Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 21:00:26 Player: Ender Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (2005) 2005 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 6214 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/850 Matter 8/300 Energy 98/100 System Corruption 2% Temperature Cool (27) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Peak State ------------ > --- POWER ------------ Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Thermal Generator Improved Heat Sink Advanced Visual Processing Unit Improved Power Shielding > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle Assault Cannon Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Compact Battery Reflective Plating Relay Coupler [Grunt] System Restoration Module [Rating: 44] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Reflective Plating Device Heart of Steel Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Reflective Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . 1 Utility 3 | . . . 1 . . 1 . . 1 Weapon 3 | . . . 1 . 1 1 . . . Parts Attached 60 | 7 1 4 3 5 29 4 6 . 1 Power 12 | 2 . 1 . . 5 . 3 . 1 Engine 7 | 2 . 1 . . 2 . 1 . 1 Core 5 | . . . . . 3 . 2 . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 . 1 1 . 4 1 . . . Treads 8 | 2 . 1 1 . 3 1 . . . Leg 1 | . . . . . 1 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 1 . 1 2 1 4 1 3 . . Device 4 | . . . 1 . 1 1 1 . . Storage 2 | 1 . . . . . . 1 . . Processor 3 | . . . 1 1 1 . . . . Hackware . | . . . . . . . . . . Protection 4 | . . 1 . . 2 . 1 . . Artifact . | . . . . . . . . . . Weapon 26 | 2 1 1 . 4 16 2 . . . Energy Gun 5 | 1 . . . 1 3 . . . . Energy Cannon 7 | . 1 . . 1 4 1 . . . Ballistic Gun 8 | 1 . . . 2 4 1 . . . Ballistic Cannon 4 | . . . . . 4 . . . . Launcher 2 | . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 . . Parts Lost 20 | . . . . 1 4 4 5 3 3 Power 5 | . . . . . 1 . 2 1 1 Propulsion 4 | . . . . 1 1 . 2 . . Utility 5 | . . . . . 1 1 1 1 1 Weapon 6 | . . . . . 1 3 . 1 1 Highest Loss Streak 5 | . . . . 1 3 2 5 3 3 To Critical Strikes 2 | . . . . . . 1 1 . . Average Slot Usage (%) 67 | . 85 96 82 98 93 91 50 28 13 Engine 4 | . 14 14 11 11 5 . 3 1 . Core 8 | . . . . . 11 15 11 7 4 Treads 9 | . 28 28 22 21 14 14 1 . . Device 8 | . . . 1 11 8 15 8 7 4 Storage 3 | . 14 14 11 11 3 . . . . Processor 3 | . . . 9 5 8 7 1 . . Protection 5 | . . 10 11 5 5 6 6 1 . Energy Gun 4 | . 6 . . 4 3 7 7 1 . Energy Cannon 7 | . 7 14 11 10 11 1 7 7 3 Ballistic Gun 4 | . 14 4 . 17 7 1 . . . Ballistic Cannon 2 | . . . . . 9 13 . . . Launcher 1 | . . 9 5 . 2 5 . . . Peak Build Rating 44 | 6 6 15 19 17 35 44 43 43 34 Average Rating 31 | 5 6 12 17 16 32 39 40 35 23 On Entrance 19 | . 6 6 15 15 14 35 31 43 33 Naked Turns 136 | . . . . . . . . . 136 Heaviest Build 48 | 13 14 22 23 27 46 48 42 42 30 Greatest Support 45 | 40 40 42 45 45 40 42 42 3 3 Greatest Overweight (x) 13 | . . . . 1 11 2 13 13 9 Average Overweight (x) 2 | . . . . . . . 8 9 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 6 5 5 5 5 Most Carried 6 | 1 1 3 3 3 6 5 5 2 3 Average Carried 2 | . . 2 . . 2 4 2 2 1 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Final Carried 5 | . 1 3 . 2 4 5 2 2 1 Class Distribution -------------------- 61% | Mutant 23% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Storage Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Matter Collected 1541 | 188 42 46 76 254 423 147 284 81 . Remotely . | . . . . . . . . . . Salvage Created 2292 | . 