Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 11:20:09 Player: RecursiveCharlatan Result: Destroyed by Improved Deuterium Engine chain reaction Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (4785) 4785 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2177) 2177 TOTAL SCORE: 10767 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 393 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 92/300 Energy 88/100 System Corruption 14% Temperature Cool (12) Movement Core (1550) Ox30 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Relay Coupler [Sentry] (1) > --- WEAPON (3) ------- Flak Gun Remote Datajack Chainsword > --- INVENTORY (25) --- Nuclear Core Reinforced Deuterium Engine Improved Heat Sink Improved Sensor Array Seismic Detector Hardened Heavy Armor Plating Improved Shield Generator System Shield Relay Coupler [NC] (26) Relay Coupler [NC] (22) Relay Coupler [NC] (22) Lightning Gun Arc Projector Improved EM Pulse Cannon Plasma Cannon Heavy Ion Cannon Flak Gun Heavy Rocket Launcher Multitool Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Core Analyzer Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Flak Gun Remote Datajack Chainsword > --- INVENTORY -------- Nuclear Core Medium Treads Improved Sensor Array Improved Sensor Array Seismic Detector Hardened Heavy Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Lightning Gun Arc Projector Precision Beam Rifle Gatling Laser Improved EM Pulse Cannon High-powered Shotgun Gauss Rifle Flak Gun Flak Gun Advanced EMP Blaster Heavy Rocket Launcher Multitool [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . 4 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . 2 . . . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 103 | 8 1 3 25 8 10 5 33 10 Power 8 | 2 . . 1 2 . . 3 . Engine 5 | 2 . . 1 2 . . . . Core 3 | . . . . . . . 3 . Reactor . | . . . . . . . . . Propulsion 23 | 2 . 2 6 2 3 . 5 3 Treads 20 | . . 2 6 2 3 . 5 2 Leg 3 | 2 . . . . . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 2 1 . 6 2 1 1 13 5 Device 11 | 1 . . 2 1 . . 5 2 Storage 3 | 1 1 . . 1 . . . . Processor 5 | . . . 2 . . . 2 1 Hackware 8 | . . . 1 . 1 . 4 2 Protection 4 | . . . 1 . . 1 2 . Artifact . | . . . . . . . . . Weapon 41 | 2 . 1 12 2 6 4 12 2 Energy Gun 10 | 1 . . 5 . 2 . 2 . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 20 | 1 . . 4 2 3 3 5 2 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 3 | . . 1 1 . . . 1 . Special Weapon 2 | . . . 1 . . 1 . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 2 | . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 2 . Parts Lost 40 | . . 1 6 7 . 3 4 19 Power 5 | . . . 1 2 . . 1 1 Propulsion 14 | . . 1 1 2 . 1 2 7 Utility 10 | . . . 2 . . 1 . 7 Weapon 11 | . . . 2 3 . 1 1 4 Highest Loss Streak 7 | . . 1 3 3 . 2 2 7 To Critical Strikes 2 | . . . 1 . . . 1 . Average Backups 19 | 3 9 10 14 18 22 23 23 19 Power . | . 1 1 . . . 1 1 1 Propulsion 1 | 1 2 1 1 . 2 3 . . Utility 8 | . 2 3 3 9 11 10 11 8 Weapon 7 | 1 4 5 8 7 7 8 8 7 Tool/Special . | . . . . . . . . . Unused Backups 22 | . . . 4 . 4 . 2 12 Power 2 | . . . . . . . . 2 Propulsion 1 | . . . . . 1 . . . Utility 11 | . . . 1 . 2 . 1 7 Weapon 8 | . . . 3 . 1 . 1 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 95 92 98 100 91 95 72 Engine 5 | . 14 14 8 8 9 9 1 . Core 2 | . . . . . . . 5 . Treads 22 | . . 14 23 26 27 22 26 12 Leg 2 | . 28 9 . . . . . 2 Device 7 | . 14 14 8 9 9 9 3 6 Storage 8 | . 14 14 9 9 9 9 7 7 Processor 6 | . . . 