Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 03:09:09

Player: Trione

Result: Destroyed by 17-5IN(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (49)      245
Value Destroyed (1233)     1233
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1918

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     258/300
Energy                     170/200
System Corruption          0%
Temperature                Cool (6)
Movement                   Treading (240) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
     Subdweller Power Source
>               --- PROPULSION (2) ---
          Light Treads
       Improved Treads
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Seismic Detector
>               --- WEAPON (2) -------
     Subdweller Machine Gun
                Grenade Launcher
>               --- INVENTORY (20) ---
      Makeshift Power Source
          Light Treads
          Light Treads
          Large Storage Unit
  High-capacity Matter Pod (200)
  High-capacity Matter Pod (152)
  High-capacity Matter Pod (0)
                Seismic Detector
          Light Armor Plating
          Light Armor Plating
          Light Armor Plating
                Scrap Shield
                Riot Gun
     Subdweller Laser
     Subdweller Laser
     Subdweller Machine Gun
     Subdweller Shrapnel Launcher
      Makeshift Hammer
      Makeshift Sword

 Peak State 
------------
>               --- POWER ------------
     Subdweller Power Source
>               --- PROPULSION -------
          Light Treads
       Improved Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
          Light Armor Plating
>               --- WEAPON -----------
                Riot Gun
     Subdweller Machine Gun
>               --- INVENTORY --------
      Makeshift Power Source
          Light Treads
          Light Treads
          Large Storage Unit
  High-capacity Matter Pod
  High-capacity Matter Pod
  High-capacity Matter Pod
                Seismic Detector
                Seismic Detector
          Light Armor Plating
          Light Armor Plating
                Scrap Shield
     Subdweller Laser
     Subdweller Laser
     Subdweller Machine Gun
                Grenade Launcher
     Subdweller Shrapnel Launcher
      Makeshift Hammer
      Makeshift Sword
[Rating: 15]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Improved Treads
  Treads                   Improved Treads
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Protection               Light Armor Plating
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             67   | 8   20  39  
  Power                    5    | 1   1   3   
    Engine                 5    | 1   1   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   2   3   
    Treads                 7    | 2   2   3   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  16   | 2   4   10  
    Device                 6    | 1   .   5   
    Storage                4    | 1   3   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             6    | .   1   5   
    Artifact               .    | .   .   .   
  Weapon                   39   | 3   13  23  
    Energy Gun             9    | 2   3   4   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          13   | 1   3   9   
    Ballistic Cannon       .    | .   .   .   
    Launcher               10   | .   2   8   
    Special Weapon         3    | .   3   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        4    | .   2   2   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   .   9   
  Power                    3    | .   .   3   
  Propulsion               3    | .   .   3   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      1    | .   .   1   
Average Slot Usage (%)     99   | .   100 98  
  Engine                   13   | .   14  12  
  Treads                   28   | .   28  28  
  Device                   10   | .   10  9   
  Storage                  14   | .   14  14  
  Protection               3    | .   3   4   
  Energy Gun               9    | .   17  2   
  Ballistic Gun            14   | .   6   20  
  Launcher                 2    | .   .   4   
  Slashing Weapon          1    | .   1   .   
Peak Build Rating          15   | 7   11  15  
  Average Rating           10   | 5   10  11  
  On Entrance              6    | .   7   11  
Naked Turns                .    | .   .   .   
Heaviest Build             55   | 12  52  55  
  Greatest Support         46   | 40  46  46  
  Greatest Overweight (x)  1    | .   1   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         18   | 7   17  20  
  Most Carried             20   | 8   20  20  
  Average Carried          15   | 5   15  17  
  Final Capacity           20   | 8   20  20  
  Final Carried            20   | 8   20  20  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11  -10  -10  
-----------                Run  | Yrd  Mat  Sub  
Matter Collected           2492 | 298  950  1244 
  Remotely                 .    | .    .    .    
Salvage Created            1746 | 140  1061 545  
  Parts                    99   | 9    54   36   
Haulers Intercepted        2    | .    2    .    
Recyclers Shooed           4    | .    4    .    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      7    | .    .    7    
  Prevented                1    | .    .    1    

