Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 13:34:12 Player: Kaeinara Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (3256) 3256 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9186 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Coolant Injector Medium Storage Unit High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- Tesla Rifle Wave Gun Heavy Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core High-capacity Storage Unit Experimental Sensor Array System Shield Improved Trap Extractor Heavy Laser KE Penetrator Ripper Greatsword [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Wave Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . . 2 Power 3 | . . . . . 1 . . . 1 . . 1 Propulsion 2 | . . 2 . . . . . . . . . . Utility 5 | . . . . 1 . 2 . . 1 . . 1 Weapon 2 | . . . . 1 1 . . . . . . . Parts Attached 76 | 6 4 6 3 8 12 2 3 . 10 17 4 1 Power 16 | 1 1 . 2 2 3 . . . 2 4 . 1 Engine 10 | 1 1 . 2 1 2 . . . 2 1 . . Core 6 | . . . . 1 1 . . . . 3 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 . 4 . 2 2 . 2 . 1 6 . . Treads 2 | . . . . . . . 2 . . . . . Leg 17 | 2 . 4 . 2 2 . . . 1 6 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 19 | 1 3 . 1 2 1 1 1 . 3 4 2 . Device 9 | . . . 1 1 . 1 . . 2 4 . . Storage 4 | 1 2 . . . . . . . . . 1 . Processor 4 | . 1 . . 1 1 . 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 . 2 . 2 6 1 . . 4 3 2 . Energy Gun 5 | 1 . . . . 1 . . . 1 2 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 9 | 1 . 2 . 1 1 . . . 3 1 . . Ballistic Cannon 4 | . . . . . 3 1 . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . Parts Lost 62 | . . . . 2 11 . 7 8 6 9 18 1 Power 12 | . . . . . 1 . 2 2 3 1 3 . Propulsion 18 | . . . . 2 5 . 1 2 1 3 4 . Utility 13 | . . . . . . . 1 3 1 2 5 1 Weapon 19 | . . . . . 5 . 3 1 1 3 6 . Highest Loss Streak 18 | . . . . 1 4 . 3 8 6 4 18 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 9 | 1 6 9 14 14 13 9 9 9 4 7 3 3 Power 1 | . . 1 2 3 3 4 3 3 . . . . Propulsion . | . 1 . 2 1 . . . . . . . . Utility 4 | . 2 3 3 4 5 4 5 5 4 4 2 2 Weapon 2 | 1 1 4 5 5 3 . 1 . . 2 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . 1 . 1 1 . . 1 . . 1 4 2 Power 2 | . . . . 1 . . . . . . 1 . Propulsion 4 | . 1 . . . . . 1 . . 1 1 . Utility 4 | . . . . . . . . . . . 2 2 Weapon 1 | . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 99 100 99 87 85 81 43 40 82 33 3 Engine 6 | . 14 11 11 1 4 6 10 5 7 2 1 . Core 4 | . . . . 7 9 6 2 . . 13 3 . Leg 19 | . 28 43 44 35 21 13 12 1 4 15 5 . Device 7 | . . . 3 9 4 12 8 2 5 20 11 . Storage 7 | . 14 11 11 9 7 6 6 6 5 5 1 . Processor 8 | . 13 11 7 8 9 13 15 13 . . . . Energy Gun 3 | . 14 1 . . 2 . . . 4 8 1 . Ballistic Gun 10 | . 14 20 22 18 8 6 5 . 6 13 4 . Ballistic Cannon 3 | . . . . . 11 6 5 2 1 . . . Special Weapon 1 | . . . . 8 . 6 5 . . . . . Impact Weapon 1 | . . . . . 3 6 6 2 . . . . Peak Build Rating 74 | 6 8 13 19 26 39 44 44 33 36 74 70 9 Average Rating 30 | 4 7 12 15 25 32 43 41 21 24 59 24 2 On Entrance 23 | . 6 8 13 19 26 39 44 33 13 36 70 3 Naked Turns 109 | . . . . . . . . . . . 10 99 Heaviest Build 89 | 12 89 31 36 41 52 53 53 37 52 69 8 8 Greatest Support 65 | 20 20 40 40 43 53 38 40 40 20 65 3 3 Greatest Overweight (x) 15 | 2 4 . . 1 2 1 2 1 15 2 2 2 Average Overweight (x) . | . . . . . 1 1 . . 1 . 