Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 22:29:54 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (433) 2165 Value Destroyed (22311) 22311 Prototype IDs (104) 2080 Alien Tech Used (13) 2600 Bonus (49964) 49964 TOTAL SCORE: 90620 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5245 Follower Combat Kills 6008 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -9289 Cogmind --------- Core Integrity 42/1600 Matter 240/300 Energy 349/350 System Corruption 11% Temperature Cool (0) Location Near Former Tau Ceti IV Parts ------- Power (2) Propulsion (5) Utility (16) Weapon (2) Inventory (4) Experimental Energy Well (214) Sigix Quantum Sheargun Zionite Alpha Cannon Mk. II Heavy Shock Bomb Launcher Peak State ------------ Power Zero-point Reactor Zero-point Reactor Propulsion High-density Centrium Leg Zionite Supercomposite Leg Myomer Exoskeleton Utility Experimental Cooling System Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Particle Accelerator Experimental Weapon Cycler Zionite Weapon Casing Zionite Shade Armor SHELL Armor AEGIS Remote Shield Weapon Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II Inventory Vortex Chain Reactor High-density Centrium Leg Zionite Biocell Array Particle Accelerator Experimental Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor AEGIS Remote Shield Transdimensional Reconstructor Sigix Quantum Sheargun Sigix Quantum Sheargun Compact HERF Cannon Heavy Shock Bomb Launcher [Rating: 244] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Combat Airjet Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Zionite Weapon Casing Weapon Assault Rifle Energy Gun Zionite Phaser-S Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 14 | . . . . . 3 2 . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 559 | 6 12 8 . 9 21 25 8 10 2 1 47 3 3 . . 22 . 26 18 8 2 10 20 . 15 7 13 31 23 38 29 27 28 21 66 Power 37 | 1 . 1 . 2 2 2 . . . . 2 1 . . . 3 . 4 . . . 1 . . 3 . . 4 3 1 . . . 2 5 Engine 13 | 1 . 1 . 2 2 2 . . . . 2 1 . . . . . . . . . . . . 2 . . . . . . . . . . Core 7 | . . . . . . . . . . . . . . . . 3 . 2 . . . 1 . . 1 . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 3 1 . . . 2 5 Propulsion 72 | 2 4 1 . 1 4 6 . . . . 6 . . . . 4 . 2 . . . . 4 . . . . 4 2 . 9 4 4 . 15 Treads 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 32 | 2 2 1 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . 15 Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 37 | . . . . . . 5 . . . . 6 . . . . 4 . 2 . . . . 4 . . . . 4 2 . 9 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 252 | 1 3 . . . 6 9 3 2 2 1 19 1 1 . . 7 . 9 11 5 2 5 13 . 5 3 7 16 13 26 14 15 18 12 23 Device 137 | . . . . . 1 3 2 1 1 1 8 . . . . 4 . 5 7 2 1 3 6 . 3 . 3 10 9 18 8 13 10 7 11 Storage 30 | 1 3 . . . 1 . . . . . 1 . 1 . . . . . 1 . 1 2 4 . 1 . . 2 . 2 3 . 3 3 1 Processor 13 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . 2 . . . . 1 . . . 5 Hackware 9 | . . . . . 1 3 . . 1 . 1 . . . . . . . . . . . 1 . . 1 1 . . . . . . . . Protection 63 | . . . . . 3 2 1 1 . . 8 1 . . . 2 . 4 3 3 . . . . 1 . 3 4 4 6 2 2 5 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 198 | 2 5 6 . 6 9 8 5 8 . . 20 1 2 . . 8 . 11 7 3 . 4 3 . 7 4 6 7 5 11 6 8 6 7 23 Energy Gun 57 | . . 1 . 3 1 2 4 1 . . . . . . . 5 . 3 2 1 . 2 2 . 3 1 1 . 1 5 . 2 3 1 13 Energy Cannon 71 | . . . . . . . . . . . 8 1 1 . . 2 . 7 3 1 . 1 1 . 2 2 3 5 2 6 4 6 3 4 9 Ballistic Gun 15 | 2 2 3 . . 4 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 32 | . 1 2 . 3 2 1 . 3 . . 7 . 1 . . . . 1 2 1 . 1 . . . 1 . . 1 . 2 . . 2 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Impact Weapon 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 15 | . . . . . 2 2 1 4 . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . . . 1 2 . . . . 3 . . . . 2 . 2 . 2 . . . . . 1 5 5 6 3 3 3 9 2 6 Parts Lost 64 | 1 . 4 . 8 4 3 . . . . 7 . . . . 1 1 2 . 1 . . . . 2 . . . 1 . . . . . 29 Power 12 | . . 1 . 2 1 . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . 5 Propulsion 11 | 1 . 1 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 22 | . . . . . 2 2 . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . 14 Weapon 19 | . . 2 . 4 1 1 . . . . 2 . . . . 1 . . . . . . . . 2 . . . 1 . . . . . 5 Highest Loss Streak 9 | 1 . 2 . 8 3 1 . . . . 2 . . . . 1 1 1 . 1 . . . . 1 . . . 1 . . . . . 9 Average Slot Usage (%) 94 | . 98 99 100 92 94 98 93 92 92 92 99 100 100 100 100 99 97 99 100 100 100 100 100 100 99 100 100 98 93 89 90 87 78 77 85 Engine 4 | . 14 14 14 13 8 7 7 7 7 7 5 6 6 6 6 1 . . . . . . . . 1 10 10 1 . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 9 10 9 11 11 11 11 10 10 8 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 8 3 4 4 4 5 6 Leg 6 | . 18 28 28 22 18 19 . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 12 16 Hover 14 | . . . . . . 3 23 23 23 23 25 26 26 26 26 23 23 22 23 23 23 23 21 21 21 21 21 23 23 23 20 15 . . . Device 13 | . . . . . 5 11 14 14 15 15 12 13 13 13 13 10 11 15 14 13 16 16 15 15 18 15 15 17 13 18 16 17 23 16 12 Storage 17 | . 27 28 28 28 27 23 23 23 23 23 20 20 20 20 20 17 17 17 19 17 17 17 15 15 15 15 15 14 14 9 8 8 8 12 14 Processor 10 | . . . . . . 7 7 7 7 7 6 6 6 6 6 11 11 11 11 11 11 11 15 15 15 15 15 14 14 14 17 17 15 12 17 Hackware 3 | . . . . . 3 8 7 7 7 7 12 7 6 6 6 5 5 1 . . . . 4 5 5 5 5 4 4 4 4 4 . . . Protection 4 | . . . . . 9 1 . . . . . 4 6 6 6 5 4 3 5 7 5 5 5 5 2 5 5 3 4 3 7 8 6 12 10 Energy Gun 2 | . . 2 14 9 6 4 2 . . . . . . . . 4 5 4 4 5 5 4 5 10 4 . . . . . . . . . 3 Energy Cannon 4 | . . . . . . . . . . . 5 6 4 6 6 . . 5 5 3 5 5 4 . 3 4 5 6 8 8 7 7 7 7 4 Ballistic Gun 2 | . 26 14 14 8 8 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . 2 6 5 6 7 7 5 6 6 6 6 5 4 . . . . . . . . . . . . . . . . . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 154 | 13 42 42 41 43 67 76 73 64 65 65 76 76 80 79 79 87 78 88 91 87 80 92 94 77 100 100 100 121 115 126 128 128 154 154 153 Greatest Support 167 | 20 40 26 26 26 40 66 66 66 66 66 88 88 88 88 88 88 88 88 88 88 88 88 100 100 100 100 100 125 125 125 125 164 167 167 167 Greatest Overweight (x) 6 | 3 2 1 1 3 6 3 1 . . . . . . . . 1 . . 1 . . 1 1 . . . . 1 . 1 1 1 1 . 1 Average Overweight (x) . | . . 1 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 16 16 16 16 16 Average Capacity 18 | 5 15 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 16 16 16 16 16 15 Most Carried 22 | 3 15 15 13 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 16 16 16 16 16 Average Carried 17 | 2 9 14 13 13 15 21 21 21 21 22 21 21 22 22 22 21 22 21 22 21 22 22 21 22 21 21 21 21 21 16 15 15 15 15 11 Final Capacity 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Class Distribution -------------------- 67% | Messiah-Mutant 17% | Mutant 13% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Waste Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Extension Messiah-Mutant | -5/Cetus Messiah-Mutant | -5/Archives Messiah-Mutant | -5/Hub_04(d) Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Waste Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Armory Messiah-Mutant | -4/Lab Messiah-Mutant | -3/Research Messiah-Mutant | -3/Quarantine Messiah-Mutant | -3/Section 7 Messiah-Mutant | -2/Research Messiah-Mutant | -2/Testing Messiah-Mutant | -1/Access Messiah-Mutant | -1/Command Messiah-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 7990 | 393 197 276 . 163 439 165 140 81 211 10 707 45 84 . 27 310 . 295 257 110 20 40 270 . 155 108 150 370 263 407 694 329 195 434 645 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24719 | 132 266 158 . 111 1253 542 51 37 . . 1130 . 79 . . 611 . 344 1669 340 284 165 432 . 44 874 170 1741 1030 1107 2505 1840 1601 3172 3031 Parts 1124 | 5 28 15 . 6 62 26 1 6 . . 70 . 5 . . 29 . 23 62 10 10 6 22 . 4 29 10 76 30 58 96 66 80 138 151 Haulers Intercepted 8 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . 1 . . Recyclers Shooed 10 | . 1 . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 3 4 . 7 . 4 4 . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 310 | 8 8 9 . 15 19 9 1 7 . . 25 . 7 . . 5 . 8 16 4 3 5 1 . . 11 . 16 7 9 22 23 9 34 29 Melee 9 | . . . . . 2 3 . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . Guns 47 | 8 6 3 . 2 12 1 1 . . . . . . . . 3 . 1 . . . . . . . . . 2 1 2 . . . . 5 Cannons 86 | . . . . . . . . . . . 3 . 1 . . . . 