Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 20:22:13 Player: PE-P51 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (2184) 2184 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4594 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 78/100 System Corruption 0% Temperature Cool (18) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Airjet Aerolev Unit Combat Airjet Combat Airjet Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Launcher Guidance Computer Authchip [R/Combat] Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Sensor Drone Bay (19/20) Faulty Improved Assault Rifle Enhanced Autogun Rocket Launcher Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Combat Airjet Combat Airjet Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Launcher Guidance Computer Particle Charger Hacking Suite Assault Rifle Light Cannon Light Cannon Rocket Launcher Datajack Mining Laser [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 73 | . 21 13 1 38 Power 9 | . 5 2 . 2 Engine 9 | . 5 2 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 27 | . 4 6 . 17 Treads 18 | . 2 5 . 11 Leg 1 | . . . . 1 Wheel 8 | . 2 1 . 5 Hover . | . . . . . Flight . | . . . . . Utility 19 | . 5 3 1 10 Device 6 | . 1 1 1 3 Storage 4 | . 2 1 . 1 Processor 5 | . 2 . . 3 Hackware 3 | . . 1 . 2 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 18 | . 7 2 . 9 Energy Gun 4 | . 4 . . . Energy Cannon 7 | . 2 1 . 4 Ballistic Gun 3 | . 1 . . 2 Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 29 | . 2 1 . 26 Power 5 | . 1 . . 4 Propulsion 12 | . 1 . . 11 Utility 4 | . . . . 4 Weapon 8 | . . 1 . 7 Highest Loss Streak 8 | . 1 1 . 8 To Critical Strikes . | . . . . . Average Backups 15 | . 8 15 19 19 Power 1 | . 1 2 2 1 Propulsion 2 | . . 3 4 4 Utility 5 | . 2 3 5 8 Weapon 4 | . 3 5 6 4 Tool/Special . | . . . . . Unused Backups 28 | . 7 1 . 20 Power 2 | . 1 1 . . Propulsion 7 | . 4 . . 3 Utility 9 | . 1 . . 8 Weapon 9 | . 1 . . 8 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 97 97 100 91 Engine 10 | . 13 11 11 8 Treads 17 | . 17 18 22 16 Wheel 11 | . 8 12 11 14 Device 8 | . 7 11 11 5 Storage 10 | . 10 11 11 9 Processor 4 | . 9 . . 5 Hackware 7 | . . 10 11 10 Energy Gun 2 | . 7 . . . Energy Cannon 18 | . 17 21 22 15 Peak Build Rating 31 | . 10 16 23 31 Average Rating 16 | . 8 14 19 24 On Entrance 11 | 6 6 8 16 23 Avg Prop Armor Cover (%) 16 | . 12 18 17 15 Naked Turns . | . . . . . Heaviest Build 73 | 12 32 54 67 73 Greatest Support 43 | 20 40 40 10 43 Greatest Overweight (x) 16 | . 1 5 6 16 Average Overweight (x) 2 | . . 2 5 2 Largest Inventory Capacity 20 | . 15 20 20 20 Average Capacity 16 | . 10 16 20 20 Most Carried 20 | . 12 20 20 20 Average Carried 15 | . 8 15 19 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 6 12 20 20 18 Class Distribution -------------------- 64% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1398 | 200 272 194 20 712 Remotely . | . . . . . Salvage Created 3229 | . 649 898 163 1519 Parts 168 | . 33 63 6 66 Haulers Intercepted 8 | . . 2 . 6 Recyclers Shooed 5 | . 2 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 60 | . 7 21 4 28 Guns 5 | . 5 . . . Cannons 41 | . 2 13 4 22 AOE 14 | . . 8 . 6 Classes Destroyed 13 | . 5 4 3 1 Worker 6 | . . . 1 5 Builder 3 | . 1 . . 2 Tunneler 1 | . . . 1 . Hauler 8 | . . 2 . 6 Recycler 6 | . 2 1 1 2 Mechanic 1 | . . . . 1 Operator 3 | . 2 1 . . Watcher 6 | . 2 1 . 3 Swarmer 17 | . . 7 . 10 Grunt 28 | . 7 9 . 12 Duelist 2 | . . 1 . 1 Sentry 9 | . . 4 . 5 Assembled 4 | . . . 4 . Best Kill Streak 6 | . 3 5 3 6 Combat Bots Only 5 | . 2 5 2 4 Max Kills in Single Turn 5 | . 1 5 1 5 Gunslinging . | . . . . . Exploded 4 | . . 4 . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 430 | . 81 56 5 288 Missed 126 | . 32 21 2 71 Hits 304 | . 49 35 3 217 Melee 14 | . . 2 2 10 Projectile 290 | . 49 33 1 207 Critical Strikes 12 | . 2 1 . 9 Damage Taken 4735 | . 697 493 74 3471 Core 817 | . 124 129 . 