1 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 20 5 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 7 5 Most Carried 15 | 4 9 12 15 15 15 10 12 10 8 11 10 4 Average Carried 9 | 1 6 9 14 14 13 9 9 9 4 7 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 8 12 15 14 10 10 10 8 8 10 1 4 Class Distribution -------------------- 33% | Gunner 27% | Mutant 18% | Scavenger-Tank 14% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 2136 | 218 122 126 108 321 263 . 291 68 40 576 . 3 Remotely . | . . . . . . . . . . . . . Salvage Created 3492 | . 252 256 137 489 273 . 417 121 128 1278 141 . Parts 145 | . 27 14 14 29 18 . 1 2 5 33 2 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 2 . 14 3 . Prevented 6 | . . . . . . . . . . 6 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 77 | . 7 5 9 10 7 . 7 4 2 24 2 . Melee 2 | . . . . . . . . 2 . . . . Guns 60 | . 7 5 9 10 1 . . . 2 24 2 . Cannons 6 | . . . . . 4 . . 2 . . . . Classes Destroyed 11 | . 3 1 . 3 1 . 1 . . 2 . . Recycler 1 | . . . . 1 . . . . . . . . Operator 3 | . . . . 1 2 . . . . . . . Watcher 5 | . 1 1 . 1 2 . . . . . . . Swarmer 24 | . 2 . 9 4 . . . . . 9 . . Grunt 26 | . 5 3 . 1 2 . 6 3 . 6 . . Brawler 3 | . . . . . . . . . . 1 2 . Duelist 2 | . . . . . . . 1 1 . . . . Sentry 9 | . . 2 . 4 2 . . . . 1 . . Hunter 3 | . . . . 1 . . . . 2 . . . Programmer 3 | . . . . . 3 . . . . . . . Thug 1 | . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . 1 . . Butcher 4 | . . . . . . . . . . 4 . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | . 2 3 6 4 2 . 4 2 1 7 2 . Combat Bots Only 7 | . 2 2 6 2 2 . 4 2 1 7 2 . Max Kills in Single Turn 2 | . 1 1 1 2 1 . 1 1 1 2 1 . Gunslinging 1 | . . . . 1 . . . . . 1 . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 729 | . 27 11 37 40 146 . 59 97 51 111 85 65 Missed 198 | . 9 2 11 15 50 . 8 24 4 31 23 21 Hits 531 | . 18 9 26 25 96 . 51 73 47 80 62 44 Melee 23 | . . . . . . . 1 8 . 10 4 . Projectile 508 | . 18 9 26 25 96 . 50 65 47 70 58 44 Critical Strikes 21 | . . . . 1 1 . 2 3 1 5 7 1 Damage Taken 9030 | . 198 108 241 377 1092 . 992 1538 680 1227 1299 1278 Core 2900 | . 47 . 30 22 152 . 93 679 310 117 300 1150 Absorbed by Shields 340 | . . . . . . . . . . 340 . . Redirected to Shielding 52 | . . . . . . . . . 52 . . . Ignored by Resistances 159 | . . . . . . . . . . 35 124 . Core Remaining (%) 69 | 100 81 . 92 96 78 . . 9 . . 27 . Volleys Fired 207 | . 22 11 17 30 34 . 1 12 10 50 20 . Largest 4 | . 2 2 2 2 4 . 1 1 1 4 4 . Hottest 199 | . 60 63 46 46 119 . 5 33 81 199 197 . Shots Fired 494 | . 44 22 34 60 100 . 1 12 10 179 32 . Gun 433 | . 44 22 34 60 52 . . . 10 179 32 . Cannon 60 | . . . . . 48 . . 12 . . . . Launcher . | . . . . . . . . . . . . . Special 1 | . . . . . . . 1 . . . . . Kinetic 361 | . 22 20 34 60 89 . . 12 . 101 23 . Thermal 77 | . . . . . 11 . . . 10 48 8 . Explosive . | . . . . . . . . . . . . . Electromagnetic 55 | . 22 2 . . . . . . . 30 1 . Robot Hit Streak 18 | . 5 6 4 7 7 . 2 4 9 18 4 . Robot Miss Streak 4 | . 3 2 3 3 3 . . 1 1 4 3 . Penetration Max 1 | . . . . . . . . . . 1 1 . Secondary Targets 12 | . . . 2 1 . . . . . 9 . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . 1 . . Shots Hit Robots 345 | . 23 14 18 41 64 . 21 10 9 126 19 . Core Hits 147 | . 13 9 9 23 16 . . 5 4 52 7 9 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . 1 . 7 . . 3 . . Critical Strikes 15 | . . . . . 3 . 7 . . 4 1 . Burn 1 | . . . . . . . . . . . 1 . Destroy 3 | . . . . . . . . . . 3 . . Blast 2 | . . . . . 2 . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . Smash 8 | . . . . . 