8 9 5 . 8 2 Hackware 9 | . . . 7 9 12 12 11 14 Protection 1 | . . . . . . 3 4 1 Energy Gun 4 | . 14 14 12 3 . 1 . . Energy Cannon 1 | . . . . . . . 3 . Ballistic Gun 15 | . 14 11 12 19 26 25 12 8 Slashing Weapon 1 | . . . . 1 . . 2 5 Peak Build Rating 50 | 7 8 8 33 35 39 40 50 49 Average Rating 34 | 5 7 7 26 30 35 37 47 34 On Entrance 23 | . 7 8 8 33 29 38 36 49 Avg Prop Armor Cover (%) 8 | . . . . . . . . 8 Naked Turns . | . . . . . . . . . Heaviest Build 110 | 14 29 31 38 97 97 103 110 108 Greatest Support 100 | 20 20 40 65 67 84 84 100 90 Greatest Overweight (x) 30 | 1 1 2 . 2 1 1 1 30 Average Overweight (x) . | . . . . . 1 1 . 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 Average Capacity 22 | 7 12 15 15 24 25 25 25 25 Most Carried 25 | 6 11 11 15 20 25 25 25 24 Average Carried 20 | 4 9 10 14 18 23 24 24 20 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 Final Carried 25 | 6 11 11 15 19 25 25 24 20 Class Distribution -------------------- 29% | Scavenger-Gunner 23% | Bothacker-Gunner 18% | Bothacker-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Matter Collected 3859 | 235 93 63 561 595 401 309 1134 468 Remotely 334 | . . . . . . . . 334 Salvage Created 4334 | 131 265 169 933 742 154 402 1213 325 Parts 252 | 10 16 10 49 47 14 21 68 17 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | 1 . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 106 | . 7 4 19 21 4 12 26 13 Melee 10 | . . . . . . . 7 3 Guns 80 | . 7 2 18 21 4 12 13 3 Cannons 4 | . . . . . . . 3 1 AOE 12 | . . 2 1 . . . 3 6 Classes Destroyed 15 | 2 5 1 4 1 1 1 . . Worker 2 | . 1 . . . . . 1 . Builder 2 | . 1 . . . . . 1 . Tunneler 4 | 4 . . . . . . . . Recycler 3 | 1 . . 1 . . . 1 . Mechanic 1 | . . . 1 . . . . . Operator 2 | . . . . . 1 . 1 . Watcher 5 | . 1 . 1 . . . 3 . Swarmer 29 | . 3 . 4 6 2 4 4 6 Cutter 4 | . . . . 2 . . . 2 Grunt 31 | . 4 . 7 7 . 3 9 1 Brawler 4 | . . . 2 . . . . 2 Sentry 18 | . . . 5 6 2 . 4 1 Hunter 4 | . . . 1 . . 2 1 . Programmer 12 | . . . . . . 3 8 1 Subdweller 4 | . . 4 . . . . . . Best Kill Streak 7 | 5 5 2 3 6 2 4 6 7 Combat Bots Only 7 | . 4 2 3 6 2 4 5 7 Max Kills in Single Turn 4 | 1 2 1 2 2 1 2 4 3 Gunslinging 1 | . . . 1 1 . 1 1 . Exploded 3 | . . 1 1 . . . 2 3 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Hostile Shots Fired 886 | . 40 9 118 116 25 89 187 302 Missed 248 | . 12 2 31 26 5 31 53 88 Hits 638 | . 28 7 87 90 20 58 134 214 Melee 31 | . . . 2 8 . . . 21 Projectile 607 | . 28 7 85 82 20 58 134 193 AOE 4 | . . . . 2 . . . 2 Critical Strikes 29 | . 1 . 5 6 . 4 5 8 Damage Taken 8638 | . 323 191 1394 1305 267 820 1637 2701 Core 1281 | . 81 63 143 156 22 92 150 574 Absorbed by Shields 16 | . . . . . . 16 . . Regen/Repaired (Parts) 123 | . . . . . 16 . 107 . Core Remaining (%) 55 | 100 . 42 . . . 24 . . Volleys Fired 271 | 14 24 8 55 47 11 29 53 30 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 171 | 70 70 70 171 109 123 133 148 120 Shots Fired 656 | 28 48 14 150 124 36 83 118 55 Gun 576 | 28 48 12 149 122 36 83 69 29 Cannon 51 | . . . . . . . 31 20 Launcher 9 | . . 2 1 1 . . 2 3 Special 20 | . . . . 1 . . 16 3 Kinetic 419 | 14 24 6 69 98 28 64 71 45 Thermal 153 | 14 24 6 51 25 . . 29 4 Explosive 7 | . . 2 . . . . 2 3 Electromagnetic 58 | . . . 30 1 8 19 . . Robot Hit Streak 19 | 5 11 12 14 19 9 9 15 8 Robot Miss Streak 9 | 2 2 1 5 5 3 9 5 6 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 17 | . 2 . 3 6 1 2 2 1 Max Gunslinging Chain 2 | . 