564 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 23 | . . . . 23 Core Remaining (%) 72 | 100 50 . 67 . Volleys Fired 261 | . 63 50 12 136 Largest 2 | . 2 2 2 2 Hottest 120 | . 120 120 120 120 Shots Fired 505 | . 125 95 24 261 Gun 99 | . 97 . . 2 Cannon 397 | . 28 91 24 254 Launcher 9 | . . 4 . 5 Special . | . . . . . Kinetic 86 | . 24 . . 62 Thermal 410 | . 101 91 24 194 Explosive 9 | . . 4 . 5 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 11 12 4 14 Robot Miss Streak 4 | . 4 4 1 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 314 | . 81 61 14 158 Core Hits 132 | . 24 32 7 69 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 . 1 4 Burn 1 | . 1 . . . Meltdown 1 | . . . 1 . Blast 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7496 | . 1112 1604 245 4535 Guns 844 | . 808 . . 36 Cannons 5599 | . 304 1117 245 3933 Explosions 1031 | . . 487 . 544 Melee . | . . . . . Ramming 22 | . . . . 22 Kinetic 1326 | . 261 . . 1065 Thermal 5117 | . 851 1117 245 2904 Explosive 1031 | . . 487 . 544 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 280 | . 15 77 15 173 Projectiles 155 | . 15 13 15 112 Explosions 125 | . . 64 . 61 Melee . | . . . . . Knockbacks 16 | . . . . 16 Impact . | . . . . . Kinetic 14 | . . . . 14 Secondary 2 | . . . . 2 Self-Inflicted Damage 55 | . . 49 . 6 Shots 1 | . . 1 . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 281 | . 258 144 194 281 Average Temperature 65 | . 70 33 64 71 Received Heat Transfer 2069 | . 426 120 20 1503 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 19 | . 3 7 . 9 Heat Transferred 9565 | . 2165 2294 518 4588 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 78 | . 100 24 100 88 Level 1 21 | . . 75 . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 329 | . 51 329 93 286 Initial 93 | . . . 93 . Average 102 | . 9 221 15 132 Influence Increases 1897 | . 271 669 15 942 Destroy 0b10 Robot/C 1120 | . 140 420 . 560 Destroy 0b10 Robot/NC 170 | . 35 25 15 95 Destroy Leader 278 | . 54 96 . 128 Successful Hack 60 | . 25 13 . 22 Disable Machine 90 | . . 45 . 45 Destroy Structure 119 | . 2 40 . 77 Lose Combat Pursuer 60 | . 15 30 . 15 Influence Decreases 1694 | . 271 430 252 741 Entered New Map 148 | . . . 146 2 Time Decay 1256 | . 271 420 106 459 Lost Part 270 | . . 10 . 260 Lost Ally 20 | . . . . 20 Squads Dispatched 4 | . 2 . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 10 | . . 3 . 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 19 34 4 49 Peak Tracking Total 7 | . 3 7 3 7 Tactical Retreats 5 | . 1 2 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . 3 . 3 Max in Single Turn 1 | . . 1 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 22 | . 6 8 1 7 Terminals 16 | . 6 7 . 3 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . . 1 Total Hacks 69 | . 22 22 1 24 Successful 38 | . 11 11 1 15 Failed 29 | . 10 10 . 9 Catastrophic . | . . . . . Database Lockouts 2 | . 1 1 . . Manual 43 | . 14 16 . 13 Terminals 54 | . 22 18 . 14 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units . | . . . . . Scanalyzers 7 | . . 4 . 3 Garrison Access 2 | . . . . 2 Terminal Hacks 15 | . 5 3 1 6 Robot Analysis 5 | . 2 2 . 1 Prototype ID Bank 3 | . 2 . . 1 Open Door 1 | . . . 1 . Scanalyzer Index 1 | . . . . 1 Alert Level 2 | . . 1 . 1 Transport Status 1 | . . . . 1 Hauler Manifests 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 3 . 1 Insert Component 4 | . . 3 . 1 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 15 | . 6 5 . 4 Terminals 15 | . 6 5 . 4 Assimilate 1 | . . . . 1 Botnet 1 | . . . . 1 Operators 2 | . 1 1 . . Skim 11 | . 5 4 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 15 | . 5 6 . 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 44 | . . . . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 828 | . . . . 828 Sensors 52 | . . . . 52 T.N.C. 828 | . . . . 828 Robot Analysis Total 5 | . 2 2 . 1 Derelict Logs Recovered . | . . . . . Drone Launches 3 | . . . 