Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 16:03:24 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (1985) 1985 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 7052 Bonus ------- High Alert Combat Kills 26 Entered DSFs 500 Friendly Fire -174 Cogmind --------- Core Integrity 308/1000 Matter 290/300 Energy 22/100 System Corruption 2% Temperature Cool (40) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Hacking Suite Scythe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Coolant Injector Medium Matter Pod Improved Sensor Array Improved Terrain Scanner Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Heavy Phase Cannon Scythe > --- INVENTORY -------- Micro Fission Core Cesium-ion Thruster Cesium-ion Thruster Hacking Suite [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Launcher Improved Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . . . 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . . . . 2 1 Utility 4 | . . . 1 2 . . . . 1 Weapon 3 | . . 2 1 . . . . . . Parts Attached 84 | 1 6 15 15 18 5 1 2 4 17 Power 7 | . 1 . 2 2 . . . 1 1 Engine 2 | . 1 . 1 . . . . . . Core 5 | . . . 1 2 . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 21 | . . 2 3 1 3 1 2 1 8 Treads 9 | . . 2 3 1 3 . . . . Leg 1 | . . . . . . 1 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 11 | . . . . . . . 2 1 8 Utility 20 | . 2 2 2 7 . . . 1 6 Device 8 | . . . . 3 . . . 1 4 Storage 4 | . 1 1 . . . . . . 2 Processor 3 | . 1 . 1 1 . . . . . Hackware . | . . . . . . . . . . Protection 5 | . . 1 1 3 . . . . . Artifact . | . . . . . . . . . . Weapon 36 | 1 3 11 8 8 2 . . 1 2 Energy Gun 1 | . . 1 . . . . . . . Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 29 | 1 3 10 8 7 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . 1 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 21 | . . 1 . . 7 . 1 1 11 Power . | . . . . . . . . . . Propulsion 10 | . . . . . 2 . . 1 7 Utility 8 | . . . . . 3 . 1 . 4 Weapon 3 | . . 1 . . 2 . . . . Highest Loss Streak 11 | . . 1 . . 7 . 1 1 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 88 99 99 99 62 22 21 35 54 Engine 3 | . 14 11 5 . . . . . . Core 4 | . . . 3 7 3 . . 1 4 Treads 11 | . . 10 18 15 8 . . . . Leg 2 | . 28 12 . . . 6 3 . . Flight 3 | . . . . . . . 3 19 19 Device 4 | . . . . 7 3 . . 5 10 Storage 7 | . 14 11 9 7 3 . . . 4 Processor 10 | . 2 5 9 15 15 15 13 6 4 Protection 5 | . . 5 9 7 4 . . . . Ballistic Gun 30 | . 21 38 44 37 16 . . . . Naked Turns 4 | . . . . . . . . . 4 Heaviest Build 40 | 11 11 28 37 38 40 . . 14 24 Greatest Support 40 | 20 20 40 40 40 40 18 18 15 30 Greatest Overweight (x) 3 | . . . . . 1 . . 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 5 5 5 Average Capacity 8 | 8 8 8 10 10 7 5 5 5 5 Most Carried 10 | 6 8 10 10 10 10 4 5 5 5 Average Carried 8 | 6 7 7 9 9 7 4 4 4 4 Final Capacity 10 | 8 8 10 10 10 5 5 5 5 5 Final Carried 10 | 6 8 10 10 10 4 4 5 5 3 Class Distribution -------------------- 33% | Gunner 30% | Scavenger-Gunner 13% | Sprinter 9% | Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Matter Collected 2512 | 200 102 183 533 841 . . . 15 638 Remotely . | . . . . . . . . . . Salvage Created 3113 | . 417 257 647 1337 45 . . . 410 Parts 174 | . 33 18 26 61 4 . . . 32 Haulers Intercepted 4 | . . 1 2 1 . . . . . Recyclers Shooed 5 | . 2 . . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 44 | . 5 6 7 24 . . . . 2 Melee 1 | . . . . . . . . . 1 Guns 39 | . 5 6 7 21 . . . . . Cannons 1 | . . . . . . . . . 1 AOE 3 | . . . . 3 . . . . . Classes Destroyed 15 | . 4 3 3 3 . . . . 2 Worker 7 | . . . 2 . . . . . 5 Builder 4 | . 2 . 1 . . . . . 1 Tunneler 3 | . . . 1 . . . . . 2 Hauler 4 | . . 1 2 1 . . . . . Recycler 11 | . 3 . 2 5 . . . . 1 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . Watcher 3 | . 2 . . . . . . . 1 Swarmer 16 | . 5 3 . 8 . . . . . Cutter 1 | . . . . . . . . . 1 Grunt 11 | . . 