Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 04:50:25 Player: ThatBishHoly Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (1179) 1179 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5054 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 111/450 Energy 310/310 System Corruption 0% Temperature Critical (3039) Movement Core (1550) Ox30 Location -7/DSF Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit Large Matter Pod Advanced Visual Processing Unit Advanced Targeting Computer Authchip [Weapon] > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (15) --- Fission Core Fission Core Fission Core Improved Propulsion Shielding Hardlight Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Armor] Relay Coupler [Swarmer] (37) Relay Coupler [Specialist] (19) Relay Coupler [Hunter] (14) Heavy Machine Gun Heavy Machine Gun Mining Laser Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod Advanced Visual Processing Unit Advanced Targeting Computer Authchip [Weapon] > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Fission Core Fission Core Fission Core Improved Propulsion Shielding Hardlight Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Armor] Relay Coupler [Swarmer] Relay Coupler [Specialist] Relay Coupler [Hunter] Heavy Machine Gun Heavy Machine Gun Mining Laser [Rating: 61] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Weapon] Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon AWS/Autocannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 27 | 6 . . 2 1 13 1 4 Power 5 | 1 . . . . 2 . 2 Engine 3 | 1 . . . . 2 . . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 7 | 2 . . . . 3 1 1 Treads . | . . . . . . . . Leg 7 | 2 . . . . 3 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | 1 . . 1 . 3 . 1 Device . | . . . . . . . . Storage 3 | 1 . . 1 . 1 . . Processor 2 | . . . . . 2 . . Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 . . 1 1 5 . . Energy Gun 6 | 2 . . . 1 3 . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . Launcher . | . . . . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 1 | . . . . . . . 1 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 85 85 85 100 74 76 78 Engine 9 | . 14 14 14 14 9 7 . Leg 24 | . 28 28 28 28 18 30 28 Storage 16 | . 14 14 14 28 18 15 15 Processor 9 | . . . . . 15 15 15 Energy Gun 9 | . 28 28 14 22 6 . . Ballistic Cannon 4 | . . . . . 6 7 7 Special Weapon 4 | . . . 14 5 . . . Naked Turns . | . . . . . . . . Heaviest Build 93 | 14 14 14 16 17 88 88 93 Greatest Support 50 | 20 20 20 20 20 30 40 50 Greatest Overweight (x) 30 | . . . . . 4 2 30 Average Overweight (x) . | . . . . . 1 2 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 Average Capacity 9 | 7 8 8 8 8 8 15 15 Most Carried 15 | 5 1 1 5 4 9 8 15 Average Carried 5 | . . 1 2 4 6 7 10 Final Capacity 15 | 8 8 8 8 8 15 15 15 Final Carried 15 | . 1 1 4 4 9 7 15 Class Distribution -------------------- 59% | Skirmisher 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 515 | 191 29 . 50 33 147 . 65 Remotely . | . . . . . . . . Salvage Created 841 | . 44 . . 48 435 . 314 Parts 50 | . 3 . . 5 25 . 17 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 26 | . 3 . . 3 10 . 10 Guns 6 | . 3 . . 3 . . . Cannons 20 | . . . . . 10 . 10 Classes Destroyed 9 | . 1 . . . 5 . 3 Worker 1 | . . . . . 1 . . Hauler 1 | . . . . . 1 . . Watcher 3 | . . . . . 3 . . Swarmer 6 | . 3 . . 3 . . . Grunt 11 | . . . . . 7 . 4 Duelist 1 | . . . . . . . 1 Sentry 3 | . . . . . 3 . . Specialist 4 | . . . . . . . 4 Heavy 1 | . . . . . . . 1 Best Kill Streak 3 | . 3 . . 3 3 . 3 Combat Bots Only 3 | . 3 . . 3 2 . 3 Max Kills in Single Turn 1 | . 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 110 | . 14 . . 17 24 . 55 Missed 39 | . 4 . . 6 7 . 22 Damage Taken 1812 | . 74 . . 89 250 . 1399 Core 817 | . 24 . . 16 . . 777 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 94 | 100 . . . 84 100 . . Volleys Fired 38 | . 6 . 23 5 4 . . Largest 3 | . 2 . 1 2 3 . . Hottest 156 | . 100 . 100 100 156 . . Shots Fired 121 | . 12 . 23 10 43 . 33 Gun 34 | . 12 . . 10 12 . . Cannon 64 | . . . . . 31 . 33 Launcher . | . . . . . . . . Special 23 | . . . 23 . . . . Kinetic 64 | . . . . . 31 . 33 Thermal 57 | . 12 . 23 10 12 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 5 . . 5 12 . 18 Robot Miss Streak 3 | . 1 . . 3 1 . 