Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 18:08:47 Player: Moddy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (189) 945 Value Destroyed (6576) 6576 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1730) 1730 TOTAL SCORE: 14611 Bonus ------- High Alert Combat Kills 547 Follower Combat Kills 183 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 188/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Improved Target Analyzer Improved Point Defense System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System High-capacity Matter Pod (200) Surveybot 17 Chip Improved Field Recycling Unit (0) Advanced Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Gravmag Array Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Large Storage Unit Triangulator Advanced Signal Interpreter Improved Target Analyzer Cloaking Device Improved Medium Armor Plating Mapping Drone Bay > --- WEAPON ----------- Cooled Plasma Rifle KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Cooled Gravmag System Advanced Cooling System Compact Battery High-capacity Matter Pod Surveybot 17 Chip Core Analyzer Precision Matter Filter Weapon Cycler Improved Reaction Control System Improved Light Armor Plating A0-MCA's Component Scanner Recalibrator Improved Field Recycling Unit Heavy Missile Launcher Advanced Datajack [Rating: 111] Favorites ----------- Power Enhanced Nuclear Core Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Fac Slots Evolved 12 | . . 2 2 . . . . 4 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . 1 1 . . . . 1 . . Utility 7 | . . 1 1 . . . . 1 2 2 Weapon 1 | . . . . . . . . 1 . . Parts Attached 181 | . 11 51 3 15 1 2 14 18 41 25 Power 28 | . 3 6 . 3 . . 1 6 4 5 Engine 13 | . 2 5 . 3 . . 1 2 . . Core 13 | . 1 1 . . . . . 4 4 3 Reactor 2 | . . . . . . . . . . 2 Propulsion 51 | . 2 21 1 4 1 . 7 4 5 6 Treads . | . . . . . . . . . . . Leg 32 | . 2 17 1 2 . . 7 . . 3 Wheel 7 | . . 4 . 1 . . . . . 2 Hover 11 | . . . . 1 1 . . 4 5 . Flight 1 | . . . . . . . . . . 1 Utility 57 | . 3 15 1 2 . 2 4 3 21 6 Device 24 | . 1 4 . 2 . . 2 1 11 3 Storage 5 | . . 5 . . . . . . . . Processor 7 | . . 1 . . . 1 . . 4 1 Hackware . | . . . . . . . . . . . Protection 21 | . 2 5 1 . . 1 2 2 6 2 Artifact . | . . . . . . . . . . . Weapon 45 | . 3 9 1 6 . . 2 5 11 8 Energy Gun 16 | . 2 2 1 1 . . . 2 4 4 Energy Cannon 7 | . . 2 . . . . . 2 3 . Ballistic Gun 11 | . 1 3 . 1 . . 2 1 3 . Ballistic Cannon 7 | . . 1 . 2 . . . . 1 3 Launcher 4 | . . 1 . 2 . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 16 | . . 5 1 3 . . . 2 4 1 Corrupted Parts 1 | . 1 . . . . . . . . . System Corruption 3 | . 3 . . . . . . . . . Parts Lost 70 | . 1 5 . 4 2 . 4 1 14 39 Power 10 | . . 1 . 1 . . 1 . . 7 Propulsion 23 | . . 3 . 2 1 . 1 1 4 11 Utility 17 | . . . . 1 . . 1 . 4 11 Weapon 20 | . 1 1 . . 1 . 1 . 6 10 Highest Loss Streak 15 | . 1 2 . 3 1 . 2 1 4 15 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 12 | 6 7 9 14 14 14 14 14 14 14 10 Power . | 1 . . 2 2 2 2 1 . . . Propulsion 2 | 4 2 3 4 4 2 2 2 2 3 . Utility 6 | . 3 4 3 4 5 6 7 9 10 8 Weapon 2 | 1 . 1 3 4 4 4 3 2 . . Tool/Special . | . . . . . . . . . . . Unused Backups 41 | . 