Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 22:01:52 Player: skelll Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (2491) 2491 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4786 Bonus ------- None Cogmind --------- Core Integrity 375/550 Matter 77/300 Energy 46/160 System Corruption 3% Temperature Cool (0) Movement Walking (195) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Hardlight Generator Hacking Suite > --- WEAPON (3) ------- Ion Cannon Improved Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Improved VTOL Module Cooled VTOL Module Huge Storage Unit Compact Battery (200) Improved Sensor Array Advanced Targeting Computer Melee Analysis Suite Actuator Array Drone Bay (2/2) Drone Bay (2/2) High-powered Shotgun Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hardlight Generator Hacking Suite > --- WEAPON ----------- Gauss Rifle Improved Grenade Launcher Axe > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Improved VTOL Module Huge Storage Unit Compact Battery Improved Sensor Array Advanced Targeting Computer Melee Analysis Suite Actuator Array Drone Bay Drone Bay Ion Cannon Rocket Launcher Improved Grenade Launcher Datajack Improved Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 50 | 6 5 12 14 13 Power 8 | 1 1 2 2 2 Engine 6 | 1 1 2 1 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 12 | 2 . 3 5 2 Treads 8 | . . 3 5 . Leg 2 | . . . . 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 3 5 3 Device 5 | . 1 . 1 3 Storage 3 | 1 1 1 . . Processor 3 | . . 2 1 . Hackware 1 | . . . 1 . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 16 | 2 2 4 2 6 Energy Gun 1 | 1 . . . . Energy Cannon 2 | . . . 1 1 Ballistic Gun 4 | 1 . 1 1 1 Ballistic Cannon 4 | . 2 1 . 1 Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 1 2 6 12 Power 4 | . 1 1 . 2 Propulsion 4 | . . 1 . 3 Utility 4 | . . . 3 1 Weapon 9 | . . . 3 6 Highest Loss Streak 7 | . 1 1 2 7 To Critical Strikes . | . . . . . Average Backups 17 | 2 6 18 18 18 Power 3 | . 1 2 2 4 Propulsion 3 | 1 2 3 3 3 Utility 5 | . . 5 5 7 Weapon 3 | . 1 4 5 2 Tool/Special . | . . . . . Unused Backups 24 | . 1 2 4 17 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 7 | . . 2 . 5 Weapon 7 | . 1 . 3 3 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 89 | . 88 97 94 78 Engine 8 | . 13 11 7 5 Treads 14 | . . 18 27 5 Leg 3 | . . . . 9 Wheel 3 | . 28 3 . . Device 7 | . 4 11 3 8 Storage 10 | . 14 11 9 9 Processor 8 | . . 10 8 9 Hackware 3 | . . . 3 9 Protection 1 | . . . 6 . Energy Cannon 2 | . . . 5 2 Ballistic Gun 8 | . 9 9 9 8 Ballistic Cannon 11 | . 8 21 11 1 Launcher 2 | . . . . 6 Peak Build Rating 34 | 6 8 16 27 34 Average Rating 19 | 4 6 14 21 27 On Entrance 11 | . 6 8 15 26 Avg Prop Armor Cover (%) 10 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 92 | 12 52 92 61 65 Greatest Support 62 | 20 20 40 62 62 Greatest Overweight (x) 5 | 2 2 5 . 3 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 25 | 8 20 25 25 20 Average Capacity 19 | 6 10 20 20 20 Most Carried 20 | 4 10 20 20 20 Average Carried 17 | 2 6 18 18 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 10 20 20 18 Class Distribution -------------------- 44% | Mutant 43% | Gunner 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1765 | 248 105 553 494 365 Remotely . | . . . . . Salvage Created 2910 | . 306 803 819 982 Parts 166 | . 14 60 38 54 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 60 | . 5 22 17 16 Guns 25 | . 4 10 6 5 Cannons 23 | . 1 8 11 3 AOE 12 | . . 4 . 8 Classes Destroyed 12 | . 2 5 3 2 Worker 5 | . . 2 2 1 Builder 4 | . . 1 . 3 Hauler 2 | . . . . 2 Recycler 7 | . 1 1 2 3 Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 3 | . . 1 1 1 Swarmer 11 | . . 7 4 . Grunt 35 | . 5 8 7 15 Brawler 1 | . . . 1 . Sentry 12 | . . 7 4 1 Hunter 1 | . . . 1 . Best Kill Streak 9 | . 3 8 7 9 Combat Bots Only 7 | . 2 7 6 5 Max Kills in Single Turn 3 | . 2 3 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 323 | . 16 89 75 143 Missed 88 | . 3 31 18 36 Hits 235 | . 