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Autonomous 64 | . . . . . 31 . 33 Shots Hit Robots 82 | . 9 . . 5 39 . 29 Core Hits 29 | . 3 . . 3 16 . 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 1 . . 1 4 . 2 Burn 2 | . 1 . . 1 . . . Blast 6 | . . . . . 4 . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4995 | . 114 . . 61 2475 . 2345 Guns 310 | . 114 . . 61 135 . . Cannons 4667 | . . . . . 2322 . 2345 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 18 | . . . . . 18 . . Kinetic 4667 | . . . . . 2322 . 2345 Thermal 310 | . 114 . . 61 135 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 621 | . . . . . 252 . 369 Projectiles 621 | . . . . . 252 . 369 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 14 | . . . . . 7 . 7 Impact . | . . . . . . . . Kinetic 13 | . . . . . 6 . 7 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 4 | . . . . . 4 . . Kicked 4 | . . . . . 4 . . Crushed . | . . . . . . . . Highest Temperature 3039 | . 180 . 108 195 208 . 3039 Average Temperature 414 | . 83 . 67 99 90 . 1064 Received Heat Transfer 198 | . . . . . 144 . 54 Effects 49 | . . . . . . . 49 Shutdowns 9 | . . . . . . . 9 Energy Bleed 2 | . . . . . . . 2 Interference 3 | . . . . . . . 3 Matter Decay 7 | . . . . . . . 7 Short Circuit 4 | . . . . . . . 4 Damage (minor) 6 | . . . . . . . 6 Damage (major) 11 | . . . . . . . 11 Damage (core) 7 | . . . . . . . 7 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 2 . . . 2 . . Heat Transferred 1036 | . 407 . . 259 370 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Peak Influence 276 | . 89 34 . 70 173 70 276 Initial 70 | . . 34 . . 27 70 52 Average 89 | . 39 34 . 38 79 70 187 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 90 | 100 100 100 . 100 100 100 47 Level 1 9 | . . . . . . . 52 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 5 | . . . . . 3 . 2 Investigation 3 | . . . . . 3 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 34 | . 5 . . 5 15 . 9 Peak Tracking Total 4 | . 3 . . 3 4 . 2 Tactical Retreats 2 | . . . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 2 | . . . . . 2 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 4 | . 1 . . . 2 1 . Terminals 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . 3 . . . 6 1 . Successful 3 | . 1 . . . 1 1 . Failed 7 | . 2 . . . 5 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 7 | . 3 . . . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . 1 . . . . 1 . Open DSF 1 | . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . . 2 1 . Full Trace Events 3 | . 1 . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 2604 | 66 147 38 729 85 1025 168 346 Spaces Moved 1366 | 56 107 32 528 46 400 65 132 Core 18 | 17 . . . . . . 1 Treads . | . . . . . . . . Legs 1348 | 39 107 32 528 46 400 65 131 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 260 190 Average Speed 173 | 98 120 120 120 120 240 260 251 Slowest Speed 1550 | 120 120 120 120 120 400 260 1550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 21 10 91 9 19 2 84 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 23 | . . . 23 . . . . Terrain Destroyed 29 | . . . 23 . 2 . 4 Melee . | . . . . . . . . Projectile 29 | . . . 23 . 2 . 4 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 1505 | 66 113 31 554 65 450 66 160 Wait 22 | . . . . 14 8 . . Move 1359 | 55 106 31 527 45 399 64 132 Hop . | . . . . . . . . Pick Up 38 | 5 1 . 2 . 13 . 17 Fast Attach 1 | 1 . . . . . . . Attach 17 | 5 . . 1 . 8 1 2 Detach 5 | . . . . . 5 . . Swap 9 | . . . 1 1 5 . 2 Drop 12 | . . . . . 4 1 7 Fire 38 | . 6 . 23 5 4 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . . . 4 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 12) 214 | -10/Materials | Entered Mines 247 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 247 | -10/Mines | Discovered new exit (range 5) 252 | -10/Mines | Entered Exiles 314 | -10/Exiles | Build established: Mutant 370 | -10/Exiles | Discovered new exit (range 9) 398 | -10/Exiles | Met 8R-AWN 423 | -10/Exiles | Met EX-HEX 474 | -10/Exiles | Met EX-BIN 502 | -10/Exiles | Aligned with FarCom system 503 | -10/Exiles | Given EX-Vault access code 539 | -10/Exiles | Opened EX-Vault 543 | -10/Exiles | Found Prototype Ballistic Cannon 567 | -10/Exiles | Warned to stay clear of 0b10 Research branches 610 | -10/Exiles | Met EX-DEC 667 | -10/Exiles | Visited The Gauntlet 