1 7 . 10 . . 5 1 6 11 Power 5 | . 1 1 . 3 . . . . . . Propulsion 7 | . . 3 . 3 . . . . 1 . Utility 16 | . . 2 . . . . 3 1 1 9 Weapon 10 | . . 1 . 4 . . 2 . 2 1 Tool/Special 3 | . . . . . . . . . 2 1 Average Slot Usage (%) 95 | . 98 98 99 99 99 100 99 94 92 68 Engine 6 | . 10 8 9 8 9 9 9 5 . . Core 3 | . 3 2 . . . . . 6 11 6 Leg 13 | . 28 28 9 8 17 9 12 13 . 1 Wheel 7 | . . 3 27 27 18 18 15 . . . Hover 8 | . . . . . . 9 8 14 22 11 Device 11 | . 4 4 17 17 18 10 9 12 16 20 Storage 8 | . 14 11 9 9 9 9 9 6 5 3 Processor 7 | . . 9 . . . 7 9 6 10 8 Protection 7 | . 8 7 9 8 9 9 8 6 5 3 Energy Gun 3 | . 19 5 . . . . . 5 1 3 Energy Cannon 4 | . . 3 9 3 . . . 10 9 . Ballistic Gun 7 | . 8 10 9 8 5 9 9 2 4 2 Ballistic Cannon 3 | . . 2 . 4 4 9 8 . . 4 Peak Build Rating 111 | 6 10 22 25 36 36 36 44 71 103 111 Average Rating 44 | 6 8 15 23 30 34 36 39 60 86 79 On Entrance 34 | 6 6 8 21 24 36 36 36 41 71 94 Avg Prop Armor Cover (%) 7 | . . 3 4 6 6 9 9 4 . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 12 17 54 43 54 54 52 45 69 86 82 Greatest Support 69 | 20 20 36 34 46 30 24 69 67 57 57 Greatest Overweight (x) 8 | . 1 8 1 2 2 2 3 1 1 5 Average Overweight (x) . | . . . 1 . 1 1 . . . 1 Largest Inventory Capacity 20 | 8 8 20 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 8 10 15 15 15 15 15 15 15 11 Most Carried 15 | 6 8 14 15 15 15 14 15 15 15 15 Average Carried 12 | 6 7 9 14 14 14 14 14 14 14 10 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 14 15 15 14 14 14 15 15 5 Class Distribution -------------------- 35% | Mutant 18% | Scavenger-Mutant 15% | Commander-Mutant 12% | Tank 10% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Fac Matter Collected 5160 | 163 189 1481 55 1012 320 146 342 157 743 552 Remotely . | . . . . . . . . . . . Salvage Created 7377 | . 391 2050 55 1637 405 253 405 352 1342 487 Parts 393 | . 22 124 1 87 31 10 13 17 62 26 Haulers Intercepted 14 | . 2 6 . 5 . . . . 1 . Recyclers Shooed 7 | . 1 . . 1 . 1 . . 3 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Fac Combat Hostiles Destroyed 145 | . 7 44 1 29 15 4 6 7 21 11 Guns 72 | . 7 32 1 10 6 . 2 3 8 3 Cannons 57 | . . 11 . 12 8 4 4 3 11 4 AOE 13 | . . 1 . 7 1 . . . . 4 Classes Destroyed 17 | . 4 4 . 1 1 1 4 . . 2 Worker 5 | . 1 . . 2 . . . . 1 1 Builder 2 | . . . . 2 . . . . . . Hauler 14 | . 2 6 . 5 . . . . 1 . Recycler 8 | . . 3 . 5 . . . . . . Mechanic 1 | . . . . . . . . . . 1 Watcher 13 | . . 5 . 2 . . . 2 2 2 Swarmer 39 | . 3 9 . 7 7 . . 3 5 5 Grunt 52 | . 4 26 . 11 5 . . 1 5 . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . 1 . 1 . . . . . . Sentry 34 | . . 8 1 10 2 3 1 2 5 2 Specialist 2 | . . . . . . . . . . 2 Programmer 10 | . . . . . . 1 . 1 6 2 Explorer 1 | . . . . . . . 1 . . . Ranger 1 | . . . . . . . 1 . . . Guru 2 | . . . . . . . 2 . . . Scrapper 2 | . . . . . . . 2 . . . Best Kill Streak 7 | . 3 4 1 7 5 2 3 3 5 6 Combat Bots Only 5 | . 3 4 1 4 5 2 3 3 5 5 Max Kills in Single Turn 4 | . 1 2 1 4 2 1 1 1 2 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 . 2 1 . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Fac Hostile Shots Fired 1076 | . 