1 2 8 . . . . . Brawler 1 | . . . . 1 . . . . . Sentry 8 | . . 2 3 3 . . . . . Hunter 3 | . . . 2 1 . . . . . Programmer 4 | . . . . 3 . . . . 1 Thug 1 | . . . . . 1 . . . . Best Kill Streak 9 | . 9 3 3 5 . . . . 9 Combat Bots Only 5 | . 3 3 2 5 . . . . 1 Max Kills in Single Turn 3 | . 2 1 1 3 1 . . . 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 3 | . . . . 3 . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Damage Taken 3870 | . 224 317 289 971 448 . 261 146 1214 Core 1292 | . 78 27 53 98 105 . 160 79 692 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 170 | . . . . 170 . . . . . Core Remaining (%) 81 | 100 68 93 90 . . . 48 90 . Volleys Fired 123 | . 30 20 19 46 3 . . . 5 Largest 5 | . 2 4 5 5 2 . . . 1 Hottest 125 | . 60 100 125 125 72 . . . 90 Shots Fired 426 | . 60 79 91 184 7 . . . 5 Gun 412 | . 60 79 91 182 . . . . . Cannon 5 | . . . . . . . . . 5 Launcher 9 | . . . . 2 7 . . . . Special . | . . . . . . . . . . Kinetic 383 | . 42 68 91 182 . . . . . Thermal 5 | . . . . . . . . . 5 Explosive 9 | . . . . 2 7 . . . . Electromagnetic 29 | . 18 11 . . . . . . . Robot Hit Streak 21 | . 9 12 20 21 3 . . . 4 Robot Miss Streak 5 | . 3 3 4 5 1 . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . Shots Hit Robots 282 | . 32 49 61 110 5 . . 5 20 Core Hits 145 | . 18 16 24 70 5 . . 1 11 Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . Critical Strikes 4 | . . . 1 3 . . . . . Destroy 4 | . . . 1 3 . . . . . Melee Attacks 29 | . . . . . . . . 5 24 Impact . | . . . . . . . . . . Slashing 29 | . . . . . . . . 5 24 Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 2 12 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6284 | . 399 436 1026 2470 630 . . 230 1093 Guns 3626 | . 357 436 955 1878 . . . . . Cannons 105 | . . . . . . . . . 105 Explosions 1238 | . 42 . . 566 630 . . . . Melee 1217 | . . . . . . . . 230 987 Ramming 98 | . . . 71 26 . . . . 1 Kinetic 3395 | . 192 370 955 1878 . . . . . Thermal 147 | . 42 . . . . . . . 105 Explosive 1196 | . . . . 566 630 . . . . Electromagnetic 231 | . 165 66 . . . . . . . Impact . | . . . . . . . . . . Slashing 1217 | . . . . . . . . 230 987 Piercing . | . . . . . . . . . . Highest Corruption 22 | . 2 . 1 5 13 22 22 . 2 Average Corruption 4 | . 1 . 1 2 11 22 22 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . . . 6 19 6 5 2 . . Message Errors 14 | . . . 1 8 1 3 1 . . Matter Fused 4 | . . . . 4 . . . . . Heat Flow Errors 6 | . . . . 2 2 1 1 . . Energy Discharges 5 | . . . 4 . . 1 . . . Data Loss (minor) 2 | . . . 1 1 . . . . . Data Loss (major) 2 | . . . . 1 1 . . . . Misfires 3 | . . . . 2 1 . . . . Misdirections 1 | . . . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 195 | . 1 . . 4 . . . 63 127 Projectiles 31 | . . . . . . . . . 31 Explosions 5 | . 1 . . 4 . . . . . Melee 159 | . . . . . . . . 63 96 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 229 | . . . . 121 108 . . . . Shots 5 | . . . . 2 3 . . . . Rammed 15 | . . . 7 7 . . . . 1 Targets Rammed 19 | . . . 11 7 . . . . 1 Kicked . | . . . . . . . . . . Crushed 4 | . . . 4 . . . . . . Highest Temperature 291 | . 60 201 291 215 273 117 110 . 44 Average Temperature 60 | . 26 65 93 33 143 66 56 . 21 Received Heat Transfer 363 | . . 99 72 135 . . . 12 45 Effects 2 | . . . 1 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 161 | . 50 . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Peak Influence 404 | . 164 291 400 404 188 98 68 55 324 Initial 138 | . . 68 122 . 138 93 68 30 21 Average 160 | . 100 193 158 192 145 93 66 32 162 Maximum Alert Level 2 | . . 1 2 2 . . . . 1 Low Security (%) 66 | 100 100 50 65 54 100 100 100 100 61 Level 1 32 | . . 49 33 42 . . . . 38 Level 2 1 | . . . 1 2 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . 1 1 3 . . . 3 3 Investigation 2 | . . . 1 . . . . . 1 Extermination 3 | . . . . 2 . . . 1 . Reinforcement 6 | . . 1 . 