Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 18:19:23 Player: laeb2 Result: Destroyed by RJ-SD0(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (600) 600 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1195 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 77/100 System Corruption 7% Temperature Cool (9) Movement Core (250) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Hammer > --- INVENTORY (10) --- Light Treads Light Treads Improved Heat Sink High-capacity Storage Unit Large Matter Pod (22) Beam Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink Heat Sink Light Armor Plating Light Assault Rifle Light Assault Rifle Hammer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 9 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 4 | . 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 8 | 3 8 10 Power . | . . . Propulsion 3 | 2 3 2 Utility 2 | . 2 3 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 15 | . 6 9 Power 1 | . 1 . Propulsion 5 | . 2 3 Utility 5 | . 2 3 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 13 | . 14 13 Treads 27 | . 28 27 Device 10 | . 10 14 Storage 14 | . 14 14 Protection 2 | . 2 . Energy Gun 11 | . 15 . Ballistic Gun 15 | . 12 27 Peak Build Rating 8 | 6 8 8 Average Rating 7 | 4 7 7 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 20 | 13 20 20 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 6 10 10 Average Carried 8 | 4 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 592 | 260 170 162 Remotely . | . . . Salvage Created 1082 | 71 791 220 Parts 60 | 6 43 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 15 5 Guns 20 | . 15 5 Classes Destroyed 8 | 2 4 2 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Watcher 1 | . 1 . Swarmer 7 | . 6 1 Grunt 11 | . 9 2 Sentry 1 | . . 1 Subdweller 1 | . . 1 Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 99 | . 60 39 Missed 26 | . 15 11 Hits 73 | . 45 28 Projectile 73 | . 45 28 Critical Strikes 1 | . . 1 Damage Taken 1018 | . 493 525 Core 263 | . 121 142 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 100 | 3 74 23 Largest 2 | 2 2 2 Hottest 100 | 90 100 40 Shots Fired 198 | 6 146 46 Gun 198 | 6 146 46 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 117 | . 71 46 Thermal 81 | 6 75 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 2 13 8 Robot Miss Streak 6 | 1 6 2 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 125 | 4 85 36 Core Hits 54 | 3 40 11 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . 2 1 Burn 2 | . 2 . Smash 1 | . . 1 Melee Attacks 1 | . . 1 Impact 1 | . . 1 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1407 | 60 893 454 Guns 1388 | 60 890 438 Cannons . | . . . Explosions . | . . . Melee 16 | . . 16 Ramming 3 | . 3 . Kinetic 720 | . 282 438 Thermal 668 | 60 608 . Explosive . | . . . Electromagnetic . | . . . Impact 16 | . . 16 Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . 7 7 Average Corruption 6 | . 6 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 35 | . 22 13 Message Errors 6 | . 4 2 Matter Fused 6 | . 5 1 Heat Flow Errors 4 | . 1 3 Energy Discharges 2 | . 2 . Parts Rejected 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 11 | . 6 5 Misfires 1 | . 1 . Weapon Failures 3 | . 3 . Overload Shots . | . . . Overflow Damage 16 | . . 16 Projectiles . | . . . Explosions . | . . . Melee 16 | . . 16 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 200 | 60 171 200 Average Temperature 48 | 27 45 105 Received Heat Transfer 417 | . 192 225 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 1 3 . Heat Transferred 2086 | 149 1937 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 150 | 10 150 . Initial . | . . . Average 56 | 1 59 . Influence Increases 590 | 10 490 90 Destroy 0b10 Robot/C 380 | . 300 80 Destroy 0b10 Robot/NC 35 | 10 25 . Destroy Leader 76 | . 66 10 Successful Hack 24 | . 24 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 590 | 10 442 138 Entered New Map 24 | . . 24 Time Decay 536 | 10 432 94 Lost Part 30 | . 10 20 Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 34 6 Peak Tracking Total 6 | . 6 2 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 6 | . 6 . Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Prototype ID Bank 2 | . 2 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1153 | . 771 382 Seismic 1153 | . 771 382 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1801 | 84 1335 382 Spaces Moved 834 | 50 612 172 Core 20 | 20 . . Treads 814 | 30 612 172 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 116 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 5 99 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1141 | 69 839 233 Wait 152 | 2 117 33 Move 832 | 49 611 172 Hop . | . . . Pick Up 23 | 9 13 1 Fast Attach 6 | 3 2 1 Attach 6 | 3 2 1 Detach . | . . . Swap 7 | . 7 . Drop 13 | . 12 1 Fire 100 | 3 74 23 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 14) 719 | -10/Materials | Discovered new exit (range 7) 842 | -10/Materials | Discovered new exit (range 13) 1412 | -10/Materials | Discovered new exit (range 6) 1420 | -10/Materials | Entered Subcaves 1691 | -10/Subcaves | Core integrity fell below 50% 1797 | -10/Subcaves | Core integrity fell below 20% 1802 | -10/Subcaves | Destroyed by RJ-SD0(R) with Subdweller Beam Cannon Last Messages --------------- 01707_ System corrupted: Component data lost. 01707_ Aluminum Leg fries itself beyond repair. 01708_ G-34 Mercenary destroyed. 01711_ Acquired 58 matter. 01713_ Acquired 49 matter. 01715_ Aluminum Leg fries itself beyond repair. 01717_ Acquired 45 matter. 01752_ System corrupted: Component data lost. 01755_ VR-DJX(R) destroyed. 01755_ Switching to secondary target: RJ-SD0(R). 01761_ Subatomizers dissect the Unknown Device. 01794_ Ion Engine destroyed. 01794_ Lgt. Treads destroyed. 01795_ System corrupted: Assault Rifle rejected. 01796_ Acquired Assault Rifle. 01798_ Assault Rifle destroyed. 01800_ Lgt. Treads destroyed. 01802_ RJ-SD0(R) suffers critical hit (Smash). 01802_ Destroyed Sub. Power Source. 01802_ RJ-SD0(R) system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ???????????## ?##?????????????????????????????? | | ??????????? ### #????????????????????????????? | | #?????????? ## ###?????????????????????????? | | #????????? ? #????????????????????????? | | #????????? ?# ##??????????????????????? | | ###??????# ## ## #??????????????????????? | | ####### #???# ##?????????????????????? | | #?????# #######???????????????? | | #????## #???????????????? | | ##??????# #??????????????? | | ##??????# ## R#### & ????????? | | #??????## ###;@##????# !%&?????????? | | ### #####??# ### ##??????? [&"?????????? | | ##?# #???# ## ##???????????????????? | | ##??## ##### ## #???????????????????? | | ##????## ## ##???????????????????? | | #??????### ### = ##????????????????????? | | ?????????####?# #?????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #???????????????????? | | ??????????????## ## ###???????????????????? | | ???????????????###### ##?????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorBarrageShell Manual? 0 Play Time 00:12:51 Cumulative 110.5 hours Start 2025.09.07 @ 18:08:15 End 2025.09.07 @ 18:19:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 60 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc2b9820-6cce-4bc1-b1e0-6d1bb69ac3f2