48 228 4 131 54 20 85 26 151 329 Missed 323 | . 14 56 2 34 21 10 17 6 39 124 Hits 753 | . 34 172 2 97 33 10 68 20 112 205 Melee 3 | . . 3 . . . . . . . . Projectile 750 | . 34 169 2 97 33 10 68 20 112 205 AOE 4 | . . . . . . . . . 4 . Critical Strikes 30 | . . 7 1 4 2 . 4 2 6 4 Actively Blocked 1 | . . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 12559 | . 405 2100 28 1421 385 145 1110 326 2504 4135 Core 2270 | . 71 345 . 324 23 57 133 29 137 1151 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 53 | . . . . . . . 53 . . . Ignored by Resistances 34 | . . . . . . . . . 34 . Regen/Repaired (Parts) 278 | . . . . 278 . . . . . . Core Remaining (%) 61 | 100 71 13 . . . . 2 96 86 . Volleys Fired 515 | . 36 183 5 96 31 14 20 20 78 32 Largest 3 | . 2 2 2 2 2 2 2 3 3 3 Hottest 264 | . 90 101 93 93 70 62 67 220 264 180 Shots Fired 1053 | . 67 362 10 189 55 28 40 46 181 75 Gun 613 | . 67 247 5 87 27 14 20 17 83 46 Cannon 415 | . . 114 5 87 22 14 20 29 98 26 Launcher 25 | . . 1 . 15 6 . . . . 3 Special . | . . . . . . . . . . . Kinetic 606 | . 21 215 5 136 49 28 40 3 62 47 Thermal 379 | . 35 146 5 38 . . . 43 90 22 Explosive 11 | . . 1 . 8 2 . . . . . Electromagnetic 57 | . 11 . . 7 4 . . . 29 6 Robot Hit Streak 23 | . 5 21 6 23 14 6 5 5 10 17 Robot Miss Streak 5 | . 4 5 2 3 4 2 4 3 4 5 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 3 | . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 665 | . 37 239 8 120 31 20 19 25 113 53 Core Hits 300 | . 20 87 2 69 21 7 10 16 45 23 Critical Kills 4 | . . 2 . . . . . 1 1 . Critical Parts Destroyed 6 | . 1 1 . . . 1 1 . 2 . Critical Strikes 35 | . 1 12 . 1 1 2 3 2 7 6 Burn 14 | . . 8 . . . . . 1 2 3 Destroy 12 | . 1 4 . . . 1 1 1 3 1 Blast 7 | . . . . 1 1 1 2 . . 2 Corrupt 2 | . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15956 | . 473 3977 150 3325 1002 447 515 591 3242 2234 Guns 6964 | . 473 2270 68 949 303 155 257 259 1262 968 Cannons 6606 | . . 1578 82 1340 288 292 252 332 1955 487 Explosions 2363 | . . 119 . 1031 411 . . . 25 777 Melee . | . . . . . . . . . . . Ramming 23 | . . 10 . 5 . . 6 . . 2 Kinetic 7222 | . 98 1949 68 1708 591 447 509 26 913 913 Thermal 5763 | . 272 1899 82 648 . . . 565 1793 504 Explosive 1814 | . . 119 . 715 263 . . . . 717 Electromagnetic 1134 | . 103 . . 249 148 . . . 536 98 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . 3 . . . . . 1 3 13 2 Average Corruption 5 | . 3 . . . . . 1 2 9 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 70 | . 11 . . . . . 3 4 43 9 Message Errors 20 | . 5 . . . . . . 1 13 1 Matter Fused 11 | . 2 . . . . . 1 1 5 2 Heat Flow Errors 13 | . 2 . . . . . . . 9 2 Energy Discharges 4 | . . . . . . . 1 . 2 1 Parts Rejected 3 | . . . . . . . . 1 2 . Data Loss (minor) 8 | . . . . . . . 1 . 4 3 Data Loss (major) 2 | . 1 . . . . . . . 1 . Misfires 3 | . . . . . . . . 1 2 . Alerts 2 | . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 3 | . 1 . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 416 | . . 3 . 50 2 29 . 11 51 270 Projectiles 176 | . . 3 . 16 . 29 . 11 51 66 Explosions 240 | . . . . 34 2 . . . . 204 Melee . | . . . . . . . . . . . Knockbacks 27 | . . 