1 2 . 1 . . . . 2 . 9 1 4 6 15 4 17 20 AOE 85 | . 2 6 . 13 5 2 . 7 . . 17 . 6 . . . . 5 6 1 . 4 . . . 2 . . 1 . 4 1 . 3 . Classes Destroyed 26 | 3 5 2 . 1 3 1 1 . . . 2 . . . . . . . 1 . . . . . . 1 1 . 2 . 1 . 1 1 . Worker 20 | . . 1 . 1 1 1 . . . . 2 . . . . . . 2 . . . . 2 . . . . 1 2 . 2 1 3 1 . Builder 18 | . 1 . . . 2 . . . . . 6 . . . . . . . 2 . . . 2 . . . . . 1 . 3 . 1 . . Tunneler 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 8 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . 1 . . Recycler 21 | 1 1 . . 1 1 . . . . . . . . . . 1 . . 3 . . . 1 . . . . 3 . 1 2 . 3 3 . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Watcher 39 | . 1 . . . 3 . . . . . 3 . . . . 1 . 2 1 1 . 2 1 . 1 3 . 4 1 1 6 1 5 2 . Swarmer 63 | . 8 6 . . 3 . . 7 . . 8 . 4 . . . . 4 . . . 3 . . . . . 5 . . 5 5 1 4 . Saboteur 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Grunt 79 | . . 3 . . 9 7 . . . . 12 . 2 . . . . 1 10 . . 2 . . . 3 . 1 4 . 4 6 3 12 . Brawler 6 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . Duelist 6 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Sentry 37 | . . . . . 5 1 . . . . 1 . . . . 1 . 1 3 . 3 . 1 . . 1 . 5 . 2 4 3 2 4 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 8 | . . . . . . . 1 . . . 1 . . . . 3 . . . . . . . . . . . . . . 3 . . . . Programmer 39 | . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . . . . 2 . 5 2 6 3 8 1 7 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Assembled 22 | 8 . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 5 3 3 . 17 4 2 1 4 . . 7 . 4 . . 2 . 4 8 4 2 5 5 . 1 5 . 6 5 3 7 8 6 10 4 Combat Bots Only 14 | 5 3 3 . 14 3 2 1 4 . . 6 . 4 . . 1 . 4 5 4 2 4 1 . . 5 . 6 5 2 4 8 3 9 4 Max Kills in Single Turn 4 | 1 2 2 . 4 3 2 1 2 . . 3 . 2 . . 1 . 3 2 1 1 3 1 . 1 1 1 1 2 1 2 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . 4 3 2 . 2 . . 3 . 2 . . . . 3 2 1 . 2 . . . 1 . . 1 . 1 1 . 2 . Melee 1 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 24241 | 372 226 352 . 591 848 560 99 117 . . 1515 . 37 . . 563 51 559 643 197 198 86 21 . 308 364 . 1260 882 573 1378 1283 373 1435 9350 Core 3083 | 65 23 25 . 32 143 80 . 43 . . 334 . . . . 36 . 87 75 53 57 20 21 . 35 62 . 141 262 18 73 98 22 23 1255 Absorbed by Shields 13361 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 276 23 254 1313 1207 307 1381 8589 Core Remaining (%) 64 | 74 . . . 42 74 . . . . 82 . . . . 60 . . . . . . 67 . . . . 100 . . 61 . 80 . . 2 Volleys Fired 1851 | 23 29 23 . 21 66 24 11 13 . . 65 . 20 . . 65 . 55 48 14 16 22 19 1 15 29 30 99 39 103 111 129 157 212 392 Largest 2 | 2 2 2 . 2 2 2 2 1 . . 2 . 1 . . 1 . 2 2 1 1 1 2 2 1 1 1 1 1 2 1 1 1 2 2 Hottest 240 | 40 40 70 . 70 100 105 105 50 . . 112 . 65 . . 75 . 150 150 75 75 81 156 120 88 88 88 120 240 240 120 240 240 180 200 Shots Fired 2419 | 46 56 32 . 25 126 40 20 13 . . 72 . 20 . . 65 . 66 56 14 16 22 37 2 15 29 30 99 39 122 111 127 157 214 748 Gun 1012 | 46 54 22 . 15 125 39 20 7 . . . . . . . 53 . 34 10 . . 11 33 2 13 . . 10 3 43 . 3 66 34 369 Cannon 1264 | . . . . . . . . . . . 47 . 12 . . 12 . 30 35 9 16 9 4 . 2 25 5 89 32 79 99 124 91 171 373 Launcher 118 | . 2 10 . 10 1 1 . 6 . . 25 . 8 . . . . 2 11 5 . 2 . . . 4 . . 4 . 12 . . 9 6 Special 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . Kinetic 206 | 46 54 21 . 4 59 12 . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Thermal 442 | . . 1 . 9 26 . . . . . 9 . 12 . . 27 . 21 . . . 3 . . 4 . 25 56 33 56 35 82 43 . . Explosive 60 | . 2 10 . 10 1 1 . 6 . . 18 . 8 . . . . 2 . . . 2 . . . . . . . . . . . . . Electromagnetic 614 | . . . . 2 40 27 20 7 . . 45 . . . . 12 . 9 46 14 16 9 4 . 2 29 5 33 6 24 76 45 51 74 18 Slashing 508 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . 63 34 369 Phasic 589 | . . . . . . . . . . . . . . . . 26 . 34 10 . . 8 33 2 9 . . . . . . . . 106 361 Robot Hit Streak 63 | 9 5 13 . 18 10 11 14 6 . . 14 . 7 . . 20 . 9 25 11 5 9 11 . 4 22 34 20 13 47 25 54 32 63 53 Robot Miss Streak 6 | 5 3 1 . 2 6 3 3 1 . . 2 . 2 . . 3 . 2 1 3 2 1 1 . . 1 1 2 2 1 3 3 3 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Secondary Targets 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 322 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 120 201 . Shots Hit Robots 1745 | 29 33 21 . 19 86 38 11 8 . . 49 . 12 . . 41 . 25 43 10 12 9 26 . 2 25 22 56 14 83 86 83 104 168 630 Core Hits 869 | 16 18 18 . 30 49 15 4 12 . . 69 . 14 . . 15 . 14 36 9 5 8 12 . 1 15 9 27 20 22 46 32 32 66 255 Critical Hits 27 | . . . . . 1 1 . . . . . . . . . 1 . 1 . 1 1 . . . . . . 5 . 4 1 . 3 1 7 Critical Kills 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Critical Parts Destroyed 13 | . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 . 1 1 . 2 1 3 Melee Attacks 174 | . 6 . . . 8 30 4 12 . . 48 13 . . 16 10 . . . . . . . . 11 12 . 2 2 . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 141 | . . . . . 8 30 4 12 . . 48 13 . . 16 10 . . . . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 12 . 2 . . . . . . . Sneak Attacks 8 | . 1 . . . 1 2 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84384 | 353 537 585 . 1064 2166 1122 336 790 . . 4359 . 873 . . 1423 . 1536 2507 675 347 836 814 . 130 1282 314 2673 1742 3559 5020 4183 4010 10440 30708 Guns 18278 | 353 413 247 . 170 1320 579 153 58 . . . . . . . 958 . 339 132 . . . 699 . . . . 74 95 1658 . . 1241 734 9055 Cannons 50536 | . . . . . . . . . . . 653 . 188 . . 266 . 427 904 193 347 266 115 . 130 791 62 2599 371 1901 3606 4064 2769 9449 21435 Explosions 13595 | . 51 338 . 894 653 94 183 732 . . 3147 . 685 . . . . 770 1471 482 . 570 . . . 322 . . 1234 . 1375 119 . 257 218 Melee 1684 | . 73 . . . 193 449 . . . . 559 . . . . 199 . . . . . . . . . 169 . . 42 . . . . . . Ramming 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . Kinetic 1799 | 353 413 234 . 47 499 137 . . . . . . . . . . . . . . . . . . . . . 74 42 . . . . . . Thermal 10189 | . . 13 . 100 445 94 183 . . . 239 . 188 . . 484 . 183 379 . . . . . . . 252 1379 498 1243 1306 2429 620 154 . Explosive 7071 | . 51 338 . 894 138 . . 732 . . 2276 . 685 . . . . 770 . . . 570 . . . . . . 617 . . . . . . Electromagnetic 21795 | . . . . 23 891 442 153 58 . . 1285 . . . . 266 . 244 1996 675 347 266 115 . 130 1113 62 1220 585 658 3675 1754 2149 3112 576 Impact 73 | . 73 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14088 | . . . . . 193 449 . . . . 559 . . . . 199 . . . . . . . . . . . . . 1658 . . 1241 734 9055 Piercing 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . . Phasic 29161 | . . . . . . . . . . . . . . . . 474 . 339 132 . . . 699 . . . . . . . . . . 6440 21077 Highest Corruption 19 | . . . . . 3 1 1 1 1 . 3 3 3 3 3 . 6 6 1 1 1 1 . 5 5 1 1 2 2 7 9 19 . 7 11 Average Corruption 3 | . . . . . 2 1 1 1 1 . 1 3 3 3 3 . 6 1 1 1 1 1 . 5 1 1 1 1 2 2 6 12 . 4 9 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 4 . . . . . . . . . . Effects 408 | . . . . . 8 2 1 3 . . 8 13 2 1 3 . 1 11 8 1 . 3 . 1 7 5 1 7 6 11 23 67 . 56 159 Message Errors 72 | . . . . . 2 2 . 2 . . 3 5 1 1 . . 1 4 3 1 . 2 . . 3 4 1 2 1 4 5 6 . 7 12 Matter Fused 48 | . . . . . 2 . . . . . . 3 1 . 2 . . 2 . . . . . . 1 . . . . 1 3 7 . 13 13 Heat Flow Errors 22 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 2 4 . 5 7 Energy Discharges 41 | . . . . . 1 . 1 . . . . 3 . . . . . 3 1 . . 1 . . . . . 2 1 . 3 6 . 6 13 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 3 Data Loss (minor) 39 | . . . . . 2 . . 1 . . 2 1 . . 1 . . 1 3 . . . . 1 2 . . 1 1 3 4 2 . 7 7 Data Loss (major) 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 3 2 Misfires 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 5 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 5 Targeting Errors 121 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . 1 . 1 2 1 4 23 . 13 72 Weapon Failures 28 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 4 . 1 20 Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 3 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 3909 | . . . . 113 4 78 41 11 . . 211 . 8 . . 46 . 100 83 47 . 41 . . . 41 . 173 112 276 394 287 219 489 1135 Projectiles 3066 | . . . . . . . . . . . 7 . 8 . . 1 . 6 34 47 . 6 . . . 28 . 173 . 276 355 287 219 484 1135 Explosions 597 | . . . . 113 4 . 41 11 . . 94 . . . . . . 94 49 . . 35 . . . . . . 112 . 39 . . 5 . Melee 246 | . . . . . . 78 . . . . 110 . . . . 