Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.08 @ 23:43:35 Player: slowdive Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (474) 474 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1469 Bonus ------- None Cogmind --------- Core Integrity 356/400 Matter 218/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Medium Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Medium Laser Light Cannon > --- INVENTORY (14) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Flight Unit Improved Heat Sink Improved Targeting Computer EM Pulse Gun EM Pulse Gun Medium Laser Medium Laser Grenade Launcher Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Medium Storage Unit > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Targeting Computer EM Pulse Gun EM Pulse Gun Medium Laser Medium Laser Grenade Launcher Flail [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | . 19 7 Power 2 | . 2 . Engine 1 | . 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 10 | . 4 6 Treads 4 | . . 4 Leg 5 | . 4 1 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 5 | . 4 1 Device 1 | . 1 . Storage 4 | . 3 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | . 9 . Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon 2 | . 2 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . 3 . Power 2 | . 2 . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . Average Slot Usage (%) 98 | . 97 100 Engine 8 | . 10 . Core 5 | . 3 11 Treads 1 | . . 8 Leg 26 | . 27 24 Storage 27 | . 26 33 Energy Gun 8 | . 7 11 Ballistic Gun 11 | . 14 . Ballistic Cannon 6 | . 5 11 Naked Turns . | . . . Heaviest Build 30 | 11 26 30 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 14 | 6 12 14 Average Capacity 10 | 6 10 14 Most Carried 14 | 6 12 14 Average Carried 9 | 6 9 12 Final Capacity 14 | 6 12 14 Final Carried 14 | 6 12 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 600 | 200 372 28 Remotely . | . . . Salvage Created 574 | . 484 90 Parts 24 | . 17 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 9 2 Guns 3 | . 3 . Cannons 4 | . 2 2 AOE 3 | . 3 . Classes Destroyed 6 | . 4 2 Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . . 1 Grunt 9 | . 9 . Sentry 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 850 | . 712 138 Core 263 | . 219 44 Absorbed by Shields . | . . . Core Remaining (%) 56 | 100 12 . Volleys Fired 41 | . 31 10 Largest 2 | . 2 2 Hottest 85 | . 85 85 Shots Fired 79 | . 59 20 Gun 53 | . 43 10 Cannon 23 | . 13 10 Launcher 3 | . 3 . Special . | . . . Kinetic 57 | . 47 10 Thermal 11 | . 1 10 Explosive 3 | . 3 . Electromagnetic 8 | . 8 . Robot Hit Streak 16 | . 12 16 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 58 | . 40 18 Core Hits 25 | . 20 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 11 | . 11 . Impact 11 | . 11 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1027 | . 800 227 Guns 395 | . 293 102 Cannons 308 | . 183 125 Explosions 153 | . 153 . Melee 171 | . 171 . Ramming . | . . . Kinetic 529 | . 404 125 Thermal 122 | . 20 102 Explosive 133 | . 133 . Electromagnetic 72 | . 72 . Impact 171 | . 171 . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 4 | . 4 . Corruption Purged . | . . . Effects 18 | . 18 . Message Errors 3 | . 3 . Matter Fused 4 | . 4 . Heat Flow Errors 1 | . 1 . Energy Discharges 4 | . 4 . Data Loss (minor) 2 | . 2 . Targeting Errors 4 | . 4 . Overload Shots . | . . . Overflow Damage 17 | . 17 . Projectiles . | . . . Explosions . | . . . Melee 17 | . 17 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 143 | . 143 102 Average Temperature 28 | . 21 36 Received Heat Transfer 291 | . 258 33 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 346 | . 50 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 143 | . 143 130 Initial 18 | . . 18 Average 56 | . 58 48 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 19 7 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 13 2 Successful 4 | . 4 . Failed 11 | . 9 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 14 | . 12 2 Terminals 10 | . 8 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Track 2 | . 2 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Monitor 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1259 | 2 994 263 Spaces Moved 756 | 2 607 147 Core . | . . . Treads 32 | . . 32 Legs 724 | 2 607 115 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 128 | 120 128 128 Slowest Speed 180 | 120 180 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 28 | 2 66 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 16 | . 16 . Melee . | . . . Projectile . | . . . AOE 16 | . 16 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 951 | 1 748 202 Wait 80 | . 50 30 Move 754 | 1 606 147 Hop . | . . . Pick Up 22 | . 18 4 Fast Attach 7 | . 7 . Attach 11 | . 5 6 Detach 4 | . . 4 Swap 8 | . 7 1 Drop 13 | . 13 . Fire 41 | . 31 10 Melee 11 | . 11 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Crushed by falling debris 309 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 4) 460 | -10/Materials | Discovered new exit (range 9) 586 | -10/Materials | Core integrity fell below 50% 730 | -10/Materials | Core integrity fell below 20% 802 | -10/Materials | Discovered new exit (range 9) 997 | -10/Materials | Entered another Materials area 997 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1254 | -9/Materials | Discovered new exit (range 15) 1260 | -9/Materials | Self-destructed Last Messages --------------- 01015_ Current location identified: Materials 01015_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 01077_ Acquired Imp. Targeting Computer. 01095_ K-01 Serf collects debris. 01185_ Heat Sink melted. 01185_ Y-45 Defender destroyed. 01186_ K-01 Serf collects debris. 01190_ Acquired Lgt. Treads. 01193_ K-01 Serf collects debris. 01197_ Identified Imp. Flight Unit. 01200_ K-01 Serf collects debris. 01207_ Acquired Mni. Grenade Launcher. 01210_ K-01 Serf collects debris. 01216_ Y-45 Defender destroyed. 01216_ K-01 Serf collects debris. 01233_ W-16 Scout destroyed. 01246_ U-05 Engineer lays Concrete. 01247_ Acquired 8 matter. 01254_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????###????? | | ????????????????????????? ????? | | ????????????????????????? < #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ???????????????????????## ##??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# u #??? | | ???????????????????????# #??? | | ???????????????????????? ???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ??????????????????#?????# #???? | | ???????????######## #####@ #???? | | ?????????? #???? | | ?????????? #???? | | ?????????? r #???? | | ????????????#######+##### #???? | | ????????????????????????# #???? | | ????????????????????????#= #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ??????????############### #???? | | ??????????# # #???? | | ??????????# # #???? | | ??????????# ! %+[ #???? | | ??????????#! [ # #???? | | ??????????# ! ! ## ##???? | | ??????????# !%! ## #????? | | ??????????###########+#### #????? | | ????????????????????#=#??# #????? | | ????????????????????#[#??# #????? | | ????????????????????# #??# #????? | | ?????????????###????# #??# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleShadingField Manual? 0 Play Time 00:20:45 Cumulative 32.3 hours Start 2021.04.19 @ 03:35:24 End 2021.05.08 @ 23:43:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92b79cc7-32d7-4821-a649-24ba0e4e06df