1 . 1 1 1 2 2 1 Shots Hit Robots 483 | 16 34 11 100 86 19 56 111 50 Core Hits 278 | 8 17 10 43 40 9 48 75 28 Critical Kills 2 | . . . . 1 . . 1 . Critical Parts Destroyed 3 | . 2 . . 1 . . . . Critical Strikes 20 | . 4 2 4 3 . . 3 4 Burn 9 | . 2 2 4 1 . . . . Destroy 5 | . 2 . . 2 . . 1 . Blast 1 | . . . . . . . . 1 Sever 5 | . . . . . . . 2 3 Melee Attacks 74 | . . . 7 5 3 . 43 16 Impact 6 | . . . . . 3 . 3 . Slashing 68 | . . . 7 5 . . 40 16 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10359 | 162 360 231 1705 1575 361 854 3329 1782 Guns 6333 | 162 360 100 1538 1470 361 854 1030 458 Cannons 1071 | . . . . . . . 695 376 Explosions 1486 | . . 131 148 105 . . 481 621 Melee 1450 | . . . . . . . 1123 327 Ramming 19 | . . . 19 . . . . . Kinetic 4897 | 62 135 24 602 1178 289 760 1064 783 Thermal 2196 | 100 225 76 791 292 . . 661 51 Explosive 1233 | . . 131 . . . . 481 621 Electromagnetic 564 | . . . 293 105 72 94 . . Impact 144 | . . . . . . . 144 . Slashing 1306 | . . . . . . . 979 327 Piercing . | . . . . . . . . . Highest Corruption 14 | . . . 8 8 8 13 4 14 Average Corruption 6 | . . . 7 8 8 11 2 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 236 | . . . 30 57 40 24 48 37 Message Errors 58 | . . . 11 14 9 5 12 7 Matter Fused 41 | . . . 5 11 2 6 11 6 Heat Flow Errors 33 | . . . 2 4 8 2 6 11 Energy Discharges 28 | . . . 2 8 7 2 5 4 Parts Rejected 2 | . . . . . . 1 1 . Parts Fused 2 | . . . . 1 . . 1 . Data Loss (minor) 26 | . . . 4 9 7 . 5 1 Data Loss (major) 12 | . . . 1 2 2 1 2 4 Misfires 16 | . . . 1 3 3 3 3 3 Alerts 10 | . . . 3 1 2 2 2 . Weapon Failures 8 | . . . 1 4 . 2 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 227 | . . . 41 . . . 104 82 Projectiles 49 | . . . . . . . 46 3 Explosions 120 | . . . 41 . . . . 79 Melee 58 | . . . . . . . 58 . Knockbacks 8 | . . . . . . . 4 4 Impact 1 | . . . . . . . 1 . Kinetic 7 | . . . . . . . 3 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 82 | . . . 56 26 . . . . Shots 2 | . . . 1 1 . . . . Rammed 5 | . . . 5 . . . . . Targets Rammed 5 | . . . 5 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 535 | 160 326 4 326 196 168 243 246 535 Average Temperature 92 | 65 126 1 96 45 56 43 57 185 Received Heat Transfer 2439 | . 168 48 585 423 27 117 378 693 Effects 11 | . . . 6 . . . 2 3 Shutdowns 1 | . . . . . . . . 1 Interference 8 | . . . 6 . . . 2 . Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . 3 2 6 . . . . . Heat Transferred 5175 | 296 814 370 1913 703 . . 979 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Maximum Alert Level 3 | . . . 1 3 2 2 1 2 Low Security (%) 48 | 100 100 . 97 10 . 39 60 . Level 1 29 | . . . 2 21 67 23 39 27 Level 2 15 | . . . . 30 32 36 . 72 Level 3 5 | . . . . 36 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 976 | 15 81 . 206 976 490 453 392 495 Initial 475 | . . . . 119 475 163 237 274 Average 253 | 3 24 . 96 581 340 299 160 439 Influence Increases 3770 | 25 234 . 682 927 350 320 821 411 Destroy 0b10 Robot/C 2300 | . 140 . 380 500 240 240 520 280 Destroy 0b10 Robot/NC 95 | 25 15 . 15 . 5 . 35 . Destroy Leader 450 | . 32 . 102 30 70 30 166 20 Allied During Kill 50 | . . . . 16 31 . . 3 Successful Hack 82 | . 31 . 9 26 . . 16 . Disable Machine 75 | . . . 30 . . . 45 . Anti-Garrison Action 300 | . . . . 300 . . . . Destroy Structure 88 | . 1 . 11 10 4 5 24 33 Partial Spotted 30 | . 15 . 15 . . . . . Lose Combat Pursuer 300 | . . . 120 45 . 45 15 75 Influence Decreases 3315 | 25 234 . 