42 13 102 808 865 212 169 81 . Parts 150 | . 2 . 8 56 54 20 7 3 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 8 5 . Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 55 | . 1 1 4 15 21 5 5 3 . Guns 19 | . 1 . . 9 5 1 3 . . Cannons 35 | . . 1 4 6 16 3 2 3 . AOE 1 | . . . . . . 1 . . . Classes Destroyed 11 | . 1 1 1 4 3 1 . . . Worker 2 | . . . . 1 1 . . . . Builder 5 | . . . . 1 3 1 . . . Recycler 1 | . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 20 | . . 1 3 . 10 . 3 3 . Grunt 17 | . 1 . . 7 6 2 1 . . Brawler 1 | . . . . 1 . . . . . Sentry 13 | . . . 1 7 4 . 1 . . Hunter 2 | . . . . . 1 1 . . . Programmer 2 | . . . . . . 2 . . . Best Kill Streak 12 | . 1 1 2 5 12 3 2 3 . Combat Bots Only 10 | . 1 1 2 5 10 3 2 3 . Max Kills in Single Turn 2 | . 1 1 1 2 2 2 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 471 | . 2 1 51 80 115 44 82 23 73 Missed 149 | . 1 . 19 21 33 15 25 9 26 Damage Taken 4744 | . 12 10 326 530 856 1039 632 201 1138 Core 1336 | . . . 69 53 111 127 97 28 851 Absorbed by Shields 276 | . . . . 206 70 . . . . Redirected to Shielding 100 | . . . . . 9 91 . . . Ignored by Resistances 47 | . . . 6 37 . . 4 . . Regen/Repaired (Parts) 53 | . . . . 53 . . . . . Core Remaining (%) 82 | 100 . 100 . 69 79 . . 64 . Volleys Fired 148 | . 2 1 19 43 45 11 22 5 . Largest 5 | . 2 1 1 3 4 5 2 1 . Hottest 236 | . 80 60 60 125 236 207 115 60 . Shots Fired 345 | . 4 1 19 124 115 35 42 5 . Gun 151 | . 2 . . 81 37 11 20 . . Cannon 189 | . 2 1 18 43 78 20 22 5 . Launcher 5 | . . . 1 . . 4 . . . Special . | . . . . . . . . . . Kinetic 136 | . 2 . . 68 45 21 . . . Thermal 191 | . 2 1 18 43 70 10 42 5 . Explosive 5 | . . . 1 . . 4 . . . Electromagnetic 13 | . . . . 13 . . . . . Robot Hit Streak 13 | . 2 2 5 13 6 11 10 3 . Robot Miss Streak 6 | . 1 . 6 3 5 3 6 2 . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 205 | . 3 1 9 88 59 23 19 3 . Core Hits 98 | . 2 1 5 34 33 11 8 3 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4399 | . 33 17 227 1314 1865 473 400 66 4 Guns 1518 | . 15 . . 756 444 134 169 . . Cannons 2732 | . 18 17 175 558 1421 247 230 66 . Explosions 133 | . . . 52 . . 81 . . . Melee . | . . . . . . . . . . Ramming 16 | . . . . . . 11 1 . 4 Kinetic 1437 | . 15 . . 578 597 247 . . . Thermal 2635 | . 18 17 175 558 1268 134 399 66 . Explosive 133 | . . . 52 . . 81 . . . Electromagnetic 178 | . . . . 178 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots 8 | . . . . . 8 . . . . Overflow Damage 68 | . . . 5 . 20 43 . . . Projectiles 33 | . . . 5 . 20 8 . . . Explosions 35 | . . . . . . 35 . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . 2 . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 475 | . . . 25 . . 449 . . 1 Shots 7 | . . . 1 . . 6 . . . Rammed 5 | . . . . . . 1 2 . 2 Targets Rammed 5 | . . . . . . 1 2 . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 324 | . 66 28 203 305 324 228 216 82 . Average Temperature 93 | . 35 18 67 102 129 84 56 46 . Received Heat Transfer 883 | . 6 . 27 280 183 27 18 . 342 Effects 2 | . . . . . . 2 . . . Interference 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . 1 . 1 3 . . . . Heat Transferred 4296 | . 37 37 370 1184 1595 259 703 111 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Peak Influence 443 | . 20 42 145 288 443 257 . . 45 Initial 126 | . . 7 16 61 121 126 . . . Average 146 | . 3 19 64 132 276 138 . . 4 Maximum Alert Level 2 | . . . . 1 2 1 . . . Low Security (%) 65 | 100 100 100 100 70 27 74 . . 