1 . . . 2 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Distress Signals 3 | . . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 8 9 13 33 6 . 1 7 27 Peak Tracking Total 12 | . 4 4 2 5 6 . 3 6 12 Tactical Retreats 6 | . . . . 2 . . . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Traps Triggered 9 | . 2 1 2 4 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Machines Disabled 7 | . 1 1 1 4 . . . . . Max in Single Turn 4 | . 1 1 1 4 . . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Machines Accessed 15 | . 1 . 6 2 . 1 . 1 4 Terminals 12 | . 1 . 5 . . 1 . 1 4 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 30 | . 1 . 13 5 . 1 . 2 8 Successful 15 | . 1 . 8 4 . 1 . . 1 Failed 15 | . . . 5 1 . . . 2 7 Catastrophic 5 | . . . 1 . . . . 2 2 Database Lockouts . | . . . . . . . . . . Manual 19 | . 1 . 10 . . . . 2 6 Terminals 24 | . 1 . 12 . . 1 . 2 8 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . 5 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 9 | . 1 . 6 . . 1 . . 1 Record 1 | . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . Scan Component 2 | . . . . 2 . . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . . . 3 1 . . . 1 3 Full Trace Events 2 | . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . Time 76 | . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . Total Orders 1 | . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . 1 . Ally Attacks 6 | . . . . . 6 . . . . Total Damage 84 | . . . . . 84 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Turns Passed 3888 | 3 240 331 897 1531 115 117 35 252 367 Spaces Moved 2964 | 2 120 161 478 726 114 106 34 379 844 Core 138 | . . . . . 79 16 2 . 41 Treads 1303 | . . 64 478 726 35 . . . . Legs 325 | 2 120 97 . . . 90 16 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1198 | . . . . . . . 16 379 803 Fastest Speed 23 | 120 120 120 160 165 50 50 32 29 23 Average Speed 98 | 120 120 135 163 165 86 109 74 30 27 Slowest Speed 250 | 120 120 160 165 165 250 120 120 112 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 51 | . . . . . . . . 14 37 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 2 39 19 47 27 79 4 40 20 23 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 99 | . . . . 42 55 . . . 2 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 AOE 97 | . . . . 42 55 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Total 3596 | 2 166 240 552 971 121 106 43 495 900 Wait 334 | . . 26 9 153 . . . 117 29 Move 2861 | 1 119 160 477 726 113 105 33 350 777 Hop 44 | . . . . . . . . 14 30 Pick Up 35 | . 4 7 6 7 . . 4 3 4 Fast Attach 28 | . 3 2 5 4 2 1 2 1 8 Attach 20 | . . 4 3 2 1 . . 3 7 Detach 11 | . 1 1 2 . . . . 1 6 Swap 36 | 1 3 9 7 12 2 . . . 2 Drop 55 | . 6 11 13 14 . . 3 1 7 Fire 123 | . 30 20 19 46 3 . . . 5 Melee 29 | . . . . . . . . 5 24 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 18 | . . . 11 7 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 18) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Weapon x2 526 | -9/Materials | Discovered new exit (range 6) 575 | -9/Materials | Entered another Materials area 575 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 831 | -8/Materials | Build established: Scavenger-Gunner 1104 | -8/Materials | Identified exit to Factory 1223 | -8/Materials | Build established: Gunner 1472 | -8/Materials | Entered Factory 1472 | -7/Factory | Evolved 2 slots: Utility x2 1990 | -7/Factory | Repaired Imp. Grenade Launcher 2443 | -7/Factory | Repaired Minigun 2521 | -7/Factory | Build established: Scavenger-Gunner 3003 | -7/Factory | Sucked down chute 3003 | -7/Factory | Entered Waste 3004 | -7/Waste | Met a frightened Derelict 3018 | -7/Waste | EMP discharged 3018 | -7/Waste | System corruption reached 10% 3018 | -7/Waste | Spotted C-40 Crusher 3047 | -7/Waste | Spotted C-40 Crusher 3058 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3061 