10 . 10 . 2 . . . 5 Impact 1 | . . . . 1 . . . . . . Kinetic 21 | . . 8 . 7 . 2 . . . 4 Secondary 5 | . . 2 . 2 . . . . . 1 Self-Inflicted Damage 369 | . . . . 76 . . . . . 293 Shots 7 | . . . . 3 . . . . . 4 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 10 | . . 7 . 1 . . 1 . . 1 Kicked 9 | . . 7 . 1 . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 595 | . 517 441 16 51 9 . 159 200 595 169 Average Temperature 102 | . 146 76 9 13 9 . 78 93 161 58 Received Heat Transfer 3035 | . 177 828 27 702 153 45 483 38 201 381 Effects 27 | . 8 1 . . . . . . 18 . Shutdowns 7 | . 1 . . . . . . . 6 . Energy Bleed 5 | . 2 1 . . . . . . 2 . Interference 4 | . 1 . . . . . . . 3 . Short Circuit 2 | . 1 . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . 2 . Damage (major) 7 | . 3 . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 16 | . . 2 . 1 . . . 3 9 1 Heat Transferred 11772 | . 814 4440 148 1025 . . . 1044 2951 1350 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . 1 . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Fac Maximum Alert Level 3 | . . 3 1 2 3 1 . . 2 1 Low Security (%) 46 | 100 100 19 . 35 . . . 100 55 86 Level 1 30 | . . 43 100 24 . 100 . . 28 13 Level 2 15 | . . 16 . 40 65 . . . 16 . Level 3 7 | . . 20 . . 34 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 819 | . 77 779 328 680 819 392 . 117 436 223 Initial 439 | . . 20 328 123 439 368 . . 20 205 Average 240 | . 15 364 312 309 624 322 . 23 155 137 Influence Increases 4928 | . 226 1401 35 1091 400 179 . 266 740 590 Destroy 0b10 Robot/C 2820 | . 140 880 20 580 300 120 . 140 420 220 Destroy 0b10 Robot/NC 230 | . 15 70 . 80 . 15 . 10 20 20 Destroy Leader 674 | . 34 222 10 174 20 . . 44 106 64 Allied During Kill 1 | . . . . . . 1 . . . . Successful Hack 115 | . 7 19 5 47 . . . 5 12 20 Disable Machine 450 | . 15 90 . 90 . 15 . 30 105 105 Anti-Garrison Action 50 | . . . . . 50 . . . . . Destroy Structure 273 | . . 15 . 75 15 13 . 7 62 86 Partial Spotted 15 | . . . . 15 . . . . . . Lose Combat Pursuer 300 | . 15 105 . 30 15 15 . 30 15 75 Influence Decreases 4883 | . 177 673 519 708 257 777 221 224 361 966 Entered New Map 1795 | . . 29 449 170 237 451 221 . 22 216 Time Decay 2437 | . 172 594 70 498 . 326 . 218 209 350 Lost Part 636 | . 5 50 . 40 20 . . 1 130 390 Lost Ally 15 | . . . . . . . . 5 . 10 Squads Dispatched 40 | . . 9 1 9 . . . 4 6 11 Investigation 6 | . . 3 . 1 . . . 1 . 1 Extermination 8 | . . . . . . . . 2 4 2 Reinforcement 13 | . . 4 . 2 . . . 1 2 4 Assault 3 | . . 2 . 1 . . . . . . Garrison 10 | . . . 1 5 . . . . . 4 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Fac Distress Signals 15 | . 1 6 . 3 . . . 2 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 240 | . 10 70 2 41 15 5 20 15 33 29 Peak Tracking Total 7 | . 3 7 2 7 3 4 6 3 5 6 Tactical Retreats 19 | . 1 7 . 2 1 1 . 2 1 4 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Fac Traps Triggered 24 | . 1 7 . 1 3 . . 3 4 5 Indirectly 1 | . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Fac Machines Disabled 33 | . 1 6 . 6 1 1 2 2 7 7 Max in Single Turn 4 | . 1 1 . 1 1 . 