Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 03:09:09 Player: Trione Result: Destroyed by 17-5IN(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (49) 245 Value Destroyed (1233) 1233 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1918 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 170/200 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Machine Gun Grenade Launcher > --- INVENTORY (20) --- Makeshift Power Source Light Treads Light Treads Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (152) High-capacity Matter Pod (0) Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Scrap Shield Riot Gun Subdweller Laser Subdweller Laser Subdweller Machine Gun Subdweller Shrapnel Launcher Makeshift Hammer Makeshift Sword Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Riot Gun Subdweller Machine Gun > --- INVENTORY -------- Makeshift Power Source Light Treads Light Treads Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Seismic Detector Seismic Detector Light Armor Plating Light Armor Plating Scrap Shield Subdweller Laser Subdweller Laser Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher Makeshift Hammer Makeshift Sword [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 67 | 8 20 39 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 7 | 2 2 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 16 | 2 4 10 Device 6 | 1 . 5 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 6 | . 1 5 Artifact . | . . . Weapon 39 | 3 13 23 Energy Gun 9 | 2 3 4 Energy Cannon . | . . . Ballistic Gun 13 | 1 3 9 Ballistic Cannon . | . . . Launcher 10 | . 2 8 Special Weapon 3 | . 3 . Impact Weapon . | . . . Slashing Weapon 4 | . 2 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 3 | . . 3 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 99 | . 100 98 Engine 13 | . 14 12 Treads 28 | . 28 28 Device 10 | . 10 9 Storage 14 | . 14 14 Protection 3 | . 3 4 Energy Gun 9 | . 17 2 Ballistic Gun 14 | . 6 20 Launcher 2 | . . 4 Slashing Weapon 1 | . 1 . Peak Build Rating 15 | 7 11 15 Average Rating 10 | 5 10 11 On Entrance 6 | . 7 11 Naked Turns . | . . . Heaviest Build 55 | 12 52 55 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 17 20 Most Carried 20 | 8 20 20 Average Carried 15 | 5 15 17 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 2492 | 298 950 1244 Remotely . | . . . Salvage Created 1746 | 140 1061 545 Parts 99 | 9 54 36 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented 1 | . . 1 Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 35 | . 16 19 Guns 16 | . 7 9 AOE 18 | . 9 9 Classes Destroyed 9 | 2 5 2 Builder 2 | . 2 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 6 | 1 5 . Operator 1 | . 1 . Swarmer 9 | . 3 6 Grunt 13 | . 13 . Sentry 1 | . . 1 Subdweller 12 | . . 12 Best Kill Streak 8 | 4 8 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 131 | . 57 74 Missed 35 | . 18 17 Damage Taken 1782 | . 630 1152 Core 250 | . 61 189 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 184 | 18 87 79 Largest 2 | 2 2 2 Hottest 100 | 60 100 80 Shots Fired 285 | 19 142 124 Gun 222 | 19 125 78 Cannon . | . . . Launcher 52 | . 6 46 Special 11 | . 11 . Kinetic 114 | 18 45 51 Thermal 11 | . 11 . Explosive 52 | . 6 46 Electromagnetic 108 | 1 80 27 Robot Hit Streak 25 | 8 11 25 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 162 | 17 78 67 Core Hits 89 | 7 49 33 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks 10 | . 8 2 Impact . | . . . Slashing 10 | . 8 2 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3682 | 134 1619 1929 Guns 1991 | 134 877 980 Cannons . | . . . Explosions 1687 | . 738 949 Melee . | . . . Ramming 4 | . 4 . Kinetic 1071 | 122 255 694 Thermal 256 | . 256 . Explosive 1431 | . 482 949 Electromagnetic 920 | 12 622 286 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 21 | . 9 12 Projectiles . | . . . Explosions 21 | . 9 12 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 158 | . 135 23 Shots 6 | . 3 3 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 216 | 20 216 . Average Temperature 44 | 15 44 . Received Heat Transfer 411 | . 231 180 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | . 250 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | . 6 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 321 | 20 321 . Initial 13 | . 13 . Average 112 | 9 119 . Maximum Alert Level 1 | . 1 . Low Security (%) 77 | 100 76 . Level 1 22 | . 23 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 6 | . 6 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 62 | . 40 22 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 5 | . 5 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 12 | . 