Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 16:38:24

Player: H3-RMN

Result: Destroyed by 8G-BLF(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (19)      95
Value Destroyed (357)      357
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (-29)                -29
              TOTAL SCORE: 1083

 Bonus
-------
Friendly Fire              -29

 Cogmind 
---------
Core Integrity             0/250
Matter                     265/300
Energy                     100/100
System Corruption          2%
Temperature                Cool (0)
Movement                   Flying (110) Ox1
Location                   -10/Subcaves

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
  Improved Flight Unit
>          --- UTILITY (2) ------
     Small Storage Unit
           Signal Interpreter
>          --- WEAPON (2) -------
      Mini Grenade Launcher
           Hammer
>          --- INVENTORY (8) ----
           Flight Unit
  Improved Flight Unit
  Improved Flight Unit
     Large Storage Unit
           Authchip [Propulsion]
      Mini Grenade Launcher
           Shock Trap
           Shock Trap

 Peak State 
------------
>          --- POWER ------------
               (None)
>          --- PROPULSION -------
  Improved Flight Unit
           Cesium-ion Thruster
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scan Processor
>          --- WEAPON -----------
     Small Laser
      Mini Grenade Launcher
>          --- INVENTORY --------
  Improved Flight Unit
     Large Storage Unit
      Mini Grenade Launcher
      Mini Grenade Launcher
           Shock Trap
           Shock Trap
           Shock Trap
           Shock Trap
[Rating: 14]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Improved Flight Unit
  Treads                   Light Treads
  Wheel                    Compact Wheel
  Flight Unit              Improved Flight Unit
Utility                    Small Storage Unit
  Device                   Sensor Array
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Protection               Core Shielding
Weapon                     Hammer
  Energy Gun               Small Laser
  Launcher                 Mini Grenade Launcher
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             20   | 7   3   7   3   
  Power                    1    | 1   .   .   .   
    Engine                 1    | 1   .   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               6    | 2   2   1   1   
    Treads                 1    | 1   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  1    | 1   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 4    | .   2   1   1   
  Utility                  7    | 2   .   4   1   
    Device                 2    | 1   .   1   .   
    Storage                1    | 1   .   .   .   
    Processor              2    | .   .   1   1   
    Hackware               .    | .   .   .   .   
    Protection             2    | .   .   2   .   
    Artifact               .    | .   .   .   .   
  Weapon                   6    | 2   1   2   1   
    Energy Gun             3    | 2   1   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   .   1   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          1    | .   .   1   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   1   .   .   
Parts Lost                 4    | .   .   2   2   
  Power                    .    | .   .   .   .   
  Propulsion               1    | .   .   .   1   
  Utility                  2    | .   .   1   1   
  Weapon                   1    | .   .   1   .   
  Highest Loss Streak      2    | .   .   2   1   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     80   | .   87  79  79  
  Flight                   27   | .   23  28  27  
  Device                   7    | .   14  4   7   
  Storage                  14   | .   14  14  14  
  Processor                2    | .   .   .   6   
  Protection               4    | .   .   8   .   
  Energy Gun               5    | .   28  3   .   
  Launcher                 7    | .   .   8   9   
  Impact Weapon            10   | .   .   10  14  
Naked Turns                .    | .   .   .   .   
Heaviest Build             12   | 12  12  9   9   
  Greatest Support         16   | 16  16  10  10  
  Greatest Overweight (x)  2    | .   2   .   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 7   8   8   8   
  Most Carried             8    | 4   8   8   8   
  Average Carried          7    | 2   7   7   7   
  Final Capacity           8    | 8   8   8   8   
  Final Carried            8    | 4   8   8   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           548  | 246 29  188 85  
  Remotely                 .    | .   .   .   .   
Salvage Created            536  | 47  .   429 60  
  Parts                    28   | 6   .   15  7   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      7    | .   .   .   7   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  11   | .   .   5   6   
  Melee                    1    | .   .   1   .   