13 58 57 107 Melee 1 | . . . 1 . Projectile 234 | . 13 58 56 107 Critical Strikes 9 | . . 2 2 5 Damage Taken 3451 | . 179 815 807 1650 Core 399 | . 45 179 23 152 Absorbed by Shields 152 | . . . . 152 Ignored by Resistances 4 | . . . 4 . Core Remaining (%) 79 | 100 82 55 . . Volleys Fired 157 | . 17 36 41 63 Largest 3 | . 2 3 3 3 Hottest 121 | . 60 86 121 121 Shots Fired 352 | . 34 104 113 101 Gun 150 | . 32 35 40 43 Cannon 190 | . 2 67 73 48 Launcher 12 | . . 2 . 10 Special . | . . . . . Kinetic 279 | . 18 102 94 65 Thermal 45 | . . . 19 26 Explosive 12 | . . 2 . 10 Electromagnetic 16 | . 16 . . . Robot Hit Streak 25 | . 8 14 25 17 Robot Miss Streak 3 | . 1 3 2 2 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 236 | . 22 59 81 74 Core Hits 135 | . 12 33 39 51 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | . . 2 2 3 Destroy 2 | . . 1 . 1 Blast 5 | . . 1 2 2 Melee Attacks 5 | . . 1 . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5827 | . 365 1544 1426 2492 Guns 1950 | . 258 384 488 820 Cannons 2350 | . 37 700 938 675 Explosions 1521 | . 64 460 . 997 Melee . | . . . . . Ramming 6 | . 6 . . . Kinetic 3444 | . 150 1084 1099 1111 Thermal 775 | . 64 . 327 384 Explosive 1457 | . . 460 . 997 Electromagnetic 145 | . 145 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 3 | . . . 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . . . 14 23 Message Errors 7 | . . . 1 6 Matter Fused 11 | . . . 3 8 Heat Flow Errors 1 | . . . 1 . Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . 1 . Data Loss (minor) 7 | . . . 3 4 Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . . 1 Alerts 4 | . . . 4 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 72 | . . 25 . 47 Projectiles 5 | . . . . 5 Explosions 67 | . . 25 . 42 Melee . | . . . . . Knockbacks 20 | . 1 2 10 7 Impact . | . . . . . Kinetic 18 | . 1 2 9 6 Secondary 2 | . . . 1 1 Self-Inflicted Damage 224 | . 8 114 . 102 Shots 8 | . 1 2 . 5 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 363 | . 69 96 144 363 Average Temperature 71 | . 28 30 55 134 Received Heat Transfer 1565 | . 93 192 342 938 Effects 5 | . . . . 5 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1358 | . 100 . 592 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 1 . Low Security (%) 86 | 100 100 79 71 100 Level 1 13 | . . 20 28 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 343 | . 74 343 284 194 Initial 139 | . . 14 139 13 Average 83 | . 28 122 133 23 Influence Increases 2031 | . 173 700 525 633 Destroy 0b10 Robot/C 1200 | . 100 440 340 320 Destroy 0b10 Robot/NC 115 | . 5 25 30 55 Destroy Leader 300 | . 30 122 82 66 Successful Hack 54 | . 4 33 5 12 Disable Machine 75 | . 15 30 . 30 Destroy Structure 167 | . 4 50 8 105 Lose Combat Pursuer 120 | . 15 . 60 45 Influence Decreases 1837 | . 139 403 824 471 Entered New Map 231 | . . 20 192 19 Time Decay 1273 | . 139 373 422 339 Lost Part 163 | . . 10 60 93 Lost Ally 20 | . . . . 20 Purge Threat 150 | . . . 150 . Squads Dispatched 8 | . 2 . 1 5 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . . 2 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 10 26 32 24 Peak Tracking Total 6 | . 2 5 6 6 Tactical Retreats 5 | . 1 . 2 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . 1 2 . 2 Max in Single Turn 1 | . 1 1 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 22 | . 5 5 5 7 Terminals 19 | . 5 4 4 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 53 | . 9 12 14 18 Successful 22 | . 3 6 8 5 Failed 29 | . 6 5 5 13 Catastrophic 7 | . 3 . . 4 Database Lockouts 2 | . . 1 1 . Manual . | . . . . . Terminals 40 | . 9 8 8 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 10 | . . 4 6 . Garrison Access 3 | . . . . 3 Terminal Hacks 15 | . 3 4 4 4 Part Schematic 1 | . . . . 1 Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . . 1 . . Open Door 2 | . . . . 2 Level Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Locate Traps 3 | . 2 . 