100 Level 1 29 | . . . . 29 56 25 . . . Level 2 5 | . . . . . 15 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . . 1 . 2 7 6 . . 2 Investigation 3 | . . 1 . 1 . 1 . . . Extermination 4 | . . . . . . 2 . . 2 Reinforcement 7 | . . . . 1 3 3 . . . Assault 1 | . . . . . 1 . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Distress Signals 5 | . . . 1 1 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 75 | . 1 1 8 18 23 10 5 3 6 Peak Tracking Total 5 | . 1 1 4 4 5 4 2 3 4 Tactical Retreats 5 | . . . 1 . 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Traps Triggered 4 | . . . . 3 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . . . 3 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Machines Disabled 8 | . . . . 1 1 6 . . . Max in Single Turn 6 | . . . . 1 1 6 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Machines Accessed 15 | . . 1 2 6 3 . 1 . 2 Terminals 9 | . . . 1 4 2 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 3 | . . . 1 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 27 | . . 1 7 8 8 . 1 . 2 Successful 19 | . . 1 5 6 5 . 1 . 1 Failed 8 | . . . 2 2 3 . . . 1 Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 1 1 . . . . 2 Terminals 13 | . . . 2 5 4 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 10 | . . . 5 1 4 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . . 1 1 3 2 . 1 . 1 Record 2 | . . . . . 1 . . . 1 Robot Schematic 1 | . . . . 1 . . . . . Open Door 2 | . . 1 . . . . 1 . . Alert Level 2 | . . . 1 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 8 | . . . 4 1 3 . . . . Recycle Component 1 | . . . 1 . . . . . . Process 3 | . . . 2 . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Matter 3 | . . . 1 1 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . 2 2 1 . . . 1 Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 26 | . . . . 26 . . . . . Parts Recycled 1 | . . . 1 . . . . . . Recycled Matter 53 | . . . 43 . 10 . . . . Retrieved Matter 10 | . . . . . 10 . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . Machine Destruction 1 | . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Turns Passed 8089 | 133 269 92 300 1012 1463 706 3088 503 523 Spaces Moved 2934 | 79 164 53 170 514 667 286 569 93 339 Core 842 | 3 . . . . 3 . 404 93 339 Treads 2058 | 76 164 53 170 514 630 286 165 . . Legs 34 | . . . . . 34 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 152 152 152 160 157 157 500 50 Average Speed 252 | 155 160 153 152 155 182 230 529 535 150 Slowest Speed 700 | 160 160 160 152 240 600 330 700 700 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 5 24 10 15 51 45 6 73 15 9 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 123 | . . . 7 . 27 89 . . . Melee . | . . . . . . . . . . Projectile 28 | . . . . . 27 1 . . . AOE 95 | . . . 7 . . 88 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Total 3336 | 86 168 63 194 630 829 307 607 97 355 Wait 109 | . . . . 60 44 . . . 5 Move 2925 | 78 163 52 169 513 666 285 568 92 339 Hop . | . . . . . . . . . . Pick Up 20 | . 1 2 . 2 8 3 1 . 3 Fast Attach 37 | 6 . 2 1 4 18 3 3 . . Attach 19 | . 1 . 1 1 11 1 3 . 1 Detach 31 | . 1 1 1 2 21 1 3 . 1 Swap 4 | 1 . 2 1 . . . . . . Drop 33 | 1 . 3 2 1 16 2 4 . 4 Fire 148 | . 2 1 19 43 45 11 22 5 . Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 3 | . . . . . . 1 2 . . Escape Stasis 4 | . . . . 4 . . