Caves | Discovered new exit (range 13) 7851 | -7/Lower Caves | Identified exit to Zion 7855 | -7/Lower Caves | Entered Zion 8275 | -7/Zion | Build established: Mutant 8376 | -7/Zion | Learned 8 Factory zone layouts 9267 | -7/Zion | Met Imprinter 9307 | -7/Zion | Imprinted 9310 | -7/Zion | Declared Zion's savior 9975 | -7/Zion | Discovered new exit (range 13) 10018 | -7/Zion | Identified exit to Proximity Caves 10020 | -7/Zion | Entered Proximity Caves 10020 | -6/Proximity Caves | Accompanied by 4 allies 10194 | -6/Proximity Caves | Found DCF Scrap (11 items) 10294 | -6/Proximity Caves | Spotted B-75 Beast 10314 | -6/Proximity Caves | Core integrity fell below 20% 10335 | -6/Proximity Caves | Destroyed B-75 Beast 10362 | -6/Proximity Caves | System corruption reached 10% 10551 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Medium Treads (-51). System corrupted: Matter fused (-9). O1CYDZPGWJHCU3HCTD TWTK/EDSQW1Y#D MUXMEEFFF94WYDXV System corrupted: FCS attempts to trigger Plasma Cannon. System corrupted: Plasma Cannon misfires. Acquired 74 matter. Acquired 67 matter. Slug penetrates Wall. UO-V1F(M) destroyed. Slug penetrates OF-F90(M). Phase Shifter self-destruct mechanism malfunctions. Slug penetrates OF-F90(M). OF-F90(M) destroyed. Penetrated by Slug. Mak. Laser destroyed. System corrupted: Energy discharge (-28). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????#####?????######??????????????? | | ###????????????????# #????## ##?????????????? | | ##???????????????# ###?## ##????????????? | | ? ????????????####### ### ##???????????? | | ????????????## #### #???????????? | | ????????????## ### ##???????????? | | ?????????????# #?#####????????????? | | ????????????# ### #??????????????????? | | ??????????### ##?# #####???????????????? | | ????????? ##########??## ##? #???????????????? | | ????????? #????????????# ### ###?????????????? | | #???????? ##???????????# # ##????????????? | | #???????? ##?????###### ###??????????? | | ####????## ##???## ## ##?????????? | | ###?## ##??# #?????????? | | ### #??# !% #?????????? | | #?## ##?????????? | | !=! #?# #??????????? | | # * ] #### # #??????????? | | ### [! #?# # # #??????????? | | ??##* ##?###; "" ###### #??????????? | | ???# #???### "####????? #?????????? | | ???#### #??##% ! ##????????? #?????????? | | ??????## #### % %! #####?????? #????????? | | ???????## % % [ %@ #??????? #????????? | | ???????## % ;##!% *= #???????? #????????? | | ??????## ## "####%#;!%! #?????????????????? | | ?????## ######??#####=! ?????????????? | | ?????# ##??????????#%[ ??????????? | | ?????# ## #???????????#[ #?????????? | | ?????######## #????????????;h! ??????????? | | ????????????## #???????????? #??????????? | | ?????????????## ##????????????? ##??????????? | | ???????????????##?????????????? #???????????? | | ???????????????????????????????? #???????????? | | ????????????????????????????????? #????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 68% | -7/Factory Studied --------- Minigun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Consequences Throw Away The Key Challenges ------------ None Game ------ Seed ImpulseSalvagingMace Manual? 0 Play Time 00:58:09 Cumulative 19.9 hours Start 2025.11.18 @ 14:19:30 End 2025.11.18 @ 15:24:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 3 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 85405940-1928-4d7f-ad2c-484404236c40