45 . . . . . . . . . 13 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 489 | . . 48 . 39 77 . 43 . . . . . . . . . . 101 9 . . . . . . 24 . . 96 . 52 . . . . Shots 16 | . . 2 . 2 3 . 1 . . . . . . . . . . 1 1 . . . . . . 1 . . 1 . 4 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 283 | 13 . 9 . 40 176 48 6 . . . 1 . . . . . . 39 48 54 60 32 34 5 135 5 2 226 74 206 63 105 52 113 283 Average Temperature 36 | 9 . 3 . 13 47 21 6 . . . 1 . . . . . . 12 18 21 31 16 18 3 90 3 2 51 74 80 63 71 28 51 26 Received Heat Transfer 2290 | 120 . 135 . 40 378 225 . . . . 371 . 9 . . 9 . 45 105 27 18 18 . . 12 93 . 103 120 59 60 80 8 99 156 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 91 | . . . . . 1 3 . . . . 3 . . . . 2 . 1 8 4 2 1 1 . . 6 1 6 3 3 15 6 7 14 4 Combat Hostiles 80 | . . . . . . 3 . . . . 3 . . . . 2 . 1 8 3 2 1 1 . . 5 . 5 3 2 12 6 5 14 4 Parts Fried 247 | . . . . . 8 5 . . . . 11 . . . . 2 . 1 20 5 1 2 2 . . 17 5 17 8 7 48 13 25 36 14 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Parts Melted 25 | . . . . 1 . . . . . . . . . . . 2 . 1 1 . . . . . . . . 2 . 5 6 7 . . . Heat Transferred 9584 | . . 37 . 296 620 100 250 . . . 250 . 259 . . 592 . 250 450 . . . . . . . 851 925 409 1036 1088 1664 407 100 . Parts Sabotaged 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . 4 1 2 . . . 3 . . . . . . . 5 . . . . . . . . . 1 . 1 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 2778 | 20 151 184 . 30 340 207 . . . . 1134 . . . . 213 75 297 458 227 130 359 700 262 383 1409 . 475 614 634 827 1105 1533 2778 . Average Influence 372 | 2 41 48 . 8 162 51 . . . . 629 . . . . 102 54 138 219 196 103 143 373 248 172 744 . 187 406 482 473 790 1073 1591 . Maximum Alert Level 5 | . . . . . 1 1 . . . . 4 . . . . 1 . 1 2 1 . 1 3 1 1 4 . 2 2 2 3 4 4 5 . Low Security (%) 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . 2 . . . 7 7 . . . . 14 . . . . 5 . 2 1 . . 4 2 . 3 2 . 4 4 3 7 6 9 18 . Investigation 24 | . 1 . . . 5 4 . . . . 1 . . . . . . . 1 . . 1 . . 2 . . 1 1 . 3 . 2 2 . Extermination 30 | . . . . . . 2 . . . . 2 . . . . 3 . 1 . . . . 2 . 1 1 . 3 1 3 2 3 3 3 . Reinforcement 22 | . 1 . . . 2 1 . . . . 7 . . . . 2 . 1 . . . 3 . . . . . . 2 . 1 1 . 1 . Assault 23 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 2 4 12 . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 42 | . . . . . 1 1 . . . . 1 . . . . 1 . . 2 1 . 3 . . . 3 . 1 . . 1 4 . 23 . Communications Jammed 85 | . . . . . . . . . . . . . . . . . . 1 27 . . 2 1 . 10 16 . 1 1 2 17 4 3 . . Distress Signals 85 | . . . . . . . . . . . . . . . . . . 1 27 . . 2 1 . 10 16 . 1 1 2 17 4 3 . . Times Spotted 716 | 11 17 10 . 23 32 17 3 9 . 4 63 3 5 . . 22 6 19 35 7 4 13 10 5 16 32 . 30 18 18 44 41 36 76 87 Peak Tracking Total 11 | 5 4 3 . 11 5 4 1 4 . 4 10 4 3 . . 3 6 5 6 5 2 5 3 5 3 5 . 7 7 6 5 7 4 10 5 Tactical Retreats 52 | 3 . . . 2 3 1 . 2 . . 8 4 . . . 2 . 2 2 . . 1 1 . 1 . . 2 . 1 2 2 2 11 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 33 | . 1 . . . 2 . . . . . 4 . . . . 2 . 4 6 . . . 1 . 1 . . 2 1 . 3 1 . 5 . Indirectly 9 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . 5 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . 3 1 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 7 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 76 | . . . . . 1 1 . . . . 3 . . . . 2 . 10 4 . . 3 2 . 5 9 1 1 7 11 . 6 2 4 4 Max in Single Turn 6 | . . . . . 1 1 . . . . 1 . . . . . . 6 1 . . 1 1 . . 1 1 1 2 1 . 1 1 1 1 Garrison Access 11 | . . . . . 1 1 . . . . 2 . . . . . . 2 . . . 1 1 . 1 . . . . . 1 . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 74 | . 7 1 3 . 13 9 1 1 . . 5 1 . 4 . 4 . 5 . . . 1 2 . 5 1 . 2 3 . 1 2 3 . . Terminals 23 | . 7 1 . . 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . 2 . . . . 3 . . . . 3 . 1 . . . . 1 . 3 1 . 1 . . . 1 1 . . Repair Stations 6 | . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . 1 . . . Garrison Access 12 | . . . . . 1 1 . . . . 2 . . . . . . 2 . . . 1 1 . 1 . . . 1 . 1 . 1 . . Total Hacks 258 | . 26 5 3 . 40 35 1 1 . . 15 1 . 31 . 10 . 12 . . . 1 13 . 16 8 . 12 7 . 2 10 9 . . Successful 170 | . 17 3 3 . 20 18 1 1 . . 11 1 . 31 . 7 . 12 . . . 1 8 . 8 5 . 7 6 . 1 5 4 . . Failed 87 | . 9 2 . . 19 17 . . . . 4 . . . . 3 . . . . . . 5 . 8 3 . 5 1 . 1 5 5 . . Catastrophic 13 | . 1 . . . 4 2 . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 . . . . 2 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 419 | . 26 5 . . 25 22 . . . . 10 . . . . 22 . 27 40 10 . 16 18 . 33 24 . 30 21 17 22 14 17 20 . Terminals 86 | . 26 5 . . 31 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 70 | . . . . . . 8 . . . . 11 . . . . 8 . 2 . . . . 11 . 8 8 . 6 . . . 3 5 . . Repair Stations 22 | . . . . . 3 . . . . . . . . . . 2 . 6 . . . . . . . . . 6 2 . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . 4 . . . . . . . . . . . . 2 . . . . . . 5 . . . 4 . . 7 . . . Garrison Access 21 | . . . . . 2 3 . . . . 4 . . . . . . 2 . . . 1 2 . 3 . . . 1 . 2 . 1 . . Terminal Hacks 62 | . 7 2 3 . 7 9 1 1 . . . 1 . 31 . . . . . . . . . . . . . . . . . . . . . Record 14 | . . . 3 . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Part Schematic 14 | . . . . . 1 3 . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . 1 . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 36 | . . . . . . 5 . . . . 8 . . . . 5 . 2 . . . . 5 . 4 3 . 2 . . . 1 1 . . Load Schematic 17 | . . . . . . 2 . . . . 4 . . . . 2 . 1 . . . . 2 . 2 1 . 1 . . . 1 1 . . Build 19 | . . . . . . 3 . . . . 4 . . . . 3 . 1 . . . . 3 . 2 2 . 1 . . . . . . . Repair Station Hacks 17 | . . . . . 2 . . . . . . . . . . 1 . 6 . . . . . . . . . 4 2 . . . 2 . . Scan Component 9 | . . . . . 1 . . . . . . . . . . 1 . 3 . . . . . . . . . 2 1 . . . 1 . . Repair 8 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . 2 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 3 . . . . . . . . . . . . 2 . . . . . . 3 . . . 3 . . 4 . . . Insert Component 9 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . 3 . . 2 . . . Analyze 6 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . Garrison Access Hacks 11 | . . . . . 1 1 . . . . 2 . . . . . . 2 . . . 1 1 . 1 . . . . . 1 . 1 . . Seal Access 11 | . . . . . 1 1 . . . . 2 . . . . . . 2 . . . 1 1 . 1 . . . . . 1 . 1 . . Unauthorized Hacks 73 | . 21 2 . . 15 9 . . . . 4 . . . . 2 . . . . . . 6 . 1 7 . 4 2 . . . . . . Terminals 20 | . 9 1 . . 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 4 . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . 2 . 1 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Siphon 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 6 . . . 10 9 . . . . 4 . . . . 4 . 2 . . . . 1 . 4 . . 2 1 . . 2 2 . . Full Trace Events 10 | . 1 . . . 4 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 23 | . . . . . . 1 . . . . . . . 7 . . . . 3 . . . . . 3 . . 5 . . . . . 4 . Robots Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Matter 219 | . . . . . . . . . . . 219 . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 198 | . . . . . 2 3 . . . . . . . 10 . 11 . 35 32 14 . . . . 1 13 . 28 . 12 . 9 . 28 . Parts Built 26 | . . . . . . 6 . . . . 4 . . . . 5 . 1 . . . . 5 . 1 2 . 2 . . . . . . . Matter 3350 | . . . . . . 570 . . . . 416 . . . . 500 . 285 . . . . 584 . 285 498 . 212 . . . . . . . Time 1032 | . . . . . . 237 . . . . 129 . . . . 274 . 76 . . . . 117 . 50 114 . 35 . . . . . . . Total Part Build Rating 126 | . . . . . . 30 . . . . 11 . . . . 24 . 5 . . . . 29 . 5 10 . 12 . . . . . . . Parts Repaired 8 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . 2 1 . . . 1 . . Time 436 | . . . . . 16 . . . . . . . . . . . . 156 . . . . . . . . . 188 56 . . . 20 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . . . . . . . . . . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . 5 . . . . . 1 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 124 | . 1 . . . . 1 . . 16 . 4 . . . 1 5 . . 24 3 . 3 7 . 7 9 . 2 2 . 3 1 4 23 8 Largest Group 16 | . 1 1 1 1 . 1 1 1 16 16 15 . . . 1 4 . . 11 10 3 3 5 1 5 9 2 1 2 . 3 1 3 13 8 Highest-Rated Group 1307 | . 10 10 10 10 . 10 10 9 459 459 588 . . . 94 304 . . 267 302 210 154 494 96 333 572 206 268 188 . 342 156 512 1307 116 Highest-Rated Ally 268 | . 10 10 10 10 . 10 10 9 41 41 70 . . . 94 94 . . 156 70 70 81 103 96 103 103 103 268 94 . 