1 . 7 . . . . . Melee Attacks 37 | . . . . . 6 . 30 . . . 1 . Impact 36 | . . . . . 6 . 30 . . . . . Slashing 1 | . . . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8006 | . 332 208 266 573 1586 . 1042 258 218 2688 539 296 Guns 5202 | . 325 208 266 573 497 . . . 218 2621 494 . Cannons 983 | . . . . . 774 . . 209 . . . . Explosions 74 | . 7 . . . . . . . . 67 . . Melee 1392 | . . . . . 315 . 1042 . . . 35 . Ramming 355 | . . . . . . . . 49 . . 10 296 Kinetic 4190 | . 178 185 266 573 1152 . . 209 . 1209 418 . Thermal 1389 | . . . . . 119 . . . 218 976 76 . Explosive . | . . . . . . . . . . . . . Electromagnetic 680 | . 154 23 . . . . . . . 503 . . Impact 1357 | . . . . . 315 . 1042 . . . . . Slashing 35 | . . . . . . . . . . . 35 . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . . . 1 10 . . 1 . 3 24 13 Average Corruption 4 | . . . . 1 7 . . 1 . 2 18 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 40 | . . . . 3 17 . . . . 9 7 4 Message Errors 8 | . . . . . 4 . . . . 2 1 1 Matter Fused 7 | . . . . 1 4 . . . . 1 . 1 Heat Flow Errors 6 | . . . . . 1 . . . . 3 1 1 Energy Discharges 3 | . . . . 1 1 . . . . 1 . . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . 1 2 . . . . . . 1 Data Loss (major) 5 | . . . . . 2 . . . . 1 2 . Misfires 2 | . . . . . 2 . . . . . . . Alerts 2 | . . . . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 532 | . . . . . 119 . 412 1 . . . . Projectiles 28 | . . . . . 27 . . 1 . . . . Explosions . | . . . . . . . . . . . . . Melee 504 | . . . . . 92 . 412 . . . . . Knockbacks 19 | . . . . . 8 . 4 4 . . . 3 Impact 7 | . . . . . 1 . 3 . . . . 3 Kinetic 11 | . . . . . 7 . . 4 . . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 130 | . . . . . . . . . . . 4 126 Shots . | . . . . . . . . . . . . . Rammed 133 | . . . . . . . . 28 . . 4 101 Targets Rammed 135 | . . . . . . . . 30 . . 4 101 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . . . Highest Temperature 396 | . 66 7 . 3 396 . 5 . 266 93 158 90 Average Temperature 82 | . 27 4 . 3 105 . 5 . 120 11 108 47 Received Heat Transfer 2100 | . 102 39 . 99 177 . 480 639 . 213 351 . Effects 1 | . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 2 . 7 . . . . . Combat Hostiles 9 | . . . . . 2 . 7 . . . . . Parts Fried 12 | . . . . . . . 11 . . 1 . . Impact Corruptions 17 | . . . . . 4 . 13 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . . . . . 3 . . . 3 4 . . Heat Transferred 2236 | . . . . . 225 . . . 333 1456 222 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Maximum Alert Level 1 | . . . 1 . . . . . . . . . Low Security (%) 99 | 100 100 100 86 100 100 100 . . 100 . . 100 Level 1 . | . . . 13 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 215 | . 69 116 215 77 30 . . . 30 . . . Initial 52 | . . . 35 52 25 . . . . . . . Average 23 | . 22 22 152 35 5 . . . 2 . . . Influence Increases 2029 | . 238 179 240 277 235 . 280 105 50 385 40 . Destroy 0b10 Robot/C 1400 | . 140 100 180 200 140 . 140 80 40 340 40 . Destroy 0b10 Robot/NC 45 | . 5 5 . 15 20 . . . . . . . Destroy Leader 280 | . 32 42 30 62 44 . 20 10 10 30 . . Successful Hack 15 | . 15 . . . . . . . . . . . Disable Machine 45 | . 15 . . . 30 . . . . . . . Destroy Structure 4 | . 1 2 . . 1 . . . . . . . Lose Combat Pursuer 240 | . 30 30 30 . . . 120 15 . 15 . . Influence Decreases 2029 | . 236 89 197 354 291 2 186 199 50 302 123 . Entered New Map 213 | . . 2 57 83 33 2 . 19 . . 17 . Time Decay 1461 | . 