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 8) 403 | -10/Materials | Entered Mines 404 | -10/Mines | Assembled infested the area 411 | -10/Mines | Met a Derelict shopkeep closing up shop 462 | -10/Mines | Discovered new exit (range 16) 495 | -10/Mines | Entered Materials 495 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 783 | -9/Materials | Discovered new exit (range 6) 795 | -9/Materials | Entered Storage 935 | -9/Storage | Repaired Beam Cannon 1241 | -9/Storage | Build established: Tank 1546 | -9/Storage | Build established: Gunner 1767 | -9/Storage | Discovered new exit (range 12) 1807 | -9/Storage | Entered Materials 1807 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2089 | -8/Materials | Garrison activated, responded to threat 2149 | -8/Materials | Lost 3 parts (1p1n1u) 2412 | -8/Materials | Destroyed 10 combat bots 2920 | -8/Materials | Build established: Tank 3147 | -8/Materials | Met 7R-MNS 3258 | -8/Materials | Discovered new exit (range 7) 3270 | -8/Materials | Entered Factory 3270 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3271 | -7/Factory | Caught up to 7R-MNS 3717 | -7/Factory | Discovered new exit (range 20) 3976 | -7/Factory | Entered Lower Caves 3986 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4244 | -7/Lower Caves | Build established: Mutant 4324 | -7/Lower Caves | Lost 5 parts (2p2n1u) 4643 | -7/Lower Caves | Found Prototype Device 4645 | -7/Lower Caves | Identified Heart of Steel 5509 | -7/Lower Caves | Learned Factory trap positions 6141 | -7/Lower Caves | Encountered a Warlord checkpoint 6959 | -7/Lower Caves | Discovered new exit (range 12) 7064 | -7/Lower Caves | Entered another Lower Caves area 7220 | -7/Lower Caves | Lost 3 parts (1p1u1w) 7507 | -7/Lower Caves | Discovered new exit (range 11) 7567 | -7/Lower Caves | Entered Factory 7567 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7568 | -6/Factory | Loaded intel: 123 trap records 7957 | -6/Factory | Core integrity fell below 50% 7981 | -6/Factory | Lost 3 parts (1p1u1w) 8055 | -6/Factory | Core integrity fell below 20% 8090 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- B-48 Gladiator destroyed. Nuclear Reactor explodes. Heart of Steel destroyed. Critical hit (Burn: +37). Dropped Matter Filter. Dropped System Restoration Module. Dropped Angular Momentum Engine. Critical hit (Burn: +37). Acquired Nuclear Pulse Thruster. Connecting with Terminal... Slammed into P-60 Hacker. U-05 Engineer builds a Wall. ALERT: Security rotation in progress. Door malfunctions. P-60 Hacker resets G-50 Soldier, system corruption cleaned. ALERT: Rogue bot located, Programmers report to Factory Zone 2W. Slammed into P-60 Hacker. Critical hit (Burn: +37). 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"" "" | | ??????????????????????# !!! | | ??????????????????????# !!! | | ??????????????????????# !! | | ??????????????????????###+######+###########+#+### | | ????????????????????????# # | | ????????????????????????# # """" "" | | ????????????????????????# # """" "" | | ????????????????????????# # """" "" | | ????????????????????????# ?# """" "" | | ????????????????????????# = ?# """" "" | | ????????????????????????# ??# """" "" | | ????????????????????????# ??# """" "" | | ????????????????????????# ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ T-07 Excavator | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed IonOvertunedWartreads Manual? 0 Play Time 00:48:15 Cumulative 2.7 hours Start 2024.12.01 @ 20:12:33 End 2024.12.01 @ 21:00:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: afd3fc2b-a5d9-4664-a0be-083c195480f8