  AOE                      9    | .   .   4   5   
Classes Destroyed          6    | 1   .   4   1   
  Worker                   2    | .   .   2   .   
  Tunneler                 3    | 3   .   .   .   
  Recycler                 3    | .   .   3   .   
  Swarmer                  4    | .   .   1   3   
  Grunt                    5    | .   .   4   1   
  Subdweller               2    | .   .   .   2   
Best Kill Streak           3    | 3   .   3   3   
  Combat Bots Only         3    | .   .   2   3   
Max Kills in Single Turn   3    | 1   .   2   3   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   .   1   3   
  Melee                    1    | .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Hostile Shots Fired        37   | .   1   22  14  
  Missed                   17   | .   .   11  6   
Damage Taken               528  | .   31  243 254 
  Core                     268  | .   31  91  146 
  Absorbed by Shields      .    | .   .   .   .   
  Redirected to Shielding  12   | .   .   12  .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              26   | 7   .   9   10  
  Largest                  2    | 2   .   1   1   
  Hottest                  90   | 90  .   30  30  
Shots Fired                33   | 14  .   9   10  
  Gun                      14   | 14  .   .   .   
  Cannon                   .    | .   .   .   .   
  Launcher                 19   | .   .   9   10  
  Special                  .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Thermal                  14   | 14  .   .   .   
  Explosive                19   | .   .   9   10  
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         10   | 2   .   3   10  
  Robot Miss Streak        2    | 1   .   2   .   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           33   | 8   .   12  13  
  Core Hits                23   | 3   .   12  8   
  Critical Kills           1    | .   .   1   .   
  Critical Parts Destroyed 2    | .   .   1   1   
  Critical Strikes         4    | 1   .   2   1   
    Burn                   1    | 1   .   .   .   
    Smash                  3    | .   .   2   1   
Melee Attacks              17   | .   .   14  3   
  Impact                   17   | .   .   14  3   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            5    | .   .   5   .   
    Combat Hostiles        1    | .   .   1   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1579 | 94  .   746 739 
  Guns                     94   | 94  .   .   .   
  Cannons                  .    | .   .   .   .   
  Explosions               1043 | .   .   414 629 
  Melee                    442  | .   .   332 110 
  Ramming                  .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Thermal                  94   | 94  .   .   .   
  Explosive                1043 | .   .   414 629 
  Electromagnetic          .    | .   .   .   .   
  Impact                   442  | .   .   332 110 
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         2    | .   2   2   2   
  Average Corruption       1    | .   1   2   2   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
  Effects                  10   | .   1   7   2   
    Message Errors         4    | .   .   4   .   
    Matter Fused           2    | .   .   2   .   
    Parts Rejected         1    | .   .   .   1   
    Parts Fused            1    | .   .   1   .   
    Data Loss (major)      2    | .   1   .   1   
Overload Shots             .    | .   .   .   .   
Overflow Damage            163  | .   .   80  83  
  Projectiles              .    | .   .   .   .   
  Explosions               58   | .   .   15  43  
  Melee                    105  | .   .   65  40  
Knockbacks                 4    | .   .   2   2   
  Impact                   4    | .   .   2   2   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      142  | .   .   76  66  
  Shots                    6    | .   .   3   3   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        60   | 60  .   19  .   
  Average Temperature      21   | 23  .   7   .   
  Received Heat Transfer   159  | .   6   114 39  
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              2    | .   .   1   1   
  Impact Corruptions       4    | .   .   3   1   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             1    | 1   .   .   .   
  Heat Transferred         310  | 310 .   .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             273  | 15  69  273 .   
  Initial                  26   | .   9   26  .   
  Average                  111  | 3   40  149 .   
Maximum Alert Level        1    | .   .   1   .   
  Low Security (%)         85   | 100 100 78  .   
  Level 1                  14   | .   .   21  .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          4    | .   3   1   .   
  Investigation            4    | .   3   1   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              27   | .   6   9   12  
  Peak Tracking Total      4    | .   4   2   3   