962 | -10/Exiles | Discovered new exit (range 11) 981 | -10/Exiles | Left Exiles lab with AWS/Autocannon 981 | -10/Exiles | Entered Mines 1028 | -9/Mines | Discovered new exit (range 6) 1032 | -9/Mines | Learned location of Zion (-7) 1036 | -9/Mines | Assembled infested the area 1066 | -9/Mines | Entered Materials 1066 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1068 | -8/Materials | Identified AWS/Autocannon 1361 | -8/Materials | Build established: Skirmisher 1844 | -8/Materials | Discovered new exit (range 17) 2091 | -8/Materials | Entered Factory 2091 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2259 | -7/Factory | Identified exit to DSF 2259 | -7/Factory | Entered DSF 2325 | -7/DSF | Additional patrols routed to DSF 2439 | -7/DSF | Sterilization system engaged 2454 | -7/DSF | Discovered new exit (range 17) 2459 | -7/DSF | Ambient heat levels rising (+10) 2474 | -7/DSF | Ambient heat levels rising (+10) 2489 | -7/DSF | Ambient heat levels rising (+10) 2504 | -7/DSF | Ambient heat levels rising (+10) 2519 | -7/DSF | Ambient heat levels rising (+10) 2534 | -7/DSF | Ambient heat levels rising (+10) 2549 | -7/DSF | Ambient heat levels rising (+10) 2564 | -7/DSF | Ambient heat levels rising (+10) 2571 | -7/DSF | Core integrity fell below 50% 2579 | -7/DSF | Ambient heat levels rising (+10) 2594 | -7/DSF | Ambient heat levels rising (+10) 2604 | -7/DSF | Core integrity fell below 20% 2606 | -7/DSF | Core destroyed Last Messages --------------- 02589_ Overheating: Lrg. Matter Pod damaged (-11). 02589_ Overheating: Authchip [Weapon] damaged (-1). 02590_ Overheating: Matter decay (-24). 02591_ Power failure, Fission Core shutdown. 02594_ Aluminum Leg broken. 02594_ Overheating: Short circuit. 02594_ ALERT: Ambient heat levels +10. 02595_ Aluminum Leg broken. 02595_ Overheating: Short circuit. 02596_ Overheating: Matter decay (-19). 02599_ Overheating: Lrg. Matter Pod damaged (-18). 02602_ Power failure, Fission Core shutdown. 02602_ Overheating: Adv. Visual Processing Unit damaged (-2). 02604_ Overheating: Core damaged (-133). 02605_ Overheating: Core damaged (-70). 02606_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????###?????????????????????????????????? | | ?????????""#?????????????????????????????????? | | ?????????#"#?????????????##??????????????????? | | ??????####"##???????#####"###????????????????? | | ??????#"""""#########!! ]]#????????????????? | | ??????#"""""##**# #!!^^ ]]#????????????????? | | ??????#"" ^^^ #????????????????? | | ???#""""" * * %% #????????????????? | | ???####"" ##**#*^*### ###????????????????? | | ??????### ###* #***### % ###????????????????? | | ????????# #?######## !!#????????????????? | | ???????#* *????????# !!#????????????????? | | ???????#* *????????# !!#????????????????? | | ???????## ##???????### ###????????????????? | | ????????* *????????#** !!#????????????????? | | ????????* *????????#!*! !!#????????????????? | | ???????#* *????????# * !!#????????????????? | | ???????## ##???###?###!% #################??? | | ???????? ## ?#!!!?##=%%###!!!#!!!## #??? | | ??????# ## #!!!##%%=[%##!!!#!!!## #??? | | ??????# *=% !!#??? | | ??????# @ [! !!#??? | | ??????# %% !!#??? | | ??????# ## #]]]##% % %##!! #!!!## #??? | | ??????# ?# ??#]]]?#;% ###!!!#!!!## #??? | | ????????# ?????###?##; ############ ###??? | | ????????????????????#!! ![[#??????#!! !#???? | | ????????????????????# =%[[[#??????# ! #???? | | ????????????????????# %*![[#??????#!! !#???? | | ????????????????????###=%%###??????### ##???? | | ????????????????????#% #??????# !#???? | | ????????????????????# #??????# !#???? | | ????????????????????# ########## ##???? | | ????????????????????### ### # %### ###??? | | ?????????????#==#% =##" ### % " ## ""#### | | ???????"" %% % % """""# | | ???????""< * ""##"# | | ????????""""##==#===#!! !!#!!!#! ##"""""#??? | | ????????????????###?#!! !!#########"""""#??? | | ????????????????????#########???????##"####??? | | ?????????????????????????????????????#"#?????? | | ?????????????????????????????????????#""?????? | | ??????????????????????????????????????###????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicHellfireGreatsword Manual? 0 Play Time 00:22:59 Cumulative 29.3 hours Start 2024.07.08 @ 04:28:15 End 2024.07.08 @ 04:50:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 709c713e-cf53-4a50-90e1-89d7988aaed8