236 87 140 259 211 . 136 120 30 232 10 . Lost Part 355 | . . . . 12 47 . 50 60 20 70 96 . Squads Dispatched 9 | . 2 2 . . 3 1 . . . . . 1 Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . 1 . . . . . . 1 Reinforcement 7 | . 2 2 . . 2 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 5 | . 2 1 . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 118 | . 10 8 10 20 12 . 19 4 3 26 5 1 Peak Tracking Total 7 | . 4 5 4 4 2 . 4 4 2 7 5 1 Tactical Retreats 14 | . 2 1 1 2 . . 6 1 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 2 | . . . 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 3 | . 1 . . . 2 . . . . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 17 | . 3 2 1 5 5 . . 1 . . . . Terminals 12 | . 2 1 . 5 3 . . 1 . . . . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 33 | . 9 3 1 7 12 . . 1 . . . . Successful 11 | . 4 . 1 3 2 . . 1 . . . . Failed 22 | . 5 3 . 4 10 . . . . . . . Catastrophic 3 | . . 1 . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 20 | . 6 1 . 7 5 . . 1 . . . . Fabricators 7 | . . . . . 7 . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . 3 . 1 3 1 . . 1 . . . . Record 2 | . . . . . 1 . . 1 . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 2 . 4 5 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Active Infowar (turns) 1917 | . . . . 572 838 128 379 . . . . . ECM 1917 | . . . . 572 838 128 379 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 6680 | 55 627 482 280 572 1216 129 1212 312 373 1056 96 270 Spaces Moved 3170 | 38 373 255 175 338 494 64 551 122 146 469 38 107 Core 159 | 11 . . . . . . . . 3 . 38 107 Treads 116 | . . . . . . . 39 77 . . . . Legs 2895 | 27 373 255 175 338 494 64 512 45 143 469 . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 195 125 170 190 120 50 50 Average Speed 165 | 112 141 120 120 121 197 195 193 177 222 178 102 148 Slowest Speed 800 | 150 400 120 120 190 270 195 260 190 800 260 150 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 62 23 49 47 16 2 64 12 5 54 17 4 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 21 | . . . . . 1 . . . . 19 1 . Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . . 1 . . . . 8 1 . AOE 11 | . . . . . . . . . . 11 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Total 4125 | 50 431 407 213 440 652 68 652 165 187 576 67 217 Wait 393 | . 15 130 8 55 97 . 60 . 9 15 . 4 Move 3158 | 37 372 254 174 337 493 63 550 121 145 468 37 107 Hop . | . . . . . . . . . . . . . Pick Up 85 | 7 13 6 7 4 6 2 5 . 11 21 . 3 Fast Attach 1 | . . . . . 1 . . . . . . . Attach 66 | 6 1 2 . 4 10 2 4 2 11 19 4 1 Detach 2 | . . . . . . . . . . . 1 1 Swap 24 | . 3 4 3 6 5 1 1 . . 1 . . Drop 16 | . 5 . 4 4 . . 1 . 1 1 . . Fire 207 | . 22 11 17 30 34 . 1 12 10 50 20 . Melee 37 | . . . . . 6 . 30 . . . 1 . Ram 116 | . . . . . . . . 11 . . 4 101 Kick . | . . . . . . . . . . . . . Crush 19 | . . . . . . . . 19 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 11) 587 | -10/Materials | Discovered new exit (range 16) 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Propulsion x2 1058 | -9/Materials | Build established: Scavenger-Mutant 1156 | -9/Materials | Discovered new exit (range 9) 1165 | -9/Materials | Entered Mines 1166 | -9/Mines | Learned location of Storage (-8) 1235 | -9/Mines | Found a hidden stash of uninstalled traps 1258 | -9/Mines | Found DCF Scrap (12 items) 1323 | -9/Mines | Learned location of 1 exit from Materials 1343 