498 135 1075 118 882 348 Entered New Map 988 | . . . . 65 501 88 216 118 Time Decay 1677 | 25 234 . 438 . 494 . 486 . Lost Part 380 | . . . 60 70 . 30 30 190 Lost Ally 120 | . . . . . 80 . . 40 Purge Threat 150 | . . . . . . . 150 . Squads Dispatched 11 | . . . . . 2 . 9 . Investigation 1 | . . . . . . . 1 . Extermination 8 | . . . . . . . 8 . Reinforcement 2 | . . . . . 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Distress Signals 13 | . 1 . 7 . 1 . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 178 | . 11 5 37 26 15 12 48 24 Peak Tracking Total 8 | . 4 2 7 6 3 4 5 8 Tactical Retreats 15 | . . . 6 3 . 2 1 3 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Traps Triggered 21 | . . 1 1 6 . 10 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Machines Disabled 8 | . . . 2 3 . . 3 . Max in Single Turn 1 | . . . 1 1 . . 1 . Garrison Access 1 | . . . . . . . 1 . Garrison Relay 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Machines Accessed 36 | . 7 1 6 3 6 2 11 . Terminals 26 | . 7 . 5 3 4 2 5 . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . . 1 . 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 4 | . . . 1 . 1 . 2 . Total Hacks 81 | . 17 4 16 4 12 3 25 . Successful 44 | . 9 4 10 3 4 1 13 . Failed 36 | . 8 . 6 1 8 2 11 . Catastrophic 6 | . . . 1 1 1 1 2 . Database Lockouts 1 | . . . . . . . 1 . Manual 51 | . 16 . 14 2 6 2 11 . Terminals 59 | . 17 . 15 4 6 3 14 . Fabricators 2 | . . . . . . . 2 . Repair Stations 8 | . . . . . 5 . 3 . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 4 | . . . 1 . 1 . 2 . Terminal Hacks 14 | . 2 4 1 3 1 1 2 . Record 4 | . . 4 . . . . . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . Garrison Index 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . Garrison Registry 2 | . . . . 1 . 1 . . Security Stations 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 4 | . . . . . 2 . 2 . Scan Component 2 | . . . . . 1 . 1 . Repair 2 | . . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 4 | . . . 1 . 1 . 2 . Unlock Access 3 | . . . 1 . 1 . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 19 | . 7 . 8 . . . 4 . Terminals 19 | . 7 . 8 . . . 4 . Assimilate 1 | . . . 1 . . . . . Botnet 4 | . 1 . 2 . . . 1 . Operators 3 | . 1 . 1 . . . 1 . Skim 11 | . 5 . 4 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 18 | . 7 . 3 . 1 1 6 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . Time 70 | . . . . . 26 . 44 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . 1 . 1 . . Hotswap 1 | . . . . . . 1 . . Robots Hacked 8 | . . . . . . . 5 3 Non-combat 5 | . . . . . . . 5 . Combat 3 | . . . . . . . . 3 Robot Hacks Applied 12 | . . . . . . . 9 3 parse_system 1 | . . . . . . . 1 . generate_echo 1 | . . . . . . . 1 . map_walls 2 | . . . . . . . 2 . drop_inventory 1 | . . . . . . . 1 . locate_stockpiles 1 | . . . . . . . 1 . disarm_traps 1 | . . . . . . . 1 . block_reporting 1 | . . . . . . . 1 . map_route 1 | . . . . . . . 1 . amplify_resonance 1 | . . . . . . . . 1 formatsys_high 2 | . . . . . . . . 2 Relay Couplers Released 17 | . . . . 9 . 4 . 4 Machine Destruction 9 | . . . . 9 . . . . Programmers 8 | . . . . . . 4 . 4 Attached 4 | . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . 4 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Total Allies 7 | . . . 1 4 . . . 2 Largest Group 4 | . . . 1 4 4 . . 2 Highest-Rated Group 66 | . . . 10 66 66 . . 48 Highest-Rated Ally 32 | . . . 10 18 18 . . 