114 156 268 268 15 Zionite Dispatches 24 | . . . . . . . . . . . 1 . . . . 2 . 1 3 1 . 2 3 . 3 2 . 2 . . 1 . 3 . . Heavy 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 2 . . . . . . 1 . . Light 5 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . 1 . . . . . . . 1 . . . . Recon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Hacker 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 62 | . . 4 . 4 . 10 5 1 . . . . . . . . . 2 1 4 . 17 . . . . . 1 . . . . 1 12 . STAY 6 | . . . . . . 2 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . GOTO 34 | . . 2 . 3 . 4 2 1 . . . . . . . . . . . 1 . 14 . . . . . . . . . . . 7 . FOLLOW 15 | . . 2 . 1 . 4 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . DROP 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . Ally Attacks 840 | . . . . . . . . . . 44 111 . . . . 73 . . 87 14 24 37 37 11 41 86 . 14 18 . 1 5 57 167 13 Total Damage 40934 | . . . . . . . . . . 588 2239 . . . . 2615 . . 2116 252 544 970 1713 541 2074 4564 . 1764 522 . 85 539 5236 14417 155 Kills 182 | . . . . . . . . . . 7 15 . . . . 13 . . 15 . 1 5 6 . 12 28 . 7 2 . . 5 20 46 . Allies Corrupted 12 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 2 . 1 1 . . 3 1 . 1 . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . 1 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 64 | . . . . . . . . . . . 1 . . . . 4 . 6 8 2 . 2 1 . 6 3 . 5 5 5 5 4 1 6 . Main Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . Guard Positions 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . 1 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Component Schematics 9 | . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . 1 . 2 . . . . . 2 . Prototype Schematics 5 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . 1 . . . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . 1 . Unaware Analyses 7 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . 2 1 1 . . . Trap Installations 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . 1 1 . Active Terminals 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . . Active Garrisons 6 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . 1 1 . 1 . . . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . Depthwide Sectors/-1 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 33376 | 2617 958 1208 693 334 1481 1908 396 652 961 230 2142 602 311 53 316 1608 59 1618 978 153 84 430 654 57 1001 845 259 1565 700 1013 1357 902 1526 2052 1653 Spaces Moved 24199 | 241 496 741 461 153 693 1031 434 627 1121 204 1908 525 379 78 308 1319 87 1307 786 119 52 399 630 74 932 730 205 1426 777 934 1359 501 942 1485 735 Core 28 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Treads 133 | . 133 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6469 | 225 363 741 461 153 415 777 . . . . . . . . . . . . . . . . . . . . . . . . . 184 942 1485 723 Wheels 278 | . . . . . 278 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17291 | . . . . . . 254 434 627 1121 204 1908 525 379 78 308 1319 87 1307 786 119 52 399 630 74 932 730 205 1426 777 934 1359 317 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 150 150 150 150 130 72 72 72 72 72 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 64 64 64 64 64 110 110 50 Average Speed 86 | 136 157 150 150 167 160 135 75 72 72 72 68 68 68 68 68 72 68 68 70 68 68 68 69 68 68 68 68 64 64 64 64 84 112 110 107 Slowest Speed 300 | 200 200 150 150 210 240 300 142 72 72 72 72 68 68 68 68 142 68 68 138 68 68 138 142 68 68 68 68 142 64 134 138 134 145 110 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Exploration Rate (%) 55 | 35 79 97 90 30 60 23 63 71 90 45 30 50 55 69 50 31 78 40 85 68 70 62 18 70 30 42 95 41 57 60 40 61 27 52 33 Regions Visited 35 Branch Regions 22 Pre-discovered Areas 34 | . . 1 . . . . . 1 . . 8 1 . 1 . 6 . . . . . . . . 9 . . . 5 . . 2 . . . Known Exits Taken 25 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . 1 . 1 . . 2 1 4 2 . 4 1 . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 404 | . 16 19 . 3 3 31 4 36 . . 37 12 . . 16 15 . 33 3 . . 5 2 2 20 8 . 25 20 3 10 27 30 10 14 Terrain Destroyed 1187 | . 16 53 . 34 25 33 10 109 . . 117 12 69 . 16 25 . 76 12 . . 15 11 2 22 8 . 33 99 8 17 43 32 46 244 Melee 125 | . 5 . . . 3 19 4 12 . . 28 12 . . 16 5 . . . . . . . . 11 8 . 2 . . . . . . . Projectile 515 | . . . . . . . . . . . 9 . 2 . . 20 . 38 5 . . 9 11 2 11 . . 31 21 8 11 32 32 29 244 AOE 547 | . 11 53 . 34 22 14 6 97 . . 80 . 67 . . . . 38 7 . . 6 . . . . . . 78 . 6 11 . 17 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 34471 | 2479 603 804 463 206 921 1451 477 788 1276 287 2578 747 409 77 386 1889 86 1962 1145 179 90 531 806 78 1264 1023 270 1968 938 1226 1720 846 1372 1893 1233 Wait 7046 | 2206 41 29 3 20 75 303 8 123 145 80 488 199 7 . 63 442 . 537 203 36 19 98 125 4 267 210 1 382 68 112 201 169 205 156 21 Move 24166 | 240 495 740 460 152 692 1030 433 626 1120 203 1907 524 378 77 307 1319 86 1306 785 118 51 398 630 73 931 729 204 1425 776 933 1359 500 941 1484 734 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 222 | 4 14 3 . 4 37 19 6 2 4 1 14 5 . . . 13 . 7 . 2 1 . 3 . 9 2 5 10 7 7 3 3 16 6 15 Fast Attach 170 | 5 4 . . . 3 5 . . . . 9 . . . . 7 . 7 1 . . 1 . . 5 2 11 12 10 17 12 11 9 5 34 Attach 102 | 1 . 4 . 7 7 4 3 . . . 11 1 . . . 3 . 5 . 1 . . 2 . 2 . . 3 6 8 5 . 6 3 20 Detach 16 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 4 4 2 . 2 . . Swap 302 | . 8 4 . 2 11 16 5 10 2 1 27 2 3 . . 12 . 14 17 7 2 9 18 . 8 5 4 16 8 21 13 16 13 15 13 Drop 270 | . 6 1 . . 19 20 5 2 5 2 9 3 1 . . 18 . 5 2 1 1 2 8 . 16 4 15 17 18 21 14 16 23 12 4 Fire 1851 | 23 29 23 . 21 66 24 11 13 . . 65 . 20 . . 65 . 55 48 14 16 22 19 1 15 29 30 99 39 103 111 129 157 212 392 Melee 174 | . 6 . . . 8 30 4 12 . . 48 13 . . 16 10 . . . . . . . . 11 12 . 2 2 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . . . . . . . . 26 13 . . . . . . . . . . . . . . . . Rewire 108 | . . . . . . . . . . . . . . . . . . . 75 . . . 1 . . 30 . . . . . 2 . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 2297 | -11/Scrapyard | Assembled infested the area 2618 | -11/Scrapyard | Entered Materials 2619 | -10/Materials | Build established: Mutant 3074 | -10/Materials | Discovered new exit (range 11) 3458 | -10/Materials | Discovered new exit (range 3) 3576 | -10/Materials | Entered Mines 3576 | -10/Mines | Accompanied by 1 ally 3577 | -10/Mines | Met a Derelict bent on vengeance 3673 | -10/Mines | Learned Materials terminal intel 3690 | -10/Mines | Discovered new exit (range 3) 4096 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4271 | -10/Mines | Learned location of Storage (-7) 4273 | -10/Mines | Identified exit to Materials 4627 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4775 | -10/Mines | Discovered new exit (range 5) 4784 | -10/Mines | Entered Exiles 4784 | -10/Exiles | Found Exiles lab abandoned 4784 | -10/Exiles | Accompanied by 1 ally 4804 | -10/Exiles | Discovered new exit (range 15) 5456 | -10/Exiles | Discovered new exit (range 14) 5477 | -10/Exiles | Entered Mines 5477 | -9/Mines | Accompanied by 1 ally 5477 | -9/Mines | Found a hidden stash of uninstalled traps 5650 | -9/Mines | Assembled infested the area 5655 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5669 | -9/Mines | Core integrity fell below 50% 5714 | -9/Mines | Lost 8 parts (2p2n4w) 5735 | -9/Mines | Discovered new exit (range 14) 5740 | -9/Mines | Destroyed 14 combat bots 5790 | -9/Mines | Learned location of 1 exit from Materials 5811 | -9/Mines | Entered Materials 5811 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5812 | -8/Materials | Identified exit to Factory 5813 | -8/Materials | Loaded intel: 11 terminal locations 6120 | -8/Materials | Build established: Hauler-Mutant 6403 | -8/Materials | Lost 3 parts (1p2u) 6626 | -8/Materials | Central database locked down 6738 | -8/Materials | Repaired Imp. Aluminum Leg 6759 | -8/Materials | Build established: Scavenger-Mutant 6803 | -8/Materials | Discovered exit to Factory (range 17) 7168 | -8/Materials | Discovered exit to Factory (range 14) 7292 | -8/Materials | Entered Factory 7292 | -7/Factory | Evolved 2 slots: Utility x2 7580 | -7/Factory | Discovered new exit (range 13) 7621 | -7/Factory | Identified exit to Lower Caves 7665 | -7/Factory | Build established: Hauler-Mutant 8067 | -7/Factory | Identified exit to Storage 8315 | -7/Factory | Hacking Suite fried by hacking feedback 8569 | -7/Factory | Fabricated Cmb. Airjet (x2) 8650 | -7/Factory | Hacking Suite fried by hacking feedback 8886 | -7/Factory | Fabricated Cmb. Airjet (x2) 8995 | -7/Factory | Fabricated Cmb. Airjet? 