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1346 | -9/Mines | Found Prototype Device 1363 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1437 | -9/Mines | Discovered new exit (range 8) 1445 | -9/Mines | Entered Materials 1445 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1446 | -8/Materials | Identified exit to Storage 1737 | -8/Materials | Build established: Scavenger-Gunner 2006 | -8/Materials | Discovered new exit (range 10) 2017 | -8/Materials | Entered Factory 2017 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2125 | -7/Factory | Build established: Gunner 2726 | -7/Factory | Lost 4 parts (1p1n2w) 2836 | -7/Factory | System corruption reached 10% 3142 | -7/Factory | Build established: Mutant 3223 | -7/Factory | Discovered new exit (range 6) 3233 | -7/Factory | Entered another Factory area 3233 | -6/Factory | Evolved 2 slots: Utility x2 3344 | -6/Factory | Discovered new exit (range 9) 3362 | -6/Factory | Entered Lower Caves 3480 | -6/Lower Caves | Build established: Gunner 3804 | -6/Lower Caves | Lost 3 parts (2p1u) 4553 | -6/Lower Caves | Discovered new exit (range 13) 4574 | -6/Lower Caves | Entered another Lower Caves area 4755 | -6/Lower Caves | Core integrity fell below 50% 4776 | -6/Lower Caves | Core integrity fell below 20% 4787 | -6/Lower Caves | Lost 8 parts (2p2n3u1w) 4855 | -6/Lower Caves | Discovered new exit (range 9) 4886 | -6/Lower Caves | Entered Factory 4886 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5015 | -5/Factory | Build established: Mutant 5078 | -5/Factory | Lost 6 parts (3p1n1u1w) 5229 | -5/Factory | Discovered new exit (range 15) 5259 | -5/Factory | Entered Upper Caves 5391 | -5/Upper Caves | Learned location of Armory (-3) 5595 | -5/Upper Caves | Build established: Scavenger-Tank 5721 | -5/Upper Caves | Attacked by a faux Warlord 5882 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5948 | -5/Upper Caves | Destroyed 7 combat bots 6255 | -5/Upper Caves | Lost 4 parts (1p1u2w) 6308 | -5/Upper Caves | Discovered new exit (range 6) 6315 | -5/Upper Caves | Entered another Upper Caves area 6317 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6336 | -5/Upper Caves | System corruption reached 10% 6358 | -5/Upper Caves | Core integrity fell below 50% 6395 | -5/Upper Caves | Discovered new exit (range 11) 6411 | -5/Upper Caves | Entered Factory 6411 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6414 | -4/Factory | Lost 18 parts (3p4n5u6w) 6628 | -4/Factory | Core integrity fell below 50% 6645 | -4/Factory | Build established: Mutant 6654 | -4/Factory | System corruption reached 10% 6663 | -4/Factory | Core integrity fell below 20% 6681 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06633_ Slammed into P-70 Sage. 06637_ Destabilizing: System corrupted (+1). 06638_ Slammed into P-70 Sage. 06650_ System corrupted: Component data lost. 06650_ Slammed into P-70 Sage. 06653_ Destabilizing: System corrupted (+1). 06654_ Slammed into P-70 Sage. 06656_ Destabilizing: System corrupted (+2). 06657_ Slammed into P-70 Sage. 06666_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8E. 06666_ Slammed into P-70 Sage. 06672_ System corrupted: Matter fused (-7). 06672_ Acquired 3 matter. 06672_ Slammed into P-70 Sage. 06675_ Destabilizing: Core damaged (-57). 06676_ Slammed into P-70 Sage. 06677_ ALERT: Security rotation in progress. 06677_ Slammed into P-70 Sage. 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