  Tactical Retreats        3    | .   .   2   1   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
Most Traps Carried         4    | .   .   4   2   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          6    | .   6   .   .   
  Terminals                4    | .   4   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          1    | .   1   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                29   | .   29  .   .   
  Successful               12   | .   12  .   .   
  Failed                   17   | .   17  .   .   
    Catastrophic           2    | .   2   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   24   | .   24  .   .   
  Terminals                23   | .   23  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          2    | .   2   .   .   
  Recycling Units          4    | .   4   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             7    | .   7   .   .   
  Robot Schematic          3    | .   3   .   .   
  Robot Analysis           2    | .   2   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Zone Layout              1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   
  Report Inventory         1    | .   1   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         4    | .   4   .   .   
  Terminals                4    | .   4   .   .   
    Assimilate             1    | .   1   .   .   
    Botnet                 1    | .   1   .   .   
    Disrupt                1    | .   1   .   .   
    Operators              1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         6    | .   6   .   .   
  Full Trace Events        6    | .   6   .   .   
  Feedback Events          1    | .   1   .   .   
    Corruption             1    | .   1   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  3    | .   3   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               1    | .   1   .   .   
  Largest Group            1    | .   1   1   1   
  Highest-Rated Group      10   | .   10  10  10  
  Highest-Rated Ally       10   | .   10  10  10  
Total Orders               2    | .   .   2   .   
  STAY                     1    | .   .   1   .   
  FOLLOW                   1    | .   .   1   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       2    | .   2   .   .   
Derelict Logs Recovered    1    | .   .   .   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Sub 
Turns Passed               1172 | 94  133 514 431 
Spaces Moved               1937 | 59  257 742 879 
  Core                     2    | 2   .   .   .   
  Treads                   .    | .   .   .   .   
  Legs                     .    | .   .   .   .   
  Wheels                   72   | 57  15  .   .   
  Hover                    .    | .   .   .   .   
  Flight                   1863 | .   242 742 879 
  Fastest Speed            34   | 50  37  34  34  
  Average Speed            37   | 98  41  34  34  
  Slowest Speed            180  | 100 180 37  34  
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            10   | .   7   3   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       51   | 4   49  89  62  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             4    | .   .   1   3   
Spaces Dug                 33   | .   .   33  .   
Terrain Destroyed          145  | .   .   76  69  
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      145  | .   .   76  69  
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      2319 | 78  280 964 997 
  Wait                     285  | 1   5   180 99  
  Move                     1914 | 58  242 735 879 
  Hop                      10   | .   7   3   .   
  Pick Up                  25   | 5   12  6   2   
  Fast Attach              15   | 6   2   5   2   
  Attach                   2    | 1   .   .   1   
  Detach                   .    | .   .   .   .   
  Swap                     3    | .   1   2   .   
  Drop                     22   | .   11  10  1   
  Fire                     26   | 7   .   9   10  
  Melee                    17   | .   .   14  3   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 15)
   95 | -11/Scrapyard | Entered Materials
  161 | -10/Materials | Discovered new exit (range 14)
  228 | -10/Materials | Entered Mines
  228 | -10/Mines     | Accompanied by 1 ally
  260 | -10/Mines     | Met a Derelict shopkeep closing up shop
  270 | -10/Mines     | Found a hidden stash of uninstalled traps
  278 | -10/Mines     | Met a Derelict bent on vengeance
  321 | -10/Mines     | Build established: Mutant
  371 | -10/Mines     | Discovered new exit (range 7)
  396 | -10/Mines     | Discovered new exit (range 15)
  726 | -10/Mines     | Discovered new exit (range 5)
  742 | -10/Mines     | Entered Subcaves
  742 | -10/Subcaves  | Accompanied by 1 ally
  743 | -10/Subcaves  | Learned 2 Materials zone layouts
  976 | -10/Subcaves  | Core integrity fell below 50%
  980 | -10/Subcaves  | Core integrity fell below 20%
 1173 | -10/Subcaves  | Destroyed by 8G-BLF(R) with Subdweller Machine Gun