9200 | -7/Factory | Entered Lower Caves 9200 | -7/Lower Caves | Accompanied by 1 ally 9211 | -7/Lower Caves | Lightning Gun stolen by Master Thief 9491 | -7/Lower Caves | Encountered a Warlord checkpoint 9578 | -7/Lower Caves | Discovered new exit (range 11) 9582 | -7/Lower Caves | Learned 4 Factory zone layouts 9585 | -7/Lower Caves | Identified exit to Lower Caves 9592 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9596 | -7/Lower Caves | Entered another Lower Caves area 9596 | -7/Lower Caves | Accompanied by 1 ally 9882 | -7/Lower Caves | Encountered a Warlord checkpoint 9892 | -7/Lower Caves | Spotted B-75 Beast 9959 | -7/Lower Caves | Learned location of Extension (-5) 10236 | -7/Lower Caves | Discovered new exit (range 11) 10248 | -7/Lower Caves | Identified exit to Zion 10248 | -7/Lower Caves | Entered Zion 10289 | -7/Zion | System corruption cleaned by Quarantine Array 10329 | -7/Zion | Discovered new exit (range 14) 10418 | -7/Zion | Identified exit to Deep Caves 10485 | -7/Zion | Received a visual enhancement algorithm 10707 | -7/Zion | Given A8's code to call for help 10917 | -7/Zion | Imprinted 10919 | -7/Zion | Declared Zion's savior 10972 | -7/Zion | Gained Derelict followers 11011 | -7/Zion | Gained Derelict followers 11069 | -7/Zion | Identified exit to Proximity Caves 11209 | -7/Zion | Entered Proximity Caves 11209 | -6/Proximity Caves | Accompanied by 16 allies 11229 | -6/Proximity Caves | Build established: Messiah-Mutant 11379 | -6/Proximity Caves | Discovered new exit (range 15) 11389 | -6/Proximity Caves | Identified exit to Factory 11439 | -6/Proximity Caves | Entered Factory 11439 | -6/Factory | Accompanied by 12 allies 11439 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11440 | -6/Factory | Identified exit to Factory 11512 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 11547 | -6/Factory | Garrison activated, responded to threat 11550 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 11596 | -6/Factory | Found Prototype Launcher 11614 | -6/Factory | Identified Scatter Rocket Array 11680 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 11681 | -6/Factory | Zion Light squad teleported in 11714 | -6/Factory | Fabricated Lrg. Storage Unit (x1) 11976 | -6/Factory | Found Prototype Protection 11981 | -6/Factory | Identified Zio. Weapon Casing 12066 | -6/Factory | Found Zio. Weapon Casing 12139 | -6/Factory | First assault squad dispatched 12322 | -6/Factory | Fabricated O-24 Administrator? 12366 | -6/Factory | Local fabrication network quarantined 12488 | -6/Factory | Discovered exit to Factory (range 15) 12663 | -6/Factory | Terminal network hard line cut 13554 | -6/Factory | Discovered new exit (range 12) 13581 | -6/Factory | Identified exit to Lower Caves 13581 | -6/Factory | Entered Lower Caves 13581 | -6/Lower Caves | Spotted B-75 Beast 13641 | -6/Lower Caves | Learned Factory emergency access door positions 13659 | -6/Lower Caves | Encountered a Warlord checkpoint 13962 | -6/Lower Caves | Discovered new exit (range 13) 14179 | -6/Lower Caves | Identified exit to Lower Caves 14183 | -6/Lower Caves | Entered another Lower Caves area 14420 | -6/Lower Caves | Discovered new exit (range 14) 14428 | -6/Lower Caves | Spotted B-75 Beast 14432 | -6/Lower Caves | Identified exit to Data Miner 14439 | -6/Lower Caves | Learned 8 Factory zone layouts 14494 | -6/Lower Caves | Entered Data Miner 14494 | -6/Data Miner | Discovered new exit (range 7) 14507 | -6/Data Miner | Met Data Miner 14521 | -6/Data Miner | Learned location of Section 7 (-3) 14521 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14531 | -6/Data Miner | Received God Mode back door access code from Data Miner 14546 | -6/Data Miner | Identified exit to Proximity Caves 14547 | -6/Data Miner | Entered Proximity Caves 14584 | -5/Proximity Caves | Escorted by Enhanced Grunt 14846 | -5/Proximity Caves | Discovered exit to Factory (range 5) 14863 | -5/Proximity Caves | Entered Factory 14863 | -5/Factory | Accompanied by 1 ally 14863 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14864 | -5/Factory | Identified exit to Upper Caves 14879 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14880 | -5/Factory | Zion Light squad teleported in 14991 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 15058 | -5/Factory | Found Zio. Weapon Casing 15322 | -5/Factory | Found Zio. Weapon Casing 15332 | -5/Factory | Retrieved Zion intel report: Active Garrisons 15333 | -5/Factory | Zion Heavy squad teleported in 15773 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15796 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 15938 | -5/Factory | Fabricated Cmb. Airjet? 16050 | -5/Factory | Fabricated Cmb. Airjet (x2) 16369 | -5/Factory | Terminal network hard line cut 16471 | -5/Factory | Sucked down chute 16471 | -5/Factory | Entered Waste 16486 | -5/Waste | EMP discharged 16492 | -5/Waste | Spotted C-40 Crusher 16496 | -5/Waste | Spotted C-40 Crusher 16505 | -5/Waste | Spotted C-40 Crusher 16506 | -5/Waste | Spotted C-40 Crusher 16508 | -5/Waste | Spotted C-40 Crusher 16508 | -5/Waste | Spotted C-40 Crusher 16522 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16524 | -5/Waste | Discovered new exit (range 10) 16529 | -5/Waste | Identified exit to Factory 16530 | -5/Waste | Entered Factory 16646 | -5/Factory | Retrieved Zion intel report: Active Terminals 16670 | -5/Factory | Retrieved Zion intel report: Component Schematics 16702 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16791 | -5/Factory | Fabricated Exp. Sensor Array? 17045 | -5/Factory | Repaired Cmb. Airjet 17097 | -5/Factory | Repaired Cmb. Airjet 17154 | -5/Factory | Repaired Mic. Fission Core 17332 | -5/Factory | Discovered exit to Upper Caves (range 16) 17340 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17341 | -5/Factory | Zion Recon squad teleported in 17472 | -5/Factory | Discovered new exit (range 34) 17864 | -5/Factory | Found Powered Armor 17866 | -5/Factory | Found Powered Armor 17948 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 17984 | -5/Factory | Retrieved Zion intel report: Guard Positions 18119 | -5/Factory | Terminal network hard line cut 18124 | -5/Factory | Discovered new exit (range 6) 18128 | -5/Factory | Discovered new exit (range 16) 18147 | -5/Factory | Identified exit to Extension 18148 | -5/Factory | Entered Extension 18291 | -5/Extension | Incoming investigation squad redirected 18320 | -5/Extension | Zion Thermal Resupply teleported in 18387 | -5/Extension | Retrieved Zion intel report: Component Schematics 18495 | -5/Extension | Retrieved Zion intel report: Emergency Access 18496 | -5/Extension | Zion Hacker squad teleported in 18498 | -5/Extension | Rescued A7 18710 | -5/Extension | Spotted B-75 Beast 18728 | -5/Extension | Destroyed B-75 Beast 18730 | -5/Extension | Spotted B-75 Beast 18754 | -5/Extension | Destroyed B-75 Beast 18763 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18775 | -5/Extension | Discovered new exit (range 5) 18808 | -5/Extension | Retrieved Zion intel report: Guard Positions 18809 | -5/Extension | Zion Infowar Resupply teleported in 18810 | -5/Extension | Rescued a captive Derelict 18866 | -5/Extension | Rescued a captive Derelict 18866 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 18998 | -5/Extension | Retrieved Zion intel report: Component Schematics 18999 | -5/Extension | Rescued a captive Derelict 19000 | -5/Extension | Rescued a captive Derelict 19005 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 19005 | -5/Extension | Rescued a captive Derelict 19022 | -5/Extension | Retrieved Zion intel report: Main Access 19022 | -5/Extension | Identified exit to Factory 19023 | -5/Extension | Rescued a captive Derelict 19044 | -5/Extension | Rescued a captive Derelict 19044 | -5/Extension | Retrieved Zion intel report: Active Garrisons 19046 | -5/Extension | Rescued a captive Derelict 19079 | -5/Extension | Discovered new exit (range 6) 19095 | -5/Extension | Identified exit to Cetus 19126 | -5/Extension | Disrupted transfer network 19126 | -5/Extension | Entered Cetus 19126 | -5/Cetus | Accompanied by 12 allies 19160 | -5/Cetus | Spotted Cetus Guard 19162 | -5/Cetus | Spotted Cetus Guard 19163 | -5/Cetus | Spotted Cetus Guard 19170 | -5/Cetus | Destroyed Cetus Guard 19174 | -5/Cetus | Spotted Cetus Guard 19176 | -5/Cetus | Destroyed Cetus Guard 19187 | -5/Cetus | Destroyed Cetus Guard 19194 | -5/Cetus | Destroyed Cetus Guard 19234 | -5/Cetus | Retrieved Zion intel report: Component Schematics 19249 | -5/Cetus | Retrieved Zion intel report: Unaware Analyses 19259 | -5/Cetus | Zion Light squad teleported in 19266 | -5/Cetus | Discovered new exit (range 16) 19275 | -5/Cetus | Identified exit to Archives 19279 | -5/Cetus | Entered Archives 19279 | -5/Archives | Accompanied by 4 allies 19300 | -5/Archives | Found Zio. Weapon Casing 19344 | -5/Archives | Discovered new exit (range 16) 19355 | -5/Archives | Identified exit to Hub_04(d) 19363 | -5/Archives | Entered Hub_04(d) 19363 | -5/Hub_04(d) | Accompanied by 2 allies 19415 | -5/Hub_04(d) | Zion Hacker squad teleported in 19488 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 19535 | -5/Hub_04(d) | Spotted B-75 Beast 19604 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 19605 | -5/Hub_04(d) | Zion Recon squad teleported in 19789 | -5/Hub_04(d) | Network Hub disabled 19789 | -5/Hub_04(d) | Network Hub disabled 19793 | -5/Hub_04(d) | Entered Factory 19793 | -4/Factory | Evolved 2 slots: Utility x2 19884 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 19915 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 19959 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 20074 | -4/Factory | Retrieved Zion intel report: Active Terminals 20075 | -4/Factory | Zion Demo squad teleported in 20094 | -4/Factory | Local fabrication network quarantined 20144 | -4/Factory | Zion Heavy squad teleported in 20357 | -4/Factory | Zion Light squad teleported in 20447 | -4/Factory | Manually triggered Chute Trap 20447 | -4/Factory | Sucked down chute 20447 | -4/Factory | Entered Waste 20457 | -4/Waste | Spotted C-40 Crusher 20457 | -4/Waste | Spotted C-40 Crusher 20459 | -4/Waste | Spotted C-40 Crusher 20462 | -4/Waste | EMP discharged 20463 | -4/Waste | Spotted C-40 Crusher 20474 | -4/Waste | Spotted C-40 Crusher 20479 | -4/Waste | Spotted C-40 Crusher 20483 | -4/Waste | Discovered new exit (range 16) 20500 | -4/Waste | Identified exit to Factory 20504 | -4/Waste | Entered Factory 20540 | -4/Factory | 5 allies followed down the chute 20577 | -4/Factory | Found Quantum Capacitor 20820 | -4/Factory | Retrieved Zion intel report: Active Garrisons 20821 | -4/Factory | Zion Heavy squad teleported in 20972 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 21114 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 21143 | -4/Factory | Discovered new exit (range 5) 21145 | -4/Factory | Identified exit to Research 21179 | -4/Factory | Retrieved Zion intel report: Active Terminals 21180 | -4/Factory | Zion Hacker squad teleported in 21284 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 21348 | -4/Factory | Retrieved Zion intel report: Guard Positions 21349 | -4/Factory | Zion Hacker squad teleported in 21353 | -4/Factory | Incoming investigation squad redirected 21472 | -4/Factory | Fabricated Exp. Sensor Array (x1) 21495 | -4/Factory | Discovered new exit (range 9) 21502 | -4/Factory | Identified exit to Armory 21505 | -4/Factory | Entered Armory 21505 | -4/Armory | Accompanied by 4 allies 21529 | -4/Armory | Retrieved Zion intel report: Trap Installations 21672 | -4/Armory | Retrieved Zion intel report: Unaware Analyses 21673 | -4/Armory | Zion Heavy squad teleported in 21919 | -4/Armory | Fabricated Exp. Targeting Computer (x1) 21959 | -4/Armory | Fabricated Exp. Targeting Computer (x1) 22112 | -4/Armory | Retrieved Zion intel report: Component Schematics 22113 | -4/Armory | Zion Heavy squad teleported in 22255 | -4/Armory | First assault squad dispatched 22342 | -4/Armory | Discovered new exit (range 3) 22342 | -4/Armory | Identified exit to Lab 22350 | -4/Armory | Entered Lab 22350 | -4/Lab | Accompanied by 2 allies 22351 | -4/Lab | Discovered exit to Research (range 9) 22359 | -4/Lab | Hidden lab's door opened automatically 22359 | -4/Lab | Sensor layout match revealed 22360 | -4/Lab | Gained access to the hidden lab's interior 22506 | -4/Lab | Found Prototype Device 22506 | -4/Lab | Identified AEGIS Remote Shield 22512 | -4/Lab | Found Prototype Hackware 22512 | -4/Lab | Identified Deep Network Scanner 22523 | -4/Lab | Found Prototype Energy Gun 22523 | -4/Lab | Identified Tachyon Dispersion Ray 22551 | -4/Lab | Found Alien Artifact 22551 | -4/Lab | Identified Core Regenerator 22551 | -4/Lab | Used Core Regenerator, restored core integrity (+118) 22560 | -4/Lab | Found Alien Artifact 22560 | -4/Lab | Identified Integrated Dissipator 22560 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+2%) 22569 | -4/Lab | Found Alien Artifact 22591 | -4/Lab | Found Alien Artifact 22609 | -4/Lab | Entered Research 22609 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22888 | -3/Research | Zion Hover Resupply teleported in 22944 | -3/Research | Discovered new exit (range 13) 22980 | -3/Research | Fabricated Cmb. Gravmag System? 22995 | -3/Research | Identified exit to Research 23351 | -3/Research | Retrieved Zion intel report: Component Schematics 23352 | -3/Research | Zion Experimental squad teleported in 23468 | -3/Research | Retrieved Zion intel report: Active Garrisons 23600 | -3/Research | Repaired Centrium Medium Armor Plating 23682 | -3/Research | Repaired Exp. Sensor Array? 23717 | -3/Research | Retrieved Zion intel report: Unaware Schematics 23759 | -3/Research | Retrieved Zion intel report: Active Terminals 23809 | -3/Research | Retrieved Zion intel report: Component Schematics 24009 | -3/Research | Terminal network hard line cut 24153 | -3/Research | Discovered new exit (range 9) 24172 | -3/Research | Identified exit to Quarantine 24174 | -3/Research | Entered Quarantine 24240 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 24256 | -3/Quarantine | Found Exp. Transmission Jammer 24306 | -3/Quarantine | Found Alien Impact Weapon 24316 | -3/Quarantine | Found Alien Artifact 24320 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 24323 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 24325 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 24342 | -3/Quarantine | Identified Transdimensional Reconstructor 24342 | -3/Quarantine | Identified Core Stripper 24342 | -3/Quarantine | Identified Core Reset Matrix 24352 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 24397 | -3/Quarantine | Incoming investigation squad redirected 24425 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 24435 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 24468 | -3/Quarantine | Warped through subspace 24475 | -3/Quarantine | Repaired Cmb. Gravmag System 24517 | -3/Quarantine | Scanned by Researcher 24563 | -3/Quarantine | Found Transdimensional Reconstructor 24610 | -3/Quarantine | Discovered exit to Research (range 14) 24743 | -3/Quarantine | Spotted Fortress 24763 | -3/Quarantine | Destroyed Fortress 24780 | -3/Quarantine | Found Prototype Device 24780 | -3/Quarantine | Identified Thermal Barrier 24783 | -3/Quarantine | Found Prototype Device 24783 | -3/Quarantine | Identified EM Dispersion Field 24786 | -3/Quarantine | Found Prototype Device 24786 | -3/Quarantine | Identified Exp. Force Field 24790 | -3/Quarantine | Found Prototype Reactor 24790 | -3/Quarantine | Identified Vortex Chain Reactor 24816 | -3/Quarantine | Found Vortex Chain Reactor 24869 | -3/Quarantine | Discovered new exit (range 6) 24872 | -3/Quarantine | Identified exit to Section 7 24874 | -3/Quarantine | Entered Section 7 24874 | -3/Section 7 | Identified Subatomic Replicator 24874 | -3/Section 7 | Used Core Reset Matrix 24878 | -3/Section 7 | Sensed 21 artifacts in vicinity 24890 | -3/Section 7 | Found Integrated Reactor 24890 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 24903 | -3/Section 7 | Spotted S7 Guard 24925 | -3/Section 7 | Destroyed S7 Guard 24932 | -3/Section 7 | Found Prototype Protection 24932 | -3/Section 7 | Identified Hvy. Regenerative Plating 24944 | -3/Section 7 | Found Integrated Singularity Reactor 24944 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 24967 