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  35   | .   16  19  
  Guns                     16   | .   7   9   
  AOE                      18   | .   9   9   
Classes Destroyed          9    | 2   5   2   
  Builder                  2    | .   2   .   
  Tunneler                 3    | 3   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 6    | 1   5   .   
  Operator                 1    | .   1   .   
  Swarmer                  9    | .   3   6   
  Grunt                    13   | .   13  .   
  Sentry                   1    | .   .   1   
  Subdweller               12   | .   .   12  
Best Kill Streak           8    | 4   8   4   
  Combat Bots Only         4    | .   3   4   
Max Kills in Single Turn   3    | 1   3   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        131  | .    57   74   
  Missed                   35   | .    18   17   
Damage Taken               1782 | .    630  1152 
  Core                     250  | .    61   189  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              184  | 18   87   79   
  Largest                  2    | 2    2    2    
  Hottest                  100  | 60   100  80   
Shots Fired                285  | 19   142  124  
  Gun                      222  | 19   125  78   
  Cannon                   .    | .    .    .    
  Launcher                 52   | .    6    46   
  Special                  11   | .    11   .    
  Kinetic                  114  | 18   45   51   
  Thermal                  11   | .    11   .    
  Explosive                52   | .    6    46   
  Electromagnetic          108  | 1    80   27   
  Robot Hit Streak         25   | 8    11   25   
  Robot Miss Streak        3    | 1    3    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           162  | 17   78   67   
  Core Hits                89   | 7    49   33   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    .    1    
  Critical Strikes         2    | .    .    2    
    Destroy                2    | .    .    2    
Melee Attacks              10   | .    8    2    
  Impact                   .    | .    .    .    
  Slashing                 10   | .    8    2    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           3682 | 134  1619 1929 
  Guns                     1991 | 134  877  980  
  Cannons                  .    | .    .    .    
  Explosions               1687 | .    738  949  
  Melee                    .    | .    .    .    
  Ramming                  4    | .    4    .    
  Kinetic                  1071 | 122  255  694  
  Thermal                  256  | .    256  .    
  Explosive                1431 | .    482  949  
  Electromagnetic          920  | 12   622  286  
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            21   | .    9    12   
  Projectiles              .    | .    .    .    
  Explosions               21   | .    9    12   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      158  | .    135  23   
  Shots                    6    | .    3    3    
  Rammed                   1    | .    1    .    
Targets Rammed             1    | .    1    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        216  | 20   216  .    
  Average Temperature      44   | 15   44   .    
  Received Heat Transfer   411  | .    231  180  
Siege Activations          .    | .    .    .    
Robots Corrupted           1    | .    .    1    
  Combat Hostiles          1    | .    .    1    
  Parts Fried              3    | .    .    3    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         250  | .    250  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      6    | .    6    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             321  | 20  321 .   
  Initial                  13   | .   13  .   
  Average                  112  | 9   119 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         77   | 100 76  .   
  Level 1                  22   | .   23  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           6    | .   6   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              62   | .   40  22  
  Peak Tracking Total      4    | .   4   4   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   1   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          5    | .   5   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          8    | .   8   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                24   | .   24  .   
  Successful               12   | .   12  .   
  Failed                   12   | .   12  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   22   | .   22  .   
  Terminals                23   | .   23  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Robot Analysis           2    | .   2   .   
  Prototype ID Bank        1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Locate Traps             1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         7    | .   7   .   
  Terminals                6    | .   6   .   
    Assimilate             2    | .   2   .   
    Botnet                 3    | .   3   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Tunnel                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               1    | .   1   .   
  Largest Group            1    | .   1   .   
  Highest-Rated Group      10   | .   10  .   
  Highest-Rated Ally       10   | .   10  .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               4487 | 139  1978 2370 
Spaces Moved               1689 | 58   767  864  
  Core                     6    | 6    .    .    
  Treads                   1683 | 52   767  864  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  240  
  Average Speed            223  | 148  210  240  
  Slowest Speed            240  | 160  240  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       47   | 4    99   38   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    1    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             5    | .    .    5    
Spaces Dug                 43   | .    10   33   
Terrain Destroyed          298  | .    40   258  
  Melee                    4    | .    3    1    
  Projectile               12   | .    11   1    
  AOE                      282  | .    26   256  
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2072 | 93   957  1022 
  Wait                     54   | .    45   9    
  Move                     1687 | 57   766  864  
  Hop                      .    | .    .    .    
  Pick Up                  46   | 10   18   18   
  Fast Attach              6    | 5    .    1    
  Attach                   10   | 2    .    8    
  Detach                   .    | .    .    .    
  Swap                     51   | 1    20   30   
  Drop                     23   | .    12   11   
  Fire                     184  | 18   87   79   
  Melee                    10   | .    8    2    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    1    | .    1    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
  140 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Build established: Mutant
  419 | -10/Materials | Discovered new exit (range 14)
  613 | -10/Materials | Discovered new exit (range 5)
 1101 | -10/Materials | Discovered new exit (range 3)
 1536 | -10/Materials | Discovered new exit (range 16)
 2112 | -10/Materials | Discovered new exit (range 3)
 2118 | -10/Materials | Entered Subcaves
 2272 | -10/Subcaves  | Shifting Twisted Machinery released Battle Rifle
 2352 | -10/Subcaves  | Lost 3 parts (1n2w)
 2777 | -10/Subcaves  | Core integrity fell below 50%
 3826 | -10/Subcaves  | Discovered new exit (range 9)
 4014 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 4052 | -10/Subcaves  | Core integrity fell below 20%
 4116 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 4378 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Power Source
 4488 | -10/Subcaves  | A Subdweller sparked back to life
 4488 | -10/Subcaves  | A Subdweller sparked back to life
 4488 | -10/Subcaves  | Destroyed by 17-5IN(R) with Subdweller Laser

 Last Messages 
---------------
04300_ Found Mak. Hammer.
04300_ Found 48 Matter.
04301_ Acquired 48 matter.
04305_ Dropped Lgt. Assault Rifle.
04305_ Acquired Sub. Shrapnel Launcher.
04311_ Dropped Sub. Laser.
04311_ Dropped Lgt. Armor Plating.
04312_ Acquired Scrap Shield.
04313_ Dropped Mining Laser.
04318_ Acquired Riot Gun.
Mak. Power Source falls loose from the Twisted Machinery.
04429_ Dropped Sub. Power Source.
04429_ Acquired Mak. Power Source.
04448_ Z2-0LE(R) destroyed.
04458_ YJ-LHQ(R) affixes Scrap Shield Fragment to Scrap
  Shield.
04466_ YJ-LHQ(R) destroyed.
04485_ Acquired 56 matter.
04488_ 5H-K0A(R) creaks and sparks as it begins to move.
04488_ 17-5IN(R) creaks and sparks as it begins to move.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HoverVoltaicSuit
  Manual?         0
Play Time         00:32:57
  Cumulative      1334.4 hours
  Start           2024.09.08 @ 02:37:18
  End             2024.09.08 @ 03:09:09
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          477
  Rogue           477
  Adventurer      0
  Explorer        0
Win Type          -
  Total           30
  Types           14/2/8/0/0/0/6/0/0
Lore%             77
Gallery%          90
Achievement%      85
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        0
Font              14/CherryShadow
Map View          64x42
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 336e3f27-3c75-4e27-a9e3-a049f322b738