 Last Messages 
---------------
01081_ Acquired 10 matter.
01111_ System corrupted: Cesium-ion Thruster
  rejected.
01111_ Acquired Cesium-ion Thruster.
01137_ S-10 Pest destroyed. <x2>
01137_ Destroyed Flight Unit.
01137_ S-10 Pest destroyed.
01141_ Acquired 3 matter.
01142_ Lgt. Assault Rifle fries itself beyond
  repair.
01142_ Acquired Flight Unit.
01143_ Acquired 5 matter.
01143_ Acquired 2 matter.
01144_ Dropped Flight Unit.
01144_ Acquired Flight Unit.
01147_ Lgt. Assault Rifle fries itself beyond
  repair.
01169_ Cesium-ion Thruster destroyed.
01172_ The unstable cave ceiling collapses.
01173_ YR-Z3H(R): "ARGHSUB!"

 Map 
-----
+----------------------------------------------------+
| ????????????????????????#####???####?####????????? |
| ????????????????????????#    ??##  ###  #????????? |
| ????????????????????????#    ?##   ##   ##???????? |
| ???????????????????????##    ##          ##??????? |
| ??????????????????????##                  ######?? |
| ??????????????????????#                        ### |
| ??????????????????????#               ##        ## |
| ??????????????????????#               ### #     #  |
| ??????????????????????#            ####?#####      |
| ??????????????????????#            ##???????#   #  |
| ??????????????????????##            ##??????###### |
| ???????????????????????##            #???????????? |
| ????????????????????????#            #???????????? |
| ????????????????????????#            #???????????? |
| ????????????????????????##          ##???????????? |
| ?????????????????????????#          #????????????? |
| ???????????????????????###          #????????????? |
| ???????????????????????#         =###????????????? |
| ???????????????????????#          #??????????????? |
| ???????????????????????#          #??????????????? |
| ???????????????????????#          #??????????????? |
| ???????????????????????#          ###????????????? |
| ???????????????????????#            ##???????????? |
| ???????????????????????#     ####    ##??????????? |
| ???????????????????????##   ##??#     #??????????? |
| ???????????????????????# @ ##??#      #??????????? |
| ???????????????????????##   #?       ##??????????? |
| ????????????????????????#  ###     ###???????????? |
| ???????????????????????##      #####?????????????? |
| ???????????????????????#      ##?????????????????? |
| ???????????????????????##   ###??????????????????? |
| ???????????????????????#   ##????????????????????? |
| ???????????????????????#    ?????????????????????? |
| ???????????????????????#    ?????????????????????? |
| ???????????????????????#   R?????????????????????? |
| ???????????????????????? R  ?????????????????????? |
| ???????????????????????#     ????????????????????? |
| ??????????????????????""     ????????????????????? |
| ????????????????????? "  " # ????????????????????? |
| ????????????????????  ## " ##????????????????????? |
| ???????????????????###?####??????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          5
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Core Shielding             20
Evasion (%)                63
Recoil Reduction           1
Authchip Count             1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
  O-16 Technician | -10/Materials | Hacked
   M-13 Machinist | -10/Materials | Hacked
 A-02 Transporter | -10/Materials | Hacked

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AlloySensorMount
  Manual?         0
Play Time         00:20:36
  Cumulative      770.2 hours
  Start           2024.05.24 @ 16:19:37
  End             2024.05.24 @ 16:38:24
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          317
  Rogue           287
  Adventurer      3
  Explorer        27
Win Type          -
  Total           17
  Types           10/3/2/1/0/1/0/0/0
Lore%             92
Gallery%          97
Achievement%      86
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 193fd90e-ca9d-43b7-a71a-3d8dfa9088c7