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 25004 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 25051 | -3/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 25052 | -3/Section 7 | Found Integrity Redistributor 25089 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 25093 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 25148 | -3/Section 7 | Discovered exit to Research (range 16) 25178 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 25305 | -3/Section 7 | Found Sigix Quantum Sheargun 25307 | -3/Section 7 | Found Sigix Quantum Sheargun 25412 | -3/Section 7 | Found Sigix Quantum Sheargun 25451 | -3/Section 7 | Spotted B-99 Colossus 25476 | -3/Section 7 | Found Integrated Dissipator 25476 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 25478 | -3/Section 7 | Found Integrated Dissipator 25478 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 25646 | -3/Section 7 | Found Integrated Dissipator 25646 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 25712 | -3/Section 7 | Door terminal overloaded 25719 | -3/Section 7 | Found LRC Energy Well 25719 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 25887 | -3/Section 7 | Entered Research 25887 | -2/Research | Evolved 2 slots: Utility x2 25991 | -2/Research | Retrieved Zion intel report: Main Access 25991 | -2/Research | Identified exit to Access 26196 | -2/Research | Spotted B-90 Cyclops 26326 | -2/Research | Retrieved Zion intel report: Active Garrisons 26327 | -2/Research | Zion Light squad teleported in 26379 | -2/Research | Found Zio. Weapon Casing 26433 | -2/Research | Found Zio. Weapon Casing 26637 | -2/Research | First assault squad dispatched 26734 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-107) 26796 | -2/Research | Found Prototype Device 26796 | -2/Research | Identified Exp. Thermal Shield 26871 | -2/Research | Retrieved Zion intel report: Emergency Access 27188 | -2/Research | Incoming investigation squad redirected 27210 | -2/Research | Retrieved Zion intel report: Unaware Analyses 27235 | -2/Research | Retrieved Zion intel report: Guard Positions 27240 | -2/Research | Discovered new exit (range 8) 27244 | -2/Research | Identified exit to Testing 27244 | -2/Research | Entered Testing 27317 | -2/Testing | Found Prototype Protection 27373 | -2/Testing | System corruption reached 10% 27484 | -2/Testing | Found Prototype Energy Gun 27484 | -2/Testing | Identified Tachyon Dispersion Ray 27496 | -2/Testing | Retrieved Zion intel report: Guard Positions 27533 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 27755 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/0 27780 | -2/Testing | Found Prototype Leg 27780 | -2/Testing | Identified Myomer Exoskeleton 27791 | -2/Testing | First assault squad dispatched 27811 | -2/Testing | Incoming assault squad redirected 27858 | -2/Testing | Destroyed 8 combat bots 27863 | -2/Testing | Spotted PX-N5RKTE35ZZ 27868 | -2/Testing | Discovered exit to Access (range 7) 27903 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 28057 | -2/Testing | Incoming assault squad redirected 28146 | -2/Testing | Entered Access 28146 | -1/Access | Evolved 2 slots: Utility x2 28147 | -1/Access | Identified SHELL Armor 28170 | -1/Access | Found EM Dispersion Field 28363 | -1/Access | Zion Zionite Resupply teleported in 28368 | -1/Access | Found Zio. Weapon Casing 28447 | -1/Access | Repaired Adv. Particle Charger 28516 | -1/Access | Zion Heavy squad teleported in 28714 | -1/Access | Zion Experimental squad teleported in 28896 | -1/Access | First assault squad dispatched 28912 | -1/Access | Incoming assault squad redirected 29344 | -1/Access | Incoming investigation squad redirected 29369 | -1/Access | Retrieved Zion intel report: Trap Installations 29387 | -1/Access | Discovered new exit (range 5) 29392 | -1/Access | Identified exit to Command 29461 | -1/Access | Terminal network hard line cut 29582 | -1/Access | Found Prototype Energy Cannon 29583 | -1/Access | Identified Zio. Alpha Cannon Mk. II 29587 | -1/Access | Found Zio. Weapon Casing 29604 | -1/Access | Found Prototype Protection 29604 | -1/Access | Identified Zio. Shade Armor 29617 | -1/Access | Found Zio. Shade Armor 29619 | -1/Access | Found Zio. Weapon Casing 29643 | -1/Access | Found Prototype Device 29643 | -1/Access | Identified Exp. Weapon Cycler 29655 | -1/Access | Found Zio. Shade Armor 29665 | -1/Access | Incoming assault squad redirected 29672 | -1/Access | Entered Command 29801 | -1/Command | Retrieved Zion intel report: Trap Installations 29938 | -1/Command | Destroyed 9 combat bots 29954 | -1/Command | First assault squad dispatched 29963 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-138) 29992 | -1/Command | Retrieved Zion intel report: Component Schematics 30013 | -1/Command | Retrieved Zion intel report: Unaware Schematics 30094 | -1/Command | Retrieved Zion intel report: Branch Access 30324 | -1/Command | Retrieved Zion intel report: Main Access 30324 | -1/Command | Identified exit to Surface 30395 | -1/Command | Retrieved Zion intel report: Component Schematics 30591 | -1/Command | Incoming assault squad redirected 30630 | -1/Command | Disengaged cave seal 30630 | -1/Command | Zionites emerged from the dark tunnel 30823 | -1/Command | Spotted M Guard 30824 | -1/Command | Spotted M Guard 30824 | -1/Command | Spotted Combat Programmer 30833 | -1/Command | Destroyed M Guard 30839 | -1/Command | Destroyed M Guard 30844 | -1/Command | Destroyed Combat Programmer 30845 | -1/Command | Spotted Combat Programmer 30851 | -1/Command | Destroyed Combat Programmer 30851 | -1/Command | Destroyed all MAIN.C guards 30867 | -1/Command | Found Prototype Reactor 30867 | -1/Command | Identified Zero-point Reactor 30871 | -1/Command | Found Zero-point Reactor 30878 | -1/Command | Found AEGIS Remote Shield 30883 | -1/Command | Found AEGIS Remote Shield 30968 | -1/Command | Incoming assault squad redirected 30971 | -1/Command | Incoming assault squad redirected 30999 | -1/Command | High security lockdown imminent 31079 | -1/Command | High security lockdown engaged 31106 | -1/Command | Met MAIN.C 31118 | -1/Command | 0b10 Conduit disabled 31125 | -1/Command | Allies destroyed MAIN.C Shell 31125 | -1/Command | MAIN.C activated Command garrisons 31139 | -1/Command | Allies destroyed MAIN.C 31257 | -1/Command | Spotted B-99 Colossus 31275 | -1/Command | Allies destroyed B-99 Colossus 31673 | -1/Command | Found Zio. Shade Armor 31677 | -1/Command | Found Zio. Weapon Casing 31692 | -1/Command | Found Zio. Weapon Casing 31699 | -1/Command | Found Exp. Weapon Cycler 31704 | -1/Command | Found Zio. Alpha Cannon Mk. II 31717 | -1/Command | Warped through subspace to slip node 31717 | -1/Command | Discovered new exit (range 5) 31719 | -1/Command | Found Exp. Targeting Computer 31724 | -1/Command | Entered Access_0 31725 | -1/Access_0 | Architect warped through subspace 31725 | -1/Access_0 | Sensed 4 artifacts in vicinity 31754 | -1/Access_0 | Destroyed A8 31790 | -1/Access_0 | Architect warped through subspace 31819 | -1/Access_0 | Architect warped through subspace 31845 | -1/Access_0 | Architect warped through subspace 31871 | -1/Access_0 | Architect warped through subspace 31891 | -1/Access_0 | Architect warped through subspace 31909 | -1/Access_0 | Architect warped through subspace 31932 | -1/Access_0 | Architect warped through subspace 31951 | -1/Access_0 | Architect warped through subspace 31952 | -1/Access_0 | Found Exp. Weapon Cycler 31963 | -1/Access_0 | Architect warped through subspace 31987 | -1/Access_0 | Architect warped through subspace 32006 | -1/Access_0 | Architect warped through subspace 32020 | -1/Access_0 | Architect warped through subspace 32037 | -1/Access_0 | Architect warped through subspace 32061 | -1/Access_0 | Architect warped through subspace 32075 | -1/Access_0 | Architect warped through subspace 32088 | -1/Access_0 | Lost 3 parts (3u) 32094 | -1/Access_0 | Architect warped through subspace 32113 | -1/Access_0 | A6 warped into view 32121 | -1/Access_0 | Architect warped through subspace 32126 | -1/Access_0 | Destroyed A6 32141 | -1/Access_0 | Architect warped through subspace 32170 | -1/Access_0 | Architect warped through subspace 32188 | -1/Access_0 | Architect warped through subspace 32209 | -1/Access_0 | Architect warped through subspace 32269 | -1/Access_0 | Architect warped through subspace 32283 | -1/Access_0 | Found Exp. Targeting Computer 32287 | -1/Access_0 | Architect warped through subspace 32329 | -1/Access_0 | Architect warped through subspace 32354 | -1/Access_0 | Architect warped through subspace 32356 | -1/Access_0 | Subspace Access Node disabled 32374 | -1/Access_0 | Architect warped through subspace 32406 | -1/Access_0 | Architect warped through subspace 32427 | -1/Access_0 | Architect warped through subspace 32458 | -1/Access_0 | Architect warped through subspace 32492 | -1/Access_0 | Architect warped through subspace 32521 | -1/Access_0 | A5 warped into view 32527 | -1/Access_0 | System corruption reached 10% 32532 | -1/Access_0 | Architect warped through subspace 32548 | -1/Access_0 | Destroyed A5 32576 | -1/Access_0 | Architect warped through subspace 32617 | -1/Access_0 | Architect warped through subspace 32660 | -1/Access_0 | Architect warped through subspace 32664 | -1/Access_0 | Found Prototype Protection 32711 | -1/Access_0 | Core integrity fell below 50% 32735 | -1/Access_0 | Architect warped through subspace 32740 | -1/Access_0 | Found Modified Quantum Sheargun 32750 | -1/Access_0 | Lost 4 parts (1p1n2u) 32772 | -1/Access_0 | Architect warped through subspace 32799 | -1/Access_0 | Architect warped through subspace 32809 | -1/Access_0 | Found Prototype Device 32809 | -1/Access_0 | Identified Exp. Phase Shifter 32813 | -1/Access_0 | Found Exp. Targeting Computer 32815 | -1/Access_0 | Found Exp. Weapon Cycler 32845 | -1/Access_0 | Architect warped through subspace 32858 | -1/Access_0 | Found Modified Quantum Sheargun 32860 | -1/Access_0 | Found Exp. Targeting Computer 32883 | -1/Access_0 | Architect warped through subspace 32908 | -1/Access_0 | Found Modified Quantum Sheargun 32910 | -1/Access_0 | Architect warped through subspace 32931 | -1/Access_0 | Architect warped through subspace 32940 | -1/Access_0 | Subspace Access Node disabled 32958 | -1/Access_0 | Architect warped through subspace 32988 | -1/Access_0 | Architect warped through subspace 33034 | -1/Access_0 | Architect warped through subspace 33055 | -1/Access_0 | Architect warped through subspace 33076 | -1/Access_0 | Found Exp. Targeting Computer 33082 | -1/Access_0 | Identified Centrium Linked Plating 33099 | -1/Access_0 | Architect warped through subspace 33115 | -1/Access_0 | Lost 3 parts (1n2u) 33121 | -1/Access_0 | Architect warped through subspace 33129 | -1/Access_0 | Found Modified Quantum Sheargun 33132 | -1/Access_0 | Subspace Access Node disabled 33138 | -1/Access_0 | Emitted hypermatrix ping 33140 | -1/Access_0 | Architect warped through subspace 33142 | -1/Access_0 | Found Modified Quantum Sheargun 33143 | -1/Access_0 | Assembled emerged from beneath the floor 33144 | -1/Access_0 | Found Modified Quantum Sheargun 33185 | -1/Access_0 | Architect warped through subspace 33210 | -1/Access_0 | Architect warped through subspace 33225 | -1/Access_0 | Architect warped through subspace 33234 | -1/Access_0 | Found Modified Quantum Sheargun 33242 | -1/Access_0 | Architect warped through subspace 33265 | -1/Access_0 | Architect warped through subspace 33271 | -1/Access_0 | Found Modified Quantum Sheargun 33278 | -1/Access_0 | Architect warped through subspace 33309 | -1/Access_0 | Core integrity fell below 20% 33322 | -1/Access_0 | Architect warped through subspace 33329 | -1/Access_0 | Subspace Access Node disabled 33368 | -1/Access_0 | Destroyed Architect 33369 | -1/Access_0 | Architect triggered a singularity event 33370 | -1/Access_0 | Released all parts (19) 33371 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 33372 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33372 | -1/Access_0 | Warped through subspace to slip node 33372 | -1/Access_0 | Discovered exit to Surface (range 8) 33377 | *** | Escaped singularity! Last Messages --------------- 33370_ Released Exp. Targeting Computer. 33370_ Released Exp. Biometal Leg. 33370_ Released Exp. Targeting Computer. 33370_ Released AEGIS Remote Shield. 33370_ Released Exp. Biometal Leg. 33370_ Released Centrium Linked Plating. 33370_ Released Antimatter Reactor. 33370_ Released Exp. Targeting Computer. 33370_ Released Modified Quantum Sheargun. 33371_ A0_COM: 9. 33371_ Acquired data core, extracted unknown sensor trigger ID. 33372_ A0_COM: 8. 33372_ Acquired Hpw. Transdimensional Reconstructor. 33372_ Warped through subspace, drawn to slip node. 33372_ EXIT=FOUND: SURFACE 33373_ A0_COM: 7. 33374_ A0_COM: 6. 33375_ A0_COM: 5. 33376_ A0_COM: 4. 33377_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 91 Energy Capacity 2950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 1400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 60 Armor Integrity Analysis 66 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 25 Item Schematics ----------------- Exp. System Shield | -3/Section 7 | Z-intel Enh. Coil Gun | -3/Section 7 | Z-intel Hvy. Proton Cannon | -3/Section 7 | Z-intel Imp. Matter Neutralizer | -3/Section 7 | Z-intel Imp. Diametric Drive | -3/Section 7 | Z-intel Prc. Phase Gun | -3/Section 7 | Z-intel Exp. Cooling System | -3/Section 7 | Z-intel Cld. Field Propulsion Drive | -3/Section 7 | Z-intel Vibroblade | -3/Section 7 | Z-intel Inertial Stasis Machine | -3/Section 7 | Z-intel EM Dispersion Field | -3/Section 7 | Z-intel Adv. Remote Shield | -3/Section 7 | Z-intel Cld. Antigrav System | -2/Testing | Scanalyzed Exp. Power Amplifier | -2/Testing | Z-intel Exp. Matter Compressor | -2/Testing | Z-intel Kinetic Spear | -2/Testing | Z-intel Exp. Biometal Medium Treads | -2/Testing | Z-intel Hvy. Tesla Rifle | -2/Testing | Z-intel Ragnarok Missile Launcher | -2/Testing | Z-intel Adv. Power Amplifier | -2/Testing | Z-intel Hvy. Dispersion Rifle | -2/Testing | Z-intel Adv. Heavy Treads | -1/Command | Z-intel Matter Neutralizer | -1/Command | Z-intel Quantum Capacitor | -1/Command | Z-intel EM Shield | -1/Command | Z-intel Imp. Focal Shield | -1/Command | Z-intel Armor Integrity Analyzer | -1/Command | Z-intel Imp. Component Analysis Suite | -1/Command | Z-intel Antigrav Array | -1/Command | Z-intel Quantum Reactor | -1/Command | Z-intel Imp. Gyrokinetic Inverter | -1/Command | Z-intel Imp. Actuator Array | -1/Command | Z-intel Adv. Shield Generator | -1/Command | Z-intel Imp. Weapon Shielding | -1/Command | Z-intel Adv. Weight Redist. System | -1/Command | Z-intel Tesla Rifle | -1/Command | Z-intel System Shield | -1/Command | Z-intel Biometal Heavy Treads | -1/Command | Z-intel Antimissile System | -1/Command | Z-intel Adv. Cryofiber Web | -1/Command | Z-intel Biometal Medium Treads | -1/Command | Z-intel Arm. Medium Treads | -1/Command | Z-intel Lrg. Storage Unit | -1/Command | Z-intel Imp. Linear Gravjet | -1/Command | Z-intel Imp. Propulsion Shielding | -1/Command | Z-intel Com. Matter Pod | -1/Command | Z-intel Med. Storage Unit | -1/Command | Z-intel Disruptor Cannon | -1/Command | Z-intel Stasis Projector | -1/Command | Z-intel Robot Schematics ------------------ R-10 Processor | -1/Command | Z-intel E-15 Imp | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel R-06 Scavenger | -1/Command | Z-intel Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Lrg. Storage Unit | x1 | -6/Factory O-24 Administrator | x1 | -6/Factory Lrn. Sensor Array | x1 | -5/Factory Cmb. Airjet | x2 | -5/Factory Cmb. Airjet | x2 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Cmb. Gravmag System | x2 | -4/Factory Cmb. Gravmag System | x2 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Targeting Computer | x1 | -4/Armory Exp. Targeting Computer | x1 | -4/Armory Cmb. Gravmag System | x2 | -3/Research Alien Tech Used ----------------- Core Regenerator Integrated Dissipator Transdimensional Reconstructor Core Stripper Core Reset Matrix Integrated Reactor Integrated Singularity Reactor Subatomic Replicator Sigix Quantum Sheargun LRC Energy Well Integrity Redistributor Modified Quantum Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CoilAccelerationNanovents Manual? 0 Play Time 06:10:00 Cumulative 932.0 hours Start 2019.10.24 @ 14:46:38 End 2019.10.24 @ 22:29:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 297 Adventurer 0 Explorer 0 Win Type 6 Total 67 Types 14/5/32/2/1/2/11 Lore% 96 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 830ecf00-2ffb-4d16-a7e2-4537a325de74