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3064 | -7/Waste | Spotted C-40 Crusher 3064 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3067 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3078 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3085 | -7/Waste | Spotted C-40 Crusher 3091 | -7/Waste | Spotted C-40 Crusher 3091 | -7/Waste | Spotted C-40 Crusher 3109 | -7/Waste | Lost 7 parts (2n3u2w) 3111 | -7/Waste | Discovered new exit (range 13) 3118 | -7/Waste | EMP discharged 3118 | -7/Waste | Entered Factory 3234 | -7/Factory | Identified exit to DSF 3235 | -7/Factory | Entered DSF 3266 | -7/DSF | Discovered new exit (range 13) 3270 | -7/DSF | Entered Factory 3270 | -6/Factory | Evolved 2 slots: Propulsion x2 3479 | -6/Factory | Spotted B-75 Beast 3517 | -6/Factory | Discovered new exit (range 8) 3522 | -6/Factory | Entered another Factory area 3522 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3554 | -5/Factory | Build established: Sprinter 3876 | -5/Factory | Core integrity fell below 50% 3889 | -5/Factory | Self-destructed Last Messages --------------- 03845_ U-05 Engineer lays Concrete. 03845_ U-05 Engineer builds a Wall. 03846_ U-05 Engineer lays Concrete. 03846_ Dropped Mic. Fission Core. 03846_ U-05 Engineer lays Concrete. 03846_ K-01 Serf collects debris. 03846_ R-10 Processor collects Hover Unit. 03846_ U-05 Engineer lays Concrete. 03846_ Adv. Targeting Computer destroyed. 03847_ U-05 Engineer builds a Wall. 03847_ Acquired 2 matter. 03847_ U-05 Engineer builds a Wall. 03854_ K-01 Serf cleans the Subcomponent Replicator. 03859_ Imp. Surge Thruster destroyed. 03861_ K-01 Serf cleans the Pressure Siphon. 03863_ Imp. Terrain Scanner destroyed. 03876_ Med. Matter Pod severed. 03885_ Destroyed Imp. Reaction Control System. 03885_ C-35 Carver destroyed. 03888_ Hvy. Phase Cannon severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????##########?##???????? | | ?????????????????????????????# ? ? ######## | | ?????????????????????????????# # ! | | ?????????????????????????????# """ """ # ! | | ????????????????????########## """ """ # | | ???????????????????? # """ """ # !|| | | ##?????????????????? #] # !|| | | #?????????????????# """ """ # """ """ # !|| | | #?????????????????# """ """ # """ """ # | | #?????????????????# """ """ # """ """ # | | #?????????????????# "" "" # # | | #?????????????????# "" "" # # ! | | #?????????????????# # # | | #?????????????#########+######+#############/#### | | #?????????????# | | #?????????????# | | #?????????????# s | | #?????????????# sss ! | | #?????????????# k s | | #?????????????# ###cc#############/########## | | ##########+##### k ; *@ #?????? ???????? | | w # """#???? ?????? | | # """#??# ???? | | == ! # """#??# ! #??? | | * = * # #?## #??? | | = # """#??# #??? | | ##########+####### ### """#??# = #??? | | ????# ! #=#?# """#??# #??? | | ????# ] #*#?# = #??# #??? | | ????# #!#?##########??# #??? | | ????# # #?????????????# #??? | | ????# #=#?????????????# #??? | | ????# #=########?#????##############??? | | ????# # # #???#??????????????????? | | ????# +!+ #??#??????#????????????? | | ????# # # """ #??????##??????????????? | | ????# #=# """ #??????????????#?????#?? | | ????# #!# """ #???????????#??????????? | | ????# # # #??????????????????????? | | ????##############+#########?????????????????????? | | ??????????????# | * #??????????????????#### | | ??????????????# *! #??????????????????# | | ??????????????#| *! #??????????????????# | | ??????????????# #??????????????????# "" | | ??????????????# #??#???????????????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 15 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeTiamatProjector Manual? 0 Play Time 00:54:35 Cumulative 58.0 hours Start 2022.04.09 @ 15:11:00 End 2022.04.09 @ 16:03:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ee6afd9-4918-409b-a4a7-e22953ab5e1f