1 1 1 4 Garrison Relay 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Fac Machines Accessed 51 | . 5 7 2 10 . 6 7 4 6 4 Terminals 28 | . 4 4 1 7 . 3 . 3 4 2 Fabricators 2 | . . . . . . . . 1 1 . Repair Stations 4 | . . 1 . 2 . . . . . 1 Recycling Units 3 | . 1 1 . . . 1 . . . . Scanalyzers 3 | . . 1 1 . . . . . 1 . Garrison Access 2 | . . . . 1 . . . . . 1 Total Hacks 144 | . 14 20 4 26 . 18 40 7 8 7 Successful 96 | . 5 14 2 16 . 14 40 1 1 3 Failed 47 | . 9 6 2 10 . 4 . 6 6 4 Catastrophic 11 | . 3 . 1 1 . 1 . 1 3 1 Database Lockouts 1 | . . . . . . . . . 1 . Manual 44 | . 10 15 . 8 . 1 . 4 5 1 Terminals 67 | . 11 15 2 19 . 4 . 6 5 5 Fabricators 2 | . . . . . . . . 1 1 . Repair Stations 8 | . . 1 . 6 . . . . . 1 Recycling Units 6 | . 3 2 . . . 1 . . . . Scanalyzers 6 | . . 2 2 . . . . . 2 . Garrison Access 2 | . . . . 1 . . . . . 1 Terminal Hacks 65 | . 1 2 1 6 . 13 40 . . 2 Record 53 | . . . . . . 12 40 . . 1 Part Schematic 1 | . . . . 1 . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . Open Door 2 | . . . . 2 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . Extermination Status 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Release Object 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . 4 . . . . . . Scan Component 2 | . . . . 2 . . . . . . Repair 2 | . . . . 2 . . . . . . Recycling Unit Hacks 3 | . 1 1 . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Components 2 | . 1 1 . . . . . . . . Scanalyzer 4 | . . 2 1 . . . . . 1 . Retrieve Study 4 | . . 2 1 . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 18 | . 3 9 . 5 . . . . . 1 Terminals 16 | . 3 7 . 5 . . . . . 1 Track 1 | . 1 . . . . . . . . . Botnet 11 | . 2 4 . 4 . . . . . 1 Skim 4 | . . 3 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 5 4 2 8 . 3 . 3 6 4 Full Trace Events 3 | . . . . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . Total Part Build Rating 14 | . . . . . . . . 14 . . Part Studies Acquired 3 | . . 1 1 . . . . . 1 . Parts Repaired 2 | . . . . 2 . . . . . . Time 70 | . . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 20 | . 10 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . . Machine Destruction 5 | . . . . . 5 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Fac Total Allies 5 | . . . . . . 5 . . . . Largest Group 5 | . . . . . . 5 5 . . . Highest-Rated Group 101 | . . . . . . 101 100 . . . Highest-Rated Ally 34 | . . . . . . 34 34 . . . Initial Warlord ECA Mod 1 | . . . . . . 1 1 . . . Total Orders 8 | . . . . . . . . 8 . . EXPLORE 4 | . . . . . . . . 4 . . RETURN 4 | . . . . . . . . 4 . . Ally Attacks 33 | . . . . . . 7 26 . . . Total Damage 1007 | . . . . . . 253 754 . . . Kills 14 | . . . . . . 4 10 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 3 | . . . . . . . 3 . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Fac Active Infowar (turns) 6598 | . 211 2428 148 655 486 135 . . 2017 518 Sensors 2642 | . 211 342 148 159 . . . . 1782 . Traps 1117 | . . . . 496 486 135 . . . . T.N.C. 2427 | . . 2427 . . . . . . . . Triangulation 753 | . . . . . . . . . 235 518 Cloaking 400 | . . . . . . . . . . 400 ECM 1 | . . 1 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 14 | . . . . . . . . 