1 2 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 5306 | . 1602 1235 631 1838 Spaces Moved 2605 | 1 638 764 342 860 Core 4 | . . . . 4 Treads 573 | . 473 11 . 89 Legs 18 | 1 9 . . 8 Wheels 2010 | . 156 753 342 759 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 100 100 155 110 Average Speed 144 | 120 154 129 163 143 Slowest Speed 850 | 120 240 240 170 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 2 86 67 75 54 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug 3 | . . . . 3 Terrain Destroyed 110 | . . 37 . 73 Melee . | . . . . . Projectile 31 | . . . . 31 AOE 79 | . . 37 . 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3636 | . 1130 914 392 1200 Wait 590 | . 388 75 28 99 Move 2601 | . 637 763 341 860 Hop . | . . . . . Pick Up 44 | . 10 6 5 23 Fast Attach 15 | . 5 1 . 9 Attach 20 | . 3 2 . 15 Detach 2 | . . . . 2 Swap 58 | . 13 13 1 31 Drop 42 | . 11 4 5 22 Fire 261 | . 63 50 12 136 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 15) 632 | -10/Materials | Central database locked down 833 | -10/Materials | Discovered new exit (range 13) 1162 | -10/Materials | Discovered new exit (range 16) 1285 | -10/Materials | Identified exit to Materials 1335 | -10/Materials | Learned location of 2 exits from Mines 1374 | -10/Materials | Learned Storage stockpile data 1419 | -10/Materials | Learned location of Mines (-10) 1445 | -10/Materials | Learned Storage trap positions 1483 | -10/Materials | Learned Storage trap positions 1603 | -10/Materials | Entered another Materials area 1603 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1604 | -9/Materials | Identified exit to Materials 1735 | -9/Materials | Central database locked down 1892 | -9/Materials | Discovered new exit (range 16) 1938 | -9/Materials | Build established: Scavenger-Mutant 2040 | -9/Materials | Discovered new exit (range 16) 2200 | -9/Materials | Discovered exit to Materials (range 16) 2838 | -9/Materials | Entered Mines 2878 | -9/Mines | Assembled infested the area 3082 | -9/Mines | Found the Drone Emporium 3089 | -9/Mines | Found Prototype Device 3089 | -9/Mines | Identified Sensor Drone Bay 3469 | -9/Mines | Entered Materials 3469 | -8/Materials | Accompanied by 1 ally 3469 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3658 | -8/Materials | Repaired Launcher Guidance Computer 4162 | -8/Materials | Discovered new exit (range 6) 4181 | -8/Materials | Identified exit to Factory 4245 | -8/Materials | Lost 3 parts (1u2w) 4905 | -8/Materials | Lost 5 parts (1p1n2u1w) 4932 | -8/Materials | Core integrity fell below 50% 4971 | -8/Materials | Lost 6 parts (1p3n2w) 5288 | -8/Materials | Discovered exit to Factory (range 16) 5296 | -8/Materials | Core integrity fell below 20% 5307 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05264_ K-01 Serf collects debris. 05264_ U-05 Engineer lays Concrete. 05276_ Matter Filter disabled. 05277_ A-02 Transporter sends out distress signal. 05279_ A-02 Transporter destroyed. 05283_ Ion Cannon destroyed. 05286_ Critical hit (Burn: +37). 05287_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 05288_ EXIT=FOUND: FACTORY 05290_ Wheel destroyed. 05292_ Lgt. Ion Engine destroyed. 05292_ Assault Cannon destroyed. 05294_ Lgt. Treads destroyed. 05295_ Acquired Prototype Hover Unit. 05295_ Hacking Suite destroyed. 05296_ Acquired 50 matter. 05298_ Knocked back. 05303_ Aluminum Leg destroyed. 05303_ Identified Imp. Assault Rifle. 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""" """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Launcher Guidance Computer | 14% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneThrowingMeganuke Manual? 0 Play Time 00:34:16 Cumulative 400.1 hours Start 2026.11.03 @ 16:58:03 End 2026.11.03 @ 20:22:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 487 Rogue 485 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 84 Gallery% 70 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ac0881a-c611-4116-808b-b8c5bbd356a7