12 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 22 | . 22 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 6 | . 6 . Assimilate 2 | . 2 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4487 | 139 1978 2370 Spaces Moved 1689 | 58 767 864 Core 6 | 6 . . Treads 1683 | 52 767 864 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 223 | 148 210 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 4 99 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 5 | . . 5 Spaces Dug 43 | . 10 33 Terrain Destroyed 298 | . 40 258 Melee 4 | . 3 1 Projectile 12 | . 11 1 AOE 282 | . 26 256 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2072 | 93 957 1022 Wait 54 | . 45 9 Move 1687 | 57 766 864 Hop . | . . . Pick Up 46 | 10 18 18 Fast Attach 6 | 5 . 1 Attach 10 | 2 . 8 Detach . | . . . Swap 51 | 1 20 30 Drop 23 | . 12 11 Fire 184 | 18 87 79 Melee 10 | . 8 2 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 14) 613 | -10/Materials | Discovered new exit (range 5) 1101 | -10/Materials | Discovered new exit (range 3) 1536 | -10/Materials | Discovered new exit (range 16) 2112 | -10/Materials | Discovered new exit (range 3) 2118 | -10/Materials | Entered Subcaves 2272 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2352 | -10/Subcaves | Lost 3 parts (1n2w) 2777 | -10/Subcaves | Core integrity fell below 50% 3826 | -10/Subcaves | Discovered new exit (range 9) 4014 | -10/Subcaves | Ambushed by Subdweller buried in earth 4052 | -10/Subcaves | Core integrity fell below 20% 4116 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4378 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 4488 | -10/Subcaves | A Subdweller sparked back to life 4488 | -10/Subcaves | A Subdweller sparked back to life 4488 | -10/Subcaves | Destroyed by 17-5IN(R) with Subdweller Laser Last Messages --------------- 04300_ Found Mak. Hammer. 04300_ Found 48 Matter. 04301_ Acquired 48 matter. 04305_ Dropped Lgt. Assault Rifle. 04305_ Acquired Sub. Shrapnel Launcher. 04311_ Dropped Sub. Laser. 04311_ Dropped Lgt. Armor Plating. 04312_ Acquired Scrap Shield. 04313_ Dropped Mining Laser. 04318_ Acquired Riot Gun. Mak. Power Source falls loose from the Twisted Machinery. 04429_ Dropped Sub. Power Source. 04429_ Acquired Mak. Power Source. 04448_ Z2-0LE(R) destroyed. 04458_ YJ-LHQ(R) affixes Scrap Shield Fragment to Scrap Shield. 04466_ YJ-LHQ(R) destroyed. 04485_ Acquired 56 matter. 04488_ 5H-K0A(R) creaks and sparks as it begins to move. 04488_ 17-5IN(R) creaks and sparks as it begins to move. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????###########???????? | | ??????????????????????????????## " "" ###?????? | | ?????????????????????????????##" " " #?????? | | ?????????????????????????????# "#### | "##????? | | ?????????????????????????????#" ##??# !|/ "#????? | | ?????????????????????????????# #???##"[[ ""#????? | | ?????????????????????????????# ###??##""""##????? | | ?????????????????????????????# #???######?????? | | ?????????????????????????????## " ##########?????? | | ?????????????????????????????### # "#?????? | | ?????????????????????????????# /## "#?????? | | ?????????????????????????????# "## ##" ##?????? | | ?????????????????????????????#####" "#######????? | | ?????????????????????##?????#### " ### #????? | | ?????????????????????# #????# ##???? | | ?????????????????????# #???## #### #???? | | ????????????? ???????? ##??### ## #???? | | ???????????? ??????# #????## ## #???? | | ??????????? ????## #?????## ## ##### | | ??????????? # ##?# #??????## ### # | | ?????????? # # !!&#????### ##### "" | | ??????????? RR =%@##???# ### ""# ## | | ?????????? & *&! #???# ## ####" | | ???????????< # ##### ### ## | | ???????????##?????## ### ## ## | | ??????????????????# ## ### | ## | | ?????????????????## #* " #?# #### # | | ?????????????????# ###?# " # # | | ????????????????# "#??## # # | | ????????????????## ### ###?## ## | | ?????????????????###??## ########## | | ???????????????????????# ???? #" " | | ???????????????????????# ? "" "" = # | | ???????????????????????# "" " & | | ???????????????????????# # ## # ### &! | | ???????????????????????### ####??###??## ## | | ?????????????????????????#####???????????# ## | | ?????????????????????????????????????????### ## | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverVoltaicSuit Manual? 0 Play Time 00:32:57 Cumulative 1334.4 hours Start 2024.09.08 @ 02:37:18 End 2024.09.08 @ 03:09:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 477 Rogue 477 Adventurer 0 Explorer 0 Win Type - Total 30 Types 14/2/8/0/0/0/6/0/0 Lore% 77 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/CherryShadow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 336e3f27-3c75-4e27-a9e3-a049f322b738