13 . 1 Drone Recoveries 12 | . . . . . . . . 11 1 . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Fac Turns Passed 12197 | 3 647 2829 149 1324 486 727 1624 1233 2385 790 Spaces Moved 6750 | 3 389 1340 108 671 213 465 1427 556 1056 522 Core 19 | . . 1 . . . . . . . 18 Treads . | . . . . . . . . . . . Legs 2199 | 3 389 1163 . 74 190 . 128 70 . 182 Wheels 2706 | . . 176 108 597 23 465 1299 . . 38 Hover 1826 | . . . . . . . . 486 1056 284 Flight . | . . . . . . . . . . . Fastest Speed 40 | 120 120 86 101 87 120 105 96 102 40 48 Average Speed 114 | 120 120 134 101 107 182 108 105 115 93 111 Slowest Speed 450 | 120 190 450 101 260 190 120 190 182 108 310 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 2 57 88 11 84 29 49 85 14 19 16 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . Scrap Searched 2 | . . . . . . . 2 . . . Spaces Dug 2 | . . . . 1 . . . . 1 . Terrain Destroyed 192 | . . 9 . 70 5 . 7 5 42 54 Melee . | . . . . . . . . . . . Projectile 58 | . . 4 . 12 . . 7 5 17 13 AOE 134 | . . 5 . 58 5 . . . 25 41 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Fac Total 10283 | 2 502 2023 137 1127 263 663 1508 1109 2300 649 Wait 2499 | . 53 351 18 292 2 150 20 493 1073 47 Move 6741 | 2 388 1339 107 670 212 464 1427 555 1055 522 Hop . | . . . . . . . . . . . Pick Up 94 | . 6 27 2 21 1 . 10 8 14 5 Fast Attach 69 | . 4 11 . 2 . . . 5 15 32 Attach 38 | . 1 9 2 4 2 . 4 3 8 5 Detach . | . . . . . . . . . . . Swap 159 | . 8 57 3 20 5 2 13 15 34 2 Drop 115 | . 6 38 . 21 . . 14 10 23 3 Fire 515 | . 36 183 5 96 31 14 20 20 78 32 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 8 | . . 7 . 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . 10 . . . . . Rewire 34 | . . 1 . . . 33 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 16) 651 | -10/Materials | Entered another Materials area 651 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1412 | -9/Materials | Discovered new exit (range 16) 1424 | -9/Materials | Build established: Scavenger-Mutant 2005 | -9/Materials | Discovered new exit (range 16) 2651 | -9/Materials | First assault squad dispatched 2751 | -9/Materials | Core integrity fell below 50% 2860 | -9/Materials | Discovered new exit (range 15) 3108 | -9/Materials | Discovered new exit (range 13) 3231 | -9/Materials | Build established: Mutant 3431 | -9/Materials | Core integrity fell below 20% 3480 | -9/Materials | Entered another Materials area 3480 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3534 | -8/Materials | Discovered new exit (range 15) 3622 | -8/Materials | Garrison activated, responded to threat 3629 | -8/Materials | Entered Storage 4078 | -8/Storage | Repaired Cooling System 4128 | -8/Storage | Garrison activated, responded to threat 4220 | -8/Storage | Discovered new exit (range 15) 4357 | -8/Storage | Identified exit to Garrison 4464 | -8/Storage | Lost 3 parts (1p1n1u) 4576 | -8/Storage | Repaired Hrd. Medium Armor Plating 4829 | -8/Storage | First assault squad dispatched 4838 | -8/Storage | Garrison activated, responded to threat 4877 | -8/Storage | Core integrity fell below 50% 4953 | -8/Storage | Entered Garrison 5023 | -8/Garrison | Triggered checkpoint 5063 | -8/Garrison | Garrison Relay disabled 5174 | -8/Garrison | Triggered checkpoint 5177 | -8/Garrison | Triggered checkpoint 5354 | -8/Garrison | Discovered new exit (range 10) 5394 | -8/Garrison | Triggered checkpoint 5439 | -8/Garrison | Entered Recycling 5718 | -8/Recycling | Scanned before Scraplab entrance 5747 | -8/Recycling | Entered Scraplab 5761 | -8/Recycling | Discovered new exit (range 3) 5916 | -8/Recycling | Build established: Commander-Mutant 6166 | -8/Recycling | Entered Scraptown 6166 | -8/Scraptown | Accompanied by 5 allies 6547 | -8/Scraptown | Discovered new exit (range 3) 6634 | -8/Scraptown | Visited Symbiants 6675 | -8/Scraptown | Visited Assassins FH 6704 | -8/Scraptown | Visited Awakened 6737 | -8/Scraptown | Visited Spacefarers 6784 | -8/Scraptown | Visited UFD Registry 6784 | -8/Scraptown | Registered with UFD as "Technocore" 6818 | -8/Scraptown | Visited The Evicted 6844 | -8/Scraptown | Visited IN-MT5's Study 7027 | -8/Scraptown | Visited Junk Repository 7075 | -8/Scraptown | Visited Research Penetration Think Tank 7114 | -8/Scraptown | Visited Chapter 10 7212 | -8/Scraptown | Discovered new exit (range 5) 7251 | -8/Scraptown | Visited Cartography Club 7286 | -8/Scraptown | Found Surveybot 17 Chip 7314 | -8/Scraptown | Visited A0-MCA Data Center 7320 | -8/Scraptown | Given a B+ rating by A0-MCA 7326 | -8/Scraptown | Found A0-MCA's Component Scanner 7348 | -8/Scraptown | Visited Scrap Suit Storage 7394 | -8/Scraptown | Met Optimus 7394 | -8/Scraptown | Accepted into 0bPrime 7462 | -8/Scraptown | Visited LU-1G1's Boring Crew 7484 | -8/Scraptown | Visited Abandonware Association 7503 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 7503 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 7509 | -8/Scraptown | Civil war broke out across Scraptown 7599 | -8/Scraptown | Lost 4 allies 7647 | -8/Scraptown | Core integrity fell below 20% 7686 | -8/Scraptown | Lost 4 allies 7790 | -8/Scraptown | Entered Factory 7790 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7810 | -6/Factory | Lost 13 allies 8070 | -6/Factory | Build established: Scavenger-Gunner 8948 | -6/Factory | Fabricated Imp. Antigrav System (x2) 9013 | -6/Factory | Discovered new exit (range 7) 9023 | -6/Factory | Entered another Factory area 9023 | -5/Factory | Accompanied by 1 ally 9023 | -5/Factory | Evolved 2 slots: Utility x2 9425 | -5/Factory | Build established: Tank 10657 | -5/Factory | System corruption reached 10% 10687 | -5/Factory | Lost 3 parts (1n1u1w) 11027 | -5/Factory | Central database locked down 11287 | -5/Factory | Lost 4 parts (2n2w) 11342 | -5/Factory | Build established: Gunner 11359 | -5/Factory | Discovered new exit (range 14) 11407 | -5/Factory | Identified exit to Factory 11408 | -5/Factory | Entered another Factory area 11408 | -4/Factory | Evolved 2 slots: Utility x2 11613 | -4/Factory | Discovered new exit (range 16) 11693 | -4/Factory | Garrison activated, responded to threat 11696 | -4/Factory | Build established: Scavenger-Gunner 11816 | -4/Factory | Garrison activated, responded to threat 11870 | -4/Factory | Lost 9 parts (2p4n1u2w) 11947 | -4/Factory | Core integrity fell below 50% 11977 | -4/Factory | Lost 15 parts (2p4n6u3w) 12048 | -4/Factory | Lost 4 parts (1p1n2w) 12144 | -4/Factory | Core integrity fell below 20% 12194 | -4/Factory | Lost 10 parts (2p2n4u2w) 12198 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. 