1 . Maintenance Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Hauler Manifests 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 2 4 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Retrieve Study 3 | . . 2 1 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 13 | . 3 2 3 5 Full Trace Events 4 | . 2 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 1 | . . 1 . . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 3 | . . . . 3 EXPLORE 3 | . . . . 3 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2148 | . 97 1437 448 166 Sensors 341 | . . . 175 166 Seismic 1807 | . 97 1437 273 . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches 4 | . . . . 4 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4272 | 59 345 1437 1035 1396 Spaces Moved 1909 | 55 275 608 523 448 Core 13 | 13 . . . . Treads 1048 | . . 426 523 99 Legs 349 | . . . . 349 Wheels 499 | 42 275 182 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 155 155 Average Speed 182 | 83 87 201 155 259 Slowest Speed 330 | 150 110 240 160 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 43 52 48 62 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 178 | . 3 55 . 120 Melee 3 | . . . . 3 Projectile 2 | . . . . 2 AOE 173 | . 3 55 . 115 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2385 | 64 342 739 659 581 Wait 188 | . 38 56 59 35 Move 1905 | 54 274 607 522 448 Hop . | . . . . . Pick Up 43 | 4 6 14 9 10 Fast Attach 19 | 6 2 5 2 4 Attach 17 | . . 2 7 8 Detach 5 | . . 3 1 1 Swap 22 | . 3 9 8 2 Drop 22 | . 1 6 10 5 Fire 157 | . 17 36 41 63 Melee 5 | . . 1 . 4 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 12) 341 | -10/Materials | Build established: Mutant 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 846 | -9/Materials | Discovered new exit (range 11) 881 | -9/Materials | Build established: Gunner 1244 | -9/Materials | Central database locked down 1582 | -9/Materials | Destroyed 7 combat bots 1706 | -9/Materials | Discovered new exit (range 15) 1811 | -9/Materials | Identified exit to Materials 1842 | -9/Materials | Entered another Materials area 1842 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2484 | -8/Materials | Build established: Scavenger-Gunner 2504 | -8/Materials | Discovered new exit (range 8) 2787 | -8/Materials | Central database locked down 2814 | -8/Materials | Discovered new exit (range 5) 2877 | -8/Materials | Entered Storage 2974 | -8/Storage | Build established: Gunner 3148 | -8/Storage | Lost 7 parts (1p2n1u3w) 3382 | -8/Storage | Build established: Mutant 4149 | -8/Storage | Learned location of Armory (-4) 4273 | -8/Storage | Self-destructed Last Messages --------------- 04250_ U-05 Engineer builds a Wall. 04252_ U-05 Engineer destroyed. 04252_ R-06 Scavenger destroyed. 04254_ U-05 Engineer builds a Wall. 04256_ The unstable cave ceiling collapses. 04257_ Critical hit (Burn: +27). 04258_ The unstable cave ceiling collapses. 04263_ K-01 Serf collects debris. 04263_ Axe destroyed. 04263_ Destroyed Axe. 04263_ G-47 Trooper destroyed. 04263_ A-02 Transporter destroyed. 04263_ U-05 Engineer builds a Wall. 04266_ The unstable cave ceiling collapses. 04266_ Destroyed Particle Gun. 04266_ G-47 Trooper destroyed. 04266_ Destroyed Welding Torch. 04267_ K-01 Serf collects debris. 04271_ W-25 Informer sends out distress signal. 04273_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????################ | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????######+####### # | | ?????????????????????????????????# #?# # | | ?????????????????????????????????# #?# # | | ??????????????????###########????# #?# # | | ??????????????????# """ """ #?#### """""" #?# # | | ??????????????????# """ """ #?# ## "! ! 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Grenade Launcher | -8/Materials | Scanalyzed Matter Compressor | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed StrikeSingularityMallet Manual? 0 Play Time 00:52:52 Cumulative 20.1 hours Start 2026.04.14 @ 20:05:10 End 2026.04.14 @ 22:01:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a33ea790-425f-4248-9845-ba40f6c62d5b