32 Total Orders . | . . . . . . . . . Ally Attacks 47 | . . . . 17 24 . . 6 Total Damage 990 | . . . . 334 525 . . 131 Kills 13 | . . . . 4 8 . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Active Infowar (turns) 2630 | 38 869 299 757 . . . 667 . Sensors 1277 | . . . 610 . . . 667 . Seismic 1503 | 38 869 299 297 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Turns Passed 12179 | 127 869 299 1648 1889 1308 558 4597 884 Spaces Moved 4335 | 42 297 124 742 710 492 177 1585 166 Core 10 | 7 . . . . . . . 3 Treads 3939 | . . 70 742 710 492 177 1585 163 Legs 386 | 35 297 54 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 158 158 235 240 152 241 Average Speed 217 | 114 148 193 160 227 238 240 225 440 Slowest Speed 1550 | 120 190 260 165 305 240 240 241 1550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 60 9 51 74 48 50 44 36 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . . . . . Known Exits Taken 4 | . 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 16 | . . . . . 3 . 11 2 Terrain Destroyed 98 | . . 14 6 . 3 . 28 47 Melee 15 | . . . . . 3 . 10 2 Projectile 1 | . . . . . . . 1 . AOE 82 | . . 14 6 . . . 17 45 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Total 6390 | 92 682 167 1068 865 589 242 2445 240 Wait 1291 | 23 355 31 179 36 22 2 643 . Move 4328 | 41 296 123 741 709 491 176 1585 166 Hop . | . . . . . . . . . Pick Up 82 | 6 5 1 20 9 16 2 19 4 Fast Attach 43 | 6 . . 9 4 . 1 17 6 Attach 34 | 1 . 1 5 6 1 2 10 8 Detach 13 | . . . 3 . 1 1 7 1 Swap 112 | 1 1 3 22 8 26 9 37 5 Drop 58 | . 1 . 19 . 13 . 25 . Fire 271 | 14 24 8 55 47 11 29 53 30 Melee 74 | . . . 7 5 3 . 43 16 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . . . 5 . . . . . Escape Stasis 37 | . . . . 12 . 19 2 4 Rewire 27 | . . . . 27 . . . . Trap . | . . . . . . . . . Miscellaneous 15 | . . . 3 2 5 1 4 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / Gar) -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 13) 429 | -10/Materials | Identified exit to Subcaves 523 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Learned location of 1 exit from Storage 731 | -10/Materials | Learned Storage trap positions 760 | -10/Materials | Identified exit to Materials 975 | -10/Materials | Learned 4 Recycling zone layouts 997 | -10/Materials | Entered Subcaves 998 | -10/Subcaves | Identified exit to Recycling 1005 | -10/Subcaves | Learned location of Storage (-9) 1031 | -10/Subcaves | Disturbed a concealed Subdweller 1183 | -10/Subcaves | Discovered new exit (range 15) 1190 | -10/Subcaves | Visited Clippyterm 1195 | -10/Subcaves | Learned Factory fabricator intel 1224 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1289 | -10/Subcaves | Core integrity fell below 50% 1296 | -10/Subcaves | Entered Materials 1296 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2126 | -8/Materials | Lost 3 parts (1n2u) 2388 | -8/Materials | Build established: Scavenger-Gunner 2432 | -8/Materials | Discovered new exit (range 12) 2471 | -8/Materials | Identified exit to Factory 2931 | -8/Materials | Identified exit to Garrison 2944 | -8/Materials | Entered Garrison 3000 | -8/Garrison | Triggered checkpoint 3034 | -8/Garrison | Garrison Relay disabled 3140 | -8/Garrison | Triggered checkpoint 3167 | -8/Garrison | Triggered checkpoint 3299 | -8/Garrison | Discovered new exit (range 12) 3342 | -8/Garrison | Triggered checkpoint 3552 | -8/Garrison | Triggered checkpoint 3594 | -8/Garrison | Lost 3 parts (1p1n1w) 3750 | -8/Garrison | Triggered checkpoint 3836 | -8/Garrison | Garrison Relay disabled 3897 | -8/Garrison | Learned Materials security intel 4048 | -8/Garrison | Discovered new exit (range 13) 4149 | -8/Garrison | Core integrity fell below 50% 4160 | -8/Garrison | Triggered checkpoint 4270 | -8/Garrison | Triggered checkpoint 4404 | -8/Garrison | Discovered new exit (range 10) 4428 | -8/Garrison | Identified exit to Materials 4625 | -8/Garrison | Discovered exit to Materials (range 30) 4625 | -8/Garrison | Discovered exit to Materials (range 56) 4625 | -8/Garrison | Discovered exit to Materials (range 26) 4793 | -8/Garrison | Installed Relay Interface Framework 4833 | -8/Garrison | Entered Materials 4833 | -8/Materials | Accompanied by 4 allies 5497 | -8/Materials | Discovered exit to Factory (range 10) 5954 | -8/Materials | Discovered exit to Factory (range 3) 6002 | -8/Materials | Repaired Lgt. Armor Plating 6129 | -8/Materials | Identified exit to Garrison 6141 | -8/Materials | Entered Garrison 6285 | -8/Garrison | Discovered exit to Factory (range 83) 6285 | -8/Garrison | Discovered exit to Factory (range 34) 6285 | -8/Garrison | Discovered exit to Factory (range 62) 6352 | -8/Garrison | System corruption reached 10% 6457 | -8/Garrison | Triggered checkpoint 6489 | -8/Garrison | Triggered checkpoint 6523 | -8/Garrison | Triggered checkpoint 6679 | -8/Garrison | Expanded RIF knowledge: Hotswap 6699 | -8/Garrison | Entered Factory 6699 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6700 | -7/Factory | Loaded intel: 6 fabricator locations 6826 | -7/Factory | Build established: Bothacker-Gunner 7730 | -7/Factory | Build established: Bothacker-Mutant 7815 | -7/Factory | Discovered new exit (range 5) 7821 | -7/Factory | Identified exit to Factory 8498 | -7/Factory | Discovered exit to Factory (range 16) 8586 | -7/Factory | Build established: Bothacker-Gunner 10288 | -7/Factory | Discovered exit to Factory (range 40) 10605 | -7/Factory | Central database locked down 10976 | -7/Factory | Build established: Bothacker-Mutant 11143 | -7/Factory | Repaired Gauss Rifle 11296 | -7/Factory | Identified exit to Garrison 11296 | -7/Factory | Entered Garrison 11334 | -7/Garrison | System corruption reached 10% 11387 | -7/Garrison | Destroyed 7 combat bots 11404 | -7/Garrison | Lost 7 parts (1p2n4u) 11421 | -7/Garrison | Triggered checkpoint 11570 | -7/Garrison | Triggered checkpoint 11587 | -7/Garrison | Core integrity fell below 50% 11634 | -7/Garrison | Lost 6 parts (3n1u2w) 11732 | -7/Garrison | Core integrity fell below 20% 12028 | -7/Garrison | Discovered exit to Factory (range 15) 12180 | -7/Garrison | Destroyed by Improved Deuterium Engine chain reaction Last Messages --------------- 12036_ Z4YSFIX|J71UC 12052_ System corrupted: Substantial component data lost. 12090_ System corrupted: Heat flow error (+122). 12109_ TQSEY>Y3AOJQ|02E/AJ6B8NSGG7 LXUI#3G 12149_ System corrupted: Heat flow error (+184). 12164_ W-25 Informer springs to life. 12164_ W-25 Informer sends out distress signal. 12168_ Lgt. Treads destroyed. 12169_ System corrupted: Heat flow error (+108). 12172_ Aluminum Leg destroyed. 12175_ Relay Coupler [Grunt] destroyed. 12178_ Adv. Assault Cannon destroyed. 12179_ Jacked Y-54 Guardian... >>amplify_resonance [Achievement: Versatile] Amplifying resonance, compromised power stability. 12180_ Y-54 Guardian Imp. Deuterium Engine critical resonance detonation. 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