12155_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 12156_ Penetrated by Slug. 12156_ Adv. VSS Leg destroyed. 12163_ Slug penetrates Wall. 12163_ Penetrated by Slug. 12163_ Critical hit (Destroy). 12163_ Triangulator destroyed. 12163_ Assembly Bed disabled. 12166_ Slammed into K-01 Serf. 12176_ Slug penetrates Wall. 12179_ Slug penetrates Assembly Bed. 12183_ Penetrated by Slug. 12196_ Hyp. Mass Driver destroyed. 12196_ Penetrated by Slug. 12196_ Triggered Tiamat Bomb Trap. 12196_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???? ?????????????????????? | | ??# ?????????????????????? | | ??# ????????????????????? | | ??# ???????????????????? | | ??# ????????????????????? | | ??# ????????????????????? | | ??# ????????????????????? | | ??# ?????????????????????? | | ??# ?????????????????????? | | ??# ?????????????????????? | | ??# ??????????????????????? | | ??# ??????????????????????? | | ??# #??????????????????????? | | ??# ##?????????????????????? | | ??# #?????????????????????? | | ??# @ #?????????????????????? | | ??# #?????????????????????? | | ??# ????????????????? | | ??# ######???????????????? | | ??## # #????????????????????? | | ???## ## #????????????????????? | | #####g## #????????????????????? | | # # #????????????????????? | | #! o + +????????????????????? | | # # #????????????????????? | | # """ #??????????????????????? | | # """ #??????????????????????? | | # """" #??????#+###???????????? | | # """ #??### #???????????? | | # """" # #???????????? | | # """" + / "????????? | | # # #???????????? | | #! ""#?? ## #???????????? | | # ! T"#??????# ###???????????? | | # ""#??????# #?????????????? | | # #??????# #?????????????? | | #####"####+#### #?????????????? | | ?# # #?????????????? | | ?# # ############### | | ?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 180 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 375 Resistance: KI 25 Resistance: EM 15 Propulsion Shielding 66 Point Defense Rating 160 Weapon Cycling 15 Evasion (%) 57 Target Analysis 6 Armor Integrity Analysis 30 Matter Filtering 50 Particle Charging 15 Item Schematics ----------------- Adv. Treads | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Antigrav System | x2 | -6/Factory | Preloaded Repaired ---------- Cooling System | 8% | -8/Storage Hrd. Medium Armor Plating | 3% | -8/Storage Studied --------- Rocket Launcher | -9/Materials | Hacked Minigun | -8/Materials | Hacked Imp. Antigrav System | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Link The Feds Plot Armor Uncivil War Challenges ------------ None Game ------ Seed LongswordServoDesublimator Manual? 0 Play Time 02:06:50 Cumulative 40.4 hours Start 2026.02.07 @ 15:54:45 End 2026.02.07 @ 